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Stormwall Blockade Battle of Dazar'alor Raid Strategy Guide
来自 FatbossTV
[Last Updated]:
2019/03/09
变更日志
补丁:8.3.7
目录
评分:
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This guide provides tips and strategies for defeating the Stormwall Blockade encounter in Normal Difficulty in Battle of Dazar'alor. Changes to the fight for the other difficulties are listed below in their respective sections, including tips and strategies for dealing with the new mechanics introduced in these difficulties. The Mythic guide has moved to its own page, which can be found by
clicking here
.
Stormwall Blockade is the eighth boss in Battle of Dazar'alor and the second Horde Story Encounter. Alliance will participate in this encounter through a flashback event by talking to a Scout and changing their race and racials. Find out more about the Flashback Race Changes by
clicking here
. After defeating Stormwall Blockade, players will head to the last Horde Story Encounter and final boss of the raid,
Lady Jaina Proudmoore
.
ALLIANCE
Human
Night Elf
Dwarf
Draenei
Gnome
Worgen
Pandaren
Void Elf
Lightforged Draenei
Dark Iron Dwarf
Druid
-
Troll
-
-
-
Troll
-
-
-
-
Death Knight
Undead
Troll
Orc
Tauren
Goblin
Troll
-
-
-
-
Demonhunter
-
Blood Elf
-
-
-
-
-
-
-
-
Hunter
Undead
Troll
Orc
Tauren
Goblin
Troll
Pandaren
Blood Elf
Tauren
Mag'har Orc
Mage
Undead
Troll
Orc
Orc
Goblin
Troll
Pandaren
Troll
Orc
Mag'har Orc
Monk
Undead
Troll
Orc
Tauren
Blood Elf
-
Pandaren
Troll
-
Mag'har Orc
Paladin
Blood Elf
-
Tauren
Tauren
-
-
-
-
Tauren
Tauren
Priest
Undead
Troll
Undead
Tauren
Goblin
Troll
Pandaren
Blood Elf
Tauren
Mag'har Orc
Shaman
-
-
Orc
Tauren
-
-
Pandaren
-
-
Mag'har Orc
Rogue
Undead
Troll
Orc
-
Goblin
Troll
Pandaren
Troll
-
Mag'har Orc
Warlock
Undead
-
Orc
-
Goblin
Troll
-
Troll
-
Orc
Warrior
Undead
Troll
Orc
Tauren
Goblin
Troll
Pandaren
Blood Elf
Tauren
Mag'har Orc
Mythic Blockade World Firsts
Loot
Normal Loot starts at Item level 385, Heroic Loot at 400 and Mythic Loot at 415.
Armor:
cloth
:
Leather
:
Mail
:
Plate
:
Azerite:
Cloth
:
Leather
:
Mail
:
Plate
:
Weapon:
1H Agi Axe
:
1H INT Wand
:
1H Shield
:
2H STR Axe
:
2H AGI Polearm
:
Quick Tips
Phase One
Split the raid evenly amongst the two ships.
Kill both bosses within a short time period of one another.
When engaging
凯瑟琳修女
:
Move away from your allies when marked with
裂变闪电
Dodge the series of lightning orbs when
流电耀光
is cast.
Damage through the
电流护罩
and then interrupt the
风暴强化
cast.
When engaging
约瑟夫修士
Place the
海洋暴风
patches along the centre of the ship.
Move to the opposite side of the ship when targeted by the
谄媚海妖
's
诱惑之歌
.
Kill the
谄媚海妖
as soon as possible.
Damage through the
潮汐遮罩
and then interrupt the
风暴强化
cast.
Use the
传送基座
once both bosses are dead to reach the dock.
Phase Two
Stack together and move as a group when
海潮汹涌
is cast to avoid covering the whole room in kelp.
Soak the Frozen Tidepool patches when afflicted with
风暴哀嚎
, before letting it expire far away from the boss.
