The Vestments of Faith are not obtained by pure drops, but rather by obtaining drops in addition to turning in reagents for each piece. These drops are shared with other classes so that there are less loot table problems and you have more of a chance to get your set piece, in essence. AQ40 has a similar class loot system.
Note: All known icons have their known drops posted at the time this comment was made.
Belt of Faith (Waist):
- Descrated Belt
- Wartorn Cloth Scrap (8)
- Arcane Crystal (2)
- Mooncloth (2)
Bindings of Faith (Wrist):
- Descrated Bindings
- Wartorn Cloth Scrap (6)
- Arcane Crystal
- Nexus Crystal
Circlet of Faith (Head):
- Desecrated Circlet
- Wartorn Cloth Scrap (15)
- Mooncltoh (3)
- Nexus Crystal (3)
Gloves of Faith (Hand):
- Desecrated Gloves
- Wartorn Cloth Scrap (8)
- Mooncloth (4)
Leggings of Faith (Legs):
- Desecrated Leggings
- Wartorn Cloth Scrap (20)
- Mooncloth (4)
- Nexus Crystal (2)
Robe of Faith (Chest):
- Desecrated Robe
- Wartorn Cloth Scrap (25)
- Mooncloth (4)
- Nexus Crystal (2)
Sandals of Faith (Feet):
- Desecrated Sandals
- Wartorn Cloth Scrap (12)
- Mooncloth (2)
- Cured Rugged Hide (3)
Shoulderpads of Faith (Shoulder):
- Desecrated Shoulderpads
- Wartorn Cloth Scraps (12)
- Mooncloth (2)
- Cured Rugged Hide (3)
Ring of Faith (Ring):
- Drops off Kel'thuzad
Other noteable Naxxramas priest loot:
- Splinter/Frame/Head of Atiesh: Used for the Legendary Staff (
- Band of Unanswered Prayers: Great healing ring.
- Cloak of Suturing: Great healing / mp/5 cloak.
- Digested Hand of Power: Awesome off-hand for mp/5, goes good with
- Eye of Diminution: Great for any caster, priests can certainly put this to good use.
- Glacial Headdress, Glacial Mantle: Frost resist is frost resist.
- Necklace of Necropsy: Great healing neckpiece.
- Noth's Frigid Heart: The healing counterpart to . (Personally, i'd rather take the Hand.)
- Pendant of Forgotten Names: The mp/5 counterpart to . (I prefer mp/5 over healing)
- Ring of Spiritual Fervor: The mp/5 counterpart to .
- Spire of Twilight: Probably the best healing stave in the game, next to Atiesh. A must have for any raiding priest who prefers Staves.
- The Widow's Embrace: If you prefer high stamina or high intellect, try shooting for the . If you like high healing and high spirit, combo this with . Otherwise, you can't go wrong with the .
- Wand of the Whispering Dead: One of the best healing wands currently in the game.
Please note that I have listed optimal healing gear. Feel free to make your own suggestions for priest DPS gear. I play a healing priest, not a shadow priest. ;]
The Robes are confirmed drop from the 4 Horsemen chest.
It bugs me how people hate shadow priests so much. In end game you are more usefull as a healer, or so some people say. So lets say you are alowed to be a shadow priest, and mages and warlocks DO NOT have priority over dmg gear...
If you are a shadow priest with the best known gear in the game you would have:
Crit w/spells: 12%
To hit w/spells: 5%
Shadow dmg: 760
So, that means you are doing 1200 non-critical mind blasts(360 healed per mind blast) Plus SWP is 400 dmg per/3sec(130 heal per/3sec) Plus mind flay 280 dmg per/3sec of chaneling(84 heal per/3sec of chaneling).
Total DPS: 950
Total DPM: 57,000
Total HPS: 285 to all party members.
Total HPM: 17,100 to all party members.
But ^^^^^That^^^^^ is assuming nothing is resisted and threat does not matter, and not including critical hits.
All im trying to say is give shadow priests a chance. The reason why no one wants shadow priests is because they say. "Who wants crappy dmg and crappy healing when i could use that spot for good healing OR good damage." And the reason why they dont have good gear is because they dont have a chance to get good gear. I know a lot of guilds that accept shadow priests, but they dont get anything because the 12 other dps classes in the raid get it because they are a dps class and priests are a healing class. What am I supposed to do, wait till every mage or warlock gets the item then I can roll on it? By that time the guild would be done with...lets say MC, and on to BWL. So MC is rarely done, and im still in my crappy blues with 11 dmg.
