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Beast Mastery Hunter Mythic+ Guide - Dragonflight 10.2.6
来自 Tarlo
[Last Updated]:
2024/04/01
变更日志
补丁:10.2.6
目录
评分:4.8/5
(
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评分:4.8/5
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Mythic+ is a special type of dungeon mode in World of Warcraft, offering players an endlessly-scaling challenge.
This page is meant to help optimize your Beast-Mastery Hunter in Mythic+ content by highlighting the best Beast-Mastery Hunter gear, best Beast-Mastery Hunter talent builds, and the best rotations to help you succeed in these challenging dungeons, as well as Beast-Mastery specific tips and tricks for individual dungeons in .
Learn more about this system in the Mythic+ Guide.
Looking for more advanced concepts? We have an advanced guide, written by $advauthor
Advanced Mythic+ Guide
S3 Season 3
S3 Cheat Sheet
S3 Mythic+
S3 Raid Tips
S3 Talent Builds
S3 Rotation
S3 Support Buffs
S3 Gear
S3 Tier Set Bonus
Overview
Abilities & Talents
Advanced Concepts
Stats
Consumables
Macros & Addons
WeakAuras
Common Terms
Mythic+
Common Questions
Leveling
Simulations
Hotfixes
PvP Overview
PvP Builds
Mage Tower
What is Mythic+?
Mythic+ is a special type of dungeon mode in Dragonflight, offering players an endlessly-scaling challenge. High-end PvE players will want to clear a Mythic 20 dungeon weekly to receive the best possible loot from the Great Vault, awarding ilvl 483 gear. Individual runs reward the group with loot, based on the difficulty ran, up to item level 470.
About the Author
Hello! My name is Tarlo and I am the writer for the Beast Mastery Hunter guide here on Wowhead. I have mained Hunter since the Burning Crusade and currently do high-Level Mythic raiding. I also sometimes dabble in Mythic+. You can find me as a moderator in the
Trueshot Lodge
discord if you have any questions or other inquiries regarding the guide or anything else hunter-related.
Beast Mastery Mythic+ Talent Builds per Dungeon
Dungeon
Import Build Directly In-Game
Preview Build
Darkheart Thicket
Atal’dazar
Throne of the Tides
Dawn of the Infinites: Galakronds Fall
The above assumes you have your new Tier set, as this has great impact on the type of build you're running in Mythic+. There are a few minor choices you're also able to make:
驱散射击
vs
束缚射击
- Since the nerf to
束缚射击
, where it's been made a short stun rather than a long root, has made the spell a whole lot less unique, it's become more viable to swap it out for
驱散射击
. This gives you a more controllable form of crowd control for dangerous casts which doesn't get affected by the same diminishing returns as
束缚射击
. This is mostly contingent on your group composition, if your group already has plenty of AoE stuns, then
驱散射击
becomes a nice option.
误导
is surprisingly not completely necessary. This is because in Dragonflight our pets are a larger portion of our overall damage, upwards towards 85% in dungeon content, and pet damage is not affected by
误导
. This means that it does very little in practice.
哀恸箭
comes at a fairly sizable loss of 1.5-2% damage by dropping
荒野呼唤
. This is generally not going to be worth it unless you're otherwise starved for crowd control.
警戒猫头鹰
and
警戒感知
are options in dungeons where you make line-of-sight pulls, allowing for slightly higher dps uptime.
More information about each of the individual talents in this build is provided on the talent build guide:
Beast Mastery Hunter Talent Guide
Beast Mastery Hunter Affix Cheat Sheet
Affix
Recommended Talents
暴怒
宁神射击
+
强化宁神射击
虚体
恐吓野兽
血池
高爆陷阱
怨毒
诱捕
Dealing with Weekly Affixes as a Beast Mastery Hunter
Beast Mastery Hunters have many different tools to deal with Dungeon affixes and to help their group with them. You can check a couple of highlights below.
There are no specific Beast Mastery tips for this affix. Make sure you are killing packs evenly to ensure no mob gets too many stacks.
Use your defensives actively at high stacks of bursting to help your healer out.
灵龟守护
can be used to prevent new stacks on you but will not remove stacks once they are already on you.
伪装
can also be used defensively after pulls have ended.