Slow and kill the
充能风暴
add before it reaches the boss.
Have multiple players soak the
深渊之忿
zones.
Tanks
: Taunt off of one another to allow the Kelp-Wrapped debuff to expire onto an
充能风暴
add.
Stormwall Blockade Abilities & Strategy
Phase One
Use the Pterrordax to get to your assigned ship.
Before the encounter begins, the raid needs to split itself evenly across two ships. These ships are accessible by interacting with the Pterrordax closest to a given ship.
One tank, half the healers and an equal split of DPS is required per ship, as the two phase one bosses do not share a health pool and need to ideally damaged at a similar rate.
Players can return to the dock after taking a Pterrordax by using the
传送基座
if they accidentally went to the incorrect ship. This cannot be used to return to the dock once the fight begins.
The encounter will not begin until players move close to, or directly attack, either of the bosses, allowing the entire raid to begin the encounter on the ships.
Laminaria Energy
Although Laminaria will not directly engage the raid during phase one, it can gain energy through the bosses
风暴强化
casts.
If Laminaria gains 100 energy at any point of the encounter, it will cast
毁灭之潮
which instantly kills the entire raid.
Players need to keep Laminaria's energy gain to an absolute minimum as to ensure that
毁灭之潮
is never cast.
凯瑟琳修女
凯瑟琳修女
always found on the eastern ship and uses a multitude of lightning based spells to attack the raid.
颤雷齐射
凯瑟琳修女
will frequently cast
颤雷齐射
, dealing a high burst of nature damage to all players on the ship.
This damage is entirely unavoidable. Healers need to quickly bring players back to healthy levels as to ensure they do not die to Katherine's other abilities.
裂变闪电
Katherine will occasionally apply
裂变闪电
to a random player.
This marks a player for 4 seconds. After this time, the players current location will be marked for 2 seconds, after which all players within 6 yards will take a moderate burst of nature damage.
As soon as this damage has occured, a
雷霆轰鸣
will also trigger from that location, dealing high nature damage and silencing all players within 12 yards of the impact point.
The duration of the silence is reduced the further players are from the point of impact.
The player marked with
裂变闪电
should place it towards the edge of the ship that is populated by the least players.
All other players on this ship should move 12+ yards away from this point as to avoid the damage and silence all together.
Move away from others when marked with
裂变闪电
!
流电耀光
Katherine's most dangerous ability is
流电耀光
.
This summons a series of lightning orbs which will appear at the edge of the ship before shooting across, dealing high nature damage to all players in their path.
These lightning orbs can appear in many different patterns, all of which are easily avoidable as long as players react quickly.
The path any given lightning orb is going to take is marked with a thin blue line. Players need to ensure that they are not within these lines, so that they can dodge the ability.
Players should position themselves in the middle of the ship before
流电耀光
is cast, as this location gives the players the best chance of being able to dodge any of the incoming orbs, regardless of pattern.
Move out of the way of the lightning orbs!
电流护罩
Break
电流护罩
with damageand then interrupt
风暴强化
!
凯瑟琳修女
will occasionally apply an
电流护罩
damage absorption shield on herself before casting
风暴强化
.
风暴强化
grants 2 energy to Laminaria every 3 seconds.
电流护罩
causes
凯瑟琳修女
to be immune to interrupts. Players must quickly damage through the shield to remove it, allowing them to interrupt the
风暴强化
cast.
During the
风暴强化
channel,
凯瑟琳修女
will not cast any other abilities.
If
凯瑟琳修女
is not actively engaged by the raid (i.ethat ship has wiped), she will constantly cast
风暴强化
until she is re-engaged.
约瑟夫修士
约瑟夫修士
is always found on the western ship and uses a variety of water based spells to fight players on his ship.
潮汐截击
约瑟夫修士
will frequently cast
潮汐截击
, dealing a high burst of frost damage to all players on the ship.
