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Shadowlands Druid Leveling Guide & Best Leveling Spec 1-60
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2021/03/01
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Welcome to Wowhead's WoW Shadowlands Druid leveling guide! This WoW Druid leveling guide is dedicated to teaching beginners how to operate the Druid, masters of shapeshifting. We will cover the best Druid talent builds, ability usage, basic concepts, and gear tips to ensure you reach level 60 quickly.
Playing WoW Classic?
Click here for the Classic Version of the Druid Leveling Guide!
Leveling has received many changes in Shadowlands, and we have prepared a series of comprehensive guides. Whether you need the basics like experience and mounts, or advanced topics like speed leveling and addons, our detailed leveling guides have you covered! You can check them out in the links below:
Shadowlands Leveling FAQShadowlands Leveling Changes & Level Squish
Chromie Time - How Shadowlands Leveling Works and Zone Expansion Level Ranges
Our class guides are always updated with the latest information based on theorycraft and in-game experience; make sure to check our changelog to this page, by clicking on View Changelog at the top of the page to see the latest updates. If Druid isn't right for you, use our Guide Navigation menu to the right side of the page to find more class leveling guides for Shadowlands.
Important Changes to Leveling a Druid in the Shadowlands Pre-Patch
The Shadowlands Covenant system is not being released in pre-patch, so will not be covered here. Players will not have the opportunity to choose a Covenant until their first character reaches level 60 in Shadowlands.
There is a new tab on your spellbook between General and your talent specialization, simply titled "Druid". These are abilities that are now shared by all Druids, regardless of what specialization they are in.
New Druids will not begin in a default spec (Feral). Until they are allowed to choose a spec at level 10, their abilities are drawn from the general Druid abilities available to all specializations.
Experienced Druids will notice some talents have been reworked or rearranged, and may require re-acquiring some talents.
AoE (Area of Effect) caps are being introduced in the Shadowlands pre-patch, which places a limit on how many targets the ability can hit at once. This affects a couple of Druid abilities.
横扫
(
野性亲和
) - capped to 5 targets
横扫
(Feral, Guardian) - capped to 5 targets
野蛮挥砍
(Feral) - capped to 5 targets
Any AOE Abilities not listed above remain the same as they were cap-wise before the Shadowlands pre-patch.
Best Druid Leveling Spec in Shadowlands
For a total beginner to the class, although each specialization has strengths and weaknesses, we recommend Feral as the best Druid leveling spec. Feral has the tools to quickly deal devastating amounts of damage, and many bleed effects for long damage durations. Feral also has increased movement speeds by default with
猎豹形态
, which makes it a bit more flexible than other Druid specializations.
If you're looking to play a ranged class, maybe Balance is a better specialization for you! Balance can be a bit more complicated to play than Feral at an optimal level for a total beginner due to the way Astral Power and the
日月之蚀
system works, but it deals great amounts of damage from a range, and the innate benefits of
枭兽形态
makes Balance Druids one of the more durable casters out there.
If you don't want to level as a straight DPS specialization, why not try Guardian? Although Guardian is a Druid tanking spec, it is still able to deal good amounts of damage with abilities like
痛击
and
重殴
and has the survivability to withstand punishment from multiple mobs at once. Because Guardian is a tank specialization, it also means you can use it to quickly get into dungeons!
The final specialization that Druids have, Restoration, is not recommended for leveling. Although Restoration Druids can deal decent damage with
愤怒
and
月火术
, Restoration will not be able to do more damage or survive as many mobs as the other three Druid specializations. However, due to dungeon leveling being a popular option, Restoration Druids are able to benefit from that by using their quick healing queues to chain dungeons over and over.
Choosing a Druid Specialization
Before level 10 you are just a Druid with a smattering of Druid abilities. When you reach level 10 you get to pick a specialization - Balance, Feral, Guardian or Restoration. Although all four Druid specializations can be leveled with, we do not recommend going Restoration unless you want to level only through healing dungeons.
At level 10 you will select a specialization. You can swap between specializations by opening up the Specialization & Talents tab (or pressing N to open it quickly), choosing the specialization you like, and clicking the Activate button. There is no cost to swapping!
Balance
: Use
月火术
and
阳炎术
to deal periodic damage, and alternate between
愤怒
and
星火术
to trigger
日月之蚀
. Use
星涌术
to empower your currently active Eclipse. At higher levels you can learn
星辰坠落
to deal AOE damage to multiple targets and
日光术
to silence multiple targets in an area.
Feral
: Use
无情爪击
and
斜掠
to generate Combo Points and spend them on
凶猛撕咬
or
割裂
. At higher levels you can learn
猛虎之怒
to further increase your damage and
横扫
to deal damage to multiple enemies at once.
Guardian
: Use
痛击
to apply bleeds to targets,
裂伤
to generate Rage and spend rage on
重殴
if you need damage or
铁鬃
if you need mitigation. At higher levels you can learn
生存本能
to temporarily reduce damage taken and
狂暴回复
to heal yourself up.
Restoration
: Use
愤怒
,
月火术
and
阳炎术
to deal damage. Apply
回春术
to any targets that need healing,
愈合
to any target that needs more immediate attention and if you need a burst of healing, use
迅捷治愈
to remove a periodic healing effect and burst heal them. At higher levels you can learn
生命绽放
to keep constant healing on a priority target and
百花齐放
to AOE heal a targetted area.
Choosing a Race for Your Druid in Shadowlands
Choosing your race can be an arduous task, as it defines our character's appearance and is an expensive trait to change. Unlike in the past, Racial Traits don't give players many throughput benefits, most race perks are limited to utility or profession bonuses.
Druids can choose many races to be, separated in Default Races and Allied Races:
Default Races
are races that are immediately available to be played when you start your WoW account.
Allied Races
are races that are locked behind certain requirements that need to be met before you can create characters belonging to that race.
Each race has different racial abilities and spells, but no races offer an immediate advantage when compared to others, so you can create your Druid to be whatever race suits your aesthetic best! Druids can choose from the following races (click on the race names to learn more about them!):
Alliance
Default Races:
暗夜精灵
狼人
Allied Races:
库尔提拉斯人
Horde
Default Races:
牛头人
巨魔
Allied Races:
至高岭牛头人
赞达拉巨魔
Best Druid Leveling Talents in Shadowlands
In this section of the guide, we recommend talent selections for leveling in Shadowlands as a Druid. Please keep in mind that the selections we list below are merely suggestions, and if you want, you can select different talents that can better suit your gameplay style.
Suggested Balance Druid Leveling Talents in Shadowlands
The talent selection below will focus on improving the Balance Druid's offensive abilities while granting a fair amount of defense for soloing.
Level 15 Talents:
自然之力
is a great defensive talent option that allows you more survivability by having Treants tanking mobs for you.
自然平衡
is also a great choice, but less recommended than Force of Nature if you have less gear or are having issues with mobs attacking you.
艾露恩的战士
is an ok talent choice, but provides less offensive benefits than Nature's Balance.
Level 25 Talents:
野性冲锋
is a great option that grants you some more movement speed by granting you a disengage in
枭兽形态
or a leap forward in
旅行形态
.
猛虎冲刺
is not a bad talent choice, but not that useful considering you already have access to a movement speed boost when needed via
急奔
.
甘霖
is a nice emergency heal, but not really that strong considering Druids have a lot of self healing already.
Level 30 Talents:
恢复亲和
is by far the strongest talent in this tier, as
伊瑟拉之赐
alone grants you much more survivability, and having access to more emergency heals is always good.
