Here you'll find a list of hotfixes that address various issues related to World of Warcraft: Shadowlands and WoW Classic. Some of the hotfixes below take effect the moment they were implemented, while others may require scheduled realm restarts to go into effect. Please keep in mind that some issues cannot be addressed without a client-side patch update. This list will be updated as additional hotfixes are applied.
Hotfixes
December 17, 2020 Achievements- Fixed an issue where 狩猎小队 credit was not earned after the 狩猎 scenario was completed.
Classes- 法师
变易幻能's (Night Fae Ability) visual effects now appear much smaller for friendly players.
Monk - Resolved an issue that caused 雾云专注 (Legendary Effect) to provide its bonus while 抚慰之雾 is not active.
- 骨尘酒 (Necrolord Ability) will no longer deal greatly increased damage against enemies that take increased damage.
牧师 - 思维窃取 (PvP Talent) no longer plays a misleading error sound when trying to cast the stolen spell.
- 神圣晋升 (PvP Talent) is now considered a Holy spell.
- Shadow
黑暗弥漫 (Talent) will no longer display on raid frames.
萨满祭司 - Restoration
Corrected an issue where some raid encounter abilities were incorrectly triggering the bonus mana restoration of 水之护盾.
Covenants- 格里恩
Fixed an issue where some players who swapped to the 格里恩 covenant would be unable to interact with Haephus for the quest "It's All Coming Together." - Players who have left the 格里恩盟约 should no longer be able to loot Path of Ascension crafting materials.
温西尔 - Glenzu will be more careful to make his Glenzu Original only available to the person that paid him for it during the quest "Ember Court: Mortal Reminders."
Dungeons and Raids- 纳斯利亚堡
Council of Blood
Dutiful Attendants should no longer become stuck evading.
Mythic Keystone Dungeons - Level 10 Keystone end-of-run chest items have returned back to item level 203.
- Fixed an issue where the Bursting Affix was not inflicting an appropriate amount of damage for Shadowlands Mythic dungeons.
- Fixed an issue that caused the Storming Affix to inflict more damage than intended.
- 伤逝剧场
Xav the Unfallen
Resolved an issue that prevented players targeted by Blood and 荣耀 from landing in the dueling arena.
塞兹仙林的迷雾 - Mistveil Nightblossom now casts 三重撕咬 less often and its poison duration has been lowered.
凋魂之殇 - Margrave Stradama
魔药撞击 tentacles now hit a wider area, and their placement has been adjusted accordingly.
通灵战潮 - 憎恶s will now only cast 暴捶 and Mutilate on their current target.
暴捶 now increases Physical damage taken by 12% per stack (was 15%). - 毁伤 damage reduced by 15%.
Items and 奖励s- Fixed an issue that prevented the 无尽切分污泥 trinket from scaling with some player stats.
- 周期 heals present prior to 噬灭灌注's effect triggering will no longer consume the trinket's effect.
Quests- 炽蓝仙野
The point of interest indicator for “基瓦尔's Den” should now be easier to see on the map.
玛卓克萨斯 - The point of interest indicators for “亦战亦翔” should now be easier to see on the map.
战斗 for Azeroth - The quests "An Unwelcome Advisor" and "Return of the Black Prince" should now be automatically provided to eligible players in 伯拉勒斯港 and 祖达萨.
噬渊: 典狱长之眼- 任务s with a weekly reset in 噬渊 no longer erroneously claim to be daily quests in the quest log and are now displayed with a yellow quest icon.
Torghast, Tower of the Damned- For all classes, major cooldowns will now reset when you transition to a new floor.
Developers' note: This functionality should mirror the way cooldowns reset at the end of a raid encounter, or when starting a 史诗钥石 dungeon, affecting most abilities with a cooldown of 3 minutes or longer.
Health and damage of all creatures in Torghast reduced by 6% at Layer 1, increasing to 26% at Layer 8.
- Developers' note: The net effect should be that Layer 8 is now roughly as difficult as Layer 6 was prior to this change, with other Layers' difficulty is reduced proportionally.
Health of all creatures reduced for players in groups by up to 25%.
Damage of all creatures reduced for 4- and 5-player groups by up to 20%.
典狱长's Directive in the
上层区域 now increases health by 10% (was 50%).
Some friendly NPCs in Torghast can no longer be found using /target or similar macros.
Anima Powers - The starting 心能单元 in Torghast now offers a stronger selection of 心能 powers.
- 心能单元s dropped by rare creatures within Torghast now always have at least 3 choices to choose from.
- The chance for an Anima Cell to drop from a creature on any given floor has been increased.
- 非自然之力 no longer provides immunity to crowd controlling effects at 10 stacks.
Corrected an issue where the 恐怖的沉睡之沙 was incorrectly breaking the 闷棍 effect from enemies.
Bosses - 长者漫枝's 森林的慷慨 cast time increased to 4 seconds (was 2 seconds), time between casts increased to 45 seconds (was 30 seconds), and 硬化之壳 now only requires 6 attacks or skills to remove (was 9 attacks).
- 凋零语者's 硬化之壳 now only requires 6 attacks or skills to remove (was 9 attacks).
Enemies - 巨大的碾压者's 盔甲护身 cast time increased to 3 seconds (was 1 second) and can be interrupted and/or dispelled. Recast time increased to 16 seconds (was 8 seconds).
- 塔楼哨卫's 压迫光环 haste reduction and slow now scales up to 10% (was 25%).
- 丧魂合声's 死亡冲击 now reduces healing received by 15% and stacks 5 times (was 25% and stacks 4 times).
- 骷髅残骸 and 笨重造物's 白骨弹片 now marks the ground and then explodes after 2 seconds, giving players time to move away (was instant).
- 丧魂追猎者 now fades away after 15 melee attacks (was 7) and remains hidden for 15 seconds (was 30 seconds).
- 丧魂恶鬼 now reincarnates with 15% health remaining (was at 40% health).
折磨s - Fracturing Forces and Eye of Skoldus now begin their timer when you leave combat.
- Fracturing Forces and Eye of Skoldus enemies have had their health and damage reduced by 50%.
- Fracturing Forces and Eye of Skoldus now increase assassin health by 5% per stack (was 10%).
WoW Classic- Wielders of the Corrupted Ashbringer will once again hear the whispers of 亚历山德罗斯·莫格莱尼...