此站点大量使用JavaScript。
请在您的浏览器中启用JavaScript。
正式服
PTR
10.2.7
PTR
10.2.6
Beta
Ragnaros 10 Man
来自 magicsimon
[Last Updated]:
2018/05/12
变更日志
补丁:4.2.2
评分:4/5
(
9
投票)
Fight Information:
The Ragnaros fight is constructed much like the Lich King fight(Wrath of The Lich King). The fight has 3 phases with 2 transitions in between. Even though it has been nerfed 25% there are still a lot that can wipe the raid. It will usually take a raid some tries to get used to transitions and the phases positioning/movement. The fight also challenge the raids ability to work as a group and as individuals. The fight ends when Ragnaros has 10% HP left(Like some other well known fight).
There are several combinations, but in general the raid must have some burst DPS, DPS/healer with slowfall or similar.
2 Tanks
2-3 Melee DPS
2-3 Ranged DPS (one having slowfall - mage or priest)
3 Healers
熔岩子嗣
烈焰之子
熔火之种施法者
灼烧之伤
噬体烈焰
拉格纳罗斯之手
活体流星
熔岩冲击
熔岩陷阱
拉格纳罗斯之怒
爆裂打击
萨弗拉斯重击
拉格纳罗斯之怒
流星冲击
熔岩覆盖
熔火地狱火
易燃
熔岩箭
灼烧之速
炽炎之热
Phase/Transition Abilities:
拉格纳罗斯之怒
-
萨弗拉斯重击
-
拉格纳罗斯之手
-
熔岩冲击
Tanks stand front and center 6 yards apart. Ragnaros' attacks will cause
灼烧之伤
which then causes
灼热冲击
. Switching at 4 stacks(or when the debuff has worn off) of
灼热冲击
or when the debuff has worn out.
Melee DPS Is best placed on the same side(a healer can cover them that way) if unless there are 3 or more, where as there should be one or more on the other side.
Ranged DPS Should be spread out between healers
Healers Should all be in ranged of both tanks, and one healer in range of both melee DPS
This phase end when Ragnaros reaches 70% HP. Focus on avoiding
and that all are at 50% HP or more when triggering
Phase/Transition Abilities:
爆裂打击
-
熔岩箭
-
烈焰之子
-
灼烧之速
-
TanksDo an auto hit on the elemental(making sure its active), then stun it and use a small CD(1 min) and any burst dmg to get the elemental below 50%HP. Kill it before it reaches hammer.
Melee DPSDo an auto hit on the elemental(making sure its active, if its moving its active), then stun if able and or use burst dmg to get the elemental under 50%HP, kill it and help kill other elementals.
Ranged DPSYou can usually start casting as soon as the elemental appears, but make sure it hits the elemental as it starts moving. If your elemental is under 50% and you see one that is not, then switch target to the one above 50%, then kill both when slowed. Use stuns if needed.
HealersRemember there is still a bit of healing needed, else help out with stuns or a bit of dmg. on the elementals where it's needed.
To make it easier on assigning ppl. to the 8 elementals, I made this macro because I got tired of explaining the same stuff everytime we got to Raggy with ppl. that hadn't tried the fight. Change the "rw" if u can't do raid warnings - ie. Y or R
/rw LEFT: Tank-MDPS-HAMMER-MDPS-Tank-RDPS-RDPS-RDPS-NA
/rw RIGHT: NA-RDPS-RDPS-RDPS-Tank-MDPS-HAMMER-MDPS-Tank
/rw MID: NA-RDPS-Tank-MDPS-HAMMER-MDPS-Tank-RDPS-RDPS
Since there will ALWAYS be atleast 2 elementals on each side of the hammer, those 4 spots(2 on each side) can be assigned permanently, making it easier to remember. Further more the last Ranged DPS (the one furthest away from hammer) should be the one going to the other side if hammer is in the middle. Doing it this way, will have all but one assigned to the same elemental each time.
Do not get too close to the hammer (about 6 yards) it does dmg.
The elementals can be stunned but not slowed other than when they get below 50%HP
Phase ends when all 8 Elementals are dead.
Phase/Transition Abilities:
萨弗拉斯重击
-
-
噬体烈焰
-
熔火之种施法者
-
熔火地狱火
-
熔岩冲击
TanksDoes the same as in Phase 1 but stand on the RIGHT side of Ragnaros. If the
噬体烈焰
falls where the melees are, then move out of it quickly and resume tanking. Ragnaros will still be in melee range. Do note, that turning your back to an enemy will prevent you from doing any avoidance (this might have been changed a bit though). A trick is to stand a bit with the side to Ragnaros, thereby being able to strafe out instead of walking balkwards.