And I know everyone is saying...well anyone would do good in the best gear in the game, but thats my point. ANYONE..including shadow priests, so therefor, priests should be able to do what they want. The only objection I would have is if a shadow priest world roll on healing gear. Now thats just wrong..pick one.
If you want to see the gear I used u can check it out at
Ohh I forgot to mention, with the BC talents...you would rape as a shadow priest. New spells, less mana cost, and also a HEAL!!! Also, consider the likely chance of there being mind blast rank 10 or even 11, for I did all of my calculations on the rank 9 mind blast. Although the heal costs a lot of mana, most shadow priests have plus dmg AND healing gear, therfore this would not be bad at all. Shadow priests will (hopefully) be more accepted in their raids because they can throw that extra flash heal to party members.
The biggest thing that I didn't mention is that in raids you are doing 15% dmg(shadowform) 15% dmg(shadow weaving) 10% dmg(Darkness) and 15% dmg(curse of shadows: warlock debuff). So thats a total of 55% dmg, which make your mind blasts a 1860 dmg spell NON-CRITICAL!!!!!! (I thought the numbers seemed a little low for the best gear in the game :D)
With BC you add the 15% crit chance, and also the 3% more dmg (if warlock spec has Malediction) so that means ur doing 1896 dmg on mindblast, and 568 healing to all party members. So im guessing on crits, but I would say 3000 easy? So 1000 healing to party members. I don't feal like doing the math for other spells but you get the point...I hope.
The only thing I would be worried about is running out of mana too fast, (which should not be a problem because of the new BC talents plus raid buffs) and threat. Obviously with that much dmg gear ur gonna get a lot of threat. The reason threat would be a problem is because you can't take dps breaks (unless everyone but tank is taking dps breaks example: Onixia) Well, I suppose you could, but you would be letting the 4 people in your group die. So i suggest putting points in your talents to reduce threat. I know you might be giving somethings up, but It would most likely be necissary for a PVE shadow priest. Youe might think that -45% threat is enough, but it might not be. Remember, mind blast "causes a high amount of threat". So use fade as often as possible and think about getting a trinket that can reduce your threat. I know of one that can reduce threat by 70% for 20 seconds and that would be VERY usefull for the last 5%-10% of a boss in major raid dungeons. I don't think it would be necissary, but it would obviously help.
REMEMBER: All of the calculations that I did were from the best gear in the game. So dont get your hopes up too high unless you are in a guild that accepts shadow priests, the guild raids for 8 hours a day, AND you go to all of the raids are necissary things to aquire such awsome dps/hps. The gear includes all epics, the new legendary staff, and best possible enchants.
And for those who say shadowpriests are overpowered, well they are, and thats what I like the most about this class/spec. And for those who say if you want to dps, then change to a dps class. Well, I dont want to do just dps, and I dont want do do just healing. I want to do both, and the only class that can dps and heal at the same time is a shadow spec priest. I suppose you could say warlocks do that, but sipphon life and drain health are just too weak. I like the fact that my healing relys on a f*** load of dmg and it heals your party too.
Well, I think I pretty much proved everyone wrong about shadow priests. And if you have any objections post a comment so I can prove you wrong again. (Besides my calculations...if they are worng...its human error) And if you want to be a shadowpriest, raid, and also get the same chance as everyone else to get gear, show this to ur guildmaster. They might change their mind by seeing the numbers.
The only reason why I wrote this was to show people that we are very useful in raids...JUST GIVE US A CHANCE!!!!!!
You are forgetting that you won't be mind blasting in raids; Mind flay is much more mana efficient, especially when you have high +dmg, and since it has no chance to crit, it's much more worthwhile to get +hit gear instead of +crit gear if you plan on raiding.