野性亲和
is a rather weak talent for a Balance Druid, as you won't be going into
猎豹形态
often to gain the offensive benefits, so on a normal leveling situation you would only really benefit from
豹之迅捷
.
守护亲和
can be an interesting talent if you plan on doing dungeons, as you are able to take over for the tank more easily if things go south.
Level 35 Talents:
蛮力猛击
is a strong talent that grants you one extra crowd control.
群体缠绕
can be an interesting talent for dungeons of if you're doing a lot of AOE pulls, just be mindful that the CC from Mass Entanglement can be easily broken early.
野性之心
can be a good emergency button when paired with Restoration Affinity, but in most situations it is better to simply run away and engage again.
Level 40 Talents:
化身:艾露恩之眷
is a very strong cooldown that not only grants you the benefits of
超凡之盟
, but increased Critical Strike as well.
丛林之魂
can be a good option if you don't want to rely on using cooldowns while leveling.
星辰领主
is not that great of a talent choice, as constantly casting
星涌术
and
星辰坠落
will not refresh the duration of the talent's buff, which means you will be consistently having to rebuild stacks.
Level 45 Talents:
双月
is a simple and strong talent that not only increases the damage of
月火术
, but also grants a cleave component to the spell, making it easier to spread around.
星辰漂流
is a good talent if you plan on doing dungeons often, but outside of that, not a good talent usage as you won't be using
星辰坠落
often.
星辰耀斑
is a rather weak talent, as it's yet another periodic damage effect.
Level 50 Talents:
艾露恩之怒
is a strong talent with lots of AOE damage and good Astral Power generation and an easy pick.
至日
is an ok talent pick, but the damage of
坠星
is usually not that great to be worth the talent pick.
新月
is a bit complicated to use and generally not as strong as Fury of Elune.
Suggested Feral Druid Leveling Talents in Shadowlands
The talent selection below will focus on improving the Feral Druid's mobility and consistency when jumping from mob to mob.
Level 15 Talents:
掠食者
is an incredibly strong talent pick, due to allowing a much higher uptime on
猛虎之怒
thanks to the constant cooldown resets.
剑齿利刃
is an interesting talent pick due to the
凶猛撕咬
damage increase, but you will likely not see a lot of benefit with
割裂
on this talent.
月之灵
has very limited usefulness for the cost of a talent point, as in most cases
月火术
would only be using to pull mobs, and using
潜行
to get the jump is better in almost all cases.
Level 25 Talents:
猛虎冲刺
is an excellent talent pick as it allows you to more easily get close to mobs at a relatively low cooldown.
野性冲锋
is not that great of a pick for a Feral Druid, as the
猎豹形态
of the talent makes you miss your opening damage by knocking you out of stealth.
甘霖
is a nice emergency heal, but not really that strong considering Druids have a lot of self healing already.
Level 30 Talents:
恢复亲和
is by far the strongest talent in this tier, as
伊瑟拉之赐
alone grants you much more survivability, and having access to more emergency heals is always good.
平衡亲和
is not a good pick for a talent, as you will almost never need to go into
枭兽形态
and deal attacks from range. This is a niche talent pick at best.
守护亲和
can be an interesting talent if you plan on doing dungeons, as you are able to take over for the tank more easily if things go south.
Level 35 Talents:
野性之心
is a good emergency button when paired with Restoration Affinity.
蛮力猛击
is not that great of a talent pick for Feral Druids, as you already have
割碎
for a Stun crowd control.
群体缠绕
is a very niche talent pick for Feral Druids that will likely only be used to run away from unwanted encounters.
Level 40 Talents:
丛林之魂
is a simple yet strong talent pick that increases the damage of all your finishing abilities and grants you some extra Energy when using them, so you're able to more quickly build the next finisher.
野蛮咆哮
is not a terrible talent pick if you want a more active talent pick, but the Energy regeneration from this ability is low at best.
化身:阿莎曼之灵
is a strong cooldown talent, but one you probably won't be used super often while leveling. Still a good pick, though!
Level 45 Talents:
原始之怒
is a very strong talent that not only deals good AOE damage, but also applies
割裂
to all targets hit by this talent.
血之气息
is not that bad for a talent pick, but it relies on you using
痛击
to get any benefit from this talent, an ability that is not usually spammed on an AOE rotation.
野蛮挥砍
is an improved version of
横扫
, but not much of an improvement over the other talent options on this row.
Level 50 Talents:
野性狂乱
is a strong cooldown that deals good damage and instantly allows you to do a fully powered finishing move at a low cooldown, overall a very strong talent pick.
洞察秋毫
grants a lot of extra benefits to
清晰预兆
, including being able to accumulate extra stacks. The increased Energy is not too bad for bursting targets.
血腥爪击
is a strong talent pick for more seasoned Feral Druids, but total beginners will have a hard time keeping this talent up often enough.
Suggested Guardian Druid Leveling Talents in Shadowlands
The talent selection below will focus on improving the Guardian Druid's damage and survivability when dealing with multiple mobs at once.
Level 15 Talents:
刺藤
is a strong talent pick that adds passive damage for you simply for having mobs hit you.
血性狂乱
can be a strong talent if you're doing big pulls and using
痛击
on multiple targets often, but this talent loses benefit with smaller pulls.
鬃毛倒竖
is an interesting cooldown to use against big pulls, but once again, this talent loses benefit with smaller pulls.
Level 25 Talents:
野性冲锋
is a great option that grants a great engage tool in the
熊形态
version of the talent and added movement speed in
旅行形态
thanks to the leap.
猛虎冲刺
is not a bad talent choice, but not that useful considering you already have access to a movement speed boost when needed via
急奔
.
甘霖
is a nice emergency heal that can be useful to spec into if you're having issues tanking mobs, but Guardian Druids already have fairly decent self healing via
狂暴回复
.
Level 30 Talents:
恢复亲和
is by far the strongest talent in this tier, as
伊瑟拉之赐
alone grants you much more survivability, and having access to more emergency heals is always good. Just be careful of going out of
熊形态
when needing extra heals.
平衡亲和
is not a good pick for a talent, as you will almost never need to go into
枭兽形态
and deal attacks from range. This is a niche talent pick at best.
野性亲和
is a rather weak talent for a Balance Druid, as you won't be going into
猎豹形态
often to gain the offensive benefits, so on a normal leveling situation you would only really benefit from
豹之迅捷
.
Level 35 Talents:
野性之心
is a good passive benefit to your Restoration Affinity, as it makes the passive effects of the talent even stronger.
蛮力猛击
is a strong talent that grants you one extra crowd control.
群体缠绕
can be an interesting talent for dungeons of if you're doing a lot of AOE pulls, just be mindful that the CC from Mass Entanglement can be easily broken early.
Level 40 Talents:
星河守护者
is a good talent that grants you some more passive damage with free
月火术
and an active benefit that grants more Rage to fuel your abilities.
化身:乌索克的守护者
is a very strong talent if you plan on doing a lot of dungeons, as this talent gains both offensive and defensive benefits thanks to
狂暴
active for the duration and
裂伤
hitting multiple targets when active.
丛林之魂
is not a weak talent, but the other talents in this row simply grant more benefit for leveling.
Level 45 Talents:
优胜劣汰
is a simple talent that grants you a reduced duration on your defensive cooldowns and a strong pick in most situations.
大地守卫者
is an incredibly weak talent, with very little gain each time you use
痛击
.
