General
- Guild bank vouchers that players unlock as guild rewards now correctly state that they can only be used by Guild Leaders.
- Many rare creatures that went into hiding upon Deathwing's emergence into Azeroth have made a return! In addition to finding new homes in a post-Cataclysm world, they drop new, improved loot, provide a healthy experience bonus, and respawn much more quickly when killed. Happy hunting!
Dungeons & Raids
- Level 85 players can now choose any normal dungeon via the Dungeon Finder. Choosing Random Dungeon will still not add Blackrock Caverns or Throne of the Tides into the rotation.
- 黑石岩窟
如花 now spawns with only two pups in Heroic difficulty. Not to worry though, the missing pup has been adopted by a wonderful, if not insane family.
格瑞姆巴托 - Faceless Corruptors now move 10% more slowly.
- Players may still use spell and abilities while afflicted by 铸炉之主索朗格斯's .
- Valiona's 噬体烈焰 damage has been reduced by 20%.
起源大厅 - The duration of the 烈焰守卫s' has been reduced by 80%.
- 安拉斐特's now does 75% of weapon damage, up from 50%. In addition, the damage-over-time effect applied by this ability does 15,000 damage every 2 seconds, up from 9,000.
- 地怒者塔赫's 火焰箭 now deals more damage per second on Heroic difficulty.
- 塞特斯 seeks a portal every 25 seconds, up from 20.
托维尔失落之城 - 锁喉 no longer tolerates fighting in his treasure room.
影牙城堡 - 灰葬男爵
Sadly, in his hubris he has forgotten how to .
沃登勋爵 - now deals more initial damage.
- Frost Mixture is now area-of-effect damage.
- 催化毒液 now deals less damage over time.
巨石之核 - 巨石之核塑地者's 尘土风暴 does slightly less damage.
- 克伯鲁斯
The warning time for Thrashing Charge has been increased by 1 second. In addition, Thrashing Charge now happens 4 times, down from 5. - The visual for 岩孔虫s spawning during the submersion phase is now different from the Thrashing Charge visual.
高阶女祭司艾苏尔 - She grew! She's now 175% the size of a human, up from 125%.
- Gravity Wells should kill 虔诚的追随者s more quickly.
- The cast time of 强制之握 is now 1.5 seconds, up from 1.
- The size of the warning visual for 地震碎片 has been increased to more accurately reflect the area it affects.
岩皮 - The ground phase lasts longer and has fewer stalactites.
欧泽鲁克 - There is now a precast visual on the ground to make it clear how far away a player must get to be clear of .
- The cast time of has been increased to 3 seconds, up from 2.5.
- damage is now reduced by armor, but has been increased by 33.3% (repeating, of course) as a result.
Bug Fixes
- Fixed a bug that made Ozruk's knockback component 10-yard range while the damage had a 15-yard range. Both are 15 yards now.
潮汐王座 - The damage done by 纳兹夏尔女士's and 纳兹夏尔风暴女巫 has been reduced.
- 污染哨兵 膨胀 damage has been reduced.
- The damage of 厄祖玛特的枯萎 has been reduced by 25% per stack.
旋云之巅 - Creatures
cast by 神殿助祭s has had its duration reduced significantly.
阿尔泰鲁斯 - The visual effects in this encounter have been adjusted to make the wind direction easier to read.
- Cyclones now knock players straight up, and players hit by a cyclone cannot be hit again for a few seconds.
阿萨德 - 坠天之星s are now summoned to help him defeat players.
- 静电缠握 has had its cast time increased to 1.25 seconds, up from 1.
大宰相埃尔坦 - His health has been reduced slightly.
- He now knocks away players standing too close to him when he retracts his Cyclone Shield, which now inflicts Nature damage if it touches players.
- The spell hit bonus previously given by (Unholy) has been rolled into the Runic Focus passive effect that all death knights possess.
- Talent Specializations
Blood
now has 4 charges, up from 3. - If 灵界打击 is used while a 精通:鲜血护盾 is already active, the new absorb will stack with the old one instead of replacing it.
- now applies via , rather than .
Frost- now also causes 寒冰锁链 to root the target for 1.5/3 seconds.
- now has a PvP duration of 8 seconds.