Use your
逃脱
to quickly break the root.
Your first and best tool to deal with this is
冰冻陷阱
. Your second tool is
恐吓野兽
.
For these weeks, you will always want to talent
宁神射击
and
强化宁神射击
regardless of dungeon. Use this as much as you can. As of 10.1 this now makes mobs immune to Crowd Control, so you want to target dangerous casters with your Soothes to make them crowd-controllable again.
While less punishing than previously,
束缚射击
can easily trap mobs within a Sanguine pool if you're not careful about how you're using it. You can also use
高爆陷阱
to carefully knock mobs out of Sanguine, but be careful not to scatter then too much.
You have a lot of decent options to deal with the Spiteful Shades, including
束缚射击
. For this week you might want to pick up
诱捕
. To use this, simply place the
焦油陷阱
in front of your character near the start of a pull, and when the Shades starts fixating you, they'll simply walk into it and get rooted.
Since you get no penalty for movement, you are able to "soak" these for your party members so they are at less risk. You are also able to use
逃脱
to cancel potential fall damage.
You can not deal with this Affix as a Beast Mastery Hunter.
Dragonflight Season 3 Beast-Mastery Hunter Tips and Tricks
Looking for tips and tricks in Mythic+? Check out our in-depth dungeon guides.
Waycrest Manor
Black Rook Hold
Throne of the Tides
The Everbloom
Darkheart Thicket
Atal'Dazar
Dawn of the Infinites
Mythic+ Dungeons in Dragonflight
Learn more about Mythic+ Dungeons in Dragonflight with our guide below.
Mythic Keystones and Dungeons Guide
Beast Mastery Hunter Viability In Mythic+
Beast Mastery remains a decently strong spec in Mythic+, but still lacks in several key aspects.
On the bright side, our AoE is solid for large target counts and we now have solid burst options in
荒野的召唤
alongside
血腥狂乱
. We therefore enjoy large pulls with a lot of enemies, which you might find in dungeons such as
永茂林地
or
维克雷斯庄园
. Our current tuning is competitive and we're able to compete with most classes in terms of damage. We also have a few key pieces of utility such as
原始暴怒
and
宁神射击
, as well as solid tools for
虚体
.
On the other end, we dislike smaller packs and downtime between packs due to our new reliance on
凶暴野兽
s. This can be found in dungeons such as
永恒黎明
with a lot of RP. Our single-target while in our Mythic+ build is also not great, so we don't perform particularly well on bosses, which makes us prefer
强韧
over
残暴
. Furthermore, our utility is often redundant with Augmentation Evokers in the mix, and several class reworks have made our Mythic+ utility kit much worse by comparison. With most classes having AoE stops,
束缚射击
is often too impractical to use. Our newfound raid utility in
猎人印记
also does not help much in AoE scenarios. This is to say, Beast Mastery still lacks sufficient group support tools in order for it to be considered a top tier spec.
The Strengths and Weaknesses can be summarized in the table bellow:
Strengths
Weaknesses
Beast Mastery Hunter Mythic+ Utility
原始暴怒
Every Mythic+ group needs a
嗜血
-effect, and Hunters have one from
Ferocity
pets in
原始暴怒
. Due to the limited size of dungeon groups, this is way more valuable compared to raid groups where you might have access to multiple Shamans, Evokers or Mages.
宁神射击
Purge and Soothe effects are also much more common in Mythic+ dungeons compared to raids, with several dungeons having multiple relevant ones. This gives us solid role compression combined with
原始暴怒
.
Crowd Control Options
Beast Mastery Hunters have access to several different forms of crowd control, including:
冰冻陷阱
is a surprisingly flexible form of crowd control, letting you control mobs during boss fights and trash pulls, double as a interrupt and perform skips together with
假死
. Also works on the
Incorpereal
affix.
束缚射击
was redesigned going into Dragonflight, going from a 8-second root to a 3-second stun. While stuns are generally more useful than roots, the reduced duration and the fact that it's now affected by the same diminishing returns as other stuns, means that it's a notably worse effect. It is still decent but can be a bit awkward to trigger and doesn't work too well versus stationary casters, which are often the mobs you want to stun.