艾露恩的卫士
is a good talent option if you need more active mitigation with
铁鬃
, as well as allowing you a bit more risky gameplay with the increased
狂暴回复
healing.
Level 50 Talents:
狂乱撕扯
grants you a lot of benefits simply for using
痛击
.
明月普照
is not a bad talent pick, but it will deal less damage in the long run than Rend and Tear.
粉碎
is an interesting dungeon talent, but won't be as useful in a leveling setting.
Suggested Restoration Druid Leveling Talents in Shadowlands
The talent selection below will focus on improving the Restoration Druid's healing abilities in dungeons, as in keeping constant healing in a main target and able to quickly heal targets taking additional damage.
Level 15 Talents:
塞纳里奥结界
is a nice and quick way to give a target some quick healing, although this spell is quite mana intensive.
丰饶
is a good talent pick if you're able to keep multiple
回春术
s up at once, but loses utility once you don't need to heal that many targets.
滋养
is a rather weak option that directly competes with Cenarion Ward.
Level 25 Talents:
猛虎冲刺
is a good talent choice that grants you even more movement speed in a pinch.
野性冲锋
can be a good option if you need to quickly get to allies, but with all movement speed increases Druids have access to normally, this talent is almost useless.
甘霖
is a nice emergency heal that can be useful to save yourself, but as a Restoration Druid, you won't be using this often.
Level 30 Talents:
野性亲和
is a great talent selection that allows you to quickly shift into
猎豹形态
and help your group DPS when healing isn't needed.
平衡亲和
is not a bad pick, but as Balance takes a bit longer to start actively dealing damage due to the nature of its periodic damage, you likely won't do as much damage in short bursts as Feral Affinity.
守护亲和
is a very weak pick for dungeons, as having to go
熊形态
usually means the tank did not stay alive.
Level 35 Talents:
野性之心
is a good passive benefit to your Feral Affinity, as it grants you even more damage in
猎豹形态
.
蛮力猛击
is a strong talent that grants you one extra crowd control.
群体缠绕
can be an interesting talent for dungeons of if you're doing a lot of AOE pulls, just be mindful that the CC from Mass Entanglement can be easily broken early.
Level 40 Talents:
栽培
is a simple but good talent pick that grants extra healing to
回春术
at no additional cost.
丛林之魂
seems like a good pick on paper, but as
迅捷治愈
is used as an emergency heal button, you usually don't need the extra healing after using it.
化身:生命之树
is a very strong cooldown and worth picking if you feel like you need the extra burst in dungeons.
Level 45 Talents:
春暖花开
is a strong talent pick that rewards smart
百花齐放
placement.
平常心
only really gives you any benefit if you're using
宁静
often, but as Tranquility is used as an emergency button, this talent is usually not a good pick.
过度生长
is a good talent if you need additional emergency healing on a single target, but with good periodic healing placement, this talent is mostly wasted.
Level 50 Talents:
光合作用
is a good strong talent that further empowers your
生命绽放
.
萌芽
is not that great of a talent, as
回春术
's healing is quite weak by itself to be worth casting it twice on the same target.
繁盛
can be a strong option if you need constant and consistent healing on cooldown.
Best Druid Leveling Rotation in Shadowlands
All three Druid specializations have really different playstyles due to the nature of serving different roles. In this section of the guide, we go over basic rotations for all three Druid specializations.
Optimal Balance Druid Ability Use While Leveling
You will want to start a fight by firing either two
愤怒
or
星火术
to get your
日月之蚀
chain going, and then applying
月火术
and
阳炎术
for the periodic damage. Use
星涌术
whenever you have the Astral Power but if you're close to starting an Eclipse, save for it to empower the current active Eclipse.
Elite Mobs:
For elite mobs, your rotation will continue as usual, although you will need to be careful - If the elite is rootable, use
纠缠根须
s often to keep a distance, and don't forget to use your DPS cooldowns if you have them, like
超凡之盟
. If things go south, you can go
旅行形态
and run away to disengage from combat.
Lots of small mobs:
Early on, you won't have a lot of AOE abilities besides spreading your DOTs to multiple targets, so until you learn
星辰坠落
, it isn't recommended to engage with lots of small mobs at once. Once you do, continue using
月火术
and
阳炎术
to generate Astral Power and spend it on
星辰坠落
.
Dungeons:
Make sure to help your team by interrupting spellcasts with
日光术
. You might need to help offheal sometimes or go into
熊形态
to tank in case the main tank for your dungeon dies, but this shouldn't be too much of an issue.
Optimal Feral Druid Ability Use While Leveling
You will want to start fights in stealth with
潜行
, as
at higher levels deals more damage. You will then use
斜掠
to apply some periodic damage, and continue generating Combo Points to use
割裂
to inflict more periodic damage or
凶猛撕咬
to deal direct damage. The more Combo Points you accumulate, the more either abilities will hit for.
Elite Mobs:
For elite mobs, your rotation will continue as usual, although if the elite is stunnable, using Combo Points on
割碎
can be a good idea to buy some more time without taking damage. Use your offensive cooldowns like
狂暴
and
猛虎之怒
to deal even more damage to the elite. If things go south, you can go
旅行形态
and run away to disengage from combat.
Lots of small mobs:
Early on, your best bet is to apply periodic damage effects on multiple mobs with
痛击
and then individually damaging them down, so it isn't recommended to engage with many small mobs at first. Once you learn
横扫
, things become a bit easier, and you can use Swipe as a Combo Point generator and use your finishers as normal.
Dungeons:
Make sure to help your team by interrupting as many mobs as you can with
迎头痛击
and stunning dangerous mobs with
割碎
. You might need to help offheal sometimes or go into
熊形态
to tank in case the main tank for your dungeon dies, but this shouldn't be too much of an issue.
Optimal Guardian Ability Use While Leveling
You will want to use
月火术
to pull mobs to you, and then use
裂伤
on cooldown to generate Rage. Use
痛击
to apply a bleed effect and deal more damage to mobs. Whenever you have enough Rage, you can use it on
重殴
to deal more damage, or
铁鬃
if you need active mitigation
Elite Mobs:
As a Guardian Druid you have multiple ways of lowering damage done to yourself - You can use your Rage defensively with
铁鬃
to reduce damage taken or
狂暴回复
to heal yourself, and use offensive cooldowns like
狂暴
to deal more damage. If things get badly, you have big cooldowns you can use to turn the tide, like
树皮术
or
生存本能
. If things go south, you can go
旅行形态
and run away to disengage from combat.
Lots of small mobs:
Luckily, Guardian Druids get some good AOE early on with
痛击
, so besides adding Thrash, your rotation won't change much in this aspect. Once you learn
横扫
, your will want to also include it in your AOE rotation! As Guardian Druids are well equipped to deal with multiple mobs at once, you might want to level by doing big pulls often.
Dungeons:
In dungeons, your main function is to keep mobs from hitting your other party members, so do your best to prevent that from happening! Make sure you always have threat on mobs and use
低吼
to attract mobs do you. If you cannot control certain mobs very quickly,
夺魂咆哮
will buy you a few seconds with its disorient effect. Also be mindful of your healer's mana - You, as the tank, will dictate the pacing of the run, so make sure you healer isn't struggling too much to keep you and everyone else alive!
Optimal Restoration Druid Ability Use While Leveling
As we do not recommend using a Restorarion Druid to level in Shadowlands unless you're doing dungeon queues, we will only approach Restoration Druids in a dungeon setting.
