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PTR
10.2.7
PTR
10.2.6
Beta
评论
评论来自
10007
For those wondering, if that formula is accurate, it means up to level 70 it gives 15% mana regen, but it lowers by 1% every 2 levels after that, so it would be 0% at level 100, if that's ever reached in a future expansion.
评论来自
15460
It would be interesting to see if it stacks with the mana regeneration healing talents (i.e Meditation for Priests) bringing it up to 30%.
评论来自
15639
For any mages reading this, if you activate this trinket before popping evocation, you will get a 2080 more mana over full evocation course than you normally would.
On long endurance fights, this is the single best trinket you can have.
EDIT: oh, and it should be (max(0, PL-70))/2 in the formula
评论来自
18017
Stacks with meditation, seems to be a 5% proc rate based on a test of 58 casts and 3 procs (evenly spaced out at around 20 between them, interestingly enough). I'd assume from the wording of the item that it procs off of all spells, including stuff like Renew and Prayer of Mending, but I have yet to test this.
评论来自
11596
This trinket procs at random times too. Last night it procced while I was making a hevay netherweave bandage :P
I'm not sure whether it's supposed to do that so it might be bugged
EDIT: It also just procced after I used my hearthstone
评论来自
18017
Yeah, I had it proc while I was flying for some reason... A bandage creation and hearthstone can be considered "spells." Perhaps some "spell" is cast when you fly as high as possible, because that's what I was trying to do.
评论来自
ZombiePope
Here's the math for Evocation and Innervate, and how much mana this trinket will get you. This is in addition to its random proc for +15% regen while casting, though that proc is probably only useful to priests and druids stacking spirit. However, anyone receiving Evocation and/or Innervate might wonder how much the +130 spirit for 20 seconds is going to get them, and whether this trinket might be worth wearing.
Evocation (Pre-Patch 2.3):
Evocation is an 8-sec channel that gets you 4 ticks of regen at +1500%. (That's plus +1500% regen, so it's actually 1600% or 16x regen.)
130 spirit is 130 / 4 = 32.5 spirit per tick for a mage. Over 4 ticks, it's 130 mana.
With the 16x Evocation modifer, that's 2080 mana.
Innervate:
Innervate is 20 seconds of +400%, or 5x, mana regen. That's 10 ticks.
For a mage, it's 130 / 4 = 32.5 spirit per tick. Over 10 ticks with the 5x modifier, it's 1625 mana. (I will use the mage 1625 mana as the baseline for the math on other classes:)
Holy priests with Spirit of Redemption get the same spirit / 4 per tick, with +5% spirit from the talent. So 1625 * 1.05 = 1706.25 mana.
Resto druids with Living Spirit get spirit / 4.5 per tick, with 15% spirit from the talent. So 1625 / 4.5 * 4 * 15% = 1661.11 mana.
All other casters get spirit / 5 per tick, so it's 1625 / 5 * 4 = 1300 mana. Warlocks will get 5% less if they have the Demonic Embrace talent lowering their spirit.
Blessing of Kings will increase all these values, for both Evocation and Innervate, by 10%. The human spirit racial is an additional 10%.
评论来自
14958
As the blue dragon (
http://www.wowhead.com/?item=19288
) gives 100% regen when it proccs this baby will have to procc often to be better. As it is a lvl 70 item I would assume that it is intended to be better.
评论来自
15213
Anyone know the cooldown on this?
评论来自
23599
Procced 10 times out of 402 spellcasts. Seems like 5% procrate. The tooltip of the buff says $%. I checked that using character window information (mana regen while casting / not casting) and it really is 15%.
== Math for proc ==
Asumptions:
Cast 1 spell every 4 seconds.
Procs don't overlap.
Procs once every 20 spellcasts.
Spirit regen is 100 every tick (2 seconds).
You are always in 5sec rule.
Result:
Buff procs once every 80 seconds (4 / 5 * 100).
Buff is active 15 seconds every 80 seconds.
