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The Council of Blood - Castle Nathria Strategy Guide
来自 FatbossTV
[Last Updated]:
2021/03/24
变更日志
补丁:10.2.6
目录
评分:4.8/5
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指南导航
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This guide provides tips and strategies for defeating the The Council of Blood encounter on Normal Difficulty in Castle Nathria. Changes to the fight for the other difficulties are listed below in their respective sections, including tips and strategies for dealing with the new mechanics introduced in these difficulties.
The Council of Blood is an encounter which has the raid fighting against three bosses with separate health pools. When one boss dies, all others heal to full and the remaining bosses gain additional abilities! The raid will need to get on their dancing shoes, as the bosses force the entire raid to take part in the
断魂之舞
each time one of them reach 50% health. Those with poor dancing skills will lose out on a big haste buff!
Castle Nathria Raid Overview
Mythic Council of Blood Strategy Guide
Mythic Council of Blood World Firsts
Council of Blood Quick Tips in Castle Nathria
Focus on killing one boss at a time. Recommended order: 1st:
芙莱达女男爵
2nd:
堡主尼克劳斯
3rd:
斯塔夫罗斯勋爵
When a boss reaches 50%, get to your dance position and then move to the your marker over and over again until the dance ends.
Stay within the dance floor area whilst fighting the bosses to avoid being knocked back. This doesn't apply during the
断魂之舞
.
芙莱达女男爵
Interrupt her
惊骇箭雨
casts. Dispel the debuffs applied if a cast is accidentally let through.
Spot-heal players targeted by the
吸取精华
.
1 Boss Dead: Spread out when
骄傲喷发
is cast.
2 Bosses Dead: Taunt half-way through the
灵魂尖刺
to have each tank hit by two spikes each.
堡主尼克劳斯
Taunt swap after two
决斗者的还击
casts
Nuke down the
忠实的侍从
add which is making the lowest health boss immune!
1 Boss Dead: CC and kill the
泥仆佣人
which deal low damage to random people.
2 Bosses Dead: Tank the
精英石卫
and kill it as soon as possible.
斯塔夫罗斯勋爵
Face away from other players when tanking this boss due to the
回闪步
. Taunt swap after 2 casts.
When paired up with
黑暗伴舞
, find your partner and keep moving from the patches you spawn!
1 Boss Dead: Move away from the
鲜血华尔兹
dancers.
2 Bosses Dead: Find the single
舞痴
that can be killed. Kill them and stand near their corpse for a safe spot!
General Fight Mechanics
Boss Death & Ability Generation
This fight begins with the raid dealing with all three bosses simultaneously.
The bosses have separate health pools and when one dies, the others heal to full. This makes cleaving/multi-dotting pointless, unless it gives you a DPS increase on the primary kill target.
Each boss has a unique set of abilities that the raid needs to counter. When one boss dies, the remaining bosses gain one new ability.
The new abilities gained by the bosses does not depend on the boss killed, the bosses only check if another boss has died and do not check which boss died.
Boss Kill Order
As this encounter can be defeated by killing the bosses in any order you like, we will list all boss mechanics and how to deal with them.
As this encounter is still relatively new, it is difficult for us to give a definitive “best” kill order.
Most groups have found success with the following kill order: 1#
斯塔夫罗斯勋爵
-> 2#
芙莱达女男爵
-> 3#
堡主尼克劳斯
.
If this kill order isn't working well for you, we instead recommend that you kill the bosses in an order that removes the most problematic abilities for your raid team.
芙莱达女男爵
is mainly a problem if you struggle to keep track of interrupts, as her
惊骇箭雨
deals very high damage if not kicked.
堡主尼克劳斯
is mainly a problem if you have weak AoE/cleave damage and add control, especially with his
堡主的怒火
on heroic difficulty.
斯塔夫罗斯勋爵
is a problem if you have players who struggle with heavy movement and awareness, as his
黑暗伴舞
ability can be very disruptive.