Dungeons:
Make sure to throw
回春术
on any target that needs light healing, and
愈合
if they need more immediate attention. Leaving Rejuvenations up on everyone is recommended, that way you can always have a periodic effect to remove if they need burst healing with
迅捷治愈
.
生命绽放
is best kept on the tank at all times. Use
野性成长
and set
百花齐放
if the entire group needs healing at once You can help DPS with
愤怒
,
月火术
and
阳炎术
, but you are not required to DPS as a healer - Do it while there's no heavy damage going on, but quickly switch back to healing if your party's health starts going down.
Druid Dungeon Leveling in Shadowlands
Currently, speed leveling through dungeon boosting is working on the Shadowlands pre-patch PTR. Dungeon boosting is having a max-level character pulling a low-level character through dungeons. This allows people to level a character from 10-50 in about 3 hours.
This may be nerfed prior to release, so do not count on this technique being available unless it is still in place when the pre-patch goes live.
In case this isn't available, or you don't have a max level character to do this for you, here are some general tips about dungeon leveling for Druids.
Guardian or Restoration are the specs to go with for dungeon leveling. Dungeon queues are perpetually short of tanks and healers, so you'll find yourself getting a group nearly instantly, instead of having to wait 15 minutes (or longer) for a group as a DPS class.
As a tank in a dungeon, your main job is to ensure mobs are hitting you and not your group, and because of this, you likely dictate the pace of the dungeon. Make sure you don't pull too much to not strain yourself and watch your healer's mana to ensure they don't strain themselves!
If you instead decide to heal a dungeon, your main job is to keep your group healthy. DPSing as a Healing Druid is nice but you are not expected to do it, DPS while your entire group is safe and not taking heavy amounts of damage, but quickly heal them back up if the need arises.
Balance and Feral Druids an also be useful in a dungeon leveling setting, just be mindful that you will not be able to get into dungeons super fast due to being a DPS specialization. You will want to quest while waiting for dungeon queues to maximize your leveling time.
Best Weapons and Gear For Leveling a Druid in WoW Shadowlands
Druid Heirlooms in Shadowlands
Heirloom gear is a special gear category that scales with your current level, can be created on the fly with the Heirloom menu, and offers set bonuses when multiple heirloom pieces are worn. The heirloom set bonuses are listed below:
2 Pieces:
Rested experience consumed is reduced by 30%.
3 Pieces
: Increases your out-of-combat regeneration in the outdoors, normal dungeons and battlegrounds.
5 Pieces
: Gaining a level triggers Burst of Knowledge, dealing 6546 Holy damage to nearby enemies and granting you 40% $pri for 2 min. Defeating enemies extends this effect, up to an additional 2 min.
6 Pieces
: Rested experience consumed is reduced by 30%.
As of Shadowlands, Heirlooms no longer grant increased experience gains when worn, and the only benefit from wearing them now comes from the fact that they scale with you and the set bonuses, so they are no longer considered that strong or necessary to wear.
For more information on the state of heirlooms in Shadowlands, check our heirloom changes guide.
Heirloom Changes in Shadowlands
Here is a list of recommended heirlooms for Druid players to level with:
Helm:
漂亮的部族战争之羽
or
脏污的迅影罩帽
Necklace:
永恒天际项圈
(Balance/Restoration) or
永恒殉难之志
(Feral/Guardian) or
堕落者的训练护符
Shoulder:
漂亮的铁羽护肩
or
脏污的迅影肩甲
Cloak:
上古血月披风
(Balance/Restoration),
黑暗男爵的世袭斗篷
(Feral/Guardian) or
石头守卫的刃缘披风
/
吉尔尼斯条纹披风
Chest:
漂亮的铁羽胸甲
or
脏污的迅影外套
Legs:
漂亮的野羽护腿
or
脏污的迅影长裤
Rings:
第三舰队玺戒
(Balance/Restoration) /
海军上将泰勒的忠诚指环
(Feral/Guardian) and
海狼之戒
Trinkets:
迅捷的正义之手
and
虚空之触
Weapon:
抛光的典狱官法杖
(Feral/Guardian) or
高贵的院长之杖
(Balance/Restoration)
Although Heirlooms themselves are not as valuable as they once were, the Heirloom mount,
代驾型摩托
, is still very valuable, as it is the only mount you can use until you can actually learn to mount at level 10. You can obtain this mount by completing the achievement
传家宝收藏家
.
Relics of the Past
Relics of the past are a new profession reagent added in Shadowlands. When crafting profession items and adding them to the craft, these items will have their item level and required level changed. All crafting professions can craft Relics of the Past, and these are the Relics of the Past that can be crafted:
故往神器 I
: Set the Item Level to 23 and the Required Level to 15.
故往神器 II
: Set the Item Level to 33 and the Required Level to 25.
故往神器 III
: Set the Item Level to 43 and the Required Level to 35.
故往神器 IV
: Set the Item Level to 56 and the Required Level to 45.
故往神器 V
: Set the Item Level to 100 and the Required Level to 50.
These are not very useful for leveling, as you should be outleveling items fairly quickly through your leveling experience in Shadowlands, but it can be a fun experience to level using items from the past.
Stat Weights while Leveling in Shadowlands
Stat Weights are usually not that important while leveling, as considering the nature of quest rewards, you will almost never be able to gather enough for a specific stat or keep a piece of gear for long enough for looking for stats to a worthy endeavor.
In the case of leveling, a piece with higher item level than the one you have equipped will almost always be better, as pieces with higher item levels will always have more Agility/Intellect and Stamina.
Best Druid Leveling Professions in Shadowlands
Although there are many professions to choose from, some can give a Druid a bit of an edge. A good profession combo as a Druid is
剥皮
and
制皮
- Skinning allows you to extract skins and furs from dead Beast mobs, and Leatherworking allows you to craft these skins and furs into wearable pieces of Leather gear. Leatherworking is especially important for Druids at maximum level, as you are able to craft the base pieces used for
Level 60 Legendary Armor
with the profession.
Another interesting profession set for Druids is
草药学
and
炼金术
, where you use the herbs collected from Herbalism and convert them into potions with Alchemy. Potions are always useful, be it to extract that extra bit of damage or to heal yourself in a bad situation.
If you're looking just to make money, you can pair Skinning with one of the other gathering professions,
采矿
or
草药学
.
附魔
is also an interesting money making profession, as it allows you to disenchant unwanted pieces of gear into reagents used to create powerful armor and weapon enchants.
Best Druid Questing Path in Shadowlands
In Shadowlands, players will go through a massive level squish, and with it, leveling paths are severely changed. The current level path for Shadowlands goes as follows:
Levels 1-10:
Your race's Starting Area or Exile's Reach
Levels 10-50:
Battle for Azeroth zones or other expansion zones via Chromie Time
Levels 50-60:
Shadowlands Storyline or Threads of Fate
Brand new characters are required to do Exile's Reach for levels 1-10 and Battle for Azeroth for levels 1-50.
There is no innate advantage to level in whatever zones you'd like at levels 1 through 50, the only advantage being you will leave Exile's Reach with a close to full set of Uncommon-quality armor. There are innate advantages to leveling in each expansion - Vanilla is more friendly for those who can't fly, Wrath of the Lich King is very linear, Warlords of Draenor has a lot of treasures and bonus objectives, Legion has access to powerful Artifact weapons, etc.
For levels 50-60, for your first time going through Shadowlands, you are forced to follow the order Bastion > Maldraxxus > Ardenweald > Revendreth, but for subsequent characters, you will be able to choose what zone order you want to go through.