哀恸箭
is a decent AoE silence effect which is useful in dungeons with a lot of caster mobs in the same group. The fact that this has a cast time means it's difficult to use reactionary, but it can be useful to group up caster mobs near the start of a pull.
胁迫
is a simple yet effective stun, which is really useful versus the various uninterruptible casts in dungeons. It relies on your pet so it can occasionally be finicky to use, but generally works fine.
驱散射击
is something that also can double as a stun or interrupt in a pinch, which does have uses if your group already has AoE stuns. This all means that Beast Mastery Hunters can stop casts in a lot different ways.
焦油陷阱
is not the most useful spell due to its limited area affect. It can however be further improved by
诱捕
, which is a nice option for
Spiteful
weeks.
恐吓野兽
is a pick for the
Incorpereal
affix. It is quite niche outside of this.
高爆陷阱
This trap is quite powerful, but comes at a risk. While knockbacks are generally useful for grouping up mobs, the way this is targeted and placed combined with its relatively small hitbox means that in practice you'll be scattering the mobs more often than not. Therefore it is only recommended on
Sanguine
weeks as it can help move that one enemy who refuses to leave the Sanguine pool.
Niche Utility
Beast Mastery Hunters have access to a lot of random niche utility spells which have occasional uses versus certain mobs or bosses. These include abilities such as:
猎人印记
- Only applies to one mob per pack for a portion of its lifespan. Definitely worth to pre-cast on the highest health target but doesn't amount to much value at all.
野兽之眼
- In Season 4 of Shadowlands we saw this being used to easily pull a large amount of enemies in Iron Docks. While no similar pull has appeared in Dragonflight just yet there is always the possibility.
警戒感知
- This is not the strongest form of utility by any means but might have some uses. Line-of-Sight pulls are relatively common in Mythic+ and this lets you and your group maintain uptime while you line-of-sight enemies. Would only ever recommend if you know your group will be doing one of these pulls, however.
灵龟守护
- While not as common as in raid, this can be used to solo a dangerous soak that would otherwise have to be soaked by the group such as
无边腐烂
on
孢子召唤师赞查
假死
- Can be used to both avoid dying during skips and stopping casts on yourself. This can be pretty huge for group damage intake if it's used to cancel a dangerous boss ability like a group soak.
照明弹
- Can be used to remove stealthed enemies from stealth. Relevant in
蕨皮山谷
.
Beast Mastery Hunter Mythic+ Pets
You have a few options for pets. Generally speaking a
Tenacity
pet is best from a personal defensive point of view.
石犬
s are generally solid because of their ability
永恒守护者
. Pets getting aggro on a large pack of enemies is a larger concern than it has been in the past due to them being a larger portion of your damage. and this can save you having to use
复活宠物
in the middle of a pull.
灵魂兽
s is the other option. These give you
灵魂治愈
, which is a fairly small heal which you generally just put on auto-cast. If you are not concerned about your pet dying these are the next best option.
Of course, some groups will need you to use
原始暴怒
, so you will want a
Ferocity
pet in your loadout as well.
裂蹄牛
s here are marginally better due to their
犀牛之血
ability, giving them slightly higher survivability than other pets. When you want to use
原始暴怒
, you'll simply want to swap out your Tenacity pet and swap in your Clefthoof.
Finally, having a
Tenacity
pet with
致死之伤
is useful versus enemies which are healed. This can be a
蜥蜴
,
淡水兽
,
恐角龙
or
九头蛇
.
Mythic+ Rating System
Ever since Shadowlands, there is a Mythic+ rating system, based on how high of a keystone level you completed for each dungeon. You can click the button below to read more about it.
Mythic+ Rating System
Our Beast-Mastery Hunter guides are always updated with the latest information from in-game experience, simulations, and logs; make sure to check our changelog to this page, by clicking on
View Changelog
at the top of the page. If you are interested in more in-depth Beast-Mastery Hunter guides for , make sure to browse the
Navigation Bar
below, and our list of
Related Guides
just beneath the
Table of Contents
.
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评论
评论来自
losttank09
In SoB, if iron gaze from sergeant bainbridge ends, he will cast hangmans noose. Casting turtle before iron gaze ends will stop the debuff from hangmans noose from going onto you. Good trick if theres no bombs to stop him.