What seems to be the second most popular order is 1#
堡主尼克劳斯
-> 2#
斯塔夫罗斯勋爵
-> 3#
芙莱达女男爵
.
This kill order will continue to be updated in the following weeks as more strategies are explored.
断魂之舞
Intermission
Each player will then have an area of the room be illuminated by a spotlight. This location is unique for each player.
The raid has 8 seconds to get into position. Any player who does not reach their location within 8 seconds will be instantly killed.
To help each player reach their position in time, the raid should be loosely placed towards the centre of the room, as the locations can spawn across the entire dance floor.
Every time a boss reaches 50% health, all bosses and adds will retreat to the starting balcony and will take 99% reduced damage.
Once in position, the raid will be joined by several servants which will join in the dance.
The raid will be told to either: Prance Forward, Shashay Left, Boogie Down, or Shimmy Right. Players simply need to move their characters one "square tile" in that direction.
Each successful step grants the player a stack of
眩目步法
, granting 3% haste for 30 seconds. This will stack for each successfully executed dance step.
If you fail to move to this place, you will lose your
眩目步法
stacks and take ever increasing damage from
跳错了
. This damage will end once a move has been completed correctly or the dance ends.
After performing 4 of these moves (6 on heroic), the Intermission phase will end and the bosses will return to the fight space once more
Once a
断魂之舞
has completed, the bosses will not trigger another until a boss has died and another is then brought down to 50% health.
压制气场
Throughout the encounter, the raid will be passively gaining stacks of
压制气场
.
This debuff deals low shadow damage every second, but as the stacks get higher the damage can become overwhelming.
The stacks are only reset upon killing a boss or by triggering a
断魂之舞
Intermission.
This acts as a damage check, as players need to keep triggering events that reset the stacks as to keep the damage survivable.
Healers may wish to save healing cooldowns and use them during points in which the
压制气场
stacks are at their highest.
舞蹈控制者
Whilst fighting the bosses, players must stay on the "dance floor" encounter space and avoid the raised area around it, as several guards are defending these areas.
Any player who enters this space will be knocked back onto the dance floor and take a minor amount of damage.
This is easy to do, but players just need to be aware that they should stay away from the edges of the space when dodging other mechanics.
The defenders disappear during
断魂之舞
intermissions, as players can be forced out of the dance floor area whilst performing their steps.
Stay on the "dance floor" area whilst directly fighting the bosses!
芙莱达女男爵
惊骇箭雨
芙莱达女男爵
will frequently cast
惊骇箭雨
which deals a large burst of shadow damage and applies a 12 second long dispellable dot to the entire raid.
This cast must be interrupted at all times, as the
惊骇箭雨
damage can easily lead to healers falling behind.
This cast can be covered by two 14 second cooldown interrupts on a rotation to prevent the spell from being cast.
If the spell does accidentally go through, healers should be ready to use healing cooldowns to cover the extra damage the raid is taking.
吸取精华
Every ~20 seconds, Frieda will channel
吸取精华
.
This deals moderate shadow damage every second to several randomly selected players over 4 seconds.
This cast cannot be interrupted. Instead, healers must spot heal those players to ensure their survival.
1 Boss Dead:
骄傲喷发
If Frieda isn't killed first, she will gain the
骄傲喷发
ability after one boss has died.
This deals a large burst of shadow damage to all players in the raid. Each player will also splash this damage to all others within 6 yards.
To counter this, players should look to be spread at least 6 yards from one another.
This ability can overlap with others, so players should pay close attention to the timers to make sure they don’t run near others when
骄傲喷发
being cast.
Spread out when
骄傲喷发
is cast!
2 Bosses Dead:
灵魂尖刺
If Frieda is the last boss alive, she will frequently cast
灵魂尖刺
on the tank.
This 4.5 second long channel will send a total of 4
灵魂尖刺
at her target. Each spike deals a large burst of physical damage an increases damage taken from subsequent spikes for 4.5 seconds.