For more information about the Shadowlands leveling changes and level squish, check our guide:
Shadowlands Leveling Changes & Level Squish
Threads of Fate Leveling
Threads of Fate is a new system added in the Shadowlands expansion. The Threads of Fate system allows you to level alts through completion of World Quests, Bonus Objectives, exploring the Shadowlands zones in a non-linear way. This system grants you an early start on Covenant progress and early access to bonuses such as Shadowlands reputations. For more information on the Threads of Fate system, check our guide!
Threads of Fate - Alt Leveling in Shadowlands via Adventure Mode
Shadowlands Druid Leveling Gameplay Mechanics
Druids are a Leather based, ranged or class that uses Intellect or Agility depending on their specialization, that uses the power of the wilds to shapeshift into many forms to strike down their enemies. Druids are masters of movement and can easily escape combat in many ways.
Druids have access to a total of four resources, each changing depending on what specialization and shapeshift form you're on.
Using Resources on your Druid
Each Druid specialization has a different main resource used, which you can find more about below, but all Druids use
法力值
as fuel for their shared abilities, like
愈合
and
起死回生
.
Balance
Balance uses
星界能量
as its main resource. You have spells that generate Astral Power, like
星火术
and others that spend it, dealing higher amounts of damage, like
星辰坠落
.
Guardian
Guardian uses
怒气
as their main resource. Rage is generated in small amounts when attacking or when taking damage and used by strong offensive and defensive abilities, like
重殴
and
铁鬃
.
Feral
Feral uses a dual-resource system for DPS rotation, with the base being
能量
, a resource that is generated passively over time. Energy is then consumed by abilities like
撕碎
to generate
连击点数
, which can be used to fuel strong finishers like
凶猛撕咬
.
Restoration
Restoration uses the same resource as all Healers in WoW,
法力值
. For Restoration, different spells have different Mana costs, some are more efficient Mana-wise than others. Knowing when to use each spell is an essential part of being a healer.
Balance Resources
Health Bar in Green,
星界能量
in Purple and
法力值
below in Blue.
Guardian Resources
Health Bar in Green and
怒气
in Red.
Feral Resources
Health Bar in Green,
能量
in Yellow,
连击点数
beneath it as one red circle per point.
Restoration Resources
Health Bar in Green and
法力值
in Blue.
Druid Utility
Druids signature utility comes in the shape of
纠缠根须
and
复生
, the former granting Druids the ability to prevent an enemy from moving, and the second one granting the Druid the ability to resurrect a fallen ally, even during combat.
Besides those two signature spells, all specs have access to
飞行形态
, allowing the Druid to shapeshift into a bird and fly without a mount. All specs but Restoration have access to an interrupt,
日光术
for Balance and
迎头痛击
for Feral and Guardian.
Druid Shapeshifting
Every time Druids are mentioned in WoW, the first thing that comes to mind are their shapeshifting abilities. Druids have many different forms they can assume and not all of them are directly connected to combat. Some forms are also locked under certain specializations or certain cosmetic glyphs. it is important to note that the act of shapeshifting frees you from movement impairing effects, like slows or roots.
Druid Combat Forms
熊形态
- Available to all specializations, the main form of
Guardian
Druids. Shapeshift into Bear Form, increasing armor by 220% and Stamina by 25% (45% for Guardian Druids), granting protection from Polymorph effects, and increasing threat generation.
猎豹形态
- Available to all specializations, the main form of
Feral
Druids. Shapeshift into Cat Form, increasing movement speed by 30%, granting protection from Polymorph effects, and reducing falling damage.
枭兽形态
- Available to
Balance
Druids only or to Druids with
平衡亲和
. Shapeshift into Moonkin Form, increasing your spell damage by 10% and your armor by 125%, and granting protection from Polymorph effects.
Druid Utility Forms
旅行形态
- Available to all Druids. Shapeshift into a travel form appropriate to your current location, increasing movement speed on land, in water, or in the air, and granting protection from Polymorph effects.
Cosmetic-Only Forms and Modifiers
大德鲁伊的月翼形态
- Granted to Druids that unlock
破碎群岛探路者,第二章
, it is the Druid Class Mount.
猎豹雕文
- Changes your
旅行形态
when in the ground to look like a Cheetah.
虎鲸雕文
- Changes your
旅行形态
when in the water to look like an Orca.
哨兵雕文
- Changes your
旅行形态
when in the skies to look like a Sentinel Owl.
母鹿雕文
- Changes your
旅行形态
when in the ground to look like a Doe.
群星雕文
- Your
枭兽形态
now appears as Astral Form, conferring all the same benefits, but appearing as an astrally enhanced version of your normal humanoid form.
乌索尔变色龙雕文
- Each time you shapeshift into
熊形态
, your shapeshifted form will have a random hair color.
飞空变色龙雕文
- Each time you shapeshift into a
飞行形态
, your shapeshifted form will be randomly selected.
水生变色龙雕文
- Each time you shapeshift into an
水栖形态
, your shapeshifted form will be randomly selected.
迅捷变色龙雕文
- Each time you shapeshift into a
旅行形态
, your shapeshifted form will be randomly selected.
It is worth noting that Incarnation (
化身:艾露恩之眷
,
化身:阿莎曼之灵
,
化身:乌索克的守护者
,
化身:生命之树
) gives each specialization an enhanced armored version of their base shapeshift for the duration of the effect.
Shadowlands Druid Class Abilities
Starting Abilities: Exile's Reach
When you first start your Druid you will only have one ability,
愤怒
. This ability deals Nature damage to a target.
At level 2, you will learn
月火术
, a spell that deals Arcane damage to a target and leaves them with a periodic damage effect.
At level 3, you will learn your first heal,
愈合
. Regrowth heals you at the end of the cast and leaves you with a periodic healing effect.
At level 4 you will learn
纠缠根须
, a spell that roots a target in place for a few seconds.
At level 5, you will learn your first shapeshift,
猎豹形态
. Cat Form grants you extra auto-attack damage, movement speed and reduces fall damage. In Cat Form, you will use Energy and Combo Points as secondary resources. You will also learn
撕碎
for your Cat Form, an ability that deals Physical damage to a target and generates a Combo Point.
At level 6, you will learn
急奔
, an ability that instantly shifts you into your Cat Form and increases your movement speed for a few seconds.
At level 7, you will learn
凶猛撕咬
for your Cat Form, an ability that uses Combo Points to deal devastating damage to a target.
At level 8, you will learn your third shapeshift,
熊形态
. Bear Form grants you increased Stamina, Armor and threat generation. In Bear Form, you will use Rage as a secondary resource.
You will also learn
裂伤
for your Bear Form, an ability that deals Physical damage to a target and generates Rage.
At level 9, you will learn the second rank of
月火术
, which increases the duration of your Moonfire for a few seconds.
At level 10, you will have to choose a specialization. You can choose a specialization by pressing N, then selecting one specialization and click on Activate. You will then start learning spells that define the specialization you chose.
If you created an Allied Race Druid, i.e. Kul Tiran, Highmountain Tauren or Zandalari Troll, you will start as a level 10 Druid with all the above abilities learned. You can choose a specialization immediately after logging on your Allied Race character for the first time.
General Druid Class Abilities
These abilities can be used by all Druids, no matter their specializations:
旅行形态
(level 10, Shapeshift): Shapeshift into a travel form appropriate to your current location, increasing movement speed on land, in water, or in the air, and granting protection from Polymorph effects. The act of shapeshifting frees you from movement impairing effects.