Your spirit regen is 250 mana per 5 seconds.
15% of that is 37.5.
15 / 80 * 37.5 = 7
Proc part equals about 7 MP5 assuming VERY good conditions.
== Math for use part ==
Assumptions:
Mana regen from spirit is 0.125 mana per second per point of spirit (like priest).
Use it as soon as cooldown is over.
Half the time you you are in 5sec rule.
No regen from spirit in 5sec rule (ignoring meditation). It is a very small part anyway.
Result:
Buff is active 10 seconds every 120 seconds.
From one use you regain: 130 * 0.125 * 10 = 162.5 mana.
162.5 mana every 120 seconds equals 6.77 mana every 5 seconds.
Use part is roughly 6.77 MP5 in good conditions.
Conclusion:
Not a good trinket for priest. I (priest) cannot time the use part very well. Good to use right before you get an innervate but that doesn't happen every day. Mage could use it right before evocation and get an extra 2080 mana and that is a SHITLOAD (25 MP5 over a 7 minute fight).
评论来自
15927
Awesome for a ToL-druid with lots of spirit. Procs very often due to the usual instant HoT-spamming. If you innervate a priest, who has the trinket, make sure you coordinate the Spirit-buff with the Innervate as precisely as possible, since both buffs have 20 seconds duration. If you innervate yourself, you can use this little macro:
#show Innervate
/use Bangle of Endless Blessings
/cast Innervate
评论来自
sovnade
So apparently EVERYTHING can proc this trinket.
If you Use it, that has a chance to proc it, if you use a pot, it can proc, and hell I was flying through zones today and it proc'd on my mount as I zoned...pretty funny.
评论来自
28722
After looking at all the calculations I've seen above, wouldn't it be better to have a straight enchant like
http://www.wowhead.com/?item=22532
, and use a trinket that offers DPS/Healing when you need it? I think for the limited mana regen it offers (with the exception of the spirit buff upon innervate, etc) a better DPS/Healing trinket, and a few enchants/gems on other gear would be more effective.
Or am I off base?
I'm a priest, btw :)
评论来自
32703
I've read that this stacks with meditation but my character sheet mana regen amount doesn't seem to change when it procs.
The spirit buff is very, very useful though, especially for longer fights.
评论来自
fhait
Let me know if this is overly simplistic reasoning.
According to my character sheet, this trinket adds 37mana/5 to my 'while casting' regeneration rate.
If the proc rate is about 5% (and it seems to be at least that in my experience) it will proc once in 20 casts.
Assuming I'm spamming flash-heals at 1.5seconds per cast, this thing will proc once in 30 seconds.
It lasts 15seconds at 37mp5 so in that 15seconds I'll get 111 mana back.
So, thats 111pts of regeneration over a 30second period, or 3.7pts/second. That's 18.5mp5.
I can live with that :)
You can argue that's best case, but when you account for the fact that insta-cast renew's can proc this thing, it's not really so best-case after all.
评论来自
Dreams
http://www.wowhead.com/?spell=38334
10% procrate, oh, and this cna prock of some crazy things =)
评论来自
sovnade
Seems to be limited to 1 PPM...I've tested and I dont think I've ever had it proc more than once every 55 seconds or so.
评论来自
22929
Have anyone found out if this trinket procs on instant cast spells like Renew, Rejuvenation, Lifebloom, etc?
评论来自
Rizzu
procs off of potion creation too, had it go off when making some mana pots. It also procced from zoning into an instance, accepting a res, mind vision, yet the best for me that i've seen was that it procced while mounting, funny stuff
评论来自
36389
This trinket will proc off more than just spell casts. I've had it proc off Herb Gathering, Shape Shifting, and other random things.
Also, when I'm in Moonkin in long fights, I'll use this trinket in place of a damage one. I can go from 10% mana to nearly full by equiping Serpentcrest Life-Staff, activating this trinket, and casting Innervate. It truely is an amazing trinket.