Each
灵魂尖刺
also radiates a portion of the damage dealt to the primary target to all other players as shadow damage.
Tanks will want to taunt after 2 spikes have gone out, as to make it so the ability deals the least damage possible.
堡主尼克劳斯
决斗者的还击
堡主尼克劳斯
will frequently cast
决斗者的还击
on his current tank.
This deals a burst of physical damage and increases damage taken by the ability by 100% for 25 seconds. This will stack.
To keep stacks under control, tanks should taunt off of one another after the ability has been cast twice. This roughly lines up with
斯塔夫罗斯勋爵
’
回闪步
stacks, allowing tanks to reset both debuffs by taunting after the ability has been cast twice.
不屈之盾
堡主尼克劳斯
will occasionally spawn a
忠实的侍从
add which will move over to the boss with the lowest % health and channel the
不屈之盾
into them.
This causes the effected boss to become immune to all damage until the attendant add is killed.
As this damage immunity will always be applied to the “kill target” boss, DPS should instantly focus down this add so that they can damage the kill target once again.
This add does not need to be tanked and cannot be interrupted.
Kill the
忠实的侍从
as soon as possible!
1 Boss Dead:
泥仆佣人
If
堡主尼克劳斯
isn't killed first, he will gain the ability to summon
不情愿的侍者
adds.
These adds will spawn along the sides of the dance floor and will spam cast
丢掷食物
at random players, dealing low nature damage.
These adds can (and should) be displaced and crowd controlled, allowing the raid to stack them up easily to kill them off quickly.
It is important that the raid kills of these adds quickly, especially when a
断魂之舞
phase is due to start as you will have to try and group them all back up again once they respawn after the dance has finished.
Kill the
泥仆佣人
as soon as possible!
2 Bosses Dead:
堡主的精锐
If
堡主尼克劳斯
is the last boss alive, he will frequently cast
堡主的精锐
, summoning a single
精英石卫
add on the bosses position, knocking all players back upon arrival.
This add needs to be tanked as it will deal heavy damage with its melee attacks and will cast
罪触之刃
on its tank.
This deals a large burst of physical damage whilst granting the add a permanent 50% damage dealt increase which can stack.
The raid should look to DPS this add down quickly to ensure that its damage increase stacks do not get too high.
Tanks should keep the add near the boss so that DPS can cleave damage onto
堡主尼克劳斯
whilst focusing damage onto this add.
Tank the
精英石卫
near the boss whilst DPS nuke it down!
斯塔夫罗斯勋爵
回闪步
斯塔夫罗斯勋爵
needs to be tanked and will frequently cast
回闪步
at the tank.
This teleports
斯塔夫罗斯勋爵
behind his current tank. He will then instantly charge through the tank and continue along this path for 20 yards.
Anyone caught in this charge will take a substantial burst of physical damage and take 100% increased damage from
回闪步
for 25 seconds.
Tanks need to position the boss in such a way that this charge does not hit other players.
An easy way of thinking about this is to think that the tank is going to shoot out a 20 foot narrow beam in front of them when the ability is cast.
Make sure you are not facing other players when this ability is cast. This way only the tank will be hit.
The tanks should taunt off of each other after two
回闪步
casts. This lines up with
堡主尼克劳斯
’ Duelist’s Reposte stacks.
黑暗伴舞
斯塔夫罗斯勋爵
will frequently cast
黑暗伴舞
, assigning several players into pairs for 8 seconds.
These players will be taking damage every 0.5 seconds whilst they are further than 8 yards away from their partner.
Afflicted players can see who their partner is as they will be connected to them with a red beam.
The players will also be spawning zones underneath themselves which detonate after a moment, dealing high shadow damage to anyone within them.
Find your
黑暗伴舞
partner and keep moving!
The two marked players should find one another as soon as possible and stay close to each other, whilst moving to avoid their own zones that they are spawning.
All other players should avoid these players as they move as to avoid the pools that the pairs are spawning.
