Now, I am wondering with these if that the Nodes and etc. you see are seen by other players if they also wear the goggles.
most likely cargath, i would assume these goggles "phase" players into being able to see all the additional nodes that you would traditionally be unable to see.
now im curious though, for skinning are you just going to randomly get more furs at times, or will you be able to see a herd of goats fall from the sky with these goggles on?
for additional helpful information look down to Lore's comment! -edit- look up now lol
They're BoE and doesn't seem to require Engineering, so I assume engineers will be able to sell them to other players.
The only GM I saw ingame had disappeared in a strange mist.
If they use the same spell, we'll spot them now!
I think these goggles will by its self make engineering a far more popular profession then it has been to this point, even if it's just because it's creating a market that engineers can finally fill. The effect of gathering more mats will probably be more beneficial then 80 extra dps (or whatever it is for MOP) would be for the vast majority of the WoW population. More money (or less time spent farming)=more chances to do bigger/be more effective then 80 dps would give you.
Goggles are more than just a name. Out in the world you will find small patches of mist scattered around, up against trees, along cliff edges etc. If you have these goggles with you, you will be able to see the herb or metal that is shrouded by the mist.
(see screenshots above)
As the tooltip says, you do not need to have these equipped to see through the mist, simply having them in your bag is sufficient.
Once you know what you're looking for, you'll start to see just how many mist patches there are in the world. These will be a significant increase to gathering.
Make sure to get a pair of
while you're at it.
I'm missing something here. Not BOP, no engineering skill required, doesn't need to be equipped to make use of. So anybody can buy one and all their chars will benefit. So if all gatherers are benefiting, then only the people who are unaware they exist will not be playing on the otherwise newly level playing field. Making these superfluous. Like a compulsory -1 bag slot.
Shares the graphic of
Well, now the "Same model as" tab is there. Oh well.
2 Spirit of Harmony
24 Ghost Iron Ore
Alright I've been searching for a while now and I've seen several mist nodes, so i can confirm you never have to bind to to any one character it can indeed be passed around.
I've used these quite a bit now but not in a huge variety of locations, so I can't speak generally about how they work. My guess is that there are an extra
5-7% nodes available to people who have these glasses in their inventory.
In the Briny Muck, for example, about 1 out of every 10-20 nodes I harvest is a "misty" node.
So it's not a huge benefit, but, whatever, it's cool not to miss out.
Just to confirm what other people have said -- these do NOT need to be soulbound to help you harvest "misty" herbs and ore.
Edited to add: If you are herbing or mining without goggles, you will occasionally see little empty cotton-ball like "puffs" of mist. If you have the goggles, there will be a node in that mist.
Adding again: The "misty" nodes aren't separate from the regular nodes. I'm not sure whether there is a subset of all nodes that might spawn "misty," but so far, every "misty" node I've seen has also been spawned as a regular node at other times. So, maybe that observation is useful to someone.
Tooltip is very contradictive. Stating that when equipped you can see additional mining nodes and herbs in pandaria. Just to say the complete oposite in the next sentance.
The resources that the goggles reveal show up with tracking in your mini-map, so you don't have to worry about searching for the mist patches in your character view - just check your mini-map like you normally would.
Although the description says they don't have to be worn to receive the benefit, they're also BoE. Others here have said that they work without having to be soulbound.
So, WHY are they BoE, then?
I'm surprised nobody's made a Thundercats joke here.
"Sword of Omens, give me sight beyond sight." :Lion-O looks through the Eye Of Thundera:
Very cheap to make. Too bads spirits of harmony arent tradeable though :(
I'm curious...do these reveal in the mist the same common mats that we'd normally see, or are they rare ores and herbs? 'Cause the continent is just loaded with ghost iron and tea leaves right now. Without the goggles I've been harvesting in areas with three others and none compete for resources, which makes me wonder why a need for the goggles unless they're more likely to reveal rare finds.
lol, why use this item. there are already way too much mines/herbs around pandaria. when farming that withouth the goggles, and I just looted a mine/herb, there are already several other mines/herbs on the minimap. so using this might increase that amount. so usefull item, but It would be much better if it worked in outland/northend/cata area's. since those areas hardly have any mines/herbs compared to vanilla area's and MOP area's
I don't get it.
You need to equip them to receive the benefit. "
: Allows you to see additional mining nodes and herbs while in Pandaria."
But then the flavor text says the exact opposite..
"While these goggles are very fashionable,
they don't need to be worn to receive their special benefit.
So which is it....
if this item works from your bag whats the buff you get when you put the goggles on?
It appears you do need to equip these to get the extra nodes. Rode around and could not find any at all, equipped it and found many mist covered. Maybe this wasn't always the case. Possibly something hotfix?
But to confirm, you can turn on blizz default floating combat text, turn on aura and see for yourself that the aura only applies when you wear it.
It's really hard to appreciate these goggles' effect once you have them. Without them you can see the patches of mist scattered around the world, but with the goggles there is no discernible difference between a "misty" node and a regular node (at least not one that I can see). So you can never really say "oh sweet, Extra node!" There's just no way of telling the difference.
Are these good for 19 twinks?
You stop getting nuggets at 500.
I just made this item and I can assure you all, it does nothing.
Has anyone used these recently and seen the 'mist'? I've been flying around for just under an hour picking herbs and nothing. Did I waste the mats?
Did a dual run with a friend (we flew together and picked up the same nodes).
I had the Mist-Piercing Goggles in my inventory, she did not.
I don't have hard data, since we were just chatting and farming, but based on the times I saw a vein that she did not, we'd estimate there's around 1 "misty" node per 20-25 normal node.
This of course changes if there's other people farming.
In other words, it's not a massive difference, but there is a difference.
It only takes up one bag slot, which isn't much if the character is dedicated to farming.
I've been farming a lot of ghost-iron ore and trillium for sky golem lately and I have not seen a single misty bonus ore anywhere for weeks.
Mists of Pandaria: Engineering Overview
[Screenshots containing UI elements are generally declined on sight, the same goes for screenshots from the modelviewer or character selection screen.]
[Please review our