评论来自
21849
Does anyone know if it will still benifit an innervate to "use" this immediatly after innervate is cast on you? Or does innervate use your spirit numbers at the time of casting and you are stuck with it through the whole innervate?
评论来自
Shorty
Interesting. An arcane spec mage with this trinket could get 60% mana regen while casting (30% mage armor + 15% arcane meditation + 15% trinket).
评论来自
Asmodoues
As a fun little tidbit, this trinket will proc off the mana regeneration from a moonkin melee attack.
评论来自
3006_
Just happend to got this yesterday. Yah, the proc rate is pretty frequent.
评论来自
tritium4ever
If you can expect an Innervate in a given fight then the Bangle becomes superior.
But yes other trinkets provide better regen in most cases. The best would be Alchemist's Stone at 40 MP5 with Super Mana Potions (53 MP5 with Fel Mana Potions, but the debuff stacks so using more than a couple on any fight is not recommended). Talasite Owl (29 MP5) is great for jewelcrafters. Those who can't take advantage of those profession-specifc items can still use a combination of Bangle and Blue Dragon.
评论来自
31307
I've got this trinket a few days ago, and i must say its pretty imba. I play a shadowpriest, and without doing any detailed calculations, i tell you that i save way more mana with this trinket on.
2nd good part is Spirit tap in combination with the additional 130 spirit. When i time it nicely i get 800 spirit for 15 seconds, which is very imba regen!
评论来自
36680
this thing procs of everything, and when i say everything i mean everything....
a few examples
gaining rep in av....procs
flying into zone buffs like strength of the halaa procs it
creating items from crafting procs it
ive even seen it proc from switching zones itself although im not shure what could cause it
i whouldn't be surprised if u saw this thing in a future patch note :P
评论来自
57857
This is one of the few trinkets which will scale with your gear (Spirit). Blue Dragon and Bangle are currently THE trinkets to have if you're a ToL Druid.
Make sure to macro this trinket to your Innervate as suggested, but don't forget to use it whenever it's available. The 2 min cooldown goes by quickly, and 130 Spi adds a nice bonus to your mana regen and healing.
评论来自
51364
I'm seeing a much lower proc rate than 1 proc per minute. On a 13 minute Mag fight I only see 7 procs, indicating something closer to 1 proc per 2 minutes.
评论来自
48395
There is quite a bit of incorrect information posted here.
I sat in Orgrimmar testing this trinket for ~45mins earlier today.
Testing Phase 1:
I spammed Renew (Rank 1) on myself nonstop, whenever I the trinket proc'd I immediately clicked the buff icon to cancel the buff (so that if the trinket proc'd again before the duration of the first proc was up, I would be able to see that it had done so in my combat log clearly).
The shortest observed interval between two consecutive procs was 46s.
The average observed interval between two consecutive procs was 51s.
10 consecutive procs were observed during this testing phase.
Testing Phase 2:
At this point I assumed that this trinket had a 45s internal cooldown, and changed my process slightly: I spammed Renew until the trinket proc'd and then immediately initialized a 45s countdown timer on my wristwatch. While the timer counted down I did not spam Renew. When the timer finished, I began spamming Renew again watching for the next proc.
The shortest observed interval between two consecutive procs was 45s.
The average observed interval between two consecutive procs was 50s.
10 consecutive procs were observed during this testing phase.
Even though I casted approximately 30 less renews between procs in the second phase, the intervals between procs closely matched what was observed in the first phase. This is proof that those 30 additionals renews that were cast in the first phase had a 0% chance to cause this trinket to proc, and that this trinket is limited by an INTERNAL COOLDOWN, not a PPM mechanism, and that the internal cooldown was approximately 45s.
Farthermore, the average time between procs observed in both phases was 50s and that the shortest interval between procs was ~45s gives 5s as the average time that spamming instants would take to cause this trinket to proc. Within 5s, 4.33 instants may be cast (remember that the first instant occurs AT the 0.0s mark (0.0, 1.5, 3.0, 4.5..)), thus we can now also conclude that the average number of casts taken to proc the trinket (if the proc is not on cooldown), is 4.33 casts.
