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PTR
10.2.7
PTR
10.2.6
Beta
评论
评论来自
6046
Very easy to make, very useful in PvP for the stun.
评论来自
6804
Grenades are my favorite for 1 major reason-- no cast time! That and the stun time can make for some thrilling combinations-- such as with a warrior: charge+grenade. And as a priest myself, when getting ganged up on, using a grenade, flash healing, then fearing can buy you some time.
评论来自
6998
Grenades as a mage are a great addition to your arsinal. Missing counterspell is huge against any spellcaster. Grenades and Dragon's Breath talent allow you to partially make up for missing counterspell or combined with counterspell for a devastating combo. Iron Grenades are not the most effective, but they are the cheapest as the previous comments mentioned.
评论来自
skitzosmeagol
These are amazing, 3 second stun allows one to cast a spell or generate energy, or even stop someone in their tracks. IT DOES have a cast time, but you can move while casting it ^_^. These are extremely cheap to make and very effective.
评论来自
lukeh
These _were_ the grenade to use. Now due to the stealth nerf (the grenades being unreliable on level 60's) more expensive grenades are better.
评论来自
6039
TIP:
The best way to use a grenade is to ensure that your target will not move (cause if it does, and you throw ure grenade, theres a chance that you mightve just wasted your grenade). Depending on your class, you should get familiar with your snare/stun/root/ect abilities, which will keep the target in one spot. For example, charge for warriors, frost nova for mages, gouge/cheapshot for rogues, imp wingclip for hunters, ect. With a stationary target, using grenades is ultra easy, and youll understand how to throw ure grenades in no time. As somebody already said, no cast time = amazing for stunlock combinations.
评论来自
bookworm13
IMO, more useful than the
Big Iron Bomb
because of its greater throw range.
评论来自
112744
Vurtne uses it in his movies :)
评论来自
186714
Can run and throw these making them very useful to escape someone, or for a rogue to get into position for backstab. Always keep a few stacks on ya, very easy to make.
评论来自
childofnewlight
I would like to point out with the changes in
Seal of Command
as of 3.0.2, the stun effect does proc the unleashing of Seal of Command. Meaning you could do something like...
Hammer of Justice + Judgement + Grenade + Judgement
and later on something like
Hammer of Justice + Judgement + Grenade + Judgement + Repentence + Judgement
For an amazing 3 controlled SoC judgement crits.
评论来自
lichbornne
Nerfed to the ground in 5.4. These as well as all bombs preceding them now have a 3 second cast time. I haven't tried any higher level bombs yet, but I'm just going to stop leveling engineering at this point. None of the bombs have cast times in the tool-tip, so it's impossible to tell if it's going to get any better. Leveled engineering specifically to be able to interrupt kiters while on my lowbie rogue. At 3 seconds to cast, plus travel and aim time, these are 100% useless now.
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