Unholy- 精通:恐惧之刃 (Mastery) has been redesigned and renamed 精通:恐惧之刃. It increases all Shadow damage by 2.5% per point of mastery.
- (new talent): While both Unholy Runes are depleted, movement-impairing effects cannot reduce the death knight below 75/100% of normal movement speed.
- 末日突降 is now triggered only from main-hand auto attacks, and is normalized according to weapon speed rather than having a fixed percentage chance.
- has been redesigned. It now grants 10/20/30% additional disease damage.
Glyphs- 被烧毁的雕文 (new talent) raise the minimum healing done by Death Strike from 7% to 20% of maximum health, but only while in Unholy or Frost Presence.
Runeforging- and now reduce disarm duration by 60%, up from 50%.
- 纠缠根须 now has a PvP duration of 8 seconds.
- 休眠 now has a PvP duration of 8 seconds.
- 月火术 mana cost has been reduced from 18% to 9%.
- now has a PvP duration of 8 seconds.
- 潜行 is no longer broken by enemies using 挫志怒吼 or 夺魂咆哮.
- 's lockout time has been reduced to 4 seconds, down from 5.
- 安抚 is now instant cast, down from 1.5 seconds.
- Worgen and troll druids now have new art for 旅行形态.
- Talent Specializations
Balance
mana cost has been reduced from 18% to 9%. - (Mastery) benefit from mastery increased by approximately 33%.
Feral- 感染伤口 now has a PvP duration of 8 seconds.
Restoration- now also affects 愈合. In addition, after 化身:生命之树 is no longer active, this talent will only refresh the most recently cast or refreshed 生命绽放, and will not refresh other copies of Lifebloom.
- has been reduced to a 3/6-second increase to 化身:生命之树's duration, down from 5/10.
- 精通:相生 (Mastery) benefit from mastery increased by approximately 16%.
- 化身:生命之树 no longer grants immunity to Polymorph. In addition, its duration has been reduced to 25 seconds, down from 30.
- 野性成长 healing has been increased by 30%, and the cooldown has been reduced to 8 seconds, down from 10.
Glyphs- 被烧毁的雕文 redesigned. It now reduces the cast time of 被烧毁的雕文 by 0.2 seconds, rather than making it instant cast.
- 被烧毁的雕文 now causes the heal-over-time effect to refresh itself on targets at or below 50% health, up from 25%.
- 被烧毁的雕文 now increases damage done by 愤怒 by 10% and no longer requires on the target.
- cast time is now affected by haste.
- 震荡射击 duration has been increased to 6 seconds, up from 4.
- now has a PvP duration of 8 seconds.
- 稳固射击 cast time is now affected by haste.
- now has a PvP duration of 8 seconds.
- Talent Specializations
Marksmanship
(Mastery): Chance for this to trigger per mastery has been increased by approximately 17%.
Survival- damage has been reduced by 25%.
- damage has been reduced by 25%.
- has been increased to 5/10/15% Stamina, up from 4/8/12%.
- (passive) has been reduced to a 10% Agility increase, down from 15%.
- 毒蛇钉刺 can now only affect up to 4 targets per 多重射击, down from unlimited.
Glyphs- redesigned. It now limits the maximum run speed of the target while 震荡射击 is active.
Bug Fixes- now properly increases the duration of the 毒蛇钉刺 .
- 奥术弹幕 mana cost has been reduced by 8%.
- 奥术冲击 mana cost has been reduced by 12%.
- 法术反制 lockout duration reduced to 7 seconds, down from 8.
- 火球术 mana cost has been reduced by 25%.
- 变形术 now has a PvP duration of 8 seconds.
- When a mage uses the 隐形术 spell, it will now also cause their pet 水元素 to become invisible.
- Talent Specializations
Arcane
减速 now has a PvP duration of 8 seconds.
Fire- now allows the mage to cast 灼烧 while moving (regardless of which armor spell is used), and no longer eliminates 's critical strike chance reduction.
- (Mastery) benefit per mastery has been increased by 12%.
- 活动炸弹 mana cost has been reduced by 22%.
Frost- damage done has been reduced by 20%.
- can no longer be dispelled and now also increases 冰枪术 damage by 15%.
