Patch 6.1 Garrison Changes
This guide provides an overview of the Garrison changes on the 6.1 PTR--buildings, missions, followers, music, and more.
Buildings and Professions
There are new profession recipes which are acquired via random NPCs in your Level 3 Town Hall.
This profession NPC will give a daily quest for Primal Spirits as well as the option to buy several new recipes for transmutes and Stage 4 crafted upgrades. These can spawn even if you don't have that profession. They're also a great way of letting you get Primal Spirits if you have a surplus of one reagent.
There are several profession missions, which we've listed below in the mission section.
These are unlocked with Level 3 Profession buildings.
Followers with profession traits increase mission success chance when assigned to their profession's mission.
Completing these missions reward Rush Orders which complete 5 Work Orders at once.
Learn everything about 6.1 Profession updates with Elvine's patch guide!
Daily quests are available from your Level 3 Town Hall in 6.1.
Daily dungeon quests (
click here for a full list
) reward Garrison Resources.
Bounty quests (
click here for a full list
) reward gold. These are designed to be done in a group.
Weekly raid quests reward a bag with an ilvl 645 or 655 token. The ilvl 655 tokens were unused during beta, and you can see a full list
Relic Hunter quests are given by Harrison Jones and when they are completed, unlock a similar-sounding ilvl 630 mission for your followers. This rewards gold as well. Completing all the quests is needed to obtain
as a follower.
Profession NPCs will give a daily quest for Primal Spirits as well as the option to buy several new recipes for transmutes and Stage 4 crafted upgrades. These can spawn even if you don't have that profession. They're also a great way of letting you get Primal Spirits if you have a surplus of one tradeskill reagent.
Click here for our Garrison Town Hall Daily Quest Guide
The follower ilvl cap is now ilvl 675 and you can upgrade inactive followers.
shrinks your Bodyguard followers. Preview video by
Patch 6.1 also added two new NPCs in your Garrison, who sell followers you've missed out on through outpost choices and quests. For example, if you chose the Lumber Mill in Gorgrond, you can buy
Spirit of Bony Xuk
. The followers are sold as contracts, from
is the legendary follower of 6.1. She comes with
which greatly increases success against all targets.
is also a new follower. He comes with the special trait
. He is a reward from
is a new Monk follower. He's outside your city's Town Hall and all you have to do to recruit him is speak to him. This means you do not need to build an Inn in order to recruit a Pandaren follower for
There is a daily quest in your Dwarven Bunker / War Mill to turn in excess scraps for follower upgrades:
rewards an ilvl 615 follower token.
The Salvage Yard only rewards follower enhancement tokens, not set tokens, in the patch. This means they drop ilvl gains, but not the massive ones.
Learn more about followers with the Warlords of Draenor Followers Guide
: Greatly increases success chance against all targets. This is a unique trait
: Accompanying followers gain this follower's combat effectiveness. This is a unique trait
gets. It raises the level and item level of other followers in the party up to that of the follower with Mentor.
: The Sun-touched Feather of Rukhmar infuses a follower with epic speed. Appears to be similar to
and is rewarded from
Profession abilities now increase the success chance of profession missions.
: Increases the gold gained from a mission by 100%.
There are new garrison missions which reward special follower traits. These are good to use if you have unconventional followers you like using for their abilities:
See how these abilities increase mission success with our calculator!
There are new Garrison missions and rewards.
Click here to see our PTR Missions Database
Right now on live servers there are a handful of exploration missions with fun rewards like
, but in 6.1, there are even more missions that you unlock with level 1 Archaeology. They bring some much-needed depth to the profession as well as many cool rewards for players.
missions reward a
. These missions are all ilvl 615, take 3 hours, and require 2 followers.
Dig site missions
reward a combination of fragments and keystones for
. These do not require followers to be level 100, although the higher-level missions have better rewards. They range from one to three followers and take 4 hours.
Rare exploration missions
reward treasure maps that reveal all undiscovered chests on your map. Previously, this was only available if you completed all quests in a zone. If you already have the treasure map, they vendor for .
The Treasure and Dig Site missions are needed for
. This in turn is required for
which rewards the follower
Harrison comes with
by default, as well as the unique ability
which boosts the level and item level of other followers in the party to his own.
, the other achievement needed for
, you will need to complete the related 6.1 daily quest from your Garrison, which in turn unlocks an equivalent mission for your followers. Example: Completing
In 6.1, combat Missions that reward bonus experience (those not tied to the
) have received some changes from live.
