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PvP Overview - Dragonflight Season 2
来自 gibsy
[Last Updated]:
2023/04/26
变更日志
补丁:10.2.6
目录
评分:
Season 2 of Dragonflight brings large PvP changes, new crafted gear, new PvP talents, crown control reductions, and more. Learn about what's changing with PvP in Dragonflight Season 2.
Dragonflight Season 2 begins the week of May 9th.
Dragonflight Season 2 Gameplay Changes
Dragonflight Season 2 brings various gameplay changes to all types of PvP combat, listed below.
荣誉点数
and
征服点数
rewards has been adjusted for rated PvP activities. Rated Solo Shuffle gains have been slightly reduced and grouped Rated PvP content (2v2, 3v3, and Rated Battlegrounds) gains have been slightly increased.
Critical Strike damage has been reduced to 150% (was 175%). Many classes have had abilities buffed to compensate for this change.
坚韧
stun reduction has been reduced by 50% in PvP combat. This is to compensate for the large crowd control duration reductions in Dragonflight Season 2.
角斗士的荣耀
(PvP trinket 2-set bonus) no longer provides CC reduction, now provides 300 Stamina (was 2703) and 1600 primary stat (was 300).
Dragonflight Season 2 profession items no longer grant CC reduction.
Druid, Mage, Monk, Paladin, Rogue, Shaman, Warlock, and Warrior have had their interrupt duration reduced by 1-2 seconds. This is
not
a PvP exclusive change.
吸血
rating now gives 25% less
吸血
stat.
Crowd Control
All classes have had the duration of their hard crowd control abilities. Abilities with a duration of 8-10 seconds had their duration reduced to 5-6 seconds. Single target hard CC had their duration reduced by 1 second. Hard CC abilities with a duration of 5-6 seconds were reduced by 1 second. No crowd control abilities will exceed 6 seconds, unless buffed by Evoker's
压迫怒吼
.
Dragonflight Season 2 PvP Gear
Dragonflight Season 2 is increasing the PvP item levels caps. The table below has updated item levels for Dragonflight Season 2's PvP gear.
赛尔瑟雷克斯
and
卡尔德拉克斯
in Valdrakken are the
荣誉点数
and
征服点数
gear vendors, while crafted gear can be purcashed on the auction house, or crafted through work orders.
征战奖品
and
血腥硬币
are being reset with the launch of Dragonflight Season 2.
征战奖品
will convert into items that can be sold for gold. War Mode gear can be bought from
战场大师恩博拉斯
in Valdrakken.
Gear Type
Source
PvP Item Level
Obsidian Combatant
Crafted
424
Obsidian Aspirant
荣誉点数
437
Obsidian Gladiator
征服点数
450
Scalewarden Starter Gear
血腥硬币
(War Mode)
434
Scalewarden Upgraded Gear
征战奖品
(War Mode)
447
Season 2 of Dragonflight is adding a brand new item to turn any Epic Quality piece of gear into a PvP item. These Optional Reagents can be purchased with
荣誉点数
or
征服点数
and will increase the item's PvP item level.
Optional Reagent
Usable on:
Cost
PvP Item Level
低阶黑曜荣誉纹章
Neck, Back, Wrist, or Finger
525
荣誉点数
437
黑曜荣誉纹章
Shoulders, Hands, Waist, or Feet
700
荣誉点数
437
高阶黑曜荣誉纹章
Head, Chest, or Legs
875
荣誉点数
437
低阶黑曜征服战利品
Neck, Back, Wrist, or Finger
525
征服点数
450
黑曜征服战利品
Shoulders, Hands, Waist, or Feet
700
征服点数
450
高阶黑曜征服战利品
Head, Chest, or Legs
875
征服点数
450
Players who are recrafting their profession gear can add these optional PvP reagents to convert them into PvP gear, opening up a much larger variety of PvP options for crafted gear.
New Embellishments
预知能量塑像
and
聚焦风暴雕像
are the two new PvP embellishments being added with Dragonflight Season 2.
预知能量塑像
is the previous
预判
PvP talent for casters. It rewards you for fake-casting, giving you a 15% haste buff and CC immunity for 5 seconds after being interrupted while not casting.
聚焦风暴雕像
increases your damage for suffering movement impairing effects. Since
预知能量塑像
is caster only,
聚焦风暴雕像
is designed to benefit melee specializations.
New Engineering Goggles
Starting with Dragonflight Season 2, Engineers will join the 4 main crafting professions in crafting PvP gear, in the form of new engineering goggles. Engineer's will be able to craft new Obsidian Combtant Goggles for all 4 armor types, with the unique advantage of a Tinker Socket! The main downside of engineering goggles is that they require the player to have the engineering profession to equip.