I agree about the mind blast, yes it would drain your mana. But most +crit gear has more +dmg than +hit, so you would be sacrificing the +dmg for the hit chance. In the end it would pretty much be even because if you hit more, but do less dmg, its gonna be the same as if you dont hit has much, but do more dmg. Plus, mana cost will deffinantly not be a problem in BC because of the new, new talents (yes they updated them talents are different now). Also, its not like you would not use it at all. I personally think that +crit gear would be better because then, if someone in your party is almost gonna die, you can use that mind blast +crit to get em back up enough so they dont die. Most 60s have their +2% crit chance trinkets so with the 15% BC talents and inner focus u get at least a 42% chance to crit on mind blast. I know you are probobly thinking of now, as in not BC, but i still think that plus crit would be more usefull cuz a nice mind blast crit is almost equal to a crappy flash heal. The highest heal that I have ever gotten was 810 (a 2700 cirt) and usually I get about 300ish non-crit, which is in the 900dmg range. I try to use it as a flash heal kinda, so the more crit you have the better the heal is gonna be. My character had only +4% crit but it was very usefull and I critically hit supprisingly often.
As for the BC talents go, they must have realized that the heal was much too powerfull, so they put a DOT, which also regens mana per dmg done to target. I think this is much more useful than the heal tho. Especially in pve and raids. Gives you more dmg (also more healing) and regens mana at a decent pace. Also there is a summoned pet that also regens your mana per dmg they do. So, I doubt mana will be a problem. Using the same gear as before you now have...wow...this is taking a while. I will try to get the numbers right as soon as I can. ( Im looking at about 7 mana per second right now and a whole lot of extra dmg) :D
Can anyone clear this up for me?
In shadow priest spec (Misery) it says three spells cause an additional 5% dmg to the target, so does that mean if you have those 2 DoTs up and your mind flaying then everyone does +15% spell dmg to the target? Or is it only +5%? And do all spell casters get the +spell dmg? or is it just you?
While Shadow priests do have their advantages in raids they're damage really is not comparable to a fully geared mage. The 15% increase to damage for shadow is great for high dps fights such as patchwork and huhu and for fight with no agro problems (C'Thun) but in general warlocks already have to hold back on dps to not pull agro. While having 15% extra damage would mean they can effectively dps for 15% longer you really are wasting a slot in a raid for a minimal buff.
I personally am a fully shadow spec'd priest sitting at about 450 damage, not too high but nothing to complain about. I have only ever dps'd on trash and c'thun and every other time it is just applying shadow weaving between heals. Other then that a priest can help the raid that much more by healing.
Anyway back to the faith set. I'd say that the set as a whole is quite decent, much better then transcendence. The only beef I have with it is that the 4 and 6 piece set bonus's really do not make sense. Firstly the set has 0% crit on it, yet they give it a bonus for greater heal crits? Secondly the 6 piece bonus is a reduction in threat. Priests have no trouble with healing agro while in raid with a decent tank, which there is assuming you can collect faith pieces from Naxx.
Except, just be aware that there are numerous mechanisms that drop tank aggro. Also, it's not something that tanks can always pick up or deal with. Take the Anub'rekhan fight as a prime example with the small bugs that appear when something dies. While it would be nice to have tanks handle that, these bugs do make a bee line straight for people, and this can be priests. Same goes for 4H, whose marks appear to have an aggro drop/reducer. So if you land a large heal right after a transition/mark, you'll pull aggro. And while it might not be bad to fade, the fact that a horsemen can run 5 yards closer means it could put you in range of an ability like Holy Wrath, and yeah, gg.
So really, anything that lowers threat as a set bonus is good, especially since at this stage, Silent Resolve isn't really being used.
You aren't going to be stopping anyone from dying with a mind blast crit, you'd probably just end up pulling and then dying yourself
Total materials for Faith (excluding the BOP items):
106 Wartorn CLoth Scrap
3 Arcane Crystal
8 Nexus Crystal
6 Cured Rugged Hide
Let your DPS accumulate their Ahn'Qiraj sets, because you'll want to deck out your tanks and healers in Tier 3 first once you get into Naxxramas.
This has so much spirit you regen like crazy. Easy healing IMO I have 4 pieces. With the trans 3 set piece bonus you can heal for a long time.
Requires Desecrated Armor along with other items to be turned into a quest npc(except the ring).
Desecrated Armor is dropped in Naxxramas off certain bosses.
