"Pied Piper of Hamelin", anybody?
In plaguelands there is a cave with full of spiders and beetles. Well it will be fun playing there with this.
Dropped by Moldo in Vale of Eternal Blossoms.
Too bad. I wish the flute would cause nearby Pets to follow me.
That would be fun :D
Do you keep them after hearthstoning/portalling? :o
The Panflute places a 15 minute debuff on each critter, and when it expires, they de-spawn. Playing the flute again doesn't refresh this. The critters do not follow you into instances or after hearthing (they are classified as "minions" while you control them).
For a bit of fun around Stormwind, pick up
and the large pack of
For some odd reason, most critters won't follow while you're mounted; and it doesn't matter if you're on the ground or in the air. When you mount up, they'll simply stop moving, but when you unmount, they'll rejoin you (assuming you haven't ran so far away that they despawned).
As far as I can tell, this only applies to level 1 critters. Level 3 critters, like the Swine outside of Orgrimmar, have absolutely no problems with chasing you around on your mount.
Interestingly enough, this works on Darnassus-aligned, PVP flagged,
Also works on the 4
. Doesn't work on the
and possibly its 'clones'.
LOL. Unfortunately, they're still rooted.
Even the ones on your farm.
, you can polymorph flying creatures and have flying sheeps/turtles/pigs/penguins/bears following you!
If anything, I've noticed you can't get critters who are level 80 or above.
I'll add more if I find more interesting critters to dominate as my minion.
i don't know if this is intended, but for me at least they'd stop following me and just sit there if i'd mount up, so if your army of cats/penguins/disease infested rodents ditches you before the time is up and you didn't just fly off that's probably why. seems kind of odd.
I can't help but wonder how the screenshot with the sheep in Stormwind was made. For me they seem to despawn every time I switch between zones, thus despawning if I enter Stormwind.
Glade Glimmer's... have fun :D
will eat your pets that you capture with this flute!
Does not seem to affect pokemon. A shame.
(Though I have to admit it would be highly exploitable, dragging whatever you like to wherever you like for whomever you like to capture it. There goes my dream of a herd of
dragged across two zones and into the Shrine of Two Moons for everyone to enjoy. This is probably exactly the reason it doesn't affect pokemon. I'm also the reason Patrannache no longer aggros. >.<)
Okay, seems I was having a little trouble using it. (I still can't use it to grab pokemon but here's some info in case anyone is having the problem I was.)
1. This item does not give you any kind of buff that draws in critters when you're near, in case you assumed so. Instead, it places the status on the critter:
2. The critter has to be near you
when you play the flute
. If it does not hear you play the flute, it won't follow you.
3. ...so, you cannot get multiple critters on a single use unless they're very close to each other. You must travel between critters and play the flute each time to gather each one.
This is the reason for the 1-minute cooldown, 15-minute duration.
4. Oddly enough, if you try to combo this with
the Idol goes on cooldown, but nothing happens.
5. You can ruin the quest
Chasing the Chicken
for everyone else by using this. (Though they'll likely hotfix it soon. Have your fun while it lasts.)
This item's sound is played when used in the arena. As a warrior, I have it macroed to execute: The Flute of Death.
You can steal the battlepets from
in the Shrine of Seven Stars. Haha :)
This item does not work on critters that are capturable. So don't waste your cooldown on a pack of 4 if they can be battled, like me. :(
One of the better toy items I've seen in ages.. In the past, this would have had a 15 second duration and 1 hour cooldown.
I'll definitely keep this one.
Some critters can be gathered up by aggroing them with no-damage spells sush as purge or wind shear. Use these to pull many more within range before using the flute. (Works mainly on aquatic critters, such as frogs, turtles.)
Thought about trying to use the flute in
and her spawn of
for the guild achievement
, will repost on my findings.
Another great place to use this is on the penguins on the iceberg in Borean Tundra. The iceberg is east of the alliance starting base in the ocean!
As of the most recent patch, 5.3 Escalation, you can now use this and mount up - flying or regular - and your minions will follow you!
Just tested and confirmed, I had 24 Flutterwings flying around behind me near Nuizao Temple!
Orgrimmar, Swine-farms. Build your army.
in Shrine of Seven Stars when he has the big tiger chasing him and the tiger will follow you everywhere too.
Can be used in combat, im a engineer hunter(i know so original!) so i added this to my macro for my glove snapyse springs, so now i play the flute whenever my gloves get used!
p.s. doesnt incur a GCD.
If you use the Panflute on a critter that has a capturable pet following it, the critter will become entranced but the capturable pet will continue following the entranced critter (e.g., the two Sifang Otters running around together near Yan-Zhe River in Valley of the Four Winds ).
Using this places a 15-minute debuff on nearby critters, transforming them into your minions. The good news about this is that you can't accidentally wipe-out your Squirrel Army (you know who you are... Janitor) with an AoE attack. The bad news is that your enemies can. Any cleave or AoE directed at you will likely take down most if not all of your little buddies, so stay away from hostiles if you don't wish to inadvertently lead them to their demise. As minions, your critters can also benefit from party-only buffs and heals, which can give some very impressive numbers with things like
. It's also hard to beat a levitating Squirrel Army.
Once enthralled, critters will follow you through thick and thin, on land and by air. At least... for a while. Sooner or later they seem to get snagged on scenery or otherwise lose your scent and disappear. So if you're hoping to hold onto them for the full 15 minutes, lead them carefully.
Using the flute itself also plays a fairly neat sound effect, causes your character to /cheer, and causes a hymn-like graphical effect around them.
Finally, note that when it says critters, it means critters. Battle pets not included!
All in all definitely one of the better champion drops. Highly recommended.
You can't have more than thirty (30) critters at any time. i.e. If you try to control nine (9) more, nine (9) critters you already control will despawn.
Be warned as that any AoE attack made by a mob while you have these critters entranced MAY kill them.
Great practical joke. Stand next to rare wild battle-pet (i.e. Unborn Val'kyr). Wait for would be tamer to swoop down to engage in battle... Play Panflute. Skip around... /trollface
There is no limit on how many you can have. This is my new favorite item in WoW.
*opens arms wide*
Come to me, my animal friends!
/use Panflute of Pandaria
Okay, so I'm not sure how many people know this, but you can make macro / scripts that play sounds in world of warcraft like /script PlaySoundFile("Sound\\Creature\\IgnisTheFireMaster\\UR_Ignis_Berserk01.wav")
Does anyone know what the one for this is?
This item cannot be sold to a vendor and, interestingly enough, if destroyed, it does not appear in "Item restoration" list (a feature by Blizzard to get back sold/deleted by accident items).
Really strange.. o_O
- Flying critters will fly with you (like butterflies) however,
- Nonflying Critters will also follow you - simply on the ground. Good to know for those of us who hate losing pets due to mount speed.
- Critters will form a semicircle around you, in order from first charmed to last. They were on the animal's left to right (IE: your right to left if you were staring at your character's face)
- Critters count as your "minions" and will show up on your minimap.
- You will be dismounted when you cast. Just FYI,
Someone used this at the Lake Frogs for the ol' Argent Tournament quest, and afk'd.
There were only about two frogs not following him, had to wait forever to actually get that quest done.
Don't macro this to commonly used abilities on Hunters, Locks, or any pet classes... from Legion on, this somehow causes pets to become weirdly unresponsive and combat bugged, preventing you from mounting, pet battling, and making your pet stop moving, move slow, etc.
Patch 9.2.5 took me 18 kills but i got it
Voldunai Rep Guide
Toy Box Guide and Collection Tracking
Warlords of Draenor Toy Box Guide
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