Fury Warrior DPS Talents & Build Guide - Shadowlands 9.0.5
Talents are one of the core character systems in World of Warcraft, giving players the option to customize their character by choosing different abilities.
In this guide, we will explain how all Fury Warrior talents work and what are the best Fury Warrior talent builds to use in , including specialized content like Raids and Mythic+. We also highlight all the best uses for each talent, so you can confidently pick the right talent to use for every situation, as well as the best Honor Talents to use while you are enjoying the bonuses from
Note that in order to change talents, you must be out of combat and either be in a rested zone, like a major city or inn, or under the effects of
Your rotation may be affected by different talent selections in this guide, and you can find explanations on all viable rotations on our Fury Warrior rotation page.
Fury Warrior Rotation and Abilities
Raiding and Mythic+ will usually require you to run different sets of talents. You can find the information about these combinations below, plus more details of when to use each in our Fury Warrior Raiding and Mythic+ pages below.
Fury Warrior in Castle NathriaFury Warrior in Mythic+
In PvP, Fury Warrior have different priorities when it comes to talents. You can learn more about PvP with your Fury Warrior in our Fury Warrior PvP Guide.
Fury Warrior in PvP
Playing WoW Classic?
Click here for the Classic Version of the Fury Warrior Guide!
NEW Best Covenant
NEW Twisting Corridors
NEW Night Fae
Rotation, Priority, and Abilities
Macros & Addons
NEW Castle Nathria Tips
About the Author
This guide is written and maintained by
, the Warrior class theorycrafter,
developer, and mythic raider. You can find him on
and streaming on
Join the Warrior class discord
to stay up to date with all things Warrior, now over 100,000 members strong.
Best Fury Warrior Talents for Shadowlands
Looking for a quick Fury Warrior build? This is the right one for you! However, if you are looking into something more specific like serious raiding or Mythic+ Dungeons, check other builds below.
Detailed Fury Warrior Builds for Shadowlands
Most choices come down to personal preference, given the uncompetitive nature of open world content. The combination of Fresh Meat and Onslaught maintains Enrage while guaranteeing high opening burst. The level 90 and 100 talents are all flexible depending on whether you want stronger or more frequent burst, though Anger Management provides the simplest gameplay in both situations. Furious Charge can also be used for additional healing, although it should rarely ever be needed.
Fresh Meat is outstanding for maintaining Enrage, as it can be tab-targeted for greater uptime. Onslaught and Massacre are both strong choices, though Frenzy is lacking due to the frequent target swapping.
Bladestorm is much better when facing larger groups of enemy targets, and combines very well with Anger Management to better sync Recklessness with its cooldown.
See the Mythic+ tips page for more details regarding each encounter.
This setup is for using
with the Venthyr Covenant. Frenzy should be substituted otherwise, or when there is a reduced Execute phase.
Consider using Bladestorm for burstier AoE against groups of enemy targets, and see the raid tips page for more details regarding each encounter.
Fury Warrior Talent Overview for Shadowlands
Tier 1 (Level 15) Talents for Fury Warrior
- Requires roughly 1 kill every 10 seconds to compete with Sudden Death in sustained combat, but the movement speed makes it ideal for open world/quest content when chaining combat against targets which will die quickly anyway. Ideal in a dungeon group which speed pulls, but if you're a slower paced player who takes time between defeating a target, looting, gathering and moving onto the next, you might find much of the buff is wasted out of combat. Ideally, the buff should expire just before killing the next target or not at all.
*Note: War Machine does not require the player to get the killing blow, only to have hit the target within a few seconds of its death.
- The best talent for dealing damage, which synergizes extremely well with Condemn when part of the Venthyr Covenant.
- Is now one of the best talents in the entire tree, as it makes maintaining Enrage very reliable in multi-target situations. The first time a target is struck for guaranteed Enrage only counts primary targets, so Bloodthirst can be cleaved via Whirlwind without proccing multiple "first hits". This means you can tab target Bloodthirst in order to proc a guaranteed Enrage off of each enemy present, which doesn't have a lot of direct DPS value, but makes opening combat far more reliable in dungeons and open world content.