The following is a list of what boss drops what:
Shoulders-Gluth, Grobbulus, and Patchwerk
Chest-The Four Horsemen
Boots-Gluth, Instructor Razuvious, and Gothik the Harvester
Bracers-Anub'Rekhan, Gluth, and Grand Widow Faerlina
Belt-Gluth, Heigan the Unclean, and Noth the Plaguebringer
The other materials are as follows:
15 Wartorn Cloth Scraps, 3 Mooncloth, and 2 Nexus Crystals
12 Wartorn Cloth Scraps, 2 Mooncloth, and 3 Cured Rugged Hide
25 Wartorn Cloth Scraps, 4 Mooncloth, and 2 Nexus Crystals
20 Wartorn Cloth Scraps, 2 Nexus Crystals, and 4 Mooncloth
8 Wartorn Cloth Scraps and 4 Mooncloth
12 Wartorn Cloth Scraps, 2 Mooncloth, and 3 Cured Rugged Hides
8 Wartorn Cloth Scraps, 2 Arcane Crystals, and 2 Mooncloth
6 Wartorn Cloth Scraps, 1 Arcane Crystal, and 1 Nexus Crystal
Shadow Priests are very often higher DPSers than Warlocks and Rogues, this is TBC and times have changed. Just ask any healer class if they would like a Shadow Priest in their group while raiding, I'm pretty sure it's a rhetorical question.
Complete set looks beautiful on Draenei females. :)
Does anyone know if we can still collect the mats to create these items? I would like to know if 3.0.8+ Nax still drops the required items. Thanks!
Wowhead recently threw a contest, asking people what's their fave ingame set. I figured I could post my reply here too, perhaps someone would find it interesting.
My answer was
- mostly because of the long journey I went through to obtain it.
When I first got into WoW, I was fascinated with lore plots that involved the 3rd war. After visiting the Scarlet Monastery for the first time, I became intrigued with what made those people turn into psychotic zealots and lock themselves on an isolated cathedral, away from other living souls, surrounded by rot and decay, refusing to succumb to the plague of undeath.
Being an Israeli, he story reminds me a lot of
, the fort on the mountain on which Jewish zealots committed suicide after being surrounded by Roman soldiers. They preferred mass-suicide over being imprisoned by the Roman empire, and the story turned into a myth. I imagined the Scarlet Monastery being a lot like Masada. That sort of dilemma makes you wonder about the meaning of values, life and other matters.
I read everything I could lay my hands on about the 3rd war, and I was so excited to find "
Road to Damnation
", the short story posted on the official WoW community site came patch 1.1, when Naxxramas was introduced. The year was early TBC, around patch 2.2, the achievement system/LFD/10 man raids were yet to be invented. I was relatively new to WoW and wanted nothing more than paying a visit to Naxx! I remember staring at the teleportation ziggurat at the Plaguelands, wondering what Kel'thuzad's cold throne room would look like. A friend crafted
elixirs of dream vision
for me, so I could wander and see the instance from the inside.
Unfortunately Naxxramas was the least accessible instance in the game, which only made me long for it even more. The instance required 40 (!) players, all of them had to be attuned. The attunement itself was costly, rep-dependent and required some hard to get reagents, in bulk. Imagine the logistics of that. Furthermore, TBC was about to end and the original, primordial, esoteric, mysterious and extremely difficult Naxx was about to be replaced with a softened level 80 version.
My enthusiasm caught on my then raid-community leader, (an elfling named Yunaris on Argent Dawn - EU, RP server, alliance side). He someone managed to get forty level 70 players catch the Naxx bug too. Our raid community consisted of less players than needed, as instances required only 25 people during most of TBC, but fortunately our server had an active old-school PUG channel. We posted a call to arms on the server forum, along with attunement instructions. The turn out was surprisingly successful! Even with full tier 6 tanks, healers and DPS it was a very challenging instance to clear. The design was amazing, the voice-overs gave us real chills. Turns out our group was the server first Naxx clear -
It took us no less 5 hours!
I remember lots of wipes and a lot of RP banter (our community had a strict rule that all talking in /s should be in-character, while raid chat and everything else could be out-of-character). Being 10 levels higher didn't make Heigan dancing and Thaddius polarity-swapping much easier.
