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A Professional Guide To Wealth In Warlords of Draenor
来自 1486841
[Last Updated]:
2022/12/11
变更日志
补丁:6.2.0
评分:4.2/5
(
14
投票)
Introduction: It's Honest Work
There are a lot of different ways to make gold. Most of them, however, are gated by cooldowns, daily and weekly lock-outs, or market demand. If you want to skirt these gold generation restrictions, you have to engage in more than just one gold-making strategy. Here’s how to get started with professions: you just need a crafting profession with its complementary gathering profession, the Garrison building associated with your crafting profession, a level 3 Barn, and a bit of time on your hands! Of course, if you already have the necessary gathering profession on an alt, you don’t need two of the same type.
Warlords of Draenor
has condensed all of the crafting professions into a single system by making all professions use the same basic materials:
巫术之气
,
巫术之火
,
巫术之水
,
巫术之土
,
狂野之血
, and
邪能之灾
. This makes it easier to generalize across professions, as well as use multiple professions at a time to make gold. In addition to the most expensive materials, most of your core ingredients are supplemented by the Garrison barn, mine, or garden. WoD has also made it especially easy to break into new professions and start making a profit off of them.
The Method
Step 1.) Keep track of the going market prices for all of the raw materials that you will possibly be using.
- The first thing you want to do is take note of the going prices on the auction house for all of your raw materials, prioritizing the more expensive ones like
邪能之灾
,
狂野之血
,
巫术之气
, etc. The better your understanding of what these goods usually sell for, the better you'll be able to make your profit margins.
- You don't need to be fancy, just make sure this part is written down. It's easy to make approximations in your head that are usually accurate, but you'll be off more times than you'd think. Prices also fluctuate so it's helpful to see whether values are increasing or decreasing over time.
Step 2.) Make a list of a dozen or so of the most in-demand recipes of your profession.
- You'll be assigning values to each recipe based on the profit margin, or in other words the value of each
真钢锭
/
塔拉迪特水晶
/
时光水晶
(to a lesser extent) used, since you are limited in how many of those materials you can come by.
- Make sure this part is also written down. This is how you'll be determining what recipes to craft.
Step 3.) Determine the approximated cost of creating each of the listed recipes based on your raw material market values.
- In other words, find the average total cost for the sum of the materials used for each of your 10 or so recipes.
Step 4.) Find out what each of your recipes have been selling for lately.
- Don't trust the first number that add-ons like Auctioneer give you because they're cumulating data across time, when you're more interested in the last few days.
Step 5.) Subtract your numbers from Step 3 from Step 4 and divide the result by the amount of your core ingredient (
真钢锭
/
塔拉迪特水晶
/etc) required for each of the recipes
(
Final Sale Price - Cost of Creation = Profit
THEN
Profit ÷ N = Value of Core Ingredient
, with N varying based on the recipe).
- This gives you the value of each core ingredient when selling that particular recipe. This is the number that you'll be writing beside each of your listed recipes, as well as how you'll determine which recipes are most worth your resources to craft.
- For example, on Dalaran, a
强效塔拉迪特爆击水晶
has a value of 9.74g per
塔拉迪特水晶
used, compared to a
塔拉迪特狡诈水晶指环
that has a value of 15g per
塔拉迪特水晶
. Until market values of the materials or the final product change, there is no reason for me to be making
强效塔拉迪特爆击水晶
over a
塔拉迪特狡诈水晶指环
when looking to use my crafting materials for making gold.
Tips
1.) You will see greater profits the more time you're able to spend farming
邪能之灾
/
原始之灵
in Tanaan Jungle. Buying
邪能之灾
off of the auction house is feasible for still seeing a profit, but it does eat into what you are making.
原始之灵
s are gained primarily from gathering in Tanaan Jungle, just like
邪能之灾
, and are used to make your profession's core ingredient. Even if you don't have
狂野之血
or
邪能之灾
, these allow for a steady income from ilvl 640 gear/more basic recipes (e.g.
真钢护胸
).
-
邪能之灾
has an 8% drop-rate for all professions (skinning, mining, herbalism, and fishing) so it comes down to which of the four you can proc the fastest. I've personally found that fishing is the fastest, but it also doesn't give you any useful trade goods outside of the
邪能之灾
and it gets dull pretty fast (click here for a map of the best places to fish:
魔口狂鱼
).
2.)
邪能之灾
is so important because the crafting items that use it, those items that raise gear/weapon ilevels from 685 to 715, are nearly without exception the recipes with the greatest profit margins. You can often find times where you will be without competition on the auction house for these recipes, allowing you to sell things for much, much more than you could with people undercutting you. For example, most recipes in Blacksmithing and Jewelcrafting that don't require
狂野之血
or
邪能之灾
have profit margins of 8 to 15g, whereas those that require
狂野之血
and
邪能之灾
are closer to 40 to 100g per core ingredient used.
3.) Be sure to have a barn in your Garrison for the same reason you prioritize farming your own
邪能之灾
. Having a steady income of
狂野之血
allows you to create the 640 to 685 amplifiers (e.g.
塔拉迪特水晶增幅器
), which have the second highest profit margins, second only to the 685 to 715 amplifiers (e.g.
狂野塔拉迪特水晶增幅器
).
What You'll Be Selling
Exactly what you'll be selling comes down to your playstyle (time available to play/how much you like to use the AH for materials) and generally how many
原始之灵
/
狂野之血
/
邪能之灾
you'll be coming across per day.* For me, I try to farm 10-20
邪能之灾
, have the standard Barn income of 8
狂野之血
, and usually wind up with around 100-150
原始之灵
each day. For Blacksmithing, my output looks something like this:
1-2x Most in-demand 640 armor/weapon piece/s (e.g.
真钢护胸
) every day. Gold earned: 1-3k per.
1x
真钢之魂
/
钢铸之魂
every two days. Gold earned: 4-10k.
1x
强能真钢之魂
/
强能钢铸之魂
every two days. Gold earned: 10-20k.
OR 1x
狂野真钢之魂
/
狂野钢铸之魂
every four days. Gold earned: 20-35k.**
* To make more of your profession's core ingredient than your daily cooldowns allow, purchase your profession's
设计图:真钢之谜
recipe to allow crafting without cooldown. These items can be purchased from the associated profession trader that appears in-garrison once or twice a week.
** Sell values subject to change over time. Also keep in mind that you'll have to buy
真铁矿石
and
黑石矿石
in bulk on the AH in order to craft at this rate, as well as any extra Sorcerous items needed to round out
狂野之血
and
邪能之灾
recipes.
Good luck and have fun.
Let me know if you have any comments or questions.
Thanks for reading!
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评论
评论来自
heixia
Pretty good guide though might i suggest something? In this guide you're basically just saying to calculate the prices of the materials and sell what is selling for the most. Perhaps some suggestions on what to sell? Other than this it is a pretty good guide. Nice job for your first Guide.
评论来自
Pixel78995
Excuse my stupidity but how do you obtain that much of the raw blacksmith material to make all the stuff? I thought it was soulbound daily CD creation, am I mistaken?
Edit: Also, what makes this guide "professional"? Are you a gold seller or what? :P
评论来自
lankybrit
Just a note. You've put in some approx gold numbers in 'What you'll be selling'. Just make sure to update your gold when these numbers change.
Nice new guide overall.
评论来自
heixia
I like the new blacksmithing section but consider adding the other professions too. It's usually best that if you add one, you add all of them. Also consider making the professions section seperate with . If you do add a profession section then also consider adding a . Nice job when the updates too.
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