To minimise the damage taken by the pools left by the ability, the raid should look to loosely spread out to give more safe spaces for people to dodge into.
Players should focus on making sure they are not hit by the zones created by this ability as the highest priority, rather than just running wildly towards their partner. As long as healers spot heal partners that are apart, they can survive this ability without even being close to each other.
1 Boss Dead:
鲜血华尔兹
If
斯塔夫罗斯勋爵
isn’t killed first, he gains access to the
鲜血华尔兹
ability.
When cast, a section of the dance floor will be descended upon by
Waltzing Venthyr
. These adds will occasionally shift around in that area.
Anyone who touches an add will take moderate shadow damage and be stunned for 1 second.
As soon as the raid sees where the
Waltzing Venthyr
spawn, they need to move away from those locations as to not get caught in the spinning paths.
These adds cannot be interacted with in any way.
Move away from the area near the
鲜血华尔兹
dancers!
2 Bosses Dead:
舞痴
This will coat the entire dance floor with ghostly dancers. Players cannot interact with them.
Shortly after spawning, all adds will begin to cast
猛烈咆哮
. Upon completion, each add will deal a near lethal burst of damage to all players within 11 yards.
Due to the positioning of the adds, this
猛烈咆哮
will cover the entire dance floor space.
As the
猛烈咆哮
begins, one of these adds will become attackable.
Players have the 15 second duration of this cast to kill this add as to create a small safe space within the room.
As this add has a large amount of health, players should save cooldowns to make sure they kill it in time.
It is a good idea to use Bloodlust for the first time this is cast and output potions on the second time this is cast.
The entire raid should move over towards this add so that when it dies they will already be within the safe zone.
The
舞痴
will always be accompanied by a
黑暗伴舞
.
Partners should dodge their zones whilst being close to the attackable add so that they are close enough to stand in the safe zone when the
猛烈咆哮
cast completes.
This is a good time for the raid to use movement speed cooldowns as to ensure that people can get to safety in time.
Heroic Difficulty Council of Blood in Castle Nathria
Last Boss Abilities
Each boss has gained one additional ability or effect when they are the last boss standing on heroic difficulty.
芙莱达女男爵
gains
扭曲痛苦
.
This causes players to spawn pools of
痛苦具象
at their location whenever they take damage from her abilities.
痛苦具象
deals moderate shadow damage every half second to anyone who stands within it. These pools last 30 seconds.
With the addition of
灵魂尖刺
during this phase, this will lead to a large amount of pools spawning.
Players will likely want to move as a group each time this spell is cast to keep pools stacked up.
Players will then want to loosely spread for the
吸取精华
channel, whilst still trying to place themselves in low traffic areas.
堡主尼克劳斯
gains
堡主的怒火
.
This causes any of his adds to grant a 100% damage increase for 18 seconds to all other adds within 12 yards when they die.
Players will want to make sure that the
精英石卫
does not receive this buff by either not killing the
不情愿的侍者
adds at all, or by moving the stoneguard away from these adds before they die.
不情愿的侍者
adds should be stacked up as much as possible and killed off at the same time -- ideally whilst under a crowd control effect as the pack begins to die.
The
忠实的侍从
doesn’t gain anything from a damage increase, but the raid needs to be aware that his death will buff other nearby adds.
Do note: The damage buff only applies to other adds, not the boss.
斯塔夫罗斯勋爵
gains
蹩脚舞步
.
This causes all players to gain stacks of
蹩脚舞步
every time they move, reducing their movement speed by 2%. This stacks up every 0.3 second of movement.
When standing still, players will lose stacks at a fast rate. This debuff can also be removed by abilities that counter “movement impairing effects” such as Dispersion or Blessing of Freedom.
This ability is problematic as many of
斯塔夫罗斯勋爵
’ abilities cause players to move around:
舞痴
,
黑暗伴舞
and
鲜血华尔兹
.
Players need to “ration” their movement as to make sure that they have the movement speed available to them for when they need to move from boss mechanics.