起死回生
(level 13): Returns the spirit to the body, restoring a dead target to life with 35% of maximum health and mana. Not castable in combat.
水栖形态
(level 13, Passive): Your Travel Form increases your swimspeed by 100% and allows you to breathe underwater.
低吼
(level 14, Bear Form): Taunts the target to attack you.
潜行
(level 17): Shift into Cat Form and enter stealth.
铁鬃
(level 18, Bear Form): Increases armor by heavy amounts for 7 sec.
旅行形态
(level 20, Rank 2): You gain an additional 60% movement speed while in the land version of Travel Form. This movement speed bonus will not be granted if Travel Form is activated while in combat. This effect is disabled in battlegrounds and arenas.
传送:月光林地
(level 22): Teleport to the Moonglade. Casting Teleport: Moonglade while in Moonglade will return you back to near your departure point.
树皮术
(level 24): Your skin becomes as tough as bark, reducing all damage you take by 20% and preventing damage from delaying your spellcasts. Lasts 8 sec. Usable while stunned, frozen, incapacitated, feared, or asleep, and in all shapeshift forms.
复生
(level 29): Returns the spirit to the body, restoring a dead target to life with 60% health and at least 20% mana. Castable in combat.
飞行形态
(level 30, Passive): After training Master Riding, your Travel Form allows you to fly and increases your movement speed by 150%.
休眠
(level 38): Forces the enemy target to sleep for up to 40 sec. Any damage will awaken the target. Only one target can be forced to hibernate at a time. Only works on Beasts and Dragonkin.
安抚
(level 41): Soothes the target, dispelling all enrage effects.
狂奔怒吼
(level 43): Shift into Bear Form and let loose a wild roar, increasing the movement speed of all friendly players within 15 yards by 60% for 8 sec.
强化树皮术
(level 44, Rank 2): Duration increased by 4 sec.
(level 46, Rank 2): Rebirth returns the target to life with 100% health.
旋风
(level 48): Tosses the enemy target into the air, disorienting them but making them invulnerable for up to 6 sec. Only one target can be affected by your Cyclone at a time.
强化愈合
(level 52, Rank 2): Regrowth's initial heal has a 40% increased chance for a critical effect if the target is already affected by Regrowth.
纠缠根须
(level 56, Rank 2): Entangling Roots can withstand 20% more damage before breaking.
Balance Druid Class Abilities
These abilities can only be used by Druids in the Balance specialization:
星火术
(level 10): Call down a burst of energy, causing moderate Arcane damage to the target, and light Arcane damage to all other enemies within 8 yards. Generates 8 Astral Power.
(level 10, Mastery): Solar Eclipse increases Nature spell damage by 11%, and Lunar Eclipse increases Arcane spell damage by 11%.
日月之蚀
(level 11): Casting 2 Starfire empowers Wrath for 15 sec. Casting 2 Wrath empowers Starfire for 15 sec. These Eclipses occur in alternation.
日蚀
: Wrath cast time reduced 8% and damage increased 20%.
月蚀
: Starfire cast time reduced 8% and area effect damage increased 100%.
星涌术
(level 12): Launch a surge of stellar energies at the target, dealing heavy Astral damage, and empowering the damage bonus of any active Eclipse for its duration.
清除腐蚀
(level 19): Nullifies corrupting effects on the friendly target, removing all Curse and Poison effects.
枭兽形态
(level 21, Shapeshift): Shapeshift into Moonkin Form, increasing the damage of your spells by 10% and your armor by 125%, and granting protection from Polymorph effects. The act of shapeshifting frees you from movement impairing effects.
阳炎术
(level 23): A quick beam of solar light burns the enemy for light Nature damage and then additional moderate Nature damage over 12 sec.
日光术
(level 26): Summons a beam of solar light over an enemy target's location, interrupting the target and silencing all enemies within the beam. Lasts 8 sec.
星界支配
(level 27, Passive): Increases the range of all of your abilities by 5 yards.
台风
(level 28): Blasts targets within 15 yards in front of you with a violent Typhoon, knocking them back and dazing them for 6 sec. Usable in all shapeshift forms.
强化阳炎术
(level 32, Rank 2): Sunfire now applies its damage over time effect to all enemies within 8 yards.
强化月火术
(level 33, Rank 3): Moonfire and Sunfire duration increased by 6 sec.
星辰坠落
(level 34): Calls down waves of falling stars upon enemies within 40 yds, dealing moderate Astral damage over 8 sec.
枭兽狂怒
(level 37, Rank 2): While in Moonkin Form, single-target attacks against you have a 15% chance make your next Starfire instant.
超凡之盟
(level 39): Celestial bodies align, maintaining both Eclipses and granting 15% haste for 20 sec.
激活
(level 42): Infuse a friendly healer with energy, allowing them to cast spells without spending mana for 12 sec.
强化日月之蚀
(level 47, Rank 2): Eclipse now reduces the cast time of affected spells by 15%.
坠星
(level 49, Passive): Moonfire and Sunfire damage over time has a chance to call down a falling star, dealing light Astral damage and generating 2 Astral Power.
虚渺延火
(level 54, Rank 2): Casting Starfall extends the duration of active Moonfires and Sunfires by 4 sec.
强化星涌术
(level 58, Rank 2): Starsurge further empowers the damage bonus of any active Eclipse.
Feral Druid Class Abilities
These abilities can only be used by Druids in the Feral specialization:
斜掠
(level 10): Rake the target for light Bleed damage and additional moderate Bleed damage over 15 sec. Awards 1 combo point.
精通:剃刀之爪
(level 10, Mastery): Increases the damage done by your Cat Form bleed abilities and finishing moves by 16.0%.
痛击
(level 11): Thrash all nearby enemies, dealing immediate physical damage and periodic bleed damage. Damage varies by shapeshift form.
猛虎之怒
(level 12): Instantly restores 20 Energy, and increases the damage of all your attacks by 15% for their full duration. Lasts 10 sec.
野性本能
(level 16, Passive): Reduces the chance enemies have to detect you while Prowl is active.
清除腐蚀
(level 19): Nullifies corrupting effects on the friendly target, removing all Curse and Poison effects.
灵猫精锐
(level 19, Passive): Soothe and Remove Corruption are usable in Cat Form.
割裂
(level 21): Finishing move that causes Bleed damage over time. Lasts longer per combo point.
横扫
(level 23): Swipe nearby enemies, inflicting Physical damage. Damage varies by shapeshift form.
迎头痛击
(level 26): You charge and bash the target's skull, interrupting spellcasting and preventing any spell in that school from being cast for 4 sec.
豹之迅捷
(level 27, Passive): Increases your movement speed by 15%.
割碎
(level 28): Finishing move that causes Physical damage and stuns the target. Damage and duration increased per combo point.
原始狂怒
(level 31, Passive): When you critically strike with an attack that generates a combo point, you gain an additional combo point. Damage over time cannot trigger this effect.
生存本能
(level 32): Reduces all damage you take by 50% for 6 sec.
清晰预兆
(level 33, Passive): Your auto attacks have a chance to cause a Clearcasting state, making your next Shred, Thrash, or Swipe cost no Energy.
狂暴
(level 34): Go berserk for 20 sec, causing Rake and Shred to deal damage as though you were stealthed, and giving finishing moves a 20% chance per combo point spent to refund 1 combo point.
(level 36, Rank 2): While stealthed, Shred deals 60% increased damage, and has double the chance to critically strike.