Tier 2 (Level 25) Talents for Fury Warrior
- The go to pick when stunning isn't needed; good for getting around, dealing with mechanics, and increasing rage generation.
- Of questionable value, due to Fury's already high self-healing, and inefficient due to taking rage away from Rampage and Enrage. Double Time combined with Furious Charge is better for both healing and damage.
- The only stun available to Fury Warriors, making it the talent of choice for many dungeons, PvP, and special assignments.
Tier 3 (Level 30) Talents for Fury Warrior
- Reduces the cooldown of Execute/Condemn, making it extremely powerful when part of the Venthyr Covenant, and to allow it a more prominent place in the rotation.
- Passively increases Haste when using Rampage, but resets upon changing targets, making it the best (non-Venthyr) talent in strictly single target situations.
- Adds a new attack which can only be used while Enraged, but deals very good damage and generates a moderate amount of rage. Fitting it into the rotation can become a bit troublesome, as it's not high enough priority to supplant Rampage, Execute, Siegebreaker, Dragon Roar, or even Bloodthirst, but it combines very nicely with Fresh Meat for initial opening burst.
Tier 4 (Level 35) Talents for Fury Warrior
- Useful in open-world content when Victory Rush alone is not enough to sustain, but awkward and difficult to use on demand during sustained combat.
- Best when damage reduction or healing is not as big of a concern as being able to move quickly. Great for keeping up with targets in dungeons or raids when there is no target for Charge, and will be necessary to help Heroic Leap line up better with many raid encounter mechanics.
- Reduces damage taken during
, which typically has very high uptime, adding a moderate amount of damage reduction to complement Fury's strong self-healing. When mobility isn't needed, it is the go-to talent for virtually all content.
Tier 5 (Level 40) Talents for Fury Warrior
- Falls behind Frothing Berserker due to low crit value. It does not generate extra rage for cleaved secondary targets, so there is no multitarget advantage. Generally speaking, this talent will be skipped unless you have very high crit for some reason.
- Generates rage in sporadic bursts. Decent in open world and dungeons where Raging Blow doesn't get used as often, but generally falls behind Cruelty in single target.
- Contributes a moderate number of extra Raging Blows, pushing Whirlwind further out of the rotation. Currently the best general talent, although it doesn't appreciably change the gameplay.
Tier 6 (Level 45) Talents for Fury Warrior
- Curiously contradictory, as it makes Whirlwind less prominent in multi-target while also increasing it's damage, although it has the duel effect of making Whirlwind slightly stronger in single target situations. Still, Whirlwind doesn't contribute enough damage to outweigh the other talented attacks, which are also the specs only real burst AoE tools.
- The best single target choice, but falls behind Bladestorm beyond 2-3 targets due to dealing progressively less damage to secondary targets.
- The strongest burst AoE option, pulling ahead of Dragon Roar at ~3 targets. Noticeably weaker on single target though, and trickier to align with Enrage and Recklessness.
Tier 7 (Level 50) Talents for Fury Warrior
- Allows Recklessness to be used roughly once per minute, syncing well with Bladestorm for frequent multitarget burst.
- Replaces Bloodthirst and Raging Blow with new versions which deal 100% increased damage and a new special effect. Bloodbath has its cooldown reduced from 4.5 -> 3 seconds, and Crushing Blow charges targets within 10 yards. The extra rage generation makes opening combat with Enrage more, but not completely reliable.
- Creates more frequent and stronger burst gameplay, making it the best single target talent. The attack and its debuff can be cleaved with Whirlwind, allowing a multi-target benefit.
War Mode for Fury Warrior
is a World PvP system. You are now able to toggle War Mode while in Stormwind or Orgrimmar to gain access to PvP Talents in the outdoor world as well as other bonuses, like increased rewards from World quests and 10% extra experience. The downside is that you will always be in PvP combat mode, with the rewards counterbalancing that risk.