The missions on live that require ilvl 630 and reward bonus experience have had their requirements reduced to ilvl 615.
The bonus experience missions with 4 enemy threats have had their number of threats reduced.
Two of these ilvl 630 missions have been changed to require ilvl 600, but their bonus experience has been nerfed from 15k to 8k:
Foundry missions all come with seven enemy threats and require ilvl 660. There are four possible combinations of threats, and these stay the same as you progress and get better rewards.
Item Level Missions
Item Level 660 missions
, new to 6.1, include those for Blackrock Foundry loot, Apexis Crystals, and
Item Level 675 missions
, new to 6.1, include the top gold, Apexis Crystal, and
In Patch 6.1, level 3 profession buildings now unlock special profession missions. These missions reward
, which instantly complete 5 active Work Orders. They are:
These missions are ilvl 600, so you need level 100 followers to go on them. A follower with the relevant
has an increased chance of success on these missions. This means that profession followers have another use beyond working at a building.
Relic Hunter Missions
In Patch 6.1, players that complete daily quests from Harrison Jones in their level 3 Town Hall unlock the equivalent-sounding mission. Each ilvl 630 mission has a powerful reward:
is a new
mission--there are three total now that reward Seals.
, which teaches the
, which allows you to reroll traits on a follower.
is an easier way to get this item.
, which allows you to reroll abilities on a follower.
is an easier way to get this item.
, which allows you to reroll abilities and traits on a follower.
Getting Harrison Jones to spawn in your Garrison is random, so it could take a while to see all of these missions. Completing all the relic quests rewards
Check out our Garrison Mission Guide for even more info on missions
is nerfed and rewards 100% increased Resources, down from 200%. In addition, several Scavenger missions now require less followers, so you can stack less followers for a
There are daily quests to kill the final boss in each dungeon, such as
, which reward
There are new things to spend resources on:
shrinks your bodyguards.
and unlock an Apexis Crystal daily--great if you need currency or want the daily to finish some achievements.
Learn more about Garrison Resources with our guide!
Invasions and World Bosses
Invasions have a new top level--Platinum, up from Gold. This requires 1300 points.
Loot rewards for these invasion bosses is ilvl 660--
click here for a datamined list
. These items cover capes, gloves, pants, amulets, and belts.
The names of the linked items sound like the various Invasion threats--
for the Iron Horde, etc. The flavor text on
practically describes a Garrison invasion.
You can summon bosses in your Garrison:
. This was first mentioned in
Blizzard's blog detailing 2015 plans
: "a new tier of Garrison-invasion difficulty for the most tenacious of defenders among you (can your Garrison withstand a world boss?)"
You can obtain items to summon bosses, like
, when completing a Platinum invasion or the following daily quests from your Level 3 Town Hall--Bounty, Relic, Dungeon, or Raid.
Check out our Garrison Invasion Guide for even more information about Invasions
Jukebox and Music Rolls
Players can customize the music playing in their Garrison in 6.1.
There is a starter quest in your Garrison to build your jukebox:
. This requires you to collect
There are currently 40 music rolls--
click here to see the full list
. There are popular tunes such as
anyone can acquire, ambiance ones like
, as well as faction-specific tracks like
. Check out the music roll pages to listen to their sounds.
You can acquire these music tracks through different means--killing bosses, turning in currency. The jukebox NPC offers vague hints as to the types of content you need to do.
There are achievements for collecting 20 tunes, which reward the
toy. This plays short WoW tunes--it does not duplicate your Jukebox's music.
For a more in-depth look at the jukebox, check out our Garrison Jukebox and Music Roll Guide
There is a new pet tamer in your Garrison--
. They offer the quest
, which rewards several
, players can find
There are also new pets to fight. These pets come with six abilities instead of the usual three for trainer pets--there's some randomization involved in which ones you get, which keeps the fight interesting and less predictable. Click on the linked battle pets to see a list of all their possible abilities on our database pages.
If this is all a bit daunting, there is a way to ease players into pet battling.
--helps get some initial leveling done for pets so you are encouraged to try out the Menagerie. The fights are now easier as well.
Learn more about new pet content with our 6.1 Battle Pet Guide
The missions UI has received some changes on the 6.1 PTR.
When mousing over an available mission, the counters have green checkboxes if you have a follower that can successfully counter it. The tooltip also shows how long the mission will be available for.
In progress missions display their level and success chance.
The follower tab now has a row of icons for every threat counter and a number showing how many followers you have for it. Clicking on an icon filters your list of followers to those that counter just that threat.