Mythic Difficulty Council of Blood in Castle Nathria
舞力全开
At any point during the fight, aside from during the
断魂之舞
,
舞力全开
will be applied to up to 5 players periodically.
Each player will receive 3 stacks of the debuff which lasts 30 seconds. If the debuffs expire, the player is instantly killed.
The only way to remove the debuff is to jump. Doing so removes one stack from the player whilst dealing a moderate burst of shadow damage to the raid.
The raid needs to coordinate to remove all debuffs from players in a staggered way so that the incoming raid damage is as smooth as possible.
The raid may also want to remove multiple debuffs simultaneously whilst using cooldowns, especially if removing the debuffs has to be delayed due to other incoming damage.
You need all five players to jump 3 times before their debuffs expire.
Afterimages
Whenever a boss is defeated, an unattackable enemy is left behind. This enemy will cast one of that bosses abilities.
Afterimage of Baroness Frieda
: This add will cast
惊骇箭雨
. This boss should be defeated near the middle of the encounter space so that she is in range for players to interrupt her.
Afterimage of Castellan Niklaus
: This add will summon
忠实的侍从
. Players need to be prepared to nuke this add throughout the fight whenever it appears.
Afterimage of Lord Stavros
: This add will cast
黑暗伴舞
. This forces players to continue to maintain a loosely spread position even when
斯塔夫罗斯勋爵
is killed.
These adds will not cast any abilities during the
断魂之舞
phase.
This section of the guide, alongside all others, will be updated once this boss is encountered on live servers!
The Council of Blood Boss Models
芙莱达女男爵
堡主尼克劳斯
斯塔夫罗斯勋爵
The Council of Blood Loot Summary from Castle Nathria
Item Type
Normal
Heroic
Mythic
Raid Finder
Cloth Feet
闪光玻璃便鞋
闪光玻璃便鞋
闪光玻璃便鞋
闪光玻璃便鞋
Leather Feet
魔法劲舞鞋
魔法劲舞鞋
魔法劲舞鞋
魔法劲舞鞋
Neck: Crit/Mastery
贵族的诞生石项坠
贵族的诞生石项坠
贵族的诞生石项坠
贵族的诞生石项坠
Leather Chest
机敏决斗者束腹
机敏决斗者束腹
机敏决斗者束腹
机敏决斗者束腹
Plate Feet
石卫侍从长靴
石卫侍从长靴
石卫侍从长靴
石卫侍从长靴
Mail Hands
堡主的链扣之握
堡主的链扣之握
堡主的链扣之握
堡主的链扣之握
Cloth Legs
朝臣制服长裤
朝臣制服长裤
朝臣制服长裤
朝臣制服长裤
Trinket
断魂乐谱
断魂乐谱
断魂乐谱
断魂乐谱
Weapon Tokens
Item
Type
Class
天顶心能之球
Weapon
Warrior, Rogue, Monk
Legendary Recipes
Item
Class: Spec
永恒虚空召唤的回忆
Priest: Shadow
冲动恶徒的回忆
Rogue: Assassination
Conduits
Item
Class: Type
凛冬坚韧
Death Knight: Finesse
贪婪吞食
Demon Hunter: Finesse
固有决心
Druid: Endurance
命运逆转
Hunter: Finesse
冬日守护
Mage: Finesse
失神倾倒
Monk: Finesse
回响祝福
Paladin: Finesse
赋能灌注
Priest: Finesse
心灵手巧
Rogue: Endurance
复苏水域
Shaman: Endurance
恶魔动能
Warlock: Finesse
英姿勃发
Warrior: Finesse
Castle Nathria Class Guides and Top Builds
Learn how to master your class with our Castle Nathria spec guides, covering top builds, recommended legendaries, covenants, talents, and more for every raid boss.