Let x be the chance for the trinket to NOT proc.
Average casts to proc = 4.33.
x ^ average casts to proc = 50% chance of NO proc = 50% chance of a proc
x = (0.50) ^ ( 1 / 4.33 )
x = 0.85
85% chance to NOT proc on cast, meaning a 15% chance TO proc on cast.
Conclusions:
The proc is limited by a 45 second cooldown.
The proc rate is 15%.
评论来自
15927
Quick and dirty comparison from a ToL-Druids perspective, but useful for priests as well.
General assumptions:
- You are a druid, therefore your mana gained every 2s-tick is: spirit/4.5+15 (according to wowwiki) (priests: spirit/4+12.5)
- You got 600 spirit with raid-buffs. (I usually have around 700.)
- You have 3/3 Intensity.
- During the fight, you are always in the five-second-rule (5SR.
- You cast 15 spells per minute. (approx. castrate if you keep Rejuvenation and 3x Lifebloom on a single target)
------------------------------------------
Eye of Gruul
http://www.wowhead.com/?item=28823
* no internal cooldown assumed
* You make full effect of the proc by saving the full 450 mana.
15 (casts) * 0.02 (procrate) * 450 (mana) / 12 = 135 mana/min = 11.25 mp5
------------------------------------------
Darkmoon Card: Blue Dragon
http://www.wowhead.com/?item=19288
* no internal cooldown assumed
* possibility of procs while the buff is up ignored (highly unlikely)
additional mana per proc = 600/4.5+15 (spirit based mana regen per 2s tick)/2 * 15 (sec duration) * 0.85 (difference from 3/3 intensity) = 1087 mana
15 (casts) * 0.02 (procrate) * 1087 mana = 326 mana/min = 27 mp5
------------------------------------------
Bangle of Endless Blessings
http://www.wowhead.com/?item=28370
* 10% procrate
* internal cooldown capping the ppm at around 1
additional mana per proc = 600/4.5+15 (spirit based mana regen per 2s tick)/2 * 15 (sec duration) * 0.15 (additional spirit based mana regen) = 192 mana
15 (casts) * 0.1 (procrate) = 1.5 ppm but due to cap: 1 * 192 mana = 192 mana/min = 27 mp5 = 16 mp5
* Use effect: Innervate yourself with macro while buff is up. 1 time in 10 minute fight. Any other uses ignored. (!!!) Also I have not checked if you get bonus spirit on the buff from Living Spirit:
130/4.5 (spirit mana regen per 2 sec)/2 * 20 (sec duration) * 5 (innervate) = 1444 mana
1444 mana/10min = 144 mana/min = 12 mp5 (so 28mp5 together)
------------------------------------------
Summary:
Eye of Gruul: 11.25 mp5 (maximum effect!)
Blue Dragon : 27 mp5
Bangle of Endless Blessings: 28 mp5 (combined effects)
(15 casts/min)
Eye of Gruul: 30 mp5 (Rejuvenation Rank 13 spam in Treeform > only saving 332 mana per proc = 22 mp5)
Blue Dragon : 72 mp5 (since ppm is still only 0.8 buffs not overlaying is save to assume)
Bangle of Endless Blessings: 28 mp5 (capped ppm)
(40 casts/min - instants)
------------------------------------------
Pitfalls of this comparison:
* On one hand I assumed that you are in the 5SR throughout the fight, which is likely not the case. Of course spirit-based mana regen recovery through Blue Dragon and BoEB shines in this scenario. On the other hand one can argue that parts of a fight in which you are often not in the 5SR, are not that crucial anyway (from a healers perspective) and having 600 spirit will help you out there.