With that in mind, not all talents give the best throughput for your Fury Warrior. We've selected the best options for you to use while doing outdoor content with this mode turned on. Keep in mind that these are the best options for PvE activities and may differ from those used when fighting other players.
War Mode bonuses may now scale up to 30%, based on how imbalanced is the PvP situation against your faction. On top of that, you will be able to turn off War Mode in any resting area, like smaller cities and inns, allowing you to leave unfavorable situations if you so desire.
The suggested War Mode talents for questing and other PvE open world content are
for the best balance of damage, healing, and mobility out in the open world.
: Makes maintaining
considerably easier, allowing a smoother rotation in short duration combats and more flexibility in talent choices due to less effort getting and maintaining Enrage.
: Provides additional damage and healing to wounded targets, which can be particularly useful against the rare/elite mobs which hit harder and take longer to kill, found commonly out in the open world.
: Is an extremely potent damage boost, but also cumbersome to constantly refresh. Good when staying in a small area for an extended period of time, but quickly becomes annoying once there's any downtime between combats whatsoever.
: Allows greater bursts of movement, great for getting around without mounting or escaping deadly situations, such as being ambushed by other players or pulling too many mobs at once.
: Also rarely practical in a PvE setting, aside from the occasional mobs which try to run away when injured. Better used in dedicated PvP combat.
: Offers considerable healing and rage generation, but not conducive to the frequent short combats found in the open world. Best use is against hard hitting rare/elite mobs which take more than a few seconds to kill.
: More group oriented than personal, but decent if you find yourself in "oh crap" moments, needing the extra buffer of health. Generally better used in group PvP combat.
: Very useful personal defensive against physical damage dealers, but meant as an anti-ambush tool, rather than something used frequently in PvE.
: Like Disarm for casters, also potentially useful when facing magic damage, but not very practical in PvE.
Back to Top
Our Fury Warrior guides are always updated with the latest information from in-game experience, simulations, and logs; make sure to check our changelog to this page, by clicking on
at the top of the page. If you are interested in more in-depth Fury Warrior guides for , make sure to browse the
below, and our list of
just beneath the
Table of Contents
Would you like to quickly find this guide using Discord? You can do it easily using
here to add Jeeves
to your Discord server.
Rotation, Priority, and Abilities
Thanks for reading our class guides! If you have any feedback about the guides, feel free to leave a comment in the section below and we will reply as quickly as possible. If you'd like to talk with any of our writers directly you can do so by joining our
and finding them there!
获取 Wowhead 高级会员
[As little as
less than $1 a month
to enjoy an ad-free experience, unlock premium features, and support the site!]
It would be great to get an updated version of this guide for HFC and to correct the issues in it :D
I always go Avatar, Unquenchable Thirst, and Anger Management it lets you keep enraged more often and gives more rage to reduce the CD or Recklessness and Avatar so more burst more often
Thanks for adding the sim to the tier talents, it really helps see how close each talent is, tier 3 is so close you could pick what you like, but tier 5 want to stick with what's recommended.
As of 9.0.1, the Fury Warrior Talents page needs more editing... it frequently still refers to the old leveling ranges (>60), and the simulation values for each row are obviously incorrect after the squish.
" Endless Rage - The best general use talent, which synergizes well with Carnage for more frequent rage generation." didn't they remove that talent on pre patch?
So. simming as a Necrolord, Cruelty and Reckless Abandon is simming my char much higher. than Frothing berserker/Anger Management.
Still underperforming tho.
Also mastery value is equal to crit, i believe because of Dragon Roar crits.
Maybe its my equips overall.
[Screenshots containing UI elements are generally declined on sight, the same goes for screenshots from the modelviewer or character selection screen.]
[Please review our
其他 Fanbyte 站点
Hearthstone Top Decks
Final Fantasy XI
© 2021 Fanbyte