Blood DKFrost DKUnholy DK
Havoc DHVengeance DH
Guardian DruidFeral DruidBalance DruidRestoration Druid
Beast Mastery HunterMarksmanship HunterSurvival Hunter
Arcane MageFire MageFrost Mage
Brewmaster MonkMistweaver MonkWindwalker Monk
Holy PaladinProtection PaladinRetribution Paladin
Discipline PriestHoly PriestShadow Priest
Assassination RogueOutlaw RogueSubtlety Rogue
Elemental ShamanEnhancement ShamanRestoration Shaman
Affliction WarlockDemonology WarlockDestruction Warlock
Arms WarriorFury WarriorProtection Warrior
WeakAuras Packs for The Council of Blood
Looking for WeakAuras to help you defeat The Council of Blood? Below we have some of the most popular WeakAura packages for Castle Nathria to help your raid group!
Castle Nathria Raid Pack by Causese
One of the most popular Castle Nathria packages, this pack covers all bosses in Castle Nathria, including The Council of Blood. You can grab this pack at the link below.
Castle Nathria Pack by Causese
Complexity Limit Castle Nathria Raid Pack by Reloe
Another player-favorite package, this pack was developed for Complexity Limit and used by their team in their World First Castle Nathria Progress! The package also covers all bosses in Castle Nathria, including The Council of Blood. You can grab this pack at the link below.
Castle Nathria Pack by Reloe
Castle Nathria Raid Packs by Sinforlife
If you're looking for individual packages for a single boss, Sinforlife has individual WeakAura packages for every boss of Castle Nathria, including The Council of Blood. You can see their packages at the link below.
Castle Nathria Packs by Sinforlife
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评论
评论来自
Quafrinhage
When the Baroness is conducting the dance phase, at the end she will say..
"Enough! Your spastic gyrations sicken me."
YIKES we can't all have moves like Michael Jackson you know :(
EDIT - It appears the line was changed. The word 'spastic' has now been omitted.
评论来自
Jephtha
I can't believe Blizzard made a C*m Town council boss... (ref: Nick Mullen, Stavros Halkias and Adam Friedland)
评论来自
ncasiano1022
The Adam Friedland npc lmaoo; also another c*mboys reference in Halls of Atonement
评论来自
belwyr
The priest legendary recipe dropped is actually
永恒虚空召唤的回忆
.
评论来自
grubey
If you are really struggling with this - our guild did:
-Stavros
-Freida
-Niklaus
It made the whole fight so much quicker and easier.
评论来自
tfindling
Form almost a straight horizontal line for the group and have the dark recital people run backwards into the room. The penalty for not being near each other is far less than allowing the explosions to hit in the group. You can heal through the penalty for being 8+ yards away if you ignore the mechanic on purpose.
评论来自
catnip18
If Niklaus is last his adds do enrage him as of 12/27/2020
评论来自
ocram
The Quick Tips section recommends Frieda -> Niklaus -> Stavros, while the Boss Kill Order section recommends Stavros -> Frieda -> Niklaus.
评论来自
Mendicant
Anyone know what clicking the begrudging waiter before they spawn does? I think instead of 5 spawning only 4 do but I'm not sure
评论来自
SammyQ
this is great guide - but i saw no red lines any of the times i got paired so it was impossible to find my partner.
maybe this is a bug when graphic set at lowest?
评论来自
vindurza
Just tell them
we're here for the party.
评论来自
RizzleBizzle
Heroic Version is soloable by a prot paladin from around 8% remaining on frieda at least.. (Nik > Stav > Frieda)
Imagine doing that and dying on 420hp left, yes 420 hp....
Yeah I did that last night. :( :(
https://www.warcraftlogs.com/reports/AyQLMjNfZHw498FV/
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Wowhead Looter
, 在您游戏时采集数据!
它将
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上传至Wowhead,保证数据库时刻掌握最新信息!
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下载客户端
整装待发吧。
我们用 Wowhead 客户端保证数据库的及时更新,向您提供额外的有趣的功能!
两大目的:
您可以用它追踪完成的任务、配方、坐骑、伙伴宠物以及头衔!
您还在等什么?立即 下载客户端 整装待发吧。