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Best Arms Warrior Legendaries - Dragonflight 10.0
来自 Archimtiros
[Last Updated]:
2022/11/28
变更日志
补丁:10.2.6
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评分:4.1/5
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Shadowlands Legendary powers grant impactful gameplay effects for your Arms Warrior through the new Runecarving system. As your crafted Shadowlands legendary will be the most important piece of gear in the expansion, providing large performance benefits, it is crucial to pick the right legendary to craft and effectively spend your Soul Ash, Soul Cinders, and Cosmic Flux.
In this guide, we will recommend the best legendary powers and item slots for your Arms Warrior for Shadowlands content, as well as highlighting which legendaries are not worth crafting.
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Double Legendaries for Arms Warrior
Patch 9.2 adds the option for players to equip two legendary items instead of one. This unlock is done by finishing Chapter 7 of the Zereth Mortis campaign. With this unlock, players are able to either use their
Waist of Unity
or craft a second legendary using
团结的回忆
.
While you have complete freedom for your first legendary, your second legendary can only be your Covenant legendary. Both
Waist of Unity
or legendaries created with
团结的回忆
change their effect based on your current covenant, so you don't need to craft four separate second legendaries.
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Best Arms Warrior Legendaries
Best Legendaries for Arms Warriors
Raid Legendary
:
持久挥砍
Mythic+ Legendary
:
持久挥砍
Second Legendary
:
团结
grants
极乐伟力
or
罪孽冲动
Best Arms Warrior Legendaries For Raiding
As several legendaries no longer work alongside their talented versions, Arms Warriors will now use
持久挥砍
for virtually all content.
Best Arms Warrior Legendaries For Mythic+
In Mythic+, Arms Warriors can continue to use
痛苦之王的印章
, though it no longer works alongside Tormented talents, making it an inefficient choice.
极乐伟力
is not particularly suited for mulittarget, but it works everywhere.
Double Legendaries for Arms Warrior
Patch 9.2 adds the option for players to equip two legendary items instead of one. This unlock is done by finishing Chapter 7 of the Zereth Mortis campaign. With this unlock, players are able to either use their
Waist of Unity
or craft a second legendary using
团结的回忆
.
While you have complete freedom for your first legendary, your second legendary can only be your Covenant legendary. Both
Waist of Unity
or legendaries created with
团结的回忆
change their effect based on your current covenant, so you don't need to craft four separate second legendaries.
What Legendaries to Craft as an Arms Warrior
Before crafting legendaries, it's important to remember that certain slots grant guaranteed sockets, making those best to prioritize so long as it does not conflict with tier or other gearing. These automatic sockets are obtained by crafting or upgrading a Neck, Helm, Bracer, Belt, or Ring. We've listed the legendaries below in order of their value, with the most important and impactful ranked first.
团结
Available Slots
: Any
Crafting Preference
: Wrist, Ring, or Head
Secondaries to use
: Crit/Haste
Unity is the newest legendary in Patch 9.2, which effectively replaces individual Covenant legendaries with a single universal one that automatically switches between the four. Because it does not count as a "Shadowlands Legendary" for equip limit purposes, it is the only way of equipping two legendary pieces of armor at the same time, and therefore very important to obtain. An initial legendary belt with this power is awarded for completing Chapter 7 of the Eternity's End campaign on week 5 of Patch 9.2, but it cannot be upgraded and conflicts with Enduring Blow, so it will need to be recrafted onto another slot.
While Unity being crafted on any slot affords a lot of flexibility, only a few slots grant a free socket and avoiding conflict with tier, other legendaries, or high item level gear from late raid bosses complicates that choice tremendously. While Fury has a few different options, there aren't many that work equally well for players who also intend to play Arms.
Wrist
provides the least conflict for switching between specs, while still adding a socket. If only crafting one Unity to use for both specs, choose Wrist and consider making it Haste/Crit.
Ring
also avoids conflict with Fury, though doing so locks both slots in when used alongside Signet. Since rings are usually easier to acquire and trade, locking the wrist slot in all content is preferred.
Helm
is strongest choice, but due to the importance of tier set bonuses, it's
highly recommended to avoid locking tier slots
unless absolutely certain it won't need to be replaced in order to maintain them. Keep in mind this includes the potential for looting higher item level upgrades later on, though this should become much more flexible once the Creation Catalyst system becomes available, several weeks into the tier.
Ultimately, the difference between them is rather small and largely depends on what gear you actually happen to get while progressing through Sepulcher, as the "BiS" setup for each slot is highly dependent on looting higher item level gear from the final three bosses - something that will be out of reach to most players for the majority of the tier - but there's no need to make the decision until after unlocking the legendary runecarving power on week 5 and it becomes necessary to recraft, either due to conflict or acquiring the materials to upgrade it to 291.