We cleared Naxx every Saturday till patch 3.0 was deployed and the instance was removed. One girl, Khristina, even gathered and assembled a full Atiesh. She invited me and Yunaris, the helpful and inspiring raid leader, to participate in the cleansing process of Medivh's staff in Stratholme. I remember how she opened the first portal to Karazhan and let us in - it was a true sense of achievement. And we all got full or almost full tier 3 sets. For a few months, on every Saturday, mooncloth cooldowns and salt shakers for cure rugged leather were scarce and extremely expensive on our server, albeit outdated materials. Some folks even prepared in advance and filled the AH with insanely overpriced felcloth or wartorn scraps. We were quite disappointed that the Corrupted Ashbringer never dropped, because we all wanted to see the scripted event in which Scarlet Crusaders turn friendly and bow before the sword wielder, only to watch him and Mograine kill Mograine's traitor son. So many plots evolved around that instance.
I never enjoyed anything in WoW as much as I loved old Naxx. I understand how a lot of people want WoW to be more communicative, casual and trivial to play. Most players don't want to put as much effort as we did in organizing, entering and clearing a place like Naxx, which is too bad. They don't know what they're missing. It was said on original Naxx that "too few people ever got to see it, but they both thought it was pretty amazing". I've cleared all the raids in the game till Cataclysm, and none felt as great as that first time we ventured into Naxx.
I still keep my priest's T3. I wear it in RP sometimes, the cerulean-blue beauty and rarity of it always award me with a few whispers of bewilderment - even more than Ashes of Al'ar. People want to know where I got this set, and I have to let them down and tell them it is no longer obtainable.
I really hope they add this set back in game come 4.3. It is by far my favorite Priest set (Besides T12, but that defeats the whole purpose).
While running around at outland alliance i saw level 61 priest with 8/9 T3
9/9 T3, my prized possession:
Alot of people want it back in the game. Personally, I want Naxx40 back. My favorite dungeon hands down... and my favorite fight: Four Horsemen (40man). But as for Tier sets, priest T3 is simple yet ideal.
If anybody is curious to know what the old stats were I am going to post them here:
Vestments of Faith
Equip: Restores 23 mana per 5 sec.
Equip: Increases spell power by 256.
If you're like me and you like this set, but you don't want to waste
*cough* unnecessary *cough*
gold to complete it, or you just don't care for a 100% perfect match, then consider some of the things I did for my transmog:
While this actually doesn't
, it's still a pretty
that I think blends in very well with this set; you can purchase it with Honor from the old Honor vendor in Orgrimmar/Stormwind.
I realize the green center piece might throw you off, but I liked the gold chain so much that I didn't care for that part, and I really don't think it ultimately makes a difference -- I even prefer it more than the original set belt.
Since the robe includes long sleeves, the type of glove you use doesn't matter much. I thought buying the set gloves was a waste of gold, since they're barely displayed.
If you browse cloth hand items, you'll notice that some of them are hardly visible and come in several colors like black, navy, etc.; I went with one of those.
To avoid purchasing the set shoes, you can transmog
. I even think someone recommended those shoes on one of these pages, but for reference, I'll put it here anyway.
For weapons, since I heal, I mainly use
. I haven't found anything I like more, although if I had to recommend extra maces, I'd suggest the maces that drop off of Lich King in ICC.
One variation is purple, so obviously you'd want to skip that, but the other colors are blue and a heroic version is white.
My transmog sets are a work in progress. However, this is what I'm currently rocking on my Night Elf, and hopefully it'll open your mind to alternatives that both don't kill your wallet and also make you more of a special snowflake.
I've been looking to buy this set off of the BMAH, but so far I've only gotten the belt. The other pieces just don't seem to go on there. It's been about 3 weeks so far. Anyone else remember how long it took them to complete this set?
I've encountered this before, and I want to make this statement:
DON'T get this set on a user who can't transmog it if you're getting it for Legion (ie Warrior, Paladin, etc.)
Although you can equip it, it WILL NOT count towards your transmog collection. It MUST be on a Mage, Warlock, or Priest.
I can't find the tweets confirming this, but it's just how to transmog system is so far.
This could change in the future.
I want to note this, as I'm currently gathering the Dreamwalker set on my monk. I saw a warrior grabbing the Frostfire set.
If this doesn't turn out to be true, I'd rather be safe than sorry and lacking a lot of gold and vendoring transmog I can't use.
信仰是T3副本套装. 此套装一共有9件.。[Has set bonuses at 2、4、6、8 pieces.]
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