This damage, just like Katherine's
颤雷齐射
, is entirely unavoidable and must simply be out-healed.
海洋暴风
约瑟夫修士
will occasionally mark multiple players. After a few moments, all players within 5 yards of the marked targets will take a low burst of frost damage.
These locations will have a
海洋暴风
left behind at their location, which deals low ticking frost damage and reduces player movement speed by 50% for anyone who stands within them.
These
海洋暴风
s should be place along the middle of the ship, as to create a large area of
海洋暴风
s which can be used to slow the movement speed of players afflicted with
诱惑之歌
.
Place
海洋暴风
zones along the middle of the ship.
海洋的诱惑
Quickly kill the
谄媚海妖
.
Joseph's most dangerous ability is
海洋的诱惑
. When cast, a
谄媚海妖
add will swoop down towards a random edge of the ship.
Once it has arrived, it will mark a random non-tank player for 3 seconds and cast
诱惑之歌
at them.
This causes the player to move directly towards the
谄媚海妖
. Upon reaching the edge of the ship, the
诱惑之歌
afflicted player will leap off the side of the boat to their death.
The player marked with
诱惑之歌
needs to create the largest possible distance between themselves and the
谄媚海妖
.
This path should ideally be filled with
海洋暴风
patches, as to slow the rate in which the player reaches the
谄媚海妖
.
Players under the
诱惑之歌
can be gripped via a priests Leap of Faith, which can help save them in the event they nearly reach the siren.
All DPS on this ship need to focus down and kill the
谄媚海妖
before the player reaches it.
If the player does jump to their death, a new target will be selected and the cycle will continue until the add dies.
潮汐遮罩
Just like Katherine's
电流护罩
, Joseph will apply a
潮汐遮罩
to himself and channel
风暴强化
.
Players must damage off the
潮汐遮罩
shield and then interrupt the
风暴强化
channel as soon as possible.
约瑟夫修士
will not cast any additional abilities during this time.
Soul of the Tidepriestess
When Katherine dies, her soul appears and begins channelling Greater
风暴强化
, granting Laminaria 5 energy every 2 seconds.
This cast can only be interrupted by having
约瑟夫修士
die, as this will cause her soul to disappear.
This mechanic works in the same way with
约瑟夫修士
, as his soul will appear when he dies and will not despawn until
凯瑟琳修女
dies.
This forces the raid to kill both bosses within a short time period, as to limit the amount of energy gained by Laminaria.
Interact with the
传送基座
to travel to the dock/other ship.
If one group does kill their boss before the other, the
传送基座
can be used to travel to the ship with an active boss.
This pedestal only activates once the boss on that ship has died.
Once both bosses have died, players on both ships can use their
传送基座
s to return to the dock and engage Laminaria directly. This is when phase two begins.
Phase Two
During phase two, the raid will regroup and fight against Laminaria directly. The encounter is complete once Laminaria has been defeated.
One player must always be in melee combat with Laminaria, as otherwise it will spam cast
伸展打击
, dealing ever increasing Frost damage to a player.
This player should always be a tank, as Laminaria's melee hits will make short work of any non-tank target.
海潮汹涌
leaves behind several Frozen Tidepool patches.
海潮汹涌
Laminaria will cast
海潮汹涌
, creating a patch underneath each players location which will explode after a moment, dealing moderate damage to anyone nearby.
Additionally, a Frozen Tidepool patch is created at every players location. These pools deal moderate frost damage to any player who stands within them, every 1 second.
The raid should form two groups, one in melee and one in range. These groups should move as a single unit each time the
海潮汹涌
zones appear.
This will keep the Frozen Tidepool patches as stacked as possible, maximising the amount of free space on the dock whilst making it easier for players to eventually clear the patches.
风暴哀嚎
Laminaria will apply
风暴哀嚎
to a random non-tank player. This 10 second debuff deals low nature damage every second and allows the player to permanently remove Frozen Tidepool patches by running over them.