Melee DPSDoes the same as in Phase 1 but stand on the LEFT side of Ragnaros. If the
噬体烈焰
falls where the melees are, then move out of it quickly and resume DPS. Ragnaros will still be in melee range. A trick is to stand a bit with the side to Ragnaros, thereby being able to strafe out instead of walking balkwards.
Ranged DPS Make sure you aren't too far from Ragnaros. If the
噬体烈焰
falls where the ranged DPS are, then move out of it fast. Don't panic if you get cut off from the others. If
熔火之种施法者
comes, then run to the middle and wait for
噬体烈焰
to wear off before stacking up with the rest of the raid. Walking through
噬体烈焰
will either kill you or severely reduce your HP. Further more this face is not really meant as a nuke, though it might seem to be. All DPS should be able to do about the same DPS(a bit lower) without looking in the eyes. Stop thinking about DPS in this phase and think about moving correctly.
Healers2 Healers (the best for tank healing) go to the RIGHT side. While not stacked up is when you can get your small CD's get ready for the next huddle/stacking. Your focus should be at tanks and when stacking (AoE healing).
This Phase is about raid performance. Though it's made easy enough to ignore most of it, then it is intended to test the raid as a groupt and the members in it for movement, awareness and teamwork - NUUUUKE followed by zombie DPS focus won't get you far here.
At 40% HP the second transition will start. Therefor it is a good idea to time your DPS, so that you don't start second transition with
熔火之种施法者
.
The first time you stack there will be
噬体烈焰
so don't stand too close to Ragnaros and be on your toes, howes etz.
The second time you stack a
萨弗拉斯重击
AKA Hammer will come, so stack close to Ragnaros.
Summing up this phase:
Spread out and let the
熔火之种施法者
fall (remember to be 6 yards apart), then stack in front of Ragnaros and watch out for what kind of damage he will use at you, while the
熔火地狱火
's are coming towards you. Then AoE them down and spread out and repeat. Remember to time the DPS for 40%!
Phase/Transition Abilities:
爆裂打击
-
熔岩箭
-
烈焰之子
-
灼烧之速
-
-
熔岩子嗣
-
炽炎之热
TanksDo an auto hit on the elemental(making sure its active), then stun it and use a small CD(1 min) and any burst dmg to get the elemental below 50%HP. Kill it before it reaches hammer.
Melee DPSDo an auto hit on the elemental(making sure its active, if its moving its active), then stun if able and or use burst dmg to get the elemental under 50%HP, kill it and help kill other elementals.
Ranged DPSYou can usually start casting as soon as the elemental appears, but make sure it hits the elemental as it starts moving. If your elemental is under 50% and you see one that is not, then switch target to the one above 50%, then kill both when slowed. Use stuns if needed.
HealersRemember there is still a bit of healing needed, else help out with stuns or a bit of dmg. on the elementals where it's needed.
This is the same as the first transition except the 2x
熔岩子嗣
that spawns on each side (the big round platform like circles). They usually go for healers since these are the only ones really doing any threat. Therefore one tank should pick up both, and healers/DPS will have to take out his elemental unless able to slow it very fast and then pick up the 2x
熔岩子嗣
.
/rw LEFT: Tank-MDPS-HAMMER-MDPS-Tank-RDPS-RDPS-RDPS-NA
/rw RIGHT: NA-RDPS-RDPS-RDPS-Tank-MDPS-HAMMER-MDPS-Tank
/rw MID: NA-RDPS-Tank-MDPS-HAMMER-MDPS-Tank-RDPS-RDPS
.
I think this transitions is a vital point in the fight and I suggest using Bloodlust to get elementals and the
熔岩子嗣
dealt with quickly, so Phase 3 doesn't come too inconveniant and as a bigger stress monument.
Since there will ALWAYS be atleast 2 elementals on each side of the hammer, those 4 spots(2 on each side) can be assigned permanently, making it easier to remember. Further more the last Ranged DPS (the one furthest away from hammer) should be the one going to the other side if hammer is in the middle. Doing it this way, will have all but one assigned to the same elemental each time.
Do not get too close to the hammer (about 6 yards) it does dmg.
The elementals can be stunned but not slowed other than when they get below 50%HP
Phase ends when all 8 Elementals are dead.
Phase/Transition Abilities:
萨弗拉斯重击
-
-
噬体烈焰
-
活体流星
-
流星冲击
-
易燃
-
熔岩覆盖
-
熔岩冲击
Tanks Tanks Ragnaros while watching out for
活体流星
. If you get targeted then remember that you have to use ranged dmg.(means dont melee it) to get it off you. It will get knocked back so make sure your not hitting someone else when doing so. Use everything you have to stay alive.