感染伤口
(level 37, Passive): Rake causes an Infected Wound in the target, reducing the target's movement speed by 20% for 12 sec.
强化潜行
(level 39, Rank 2): While stealthed, Rake will also stun the target for 4 sec, and deal 60% increased damage.
无情爪击
(level 42, Rank 3): Shred deals 20% increased damage against bleeding targets.
(level 42, Rank 2): Swipe deals 20% increased damage against bleeding targets.
猛虎之怒
(level 47, Rank 2): Tiger's Fury generates an additional 30 energy.
掠食者的迅捷
(level 49, Passive): Your finishing moves have a 20% chance per combo point to make your next Regrowth or Entangling Roots instant, free, and castable in all forms.
强化撕碎
(level 54, Rank 4): While stealthed, Shred generates 1 additional combo point.
狂暴
(level 58, Rank 2): When Berserk grants combo points, it grants 1 additional combo point.
Guardian Druid Class Abilities
These abilities can only be used by Druids in the Guardian specialization:
重殴
(level 10): Maul the target for moderate Physical damage.
自然守护者
(level 10, Mastery): When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.
熊灵精锐
(level 10): Moonfire, Soothe, Remove Corruption, and Rebirth are usable in Bear Form.
痛击
(level 11): Thrash all nearby enemies, dealing immediate physical damage and periodic bleed damage. Damage varies by shapeshift form.
熊形态
(level 12, Rank 2): Bear Form gives an additional 20% Stamina.
清除腐蚀
(level 19): Nullifies corrupting effects on the friendly target, removing all Curse and Poison effects.
狂暴回复
(level 21): Heals you for 18% health over 3 sec.
横扫
(level 23): Swipe nearby enemies, inflicting Physical damage. Damage varies by shapeshift form.
迎头痛击
(level 26): You charge and bash the target's skull, interrupting spellcasting and preventing any spell in that school from being cast for 4 sec.
厚皮
(level 27, Passive): Reduces all damage taken by 6%.
夺魂咆哮
(level 28): Shift into Bear Form and invoke the spirit of Ursol to let loose a deafening roar, incapacitating all enemies within 10 yards for 3 sec. Damage will cancel the effect.
生存本能
(level 32): Reduces all damage you take by 50% for 6 sec.
铁鬃
(level 33, Rank 2): Multiple uses of Ironfur may overlap.
狂暴
(level 34): Go berserk for 15 sec, reducing the cooldowns of Mangle, Thrash, Growl, and Frenzied Regeneration by 50% and the cost of Ironfur by 50%.
淤血
(level 37, Passive): Thrash, Swipe, Moonfire, and Maul have a 15% chance to reset the cooldown on Mangle, and to cause it to generate an additional 4 Rage.
狂暴回复
(level 39, Rank 2): Frenzied Regeneration now has 2 charges.
裂伤
(level 42, Rank 2): Mangle deals 20% additional damage against bleeding targets.
闪电反射
(level 47, Passive): You gain Dodge equal to 100% of your Critical Strike from gear.
强化生存本能
(level 47, Rank 2): Survival Instincts now has 2 charges.
强化狂奔怒吼
(level 49, Rank 2): Cooldown reduced by 60 sec.
青翠之心
(level 54, Rank 3): Frenzied Regeneration increases all healing received by 20%.
狂暴:掠食
(level 58, Rank 2): Berserk reduces the cooldowns of Mangle, Thrash, Growl, and Frenzied Regeneration by an additional 25%.
Restoration Druid Class Abilities
These abilities can only be used by Druids in the Restoration specialization:
回春术
(level 10): Heals the target for moderate amounts over 12 sec.
精通:相生
(level 10, Mastery): Your healing is increased by 4.0% for each of your Restoration heal over time effects on the target.
迅捷治愈
(level 11): Consumes a Regrowth, Wild Growth, or Rejuvenation effect to instantly heal an ally for heavy amounts.
铁木树皮
(level 12): The target's skin becomes as tough as Ironwood, reducing damage taken by 20% for 12 sec.
自然之愈
(level 19): Cures harmful effects on the friendly target, removing all Magic, Curse, and Poison effects.
生命绽放
(level 21): Heals the target for moderate amounts over 15 sec. When Lifebloom expires or is dispelled, the target is instantly healed for moderate amounts. May be active on one target at a time.
阳炎术
(level 23): A quick beam of solar light burns the enemy for light Nature damage and then additional moderate Nature damage over 12 sec.
强化回春术
(level 26, Rank 2): Rejuvenation's duration is increased by 3 sec.
伊瑟拉之赐
(level 27, Passive): Heals you for 3% of your maximum health every 5 sec. If you are at full health, an injured party or raid member will be healed instead.
乌索尔旋风
(level 28): Conjures a vortex of wind for 10 sec at the destination, reducing the movement speed of all enemies within 8 yards by 50%. The first time an enemy attempts to leave the vortex, winds will pull that enemy back to its center. Usable in all shapeshift forms.
强化阳炎术
(level 32, Rank 2): Sunfire now applies its damage over time effect to all enemies within 8 yards.
清晰预兆
(level 33, Passive): Your healing over time from Lifebloom has a 4% chance to cause a Clearcasting state, making your next Regrowth cost no mana.
野性成长
(level 34): Heals up to 5 injured allies within 30 yards of the target for moderate amounts over 7 sec. Healing starts high and declines over the duration.
宁静
(level 37): Heals all allies within 40 yards for moderate amounts over 8 sec. Each heal heals the target for another light amount over 8 sec, stacking. Healing increased by 100% when not in a raid.
百花齐放
(level 39): Grows a healing blossom at the target location, restoring light amounts of health to three injured allies within 10 yards every 2 sec for 30 sec. Limit 1.
激活
(level 42): Infuse a friendly healer with energy, allowing them to cast spells without spending mana for 12 sec.
新生
(level 47): Returns all dead party members to life with 35% of maximum health and mana. Not castable in combat.
强化野性成长
(level 49, Rank 2): Wild Growth heals 1 additional target.
自然智慧
(level 52, Rank 2): If you cast Innervate on somebody else, you gain its effect at 50% effectiveness.
石木树皮
(level 56, Rank 2): Ironbark increases healing from your heal over time effects by 20%.
自然迅捷
(level 58): Your next Regrowth, Rebirth, or Entangling Roots is instant, free, castable in all forms, and heals for an additional 100%.
Shadowlands Druid End-Game Guides
As you start getting closer to level 60, you may want to shift your focus from thinking about what is best for leveling your Druid to best max level options as far as best covenant options, best stats to pursue on your gear, talents, and so on. For that, we've prepared many different guides to guide you in your max level Druid journey!
Druid DPS Max Level Guides for Shadowlands
Balance Druid Shadowlands Guide
Feral Druid Shadowlands Guide
Druid Tank Max Level Guides for Shadowlands
Guardian Druid Shadowlands Guide
Druid Healing Max Level Guides for Shadowlands
Restoration Druid Shadowlands Guide
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评论
评论来自
Cambrius13
This is a really good guide. I feel prepared to take on a new druid toon. :)
评论来自
zivlaks
This guide doesn't explain the most important thing when leveling as a druid. If you want to do quests you'll do them MUCH faster if you're feral (because cats run fast) and if you want to do dungeons being a bear tank will allow you to insta-queue.