Clear as many Frozen Tidepool patches as possible!
The player afflicted by
风暴哀嚎
should attempt to clear as many Frozen Tidepool patches as possible, before moving away from the boss as they will spawn an
充能风暴
add when the debuff expires.
The
充能风暴
add will not active attack the raid, instead opting to move towards Laminaria.
Once it reaches the boss, it will channel
唤醒充能
, granting it 6 energy every 2 seconds. This cast can only be stopped by killing the add.
The raid must prevent the
充能风暴
add from reaching the boss. This is done by spawning it far away from the boss and having DPS focus it down.
The
充能风暴
is immune to most forms of crowd control, however slows will reduce its movement speed.
Upon death, the
充能风暴
will apply
风暴哀嚎
onto a new random target automatically.
This player should repeat the what the previous did, by clearing as many Frozen Tidepool patches before moving away from the boss to spawn the add far away.
As more and more
风暴哀嚎
debuffs are applied throughout the fight, the raid will need to control larger and larger amounts of
充能风暴
adds.
The raid must find a balance between controlling the adds and dealing damage to Laminaria, as neglecting either task will leave the raid in a dangerous position.
Ideally, the adds will be killed just before they reach the boss, as this will grant the highest boss up-time whilst ensuring that Laminaria doesn't gain excess energy via the
唤醒充能
channel.
覆藻之拳
The bosses melee attacks each apply a stack of the magic debuff Kelp-Wrapped. This debuff deals low nature damage every second and reduces movement speed by 2%. This effect stacks.
Upon expiration, the tank will apply a debuff to all nearby adds and players with a 10% damage increase.
This damage increase can stack on non-players and it's strength will be increased for every stack of Kelp-Wrapped that expired.
Tanks need to taunt off of one another to keep this stack under control. This taunt swap should be timed to line up for when an
充能风暴
add spawns.
The tank should then move next to the add and be dispelled, applying a large damage taken increase to the
充能风暴
.
This will allow DPS to more easily kill and control the adds throughout the encounter.
Stack within the
深渊之忿
zones.
深渊之忿
Laminaria will frequently mark a location of the encounter space. This location will explode after a few seconds, dealing heavy frost damage to the entire raid and spawning multiple
冰封潮汐池
patches.
If a player stands within the zone, they will take the damage instead and prevent the raid wide damage and
冰封潮汐池
patches from spawning.
The damage dealt to anyone within the zone is split between all players hit. To counter this safely, as many players should enter this zone as is reasonable for the raids size. (Usually at least one third of the total raid).
Each time
深渊之忿
is cast, an additional zone will appear after the previous one has exploded meaning the raid will need to soak an ever increasing amount of zones.
Healers need to be prepared to counter this ever increasing amount of incoming damage by staggering output and defensive cooldowns throughout the later stages of this phase.
The
深渊之忿
zone can be solo'd by a player using a large damage reduction or immunity. This can be used to alleviate some pressure from the raid during hectic moments.
The raid must defeat Laminaria before they become overwhelmed with
深渊之忿
zones and
充能风暴
adds.
Bloodlust, second potions and cooldowns should be used at the start of this phase as to make sure it ends as soon as possible.
Heroic Difficulty
空间传送
Upon reaching 50% health,
约瑟夫修士
or
凯瑟琳修女
will cast
空间传送
and teleport to the other ship.
The raid needs to do their best to have this happen simultaneously, otherwise one ship will have to deal with two sets of boss mechanics at once.
Any ship that has no boss will have each players location bombarded with swirlies which each deal a moderate burst of frost damage.
If this situation arises, the boss-less ship should stack up and move as a unit, as the swirlies have a travel time and can be dodged as a unit.
充能残迹
Quickly collect the
充能残迹
orbto prevent
自由能量
pulses.
When an
充能风暴
add is defeated during phase two, a
充能残迹
orb will spawn instead of the
风暴哀嚎
debuff being automatically placed back on a random player.