- now only grants 2 base points of mastery (instead of 8), reducing all Frost damage to frozen targets by 15% from previous values. However, Frost Specialization now increases base 寒冰箭 damage by 15%.
- 自律
The duration has been lowered to 1 minute, down from 2. - 圣疗术 now causes Forbearance on the target. It used to only cause it when cast on the paladin. This was an old design from when 圣佑术 caused Forbearance and the paladin didn't want to prevent a tank from using their defensive cooldown.
- 圣疗术 cannot be a critical effect and will not be affected by most abilities which modify healing (such as 圣光道标).
- Since only 圣盾术, 圣疗术 and 保护祝福 cause Forbearance, the tooltips have been adjusted to better explain the mechanic.
谴责 no longer counts nearby critters when dividing damage among its targets.
: All single target attacks (including
审判,
愤怒之锤,
, and
圣殿骑士的裁决) can now trigger this seal.
Talent SpecializationsProtection- 辩护 no longer allows 制裁之锤 to interrupt stun-immune targets. With baseline, this functionality is no longer necessary.
Retribution- will no longer cause 清洁术 to remove movement impairing effects from vehicles the paladin is riding.
- 精神控制 now has a PvP duration of 8 seconds.
- can now be channeled on friendly targets in addition to enemy targets. In addition, Mind Sear's damage has been increased by roughly 15%.
- 治疗祷言 effectiveness has been reduced by 15%.
- Talent Specializations
Holy
Chakra
states now last 1 minute, up from 30 seconds. - 联结治疗 and now refresh the duration of 恢复 on the target, in addition to the other direct heals.
- 联结治疗, 快速治疗, 治疗术 can now trigger .
- 心灵尖刺 can now trigger .
圣言术:灵 effectiveness has been increased by 30%.
守护之魂: The absorb/heal from this ability can now never exceed 200% of the maximum health of the target.
Shadow- ' benefit from mastery has been increased by approximately 16%.
- 致盲 now has a PvP duration of 8 seconds.
- 空的毒药瓶 now has a PvP duration of 8 seconds.
- 闷棍 now has a PvP duration of 8 seconds.
- 潜行 is no longer broken by enemies using 挫志怒吼 or 夺魂咆哮.
- Talent Specializations
Assassination
critical strike bonus now lasts for 15 seconds, up from 10.
Combat- 无休锋刃 now also reduces the cooldown of .
Subtlety- 精通:刽子手 (Mastery) has been increased from 2% to 2.5% per point.
- 洞悉弱点 now grants 35/70% armor reduction, up from 25/50%.
- no longer resets the cooldown of 闪避.
- now gives a rogue a 50/100% chance for their own Bleed effects to not break their 凿击.
- 暗影步's cooldown has been increased to 24 seconds, up from 20 seconds.
- now grants 30% Agility, up from 25%, and increases 背刺 and 出血 damage by an additional 40%, up from 25%.
- 治疗链's effectiveness has been increased by approximately 10%.
- 妖术 now has a PvP duration of 8 seconds.
- 净化术 now dispels a single effect instead of two.
- 战栗图腾 has been redesigned. The totem is now usable under Fear, Charm, or Sleep effects, and pulses much more rapidly, but lasts 6 seconds and has a 1-minute cooldown.
- Talent Specializations
Elemental Combat
地震术 damage has been increased by approximately 10%.
Enhancement- damage now scales from attack power instead of spell power (for Enhancement shaman only).
- 净化术 no longer has its mana cost reduced by Mental Quickness.
Restoration- no longer fires its heal effect twice when a shaman removes a Magic and a Curse debuff with a single cast.
- 精通:深度治疗 (Mastery) has been increased to 3% per point, up from 2.5%.
- 治疗波 mana cost has been increased by 10%; healing done has been increased by 20%.
- has been redesigned. The totem no longer multiplies the Spirit of those affected by it. It instead gives a flat amount of Spirit equal to 400% of the casting Shaman’s Spirit, exclusive to short-term Spirit buffs affecting the shaman when the totem is dropped.
- and no longer cost mana and last until canceled.
- 恐惧 now has a PvP duration of 8 seconds.