* This comparison is more useful for fights (or phases of fights) in which you put out some serious healing likely using Regrowth as well. That's why I assumed the maximum effect on the Eye (HT/Regrowth-Spam). If it makes a 100something mana cast a free cast the effect is greatly diminished. (!!!)
* I assumed non-overlapping buffs. This would be harder to model, but would lead to a problem only with the Blue Dragon-Card, due to the internal CD of BoEB and consumption of the buff by the next cast with the Eye of Gruul.
* You will be able to use the "Use" on BoEB a couple of times in a fight. You might innervate other players.
But still: Different strokes for different folks!
评论来自
Wildhorn
Crafting potions may proc this item. I laughed when I saw that.
评论来自
5332
This is the ultimate restoration druid trinket. Not only do you get the benefits of mana regeneration, but you also get an amazing bonus to your tree of life aura from the +130 spirit use on the trinket. As of patch 2.1.3, the healing bonus from your tree of life aura is determined by your spirit at the moment you shift into tree of life. If you activate this trinket before shifting it will increase the healing from your aura by 32. This effect will remain until you shift out of tree form. No other trinket can compare to this level of utility for restoration druids.
评论来自
Avalonia
Blue Dragon is also from the beasts deck. Its a level 60 deck with the ace only dropping from the beast in UBRS. Therefore, unless you have a really bored group of friends its unlikely you will ever get blue dragon at this point.
评论来自
Cazzeo
This is pretty much one of the best trinkets in the game for a ToL druid.
First, let's consider the use effect.
130*1.15(living spirit) *1.1(kings) / 9 (per sec) * 20 (sec) = 365.44 mana regular regen
2 of 3 times you will just be using intensity, but there's also a ~25% chance the bangle proc will be up randomly (assuming a spell cast every 2.5s), so your expected mana regen is 0.25*0.45 + 0.75*0.3 = 0.337 of normal.
0.337*365.44 + 0.337*365.44 + 5.0(innervate)*365.44 = 2073.87 mana
Over a 6 minute stretch = 28.8mp5 just from the use portion of this trinket
Yes it goes down a little bit (~23mp5) in an 8 minute fight if you only innervate once (in a 10 minute fight, you should be innervating twice, so it actually goes up from this value).
Now let's consider the proc effect. Let's use the 1 PPM approximation and assume it's up about 25% of the time. Assuming a druid with 600 spirit, then they will have 600 spirit 5/6th of the time and 764.45 spirit 1/6th of the time (bangle use effect) for an average spirit of 627.4.
This works out to be about 12.5mp5.
So the total value of this trinket is pretty close to 40mp5 for a ToL druid with 600 spirit, which makes it better than everything except an Alchemist's Stone fueled constantly with super mana pots.
Note that this doesn't even consider the bonus effect of the 130 spirit use to your ToL aura, which also has its fair share of value.
评论来自
136887
Been grinding Botanica since i ding'd 70 with my druid.
Cant believe this is 14% drop chance.
When i started grinding Botanica i had just started KZ with my guild.
I am now half way though BT and i still don't have it.
Overall i've done Botanica around 50 times in heroic mode, and probably around 20 normal mode.
Not seen it drop once.
Did they remove it recently, or does a GM have it in for me? :P
Thankfully this instance also drops 1 of the best druid (spirit stacking) gems u can get (without BT/MH drops) so collected a whole bunch of them, and gotten myself around 400 Badges of Justice.
评论来自
97808
Epic misinformation in here.
The PPM system normalizes proc rates across different
melee weapon speeds
. It has nothing to do with spell casting.
The trinket has a 45s internal cooldown and a 15% chance to proc on any and every spell cast outside of that cooldown. Simple as that.
评论来自
104402
This trinket procs off using talent points, happened today as I was respeccing feral.
评论来自
Makela
Fully raid buffed I have around 1000mp5 not casting. (2.4 spirit changes, stacking spirit)
If we assume the bangle procs every minute (That's a 65% chance to proc, 10% chance per cast, at the 1min mark spamming 1.5s heals), I get 15% of 1000mp5 over 15sec.