Armor Type
Item
Cloth
黑曜争斗者的布甲护目镜
Leather
黑曜争斗者的皮甲护目镜
Mail
黑曜争斗者的锁甲护目镜
Plate
黑曜争斗者的板甲护目镜
Dragonflight Season 2 PvP Rewards
Dragonflight Season 2 rewards new unique mounts, titles, a full conversion Dragonriding appearance, and more.
“巨龙时代”第2赛季英雄
awards
黑曜守护巨龙大地之石
, which adds new visual effects for the Season 2 class sets. It can be earned from one of 3 ways:
精锐:“巨龙时代”第2赛季
,
鳞长萨卡雷斯(史诗难度)
, or
“巨龙时代”钥石英雄:第二赛季
.
“巨龙时代”第2赛季大师
is an easier version of
“巨龙时代”第2赛季英雄
, and rewards
巨龙精通印记
, which is exchanged for powerful equipment.
勇猛的作战蜗牛
and
勇猛的作战蜗牛
Vicious Mounts
黑曜角斗士的蜿变幼龙
Gladiator Mount
Title
Title
盘曲蜿变幼龙:黑曜角斗士的具象
appearance for the
盘曲蜿变幼龙
Dragonriding mount
黑曜角斗士的战袍
黑曜角斗士的尊崇斗篷
黑曜传说的旌旗
巨龙精通印记
from
“巨龙时代”第2赛季大师
, which can be earned by achieving
挑战者 II:“巨龙时代”第2赛季
黑曜守护巨龙大地之石
from
“巨龙时代”第2赛季英雄
, which can be earned by achieving
精锐:“巨龙时代”第2赛季
Obsidian Gladiator Transmog Sets
Shadow Flame Weapon Illusion
Obsidian Gladiator Weapon Appearances
Dragonflight Season 2 Gladiator Mount Appearance
Dragonflight Season 2 Arena Map Pools
New to Dragonflight, Season 2 features a weekly map rotation for Rated and Skirmish Arenas.
Pool A
Pool B
Pool C
Nagrand Arena
Dalaran Sewers
Tiger's Peak
Enigma Crucible
Empyrean Domain
Ashamane's Fall
Maldraxxus Colliseum
Nokhudon Proving Grounds
Nagrand Arena
Ruins of Lordaeron
Tol'viron Arena
Tiger's Peak
Blade's Edge Arena
Black Rook Hold Arena
Maldraxxus Colliseum
Nokhudon Proving Grounds
Nagrand Arena
Hook Point
Empyrean Domain
Ashamane's Fall
The Robodrome
Mugambala
Enigma Crucible
Nokhudon Proving Grounds
Dragonflight Season 2 Class Changes
Many PvP talents have been redesigned, added or removed with Dragonflight Season 2.
The caster PvP Talent
预判
has been removed and added as an embellishment for crafted gear.
Death Knight
咒术防护
has been redesigned - Reduces the cooldown of
反魔法护罩
by 10 seconds but reduces its duration by 50%.
反魔法护罩
is now usable on allies.
New Talent:
血锻盔甲
–
灵界打击
reduces Physical damage taken by 20% for 3 seconds.
Blood
心脏打击
damage increased by 20% in PvP combat.
血债血偿
has been removed.
Frost
湮灭
damage increased by 8% in PvP combat.
Unholy
复苏
has been redesigned - Reanimates a nearby corpse, summoning a zombie for 20 seconds that slowly moves towards your target. If your zombie reaches its target, it explodes after 3 seconds. The explosion stuns all enemies within 8 yards for 3 seconds and deals 20% of their health in Shadow damage. The zombie summoned by Reanimation is no longer targetable or killable.
复苏
now costs 30 Runic Power (was 1 Rune) and now has a 12 second cooldown with 2 charges.
Demon Hunter
鲜血之月
has been slightly redesigned –
吞噬魔法
now affects all enemies within 8 yards of the target, and generates a
小型灵魂残片
. Each effect consumed has a 5% chance to upgrade to a Greater Soul.
Havoc
眼棱
damage increased by 16% in PvP combat.
邪能之枪
damage increased to 10% of target’s max health (was 6%).
Druid
Balance
垂暮之星
has been redesigned: Targets that remove your
阳炎术
or
月火术
are vulnerable to their effects for 12 seconds, increasing damage taken by 15%. If already vulnerable, they gain half the remaining duration of the removed effect.
活性树脂
has been removed.
New Talent:
变形大师
- Your abilities are amplified based on your current shapeshift form, granting an additional effect:
熊形态
–
铁鬃
grants 30% additional armor and generates 12 Astral Power.
Caster Form –
回春术
and
迅捷治愈
heal for 30% more and generate 8 Astral Power.