Verdict
: Indispensable. The initial belt can be used, but should be recrafted at item level 291 once the materials become available.
持久挥砍
Available Slots
: Head, Waist
Crafting Preference
: Waist
Secondaries to use
: Crit/Haste
The go-to raid legendary for quite some time, which becomes even better when combined with the tier set in Patch 9.2 due to the synergy with
巨人打击
. While using it,
致死打击
retains a prominent place in the execute phase, and can even be useful in Mythic+ if priority/boss damage is considered more important than AoE.
Verdict
: Best legendary in combination with Unity.
痛苦之王的印章
Available Slots
: Wrist, Finger
Crafting Preference
: Finger
Secondaries to use
: Crit/Haste
No longer functions while Avatar, Bladestorm, or Tormented talents are used, making it incompatible with Dragonflight talent builds.
Verdict
: n/a
跃行勇士
Available Slots
: Waist, Feet
Crafting Preference
: Either
Secondaries to use
: Crit/Haste
Leaper is one of the most useful legendary powers, despite not actually being used in competitive content. Rather, it is exceptional for getting around the game world, while switching back to your primary gear if needed for combat. Provided you aren't worried about dealing damage in the open world, it is an amazing quality of life legendary for catching up to players, escaping them, or even scaling mountains that would otherwise be impassable with just one leap.
Verdict
: Craft if you have extra materials, but don't sacrifice more important upgrades.
Do Not Craft Legendaries for Arms Warriors
...Everything else:
罪孽冲动
/
极乐伟力
/
自然之怒
/
荣耀
: All replaced by Unity.
裂地回响
: Has interesting synergy with
无情碾骨
and
间接伤害
, but few practical uses.
战争领主
: Much stronger than it used to be due to activating from Overpower instead of Slam, but still falls short of Enduring Blow.
迷狂乱舞
: Isn't activated frequently enough to be relevant, functionally a weaker version of Battlelord.
穷追猛打
: Can be incredibly powerful in PvP, although doesn't have any practical use in PvE due to being limited to such a short window. While it would seem to have extra synergy with Condemn, it actually reduces the buff value from 50% -> 32% to account for the greater frequency of procs.
畸形镜像
: Has some theoretical applications for encounter abilities which target more than one player, but you have to be able to predict which players it can hit for it to be effective, which is fairly rare.
What are Legendaries in Shadowlands?
Legendaries are special pieces of armor that players can wear to enhance their powers. In Shadowlands, players are able to create their own legendaries, by selecting between legendary powers and combining it with crafted pieces of gear.
Learn more about Legendaries in Shadowlands with our detailed guide.
Legendary Items in Shadowlands
How to Craft Arms Warrior Legendaries in Shadowlands
There are many steps to craft a Legendary Item in Shadowlands. To learn the whole process, please check out our guide below.
Crafting Legendaries in Shadowlands
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评论
评论来自
Ashiraya
Are you sure about Judgment of the Arbiter? All the other class guides dismiss it out of hand. Are warrior-specific legendaries that weak?
评论来自
Dumemoto
I'm confused,
Unhinged,
"however the proceed Mortal Strikes do not hit multiple targets, making it a pure single target legendary."
It literally says it strikes at random nearby enemies in the description. How is is purely single target?
Seems like a good legendary to me.
评论来自
GrumpyRook
So, Arms gets to walk into the raid with no legendary? One requires Revered reputation with Bastion. One requires the 2nd-to-last boss of the raid. And one requires PvP. None of which are comparable for me before Castle Nathria opens.
评论来自
Annareth
since i cant get Tormented Kings before raid and i really dont see Arbiter being that good without another arbiter could Unhinged be an alternative for single target with the upcoming MS buff?
评论来自
Brada992
Enduring Blow has a 15% proc chance, but with the Mortal Combo conduit it happens to proc few times in row. I know its a random proc, but i think its a "ok" starter if you dont have the raid legendaries.
评论来自
MadGoatt
Unhinged will hit multiple targets (and can proc the Mortal Combo Conduit!) when you use sweeping strikes beforehand so it's not as undervalued as it first appears on here.
评论来自
Sylvane
Why is there being mentioned, that condemn lowers exploiter from 50% to 32%, while my ingame tooltip shows 36%? Not that it makes much difference probably, I am just curioous which value is actually correct.
评论来自
mynutz
ENDURING BLOW MOST UNDERRATED LEGENDARY IN PVP - MY VENTHYR WARRIOR HAD IN 9.0.5 28% HASTE 4.4 SEC COOLDOWN ON MORTALSTRIKE - I HAVE 30 SECONDS COLOSSUS SMASH UPTIME ON PEOPLE HAHAHA ABSOLUTELY BROKEN NO CAP.
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