When upgrading a follower, you must click on their portrait and there is a special prompt.
Followers on a mission show how long they are on a mission for.
There are numerous
which allow 5 Work Orders to be completed at once like
. Small Rush Orders are from profession missions, while others are available for Garrison Resources.
Followers can now get experience for completing work orders: GARRISON_FOLLOWER_XP_ADDED_SHIPMENT:: %s has earned %d XP for completing %d |4Work Order:Work Orders;.
You can queue up multiple Work Orders at once instead of spamming the "Start Work Orders" button.
now has associated Work Orders. Turn in spare
For a more in-depth look at Work Orders, check out our Garrison Work Orders Guide
6.1 Garrison Patch Notes
Garrisons, Followers, and Outposts
New Garrison Visitors
One of five new visitors may visit each day offering a quest to anyone that visits players with a Tier 3 Garrison.
Defeat a dungeon boss: Awards a bag with a chance to contain a level 630, 645, or 655 item token.
Defeat a raid boss (weekly quest): Awards a bag with a chance to contain a level 645, or 655 item token.
Bounty (intended for 3 or more players): Defeat a named elite NPC for gold with a chance (once a day) to obtain
Relic: Complete a series of quests for gold or Garrison Resources. Completing a relic quest unlocks it as a potential mission for your followers. Complete all 6 relic missions to unlock
as a follower!
Profession: Turn-in tradeskill reagents for
s and work order tradeskill reagents.
For the Pet Battlers out there, there's a separate chance for an
additional visitor offering unique Pet Battles
with a chance to award a bag containing Pet Battle items and new Battle Pets. (
Summon a Raid or World Boss
Players may find an item while completing a Bounty, Relic, Dungeon, or Raid daily quest from the Garrison visitor that that allows them to summon one of six new raid or world boss in the Garrison.
Summoned raid or world bosses have scaling health and is intended for 10-40 players.
Garrison Music Box (
assemble a music box
allowing them to play music in their Garrisons.
The music box can be obtained as a reward from a new quest found in your Garrison.
can be collected from throughout the world to expand your music library.
New Garrison Vendor
There's a new vendor coming to your Garrison who allows you to spend Garrison Resources on
New Follower Trait: Treasure Hunter
trait increases the amount of gold rewarded from a mission.
Garrison Followers may now be upgraded to item level 675.
Follower Missions (
New Profession Missions are now available on upgrading a profession building to level 3. Successfully completing these missions award an item that allows instant completion of work orders (
Players can unlock Relic and Bounty missions for their followers by completing the corresponding Relic or Bounty quest offered by one of the random daily new visitors to the Garrison.
are available to players with a skill of at least 1 in Archeology. Successfully completing these missions can award Archeology fragments, keystones, or treasure maps for a Draenor zone. Treasure maps obtained in this manner does not require quest achievement completion for the Draenor zone.
Archeology Vendors in
now sell an item that'll spawn a follower exploration mission for 5
to a Battlefield now awards an item that grants access to missions that award
New Raid missions to
click here for list
) are now available for a cache that awards level 665, 680, or 695 items.
New follower missions have been added that can award gold,
, or Augmentation runes (
Missions that go over 100% completion chance now awards a bonus to the base
Level-100 Garrison resource missions
now award more
Level 90-94 gold and Garrison Resource missions will now continue to appear even if there are no Followers that are level 90-94.
trait for Followers now increases
gained from a mission by 100% (down from 200%).
Follower Mission UI Improvements
List of missions available now displays the amount of bonus
, gold, and resources awarded without having to mouse-over the mission tooltip.
Improved tooltips displaying which followers that can counter threats on a mission.
Followers that can counter a threat and available show up with a green checkmark.
Followers that can counter a threat but are out on a mission displays the time remaining until the follower is available.
Followers that can counter a threat but assigned to a building will display a working icon.
A new icon will notify the player when assigning a follower that'll receive less
reward because they're below level or item level requirements.
Garrisons with 10 or more followers now have access to a sortable list with a quick overview of how many followers can counter a particular threat or how long a follower will be out on a mission.
Garrison Work Order Changes (
Work orders now check if a follower is assigned to the building every 4 hours when factoring in production bonuses.
Followers assigned to work at a building now receive
for each work order that they provide a production bonus on.
Players now have an option to queue up all remaining work order slots through the building's work order UI.
NPCs that accept Work Orders are now titled as such along with a new interaction cursor to make them easier to locate.