猎豹形态
–
割裂
,
凶猛撕咬
, and
割碎
deal 60% additional damage and generate 60 Astral Power when cast with 5 combo points.
愈合
healing is no longer reduced in PvP combat (was 15%).
Feral
活性树脂
has been removed.
Leader of the Pack now increases movement speed by 10% (was critical strike chance by 5%).
New Talent:
荒野谐调
– After successful
旋风
casts, you are automatically shifted into
猎豹形态
and your next
割裂
,
凶猛撕咬
, and
割碎
within 5 seconds also casts
野性狂乱
.
Guardian
活性树脂
has been removed.
怒火狂热
has been removed.
变形大师
has been redesigned - Your abilities are amplified based on your current shapeshift form, granting an additional effect:
Caster Form –
回春术
and
迅捷治愈
heal for 30% more and generate 8 Astral Power.
猎豹形态
–
割裂
,
凶猛撕咬
, and
割碎
deal 60% additional damage and generate 60 Astral Power when cast with 5 combo points.
枭兽形态
-
愤怒
, Restoration
活性树脂
has been redesigned – Reduces the movement speed of enemies who remove your Restoration heal over time effects by 30% for 3 seconds, stacking up to 3 times. At 3 stacks the movement speed reduction is removed, and the target is rooted and silenced for 3 seconds.
愈合
's initial heal increased by 5% in PvP combat.
Evoker
New Talent:
各个击破
–
深呼吸
forms curtains of fire, preventing line of sight to enemies outside its walls and burning enemies who walk through them for Fire damage. Lasts 6 seconds.
时间停止
cooldown reduced to 90 seconds (was 120 seconds).
翔龙御天
range increased to 25 yards (was 20 yards).
New Talent:
捕梦网
-
梦游
no longer has a cooldown, but its cast time is increased by 0.2 seconds.
Hunter
牺牲咆哮
is now a talent in the core tree as a choice node against
猎人闪避
instead of a PvP talent.
干涉
has been redesigned –
误导
now causes your pet to redirect the next 3 hostile spells cast on your target.
误导
cooldown increased by 15 seconds. Your pet must be within 20 yards of the target for spells to be redirected.
龙鳞护甲
has been removed.
Beast Mastery
野兽之心
no longer grants attack speed to the Hunter, only pets are affected.
Marksmanship
游侠的灵巧
has been redesigned – Casting
瞄准射击
provides you with
游侠的灵巧
. After gaining 3 stacks of
游侠的灵巧
, increase your next
乱射
’s radius and duration by 50% or your next
爆裂射击
’s slow by 50% and its knockback distance. Consuming
游侠的灵巧
reduces the remaining cooldown of
灵龟守护
by 20 seconds.
Survival
New
粘稠焦油炸弹
– Throw a
粘稠焦油炸弹
that coats your target’s weapons with tar, disarming them for 4 seconds. After 4 seconds,
粘稠焦油炸弹
explodes onto enemies within 10 yards. Other enemies that are hit by the explosion are affected by
粘稠焦油炸弹
but this effect cannot spread further.
has been removed.
Mage
灵风护甲
has been removed.
棱彩屏障
has been removed.
New Talent:
牧羊大师
– While an enemy player is affected by your
变形术
or
群体变形
, your movement speed is increased by 25% and your Versatility is increased by 6%. Additionally,
变形术
and
群体变形
no longer heal enemies.
New Talent:
虚渺闪烁
–
闪现术
and
闪光术
apply
减速
at 100% effectiveness to all enemies you
闪现术
through. For each enemy you
闪现术
through, the cooldown of
闪现术
or
闪光术
are reduced by 1 second, up to 5 seconds.
寒冰箭
damage increased by 116% in PvP combat (was 100%).
寒冰新星
damage increased by 8% in PvP combat.
龙息术
damage increased by 16% in PvP combat.
Arcane
奥术飞弹
damage increased by 5% in PvP combat.
窃法成瘾
has been redesigned – Unleash a flurry of disruptive magic onto your target, stealing a beneficial magic effect every .5 seconds for 4 seconds. Castable while moving, but movement speed is reduced by 40% while channeling.
群体隐形
now has a 10 second duration, breaks if any actions are taken, and replaces
隐形术
when learned.
奥术增效
has been removed.
Fire
烈焰世界
has been redesigned – Empower
烈焰风暴
, dealing up to 200% more damage based on enemies’ distance to the center of
烈焰风暴
.
玻璃大炮
now increases damage of
火球术
and
灼烧
by 100% (was 40%) and now also increases the damage of
精通:点燃
. Additionally, the maximum health reduction is now 20% (was 15%).
烈焰轰击
has been redesigned – Every 2 seconds in combat with no enemies within 20 yards, you gain 3% maximum health, 3% increased damage, and a 3 yard range increase to Fire spells. This effect stacks up to 5 times and lasts for 3 seconds.