- now increases the warlock's maximum mana by 10% instead of regenerating health.
- 诱惑 (Succubus) now has a PvP duration of 8 seconds.
- Talent Specialization
Demonology
: Imp redesigned. It now increases the critical strike chance of all non instant cast Destruction spells by 30%, rather than increasing critical strike damage. Duration reduced to 20 seconds. - 魔刃风暴 (Felguard) damage has been reduced by 20%.
- damage has been reduced by roughly 30%.
- no longer increases the radius of 地狱烈焰, but instead increases the duration of 献祭 by 6 seconds in addition to its existing effect.
- 精通:恶魔学识大师 (Mastery) benefit from mastery increased by approximately 33%.
Destruction- damage has been reduced by 15%.
- 精通:混乱能量 (Mastery) benefit from mastery increased by approximately 8%.
- now increases Fire and Shadow damage done by 4/8%, rather than 7/15% spell haste. In addition, this talent has been moved to tier-3 Destruction, switching places with .
- 顺劈斩 damage has been reduced by 20%.
- 断筋 now has a PvP duration of 8 seconds.
- has been redesigned. It now reduces the cooldown on and 顺劈斩 by 50% (to 1.5 second) for the next 15 seconds. 1-minute cooldown. It still cannot be used during . This ability was originally designed to help warriors with rage capping, but the Heroic Strike and rage normalization changes seem to have solved that problem on their own. This new design will still allow warriors to burn off excess rage faster, at their discretion.
- 猛击 cast time is now affected by haste.
- Talent Specializations
Fury
嗜血 damage has been increased by approximately 30%. - 怒击 weapon damage percent (at level 80+) has been increased from 110% to 145%.
Protection- 冲锋's stun continues to not trigger diminishing returns for Protection warriors who have the talent.
Professions
- Find Herbs, Fish, and Minerals are no longer canceled upon entering an Arena or rated Battleground.
- A socket has been added to all crafted epic armor pieces that did not already have one.
- Alchemy
Alchemist's Stones for Agility, Strength, and Intellect have been added. - The number of herbs required to create flasks has been reduced, while the 动燃生命 needed has been increased slightly.
- The drops from Tiny Treasure Chests have been improved slightly.
Archaeology
- Archaeology finds now grant a guaranteed skill point up to 50 skill, and then no longer grant skill gains, as opposed to granting up to 100 skill very slowly.
Engineering
- The 电化以太 recipe now creates 2 to 3 电化以太 instead of 1.
- The 耐热疾旋型诱饵 buff duration has been increased to 20 minutes, up from 5. In addition, the recipe now creates 2 at a time.
- now increase Agility, Strength, or Intellect (whichever is highest for the character).
- 动燃空气 now has an increased chance of dropping from rich mining nodes and Pyrite.
Jewelcrafting
- 鲜亮之梦境翡翠 (new gem) provides resilience/spell penetration and can be purchased for 3 Illustrious Tokens.
Leatherworking
- The 500 to 510 skill-up range for 制皮 has been improved.
Tailoring
- (Rank 2) now increases Spirit instead of restoring a flat amount of mana.
Items
- 拉夏的左眼: Chance of triggering increased.
- The PvE warlock 4-piece set bonus (Fel Spark) now increases the damage done by the next 2 Fel Flame spells by 300%, rather than increasing the critical effect chance of one by 100%.
- The PvP hunter 4-piece set bonus has been increased to 10% Focus regeneration, up from 5%.
- The PvP warlock 4-piece set bonus has been redesigned. It now reduces the cooldown of Death Coil by 30 seconds.
- The PvP warrior 4-piece set bonus has been redesigned. It now reduces disarm duration by 60% (does not stack with any Weapon Chains).
- PvP trinkets will now clear disarm and silence effects.
- 拉夏的右眼: Chance of triggering increased.
- Weapon Chains now reduce disarm duration by 60%, up from 50%.
User Interface
- Character Info Window
The Character Info window (C) now saves the order and expand/collapse state of stat categories separately for each talent specialization. - Character movement speed is now displayed on the Character Info window (C) with all other stats.
Quests & Creatures
- Tol Barad Peninsula
Spawn rates at Rustberg Village have been increased.