Level 2: Followers working at the
now offers a choice on the free potions you want to receive, but those potions are now soulbound.
Level 3: A daily quest (
) has been added to allow players to exchange
for an armor or weapon enhancement token.
traps are no longer targetable, causes the cursor to be highlighted, or usable in Rated Battlegrounds, Arenas, or outside of Draenor.
Barn traps can now be placed on top of a trap that has already been sprung.
now drops more frequently when a follower is assigned to the building (it didn't affect the chance previously).
Caged creatures now stack to 1000 (up from 20).
A vendor at the
now sells an item that allows a character to shrink their Bodyguards for 60 minutes (
You no longer catch bait in your Garrison. However, Nat Pagle (Level 3
) will give you any of the standard baits if you ask nicely.
Lunkers can now be caught from fishing pools and have an improved catch rate with higher fishing skill.
Summoned Cavedwellers now drops random fish flesh and drops less
Fish Eggs used as turn-in for the Fishing Shack Daily quest are now bind on pickup and no longer have a sell value.
no longer requires
to build or upgrade.
Work orders now award 30 Garrison Resource (up from 20).
The building now accepts
s as work orders awarding
s and a chance to receive an item that allows instant completion of a mission that's in-progress (
Characters visiting the Garrison are now able to use
no longer has a stack limit, is now bind on pickup, and has a sell price. It now has an exclusive category so it cannot be applied multiple times by splitting it into different stacks. However, the aura can now correctly stack up to 5 times.
no longer has a stack limit, is now bind on pickup, has a sell price, and offers a bonus even if you have the
Reduced the difficulty of quests to unlock the
, elite pet challenges, and pet battle daily quests.
Tier-3 salvage recovered from Follower missions no longer has an independent chance to drop an uncommon (green), rare (blue), or epic (purple) item and will instead always drop one of them. This change is intended to reduce overall item spam without affecting their value. Existing chance for Tier-3 salvage to potentially also contain an uncommon Tier-2 salvage item remains unchanged.
Follower Weaponry and Armor Set tokens (War Ravaged, Blackrock, Goredrenched) no longer drops from salvage. Weapon and Armor enhancement tokens that can upgrade a Follower's weapon or armor item levels will continue to have a chance to drop from Salvage Crates.
The fireplace in Tier-2 and Tier-3 Alliance Garrison Town Halls can now be used as a cooking fire.
for tradeskill materials can now shift-click to specify the amount of items they want to purchase.
Trading Post Parts that drop in
now have a chance to drop from all creatures and NPCs that drop Arifact Fragments, with an increased drop chance based on the quality of the creature or NPCs.
no longer requires
to build or upgrade.
Some merchants have started accepting
Players that have performed above-and-beyond expectations for a Gold rating while defending their Garrisons from an invasion can now attain a Platinum rating. Platinum rating awards a level 660 item and a chance at obtaining an item that can be used to summon a raid or world boss.
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"Barn traps can now be placed on top of a trap that has already been sprung"
This means we can get, like before, 2 cages per elite beast? or more?
Even before 6.1 it was possible to upgrade inactive followers - I have been doing that for a while once my active roster all hit 650 plus
I love how they change the workorder system dont have to click many times to do all the workorder just click on create all like a profession thats pretty sweet
"Patch 6.1 also added two new NPCs in your Garrison, who sell followers you've missed out on through outpost choices and quests. For example, if you chose the Lumber Mill in Gorgrond, you can buy Spirit of Bony Xuk. The followers are sold as contracts, from Nalya Battlehorn (Horde) or Deluwin Whisperfield (Alliance) for 50G"
Actual contract price is 5000G.
i have the most common kind of colorblindness and the new colorblind filter does less than nothing (only makes things worse) in all three settings and at any intensity, lol
Link for Elvine's profession update guide is broken? Or is the guide itself broken?
They couldve at least either not count the followers in buildings for W/O or raise the bar to 30/30 in barracks.
To get the W/O bonus in 6.1 they need to be in the building the whole time. Which is understandable. But there inputting new followers even a free one in storm shield (Fen) to the right of Town hall and that new legendary follower.
I've got over 48 followers on my main and Im sure some of you have more.
They really could've done one of the 2 suggestions I listed.
Never liked restrictions in games. Remember Games=fun not headaches.
I have a boosted toon but for some reason the contracts vendor has nothing for her. Would this be because she skipped the outpost creations?
[Screenshots containing UI elements are generally declined on sight, the same goes for screenshots from the modelviewer or character selection screen.]
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