(1000mp5*0.15) = 150mp5 for 15sec/60sec = 150mp5*0.25 (averaged over 1min) = 37.5mp5 sustained
This makes the bangle 2 times better than any flat regen trinket (15-18mp5), and also 2 times better than the
Memento of Tyrande
(76mp5 over 15sec vs 150mp5 over 15sec, same internal cooldown and proc chance) in terms of regen for a spirit stacked healer. The bangle + memento makes an awesome combination.
Factoring in the use (unbuffed), discounting proc/use overlap, adds another 7.4mp5 sustained (44.3mp5 (576 spirit, 539 int) for 20sec/120sec), raid buffed this would probably be higher with spirit, int, kings, and MotW.
At my level of int/spirit the use gives appoximately the same mp5 as spirit while not casting, if you hit the use while under the proc effect it adds another 19.5 mp5 during the proc duration. In a heavy fight where you are barely out of the 5SR, the trinket proc and use at the same time adds upwards of 200mp5 for its duration.
If you hit the use during an Innervate, it gives 520mp5.
Remember that these values ONLY apply to BT/Hyjal levels of spirit and intelligence BUFFED, which usually entails ~550-650 in both stats. (459 int is the point at which you get 1mp5/1 spirit, these levels ensure you get close to 1000mp5 not casting while raid buffed) Humans will get more from the use than any other race.
评论来自
PerfeCisolation
Tested today, does NOT stack with Primal Mooncloth Set.
评论来自
156740
Does this drop in heroic bot?
I have been to bot 12 times and it still hasn't dropped for me, nearly all of the time it was heroic bot so I could get some badges too
评论来自
Welune
About math: other, more precise way to measure this trinket is simply observing regen changes, with any regen displaying plugin, f.e. RegenFu.
Start casting, note average regen per tick while casting, wait for proc, note average regen, subtract. And multiply by 7 ticks to calculate mana gained.
Just remember to click off any other regen buffs like Spellsurge etc.
评论来自
dushkin
I'm a ToL druid and I don't use this. Instead I collected the Beasts deck and went for
Darkmoon Card: Blue Dragon
. It gives 100% mana regeneration, has no hidden cooldown that I know of and procs for 2% of the spells cast.
Now if you're a resto druid in a raid situation, you'll be casting heals nonstop, hopefully. Most of your heals are instant anyhow except for two, one of which you wouldn't be using at all. So the number of heals that you will be casting over a set period of time is greater than it is for other classes due to the absence of casting time.
Another useful trinket which I use is the
Scarab of Infinite Cycles
which gives me some casting speed occasionally (procs quite often in my experience and if you're very busy keeping up with everyone in the raid it can be useful too) but more importantly gives a good healing bonus, which ToL druids need.
Depending on what you feel you need, you could use this, but I personally would rather have the darkmoon card.
评论来自
299668
80 ToL Druid 11/0/60
Stats and testing performed unbuffed (no MotW).
> Base Spirit: 1058
> Base MP5 outside 5sec rule: 822
> Base MP5 while casting: 257
> MP5 while casting on proc: 337
> On use (base +130 spirit)
> Base Spirit: 1207 (on use is 149 spirit with talents)
> Base MP5 outside 5sec rule: 935
> Base MP5 while casting: 291
> MP5 while casting on proc /use: 383
I ran Naxx with this trinket on and never used a single mana pot or innervate on myself thru both runs. As regen scales with your spirit, the more you have the stronger it becomes.
评论来自
123659
THIST CAN PROC OFF ICY TOUCH!
Sadly, there are no bugged mechanics which make it generate runic power or something like that.
评论来自
125795
for those wondering, this is "Your spell casts have a chance to allow 10% of your mana regeneration to continue while casting for 15 sec." @lvl80, and its at a 10% procrate.