This orb will pulse out ever increasing nature damage to the raid every 2 seconds via
自由能量
until a player runs into it.
Doing so will apply the
风暴哀嚎
debuff to the player and cause the orb to despawn.
As soon as the
充能风暴
add dies, a nearby player must pick up the orb to prevent the raid from taking any
自由能量
damage.
Although this ability arguably makes the phase more difficult, the
充能残迹
orb allows the raid to choose who clears the
冰封潮汐池
patches.
Players with excellent mobility spells should be the first to pick up the orb, as they will be able to clear the largest amount of the
冰封潮汐池
patches.
An alternative strategy that guilds with confident healers can use is to leave the
充能残迹
orb on the ground for a while.
This allows DPS to have a break from attacking adds, allowing for periods of focused boss damage.
If the group decides to use this strategy, they must be prepared to use healing cooldowns when the raid is starting to take excessive damage, as well as be ready to pick up the orb before it deals unsustainable damage to the raid (around the 14th damage tick).
Mythic Difficulty
The Mythic Guide has moved to its own page! For Mythic Stormwall Blockade composition recommendations, Bloodlust timings, abilities changes and strategy advice, see our compete
Mythic Stormwall Blockade Guide!
.
About the Author
This guide was written by FatbossTV. If you have any questions or want to provide alternate strategies/feedback, please contact them here:
Twitter:
@FatbossTV
Discord:
Discord.gg/fatbosstv
Stormwall Blockade Advice for All Classes
Our class writers have written raid information on all specs, covering ideal talent builds and strengths and weaknesses for each spec in a raid environment:
Blood Death Knight Raid Tips
Arcane Mage Raid Tips
Assassination Rogue Raid Tips
Frost Death Knight Raid Tips
Fire Mage Raid Tips
Outlaw Rogue Raid Tips
Unholy Death Knight Raid Tips
Frost Mage Raid Tips
Subtlety Rogue Raid Tips
Havoc Demon Hunter Raid Tips
Brewmaster Monk Raid Tips
Elemental Shaman Raid Tips
Vengeance Demon Hunter Raid Tips
Mistweaver Monk Raid Tips
Enhancement Shaman Raid Tips
Balance Druid Raid Tips
Windwalker Monk Raid Tips
Restoration Shaman Raid Tips
Feral Druid Raid Tips
Holy Paladin Raid Tips
Affliction Warlock Raid Tips
Guardian Druid Raid Tips
Protection Paladin Raid Tips
Demonology Warlock Raid Tips
Restoration Druid Raid Tips
Retribution Paladin Raid Tips
Destruction Warlock Raid Tips
Beast Mastery Hunter Raid Tips
Discipline Priest Raid Tips
Arms Warrior Raid Tips
Marksmanship Hunter Raid Tips
Holy Priest Raid Tips
Fury Warrior Raid Tips
Survival Hunter Raid Tips
Shadow Priest Raid Tips
Protection Warrior Raid Tips
Are you a raid leader deciding on what specs to bring to raid? Drag and drop specs into the Raid Composition tool to see what buffs, debuffs, and utility options are available to your group!
Click here to access the Raid Composition Tool!
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评论
评论来自
haszkura
Helo all !
Whats name is timer in 05:03 on the movie, show colldown active spell from boss like "soak"? Mby whos know this?
Thx for help
评论来自
wowrior
the 2nd phase feels a bit overtuned with the HPs.
评论来自
minka25
Way too overtuned, too much HP, too melee unfriendly, always moving, no time for damage boss.
Why they do PTR ?
评论来自
Pelontir
This section of the guide will be updated once the Stormwall Blockade has been defeated on live servers.
It still isnt and that goes for the other bosses aswell. Alot of talk about PTR but we are many weeks live with this raid already.
评论来自
bigPapaBill
Soloable on lfr at level 400 no problems
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