评论来自
Dem1ock
Cast
月火术
first and then cast
愤怒
over and over until it your enemy dies
I do not agree with this, because after you aggro an enemy with
月火术
, you have to cast 2 sec
愤怒
then. I'd rather first cast
愤怒
for 2 seconds, then it has some time to fly to the enemy before aggroing it - it is time for you to cast instant
月火术
for aggroing and start casting new
愤怒
. So enemy can die before getting close.
It looks like this:
愤怒
->
月火术
->
*aggro*
->
愤怒
is way better than
月火术
->
*aggro*
->
愤怒
.
It might be usefull for beginers, i think :) And not only for druids. For every caster class: first cast the spell, that has cast time and need some time to fly, then instant spell (better if it's DOT-spell), then again spell with cast time.
P.S. Sorry for my English.
评论来自
jenkinsta
Am I missing something? The druid no longer has any AOE except starfall and only if energy is up not timer. Also there is not any crowd control which has been removed for awhile.
评论来自
Rizzorat
Am I right in assuming you now start in Feral form and not Balanced form like it used to be? If so Druids are no longer my favorite class and WOW doesn't need to fix something that isn't broke.
评论来自
mpwalter
This is really helpful. I selected Druid for my first-ever chartcter, and accidentally discovered I can turn into a cat. Now this is starting to make sense!
评论来自
mimicron
Here and there wrong/unclearly written information:
"At level 14 you will learn (Spell #5076), which allows you to resurrect a fallen ally." This is written for Guardian, Feral and Restoration. Surprisingly, Balance has a correct link. Spell ID Should be 50769.
Highmountain Tauren are missing Rugged Tenacity Reduces damage taken by (character level) * 3. Not awesome at high levels but seems interesting in case of many low-hitting adds.Scaling with Stamina or base HP would be more reasonable
"Use Mangle and Thrash to generate Focus." Shouldn't be Rage?
In Recommended Ability Usage for Restoration don't see Swiftmend.
In All Druid Abilities there's no mention of previously learned spells, Also, It can be said that information when spell will be learned or improved is available in Spellbook.
Info on previous guide, seemingly got changed.
"This is a spell which costs mana which you must stand still and cast." could be improved into "This is a spell which costs mana and has a cast time, during which you must stand still and don't get interrupted."
"This is a heal over time which heals two targets." might be fixed into "This is a heal over time with also direct heal component."
"At Level 15, you have your choice for a first talent: Feline Swiftness, Displacer Beast, and Wild Charge. Its recommended at least for the first few levels until you either get Travel Form or a mount to use Feline Swiftness this will help you during your questing experience as you will be able to move around more swiftly." Level 15 talents depend on specialization and help to fulfill that role.
评论来自
wobbuffet
On the Talent Overview for Feral, the notes on Affinities (at level 45) say that Restoration Affinity is "almost mandatory."
In the Best Leveling Talents though, the Feral tab shows Balance Affinity as the one chosen - why?
评论来自
grodon909
For new feral druids, I would like to point out a small note about which "finisher" move you should use while leveling. The guide suggests that you should use your bleed abilities, as they are your highest DPS skills. When I was a new player, I followed this advice a little too strictly, so I want others not to make that mistake. Rake and Rip are certainly good abilities, but they take time to work. When your mobs die in 3 seconds, rake and (especially) rip lose out on a lot of their potential value, because they only have the potential to do a fraction of their damage.
I suggest using ferocious bite on weaker mobs that you're focusing on, as they will die significantly faster than if you use your combo points on rip. If you're fighting things that may live out the full duration of rip, go ahead and use rip instead.
Rake is quite helpful when leveling, although not mandatory. From stealth, you can stun an enemy, which can help you move from one enemy to another because you take less damage. The damage-over-time (DoT) effect also means that you can Rake one enemy and move onto another, knowing that you're getting good benefit from that first rake. Of course, if the enemy dies to one or two shreds, rake may not be worth the time.
评论来自
Parallax1712
Thank you guys for the guide! I'm just starting out playing as a druid and finding this guide to be very helpful as I level up and get a very good feel of playing my balance druid.
评论来自
cheesystuff
This is a beginner guide
not
a
leveling
guide. No recommended paths. Missing information on just how much it costs for that heirloom gear. Do you recommend the haste gear or mastery gear. Should we dungeon to 120? Says to 120 but doesn't include BFA content.
评论来自
hobbes0773
Feral leveling talents recommends Lunar Inspiration over Predator, Renewal over Wild Charge, Mighty Bash over Mass Entanglement, and Sabertooth over Brutal Slash.
I mean, you won't even get any use out of Sabertooth while leveling. It is strictly useless because mobs won't live long enough. And Predator is absolutely the dominant talent in its tier for any mobs that die quickly.
Missing one or two optimal choices is fine, but that's 4 out of 7 tiers. I feel like they just took the "easy" talents instead of actually looking at leveling as a feral.
That makes me really nervous about the classes and specs I don't know about if they are that wrong about about the one I do know about.
This guide really was not written by someone that has leveled a druid, and is really just a copy paste of a different guide meant for other things, but they posted this anyways. It is very disingenuous and not something a new player can rely on.
评论来自
1400571
Lady and the Child + Twin Moons do not stack with each other. the maximum either of them will give is two targets. blizzard confirmed this is working as intended. prydaz + sephuz is the combo ill be using.
评论来自
reedwand
Best Leveling Talents - restoration druid, the talent tree is not working like the balance one does, the link or something may be broken.
评论来自
bobbis91
A note for legendaries and hierlooms, avoid the head, neck, shoulder, cloak, chest, leg and ring legendaries since they won't be used much. The 5/10% exp beats the stats of a legendary anyday. For BFA, heart > loom / legendary, even prydaz, but loom beats azerite, for the exp buff.
There's a class token you can buy and send to alts for legendary items / token. But it gives a random one (that said, not failed me yet <3) Also, the boots will give flying IF you have it unlocked, so I'd advise them and/or Sephuz ring for feral/guard levelling.
评论来自
basementcat13
This is such a rubbish leveling guide. I don't understand why healer specs are always slapped with a "DONT USE" sticker for leveling when they are generally the safest spec to level in, fights against trash never last long enough for DPS specs to really shine (i.e bleed dots with feral) until level 100 anyway, not to mention the majority of healers get seriously OP war mode talents that make pulling huge amount of mobs super easy. (Avenging light for holy pally, thorns on resto druid and way of the crane for mistweaver)
评论来自
Bumbac
Wild Charge is not that great of a pick for a Feral Druid, as the Cat Form of the talent makes you miss your opening damage by knocking you out of stealth.
Excuse me? This is such a BS statement.
评论来自
Morrdd
@wowhead there’s a minor copy-paste mistake in the professions suggestions; “as a Hunter” in the Druid guide. :)
评论来自
Thayin
This guide mentions the best Profession to use while leveling and there is a type that says something like the profession best suited for leveling as a "Hunter" is Skinning and Leatherworking. It should say as a Druid.
评论来自
ToranasTimor
Feral Charge in Cat Form does NOT break stealth as you mentioned above. I've found this to be an incredibly useful talent for quickly closing distance on my target.
评论来自
Flipityflu
Whenever you say 'don't use this spec', and then decide because YOU don't like it, you won't write much in it, you know you have a terrible guide, and a terrible writer.
Go elsewhere if you play a resto druid, they don't want us here.
评论来自
Dudeiscrazy
Read
Notes to self:
Decided guardian for tank and DPS roles.
SUGGESTED TALENTS
https://www.wowhead.com/talent-calc/druid/guardian/m8Kz
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