For me with 486 unbuffed mp5 while not casting, it gives me 48.6mp5 while casting when it procs
Hastesoftcapped druid with 1sec GCD on most HoTs makes this proc within 10sec after the hidden cooldown of 45sec is up. So, it will proc 48.6mp5 while casting 15sec every 55sec
3min fight:
1----10sec------25sec------------------------------80sec--------95sec---------------------150sec------165sec-------180sec
------proc--------proc stop--------------------------proc----------proc stop-----------------proc----------proc stop----fight stops
So, in a 3min fight, this would give ~146mana per proc x 3 ~= 438mana over 3mins =
12.2mp5 @ lvl80
130spirit for 20sec every 2mins = 21.7 passive spirit
1 spirit = 1.17 druid spirit = 0.1755spellpower and 0.3366mp5
21.7 spirit = 25.4 druid spirit = 4.5spellpower and 8.6mp5
Total stats:
4.5spellpower
20.8mp5
MP5 trinkets for druids(sorted by mp5 ofc):
250mp5
Spark of Hope
+20.5 spellpower
80mp5
Soul Preserver
+75 spellpower
75mp5
Darkmoon Card: Greatness
+39 spellpower
72mp5
Figurine - Sapphire Owl
70mp5
Darkmoon Card: Blue Dragon
70mp5
Majestic Dragon Figurine
+37spellpower
69mp5
Living Ice Crystals
67mp5
Tears of the Vanquished
66mp5
Show of Faith
+140 spellpower
60mp5
Spark of Life
+73 haste rating
57mp5
Binding Light
+68 spellpower
55mp5
Spirit-World Glass
+29 spellpower
54mp5
Energy Siphon
+68 spellpower
53mp5
Sif's Remembrance
+110spellpower
39mp5
Valonforth's Remembrance
+10 spellpower
36mp5
Winged Talisman
+58 spellpower
34mp5
Je'Tze's Bell
+106 spellpower
33mp5
Soul of the Dead
+2% crit
32mp5
Talisman of Resurgence
+100 spellpower
29mp5
Talisman of Troll Divinity
+15 spellpower
28mp5
Cannoneer's Morale
+47 spellpower
27mp5
Pandora's Plea
+136 spellpower
26mp5
Memento of Tyrande
+62 spellpower
25mp5
Darkmoon Card: Illusion
+100 spellpower
21mp5
Bangle of Endless Blessings
+5 spellpower
20mp5
Forethought Talisman
+111 spellpower
12mp5
Futuresight Rune
+68 spellpower
评论来自
Sarimutona
The formula displayed now is "(15 - max(level, 0) / 2)%".
With all the mana-reg nerfs it was likely that this thing got changed, too, but, really, does not need to be useless past level 30, when it cannot even be equipped that early?
评论来自
835779
Has anyone tested this post-cata? I'm sitting at 82 on my resto druid, and I see that it's showing 9% regen... Proc rate does not seem to have changed. I am newly returned to the game(left around LK release), and I don't know what changes have been made in favor or against this trinket.
I prefer to balance things in order to maximize mana as well as my healing output, and of course, going OOM drops your healing capabilities right along with it. Item lvl doesn't bother me if it's useful, I've always thought this should be classified as an epic trinket... but is this trinket still worth holding on to? (why/why not?)
Is there another trinket like this one out there for 85, with increased gains to match the new caps?
评论来自
VsKatshuma
This trinket has one of the most useless effects in WoW when you're level 100.
Equip: Your spell casts have a chance to allow 0% of your mana regeneration to continue while casting for 15 sec.
Gee, thanks. :D I'm sure that 0% will come in handy.
评论来自
Kanariya
Equip effect redesigned in Patch 7.1. Formerly was a chance to increase mana regeneration by 15% (diminished with level).
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无尽祝福法链
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装备:
你的法术在施放之后有一定几率让你每3秒恢复10点法力,持续15 sec。
使用:
使你的全能提高23,持续20 sec。
(2分钟 冷却)
需要等级 27
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56
掉落于: 迁跃扭木
掉落几率: 13.75%
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