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PTR
10.2.7
PTR
10.2.6
Beta
评论
评论来自
33153
This would work for a total of 40% health regenerated over 10 seconds, or 4% per second. Nice buff to ER but there are so many good major glyphs this likely won't ever make the cut.
Not worth it IMO
评论来自
Muse
This is not on the Inscription trainer, so it must be discovered through research, but all (other) Northrend research starts at 385.
评论来自
582957
warrior root FTW
评论来自
shaggyjefe
Currently as of October 23, 2010 the Taught By tab says this is available from a
Book of Glyph Mastery
. This is incorrect, because I just learned this from
Minor Inscription Research
.
评论来自
624266
Very similar to a Walock's
Glyph of Fear
. Great for CC, especially when you don't want to pull the entire room when your targets run off to their buddies after being feared.
评论来自
thebdc
It's way inferior to the Glyph of Fear (which is a major glyph, though). The mobs still run all over the place, but thanks to normal speed they'll only pull one additional group and not two ;) Also, Intimidating Should still maintains the 2 minute cooldown, so no quick refreshing the CC. There are surely situations where it will save your butt, but it's far from being versatilely usable as a warlock fear or a mage polymorph etc.
Actually it's not too bad in combination with
Piercing Howl
.
It was changed again. Now the affected mobs really don't run away.
评论来自
116979
Best Minor glyph for PVE. Regardless of spec.
Too many mobs got you down?
- Shout + bandage or just flee.
Great for instances too. Packs without crowd control are very deadly in Cataclysm, very nice for "oh crap" moments.
As a tank you can use it preemptively for incoming damage spikes and stuff.
评论来自
195614
For some reason one of the mobs will run around in fear when I use this glyph. Happened twice to me in the Stonecore. Probably a bug?
评论来自
GTMistral
This glyph is definitely bugged. I sometimes use it with multiple mobs around me (more than 4) and most of them will be fear on place for a second or two and will begin to run around. This needs to be fixed ASAP. This makes this glyph totally useless.
评论来自
834902
Comfirmed, it's bugged.
Noticed it before during encounters in Dungeons/ Instances.
Today even caused a whipe.
评论来自
petre
If ever fixed to work correctly again, very useful:
- If you hear a spell that needs to be interrupted but you're not targeting that mob, you can hit this and have a fair chance of stopping the cast (assuming the mob is affected by fears). Lets you target one healer to burn/kick and keep another controlled for a short time.
- If the tank (which might be you) needs a little break from damage to let the healer catch up, this can stop a lot of incoming damage for a short time.
- Gives you one more tool for movement control over mobs (like if you're tanking and miss a mob in an AoE pack at the pull, and a healer/DPS drew aggro, this gives you a tool to keep them still long enough to regain aggro).
评论来自
1033159
This glyph has been overpowered ever since MoP came out due to high damage threshhold on fear. Unglyphed, warrior fear breaks from the first hit on the main target while with this glyph it takes upwards of 30% of health before it does, making it very deadly.
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