Melee DPSShould be on the sides of Ragnaros(while in range of healer(s)). Then if targeted by
活体流星
, You can kite it all the way up along side of Ragnaros or down to the corner away from Ragnaros. This way the next one targeted by the
活体流星
will have more time to do the same. Remember you have to use some form of ranged dmg on the
活体流星
to knock it back and thereby changing target.
Ranged DPS Should be spread out around Ragnaros(while in range of healer(s)). Then if targeted by
活体流星
, You kite it all the way up along side of Ragnaros or down to the corner away from Ragnaros. This way the next one targeted by the
活体流星
will have more time to do the same. Remember to use some form of ranged dmg on the
活体流星
to knock it back and thereby changing target.
Healers Should be in range of tanks as much as possible. Tanks are priority(unless your told otherwise). If targeted by
活体流星
, You kite it all the way up along side of Ragnaros or down to the corner away from Ragnaros. This way the next one targeted by the
活体流星
will have more time to do the same. Remember to use some form of ranged dmg on the
活体流星
to knock it back and thereby changing target. Try to cover the are most efficient. ie. 3 healers, 1=left side, 1=middle and 1=right side while all in range (or close to) of the tanks. Use everything to keep people alive.
The last Phase where "hell" more or less breaks lose. There will be a lot of stuff going on, but try do it as Phase 1, just with a couple of extra bonus things to watch for.
At 10% HP the fight ends with... You will see :)
If you take it as Phase 1, there will be
活体流星
&
噬体烈焰
in addition. So if people don't panic and start knocking
活体流星
into eachother and walking too much in the
噬体烈焰
. Then it will all go more or less as in Phase 1.
The trick is usally that either too many are dead, too low DPS on Ragnaros or healers having to heal too long or too much, running out of mana. To prevent most of this is very simple. Focus on controlling the fight, while doing a bit of DPS on Ragnaros - Time shouldn't be any concern really.
Ragnaros 10 man - Vagrant Corps
[Get Wowhead]
高级会员
[$2]
[A Month]
[Enjoy an ad-free experience, unlock premium features, & support the site!]
评论
评论来自
saras393
Nice guide...I will be implementing some of this into my guild's raid.
Thanks
评论来自
magicsimon
Updated:
- Spells (all spells should be shown correctly now)
- NPCs (NPCs should be shown correctly now)
- Tab frame
- Table of Contents (removed the ToC. It seemed irrelevant)
- Headline (fixed that there was 2 headlines.)
I have added all spells mentioned in the abilities tab, so the ones that wasn't shown in the abilities here
拉格纳罗斯
are shown aswell!
Soul...
评论来自
magicsimon
Boy I miss the days creating boss guides.... :(
Not even playing WoW anymore *sigh*
Made these guides complete from scratch, and I wrote all the BBCode in them too.
I wonder if it even helped more than just a couple of people...? Well, as long as it helped someone :)
Soul...
评论来自
Cairnash
My favorite because : Ragnaros, with legs !
贡献
在发表评论前,请留心以下提示:
您的评论必须为简体中文,否则将会被删除。
不知道如何发评论?参考我们的
格式指南
!
发表前最好先自行校对一次。
有问题可以访问我们的
论坛
来寻求帮助。
发表评论
你没有登录。
请登录
或者
注册账号
来添加你的评论。
使用下面的表格浏览您的截屏。
[Screenshots containing UI elements are generally declined on sight, the same goes for screenshots from the modelviewer or character selection screen.]
质量越高越好!
[Please review our
Screenshot Guidelines
before submitting!]
您没有登录。请
登录
后提交截屏。
将视频URL输入下列表格即可。
URL:
支持:仅限 YouTube
说明:您的视频需通过审核才能在站点上显示。
我们用
Wowhead 客户端
保证数据库的及时更新,向您提供额外的有趣的功能!
两大目的:
它还维护WoW的一个插件
Wowhead Looter
, 在您游戏时采集数据!
它将
采集所得数据
上传至Wowhead,保证数据库时刻掌握最新信息!
您可以用它追踪完成的任务、配方、坐骑、伙伴宠物以及头衔!
您还在等什么?立即
下载客户端
整装待发吧。
我们用 Wowhead 客户端保证数据库的及时更新,向您提供额外的有趣的功能!
两大目的:
您可以用它追踪完成的任务、配方、坐骑、伙伴宠物以及头衔!
您还在等什么?立即 下载客户端 整装待发吧。