评论来自
chuilovestoads
I just wanted to point something out that my guild discovered randomly on a mythic+ MOTHERLODE run. If the hunter is decently geared, with a fair amount of crit/mastery, they can easily one-shot all of the Crawler Mines with good management of kill commands. We found that as long as I stayed to the back, where I could watch the rest of the group and keep an eye on the peripherals, I was able to pick off every bomb before it had a chance to detonate.
Additionally, on the cannon section of Tol Dagor, it works quite well to send the pet ahead to aggro the mobs and hold them in place for a group member to use the cannon. If the pet loses aggro on one of the mobs, the hunter can either slow them with a tar trap, or root them with an ice trap, allowing the cannoneer to fire at will. As the pet takes greatly reduced damage from the cannon, it keeps the players from risking dying to friendly fire while trying to hold the mobs steady.
评论来自
alanwelch91
temple of seth trick, you can freezing trap to break knot of snakes aswell
评论来自
baritonesally
just wanted to add -- there is a better shoulder with rapid reload on it. unfortunately, it comes from pvp. corrupted gladiator's chain pauldrons has dance/PI in outer ring, rapid reload, overwhelming power, and gemhide/resounding protection.
i was lucky enough to get one from capping conquest. hope this helps!
评论来自
Demmrage
I would like to point out that for Oros Coldheart you don't have regenerative fungus listed as one of the powers available, and instead you have Satchel of the Hunt. I have not tested to see which power is better between Vial or Mushroom. Just wanted to point this out to help others get the correct information.
评论来自
Jaiie
I'm a little dubious about this being marked as the guide for season 4 in Shadowlands when the data in it is as inaccurate as it is and clearly not current (as of this date).
评论来自
datgrl
As a BM Hunter, I feel like Wild Spirits is wasted in Mythic +. At least in my guild... Due to the affixes the tank and healer don't want anything that does big AOE. The only time I can use it with any regularity is in the raid.
评论来自
vlaflipp
Raid is better to get gear? Only SoF will give you tier directly as a bonus. The droprate for gear in raids is terrible, maybe1.5/10 will drop loot. Clearing a SL raid with a good group will take around 3hrs for aprox 1.5 pieces of loot. Doing a M+ with a good group takes around 30-45 minutes and you get about a 1 piece of gear every 2 dungeons, furthermore you'll only need 1 M+, timed or not, to get an item from the GV. Taking the non timed M+ into consideration it's easier to get high ilvl gear from M+ then raiding, adding the math on top of that, your best way for getting gear fast is M+.
评论来自
Jaiie
@Tarlo: I am going to suggest a re-write on the use of Misdirection. You wrote:
Misdirection is surprisingly not completely necessary. This is because in Dragonflight our pets are a larger portion of our overall damage, upwards towards 85% in dungeon conten, and pet damage is not affected by Misdirection. This means that it does very little in practice.
That is misleading and perhaps even disingenous. Misdirection is not about pet damage being affected, in fact, that's really not the point of Misdirection at all. Misdirection is to transfer, for the window the spell is active, threat done by you and/or pets acting on your behalf, to a targeted player. Operating, of course, under the assumption the targeted party/raid member is not under the effect of a neural silencer or similar item. This ability is quite useful in situations where adds are running amok outside of the range of the tank's ability to taunt and/or generate threat on said adds.
Particularly, this is of significant value in M+ keys, dungeons, and on raid boss fights where adds come into play. It is not necessarily quintessential, but it should be treated like all other utility talents: As utility. Gauge, as needed by your group composition, on whether this utility is of greater or lesser value than other talents. Personally, I would have it in most scenarios as it tends to fix issues that BM is uniquely qualified to do with its high mobility.
One gathers that you only occasionally play this spec or have heard about it from others. I would really prefer a guide to be written for a class or spec to be as accurate as possible so that the users have informed decisions on their choices.
评论来自
hazmaxed
In Freehold, you can pre-place a freezing trap to CC the Irontide Grenadier on the Harlan Sweete boss fight. The add will stay trapped until it "bombs out" as long as no one breaks it with damage. Why pre-place it? Because it's VERY hard to trap the add when it's already moving.
评论来自
Bethia
The dungeons listed under Hunter Tips & Tricks are Season 2 DF, not Season 3. Please correct. Thank you.
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