玻璃大炮
’s maximum health decreased to 15% (was 20%).
火球术
damage increased by 12% in PvP combat.
烈焰风暴
damage increased by 12% in PvP combat.
炎爆术
damage increased by 12% in PvP combat.
火焰冲击
now deals 8% reduced damage in PvP Combat (was 21%).
不死鸟之焰
damage increased by 16% in PvP combat.
灼烧
damage increased by 45% in PvP combat (was 25%).
Frost
New Talent:
冰寒之足
– When your
冰霜新星
or
水元素
's
冰冻术
is dispelled or removed, become immune to snares for 3 seconds. This effect can only occur once every 10 seconds.
has been removed.
冰霜炸弹
explosion damage increased by 62%. Dispelling
冰霜炸弹
before its explosion now grants a charge of
冰冷智慧
.
彗星风暴
damage increased by 8% in PvP combat.
冰风暴
damage increased by 8% in PvP combat.
黑冰箭
damage increased by 12% in PvP combat.
冰枪术
damage increased by 34% in PvP combat (was 20%).
冰川尖刺
damage reduced by 5% in PvP combat (was 15%).
Monk
Brewmaster
猛烈冲撞
now gains a stack every 3 seconds (was 7 seconds).
猛烈冲撞
now has a maximum stack count of 4 (was 3).
唤风者
has been removed.
偏转冥想
reduces the cooldown of
禅悟冥想
by 50% (was 75%).
烈焰之息
has been removed.
热酿
now has an additional effect – Also makes your next
火焰之息
incapacitate targets after purifying 100% of your max health.
Mistweaver
破蛹化蝶
– Removed from PvP talents. Located on a choice node with
生机迸发
on the Mistweaver specialization tree.
雷光聚神茶
has been redesigned -
雷光聚神茶
can now additionally cause
碎玉闪电
’s knockback immediately or cause
滚地翻
and
真气突
to refund a charge on use and heal you.
New Talent:
法夜之律
–
碧火踏
’s cooldown is reduced by 10 seconds. Enemies struck by
碧火踏
are snared by 60% for 8 seconds (was 70%).
迷雾护体
now creates a shield based on 120% of the remaining periodic healing from
氤氲之雾
.
New Talent:
禅意法球
- Place a sphere of Hope or Despair on a friendly or enemy target. Only one sphere of each type can be active at a time:
希望法球
– Friendly target receives 15% additional healing from the Monk. Windwalker
怒雷叶轮
no longer causes
怒雷破
to deal its full damage to all targets hit.
怒雷破
now deals 90% of its damage to secondary target players.
New Talent:
风灵打击
- Damaging more than one target with
怒雷破
summons a Storm Spirit to focus your secondary target for 30 seconds, which will mimic any of your attacks that do not also strike the target for 30% of normal damage.
虎眼酒
has been removed.
旭日东升踢
damage increased by 8% in PvP combat.
Paladin
Holy
圣光闪现
healing increased by 50% for Holy Paladins in PvP combat (was 25%).
圣光术
healing increased by 100% in PvP combat (was 75%).
光之优雅
has been removed.
复仇光环
has been removed.
光环掌握
now reduces the damage allies in your aura take by 30% in PvP combat (was 15%).
New Talent:
灼热凝视
– Call upon the light to blind your enemies in a 20 yard cone, causing enemies to miss their spells and attacks for 4 seconds. 1.25 second cast time, 60 second cooldown.
Retribution
愤怒之锤
damage increased by 16% in PvP combat
终极惩戒
now marks the enemy target for 12 seconds (was 8 seconds).
荣耀圣令
healing is now reduced by 45% in PvP combat (was 30%).
圣光闪现
healing is now reduced by 30% in PvP combat.
圣光的迅捷
increases Flash of Light healing by 10% in PvP combat (was 20%).
Priest
New Talent:
相位变换
- Step into the shadows when you cast
渐隐术
, avoiding all attacks and spells for 1 second. Interrupt effects are not affected by
相位变换
.
New Talent:
绝对信仰
–
信仰飞跃
also pulls the spirit of the 3 furthest allies within 40 yards and shields all allies affected.
has been removed.
远离邪恶
has been removed.
Holy
The bounce radius of
愈合祷言
has been increased by 10 yards.
愈合祷言
healing increased by 50% in PvP combat.
has been removed.
Discipline
真言术:障
effectiveness increased by 100% in PvP combat.
has been removed.
Shadow
吸血鬼之触
damage is no longer reduced in PvP combat (was reduced by 5%).
has been removed.
心灵尖刺
and
心灵尖刺
: Insanity damage is now increased by 30% in PvP combat (was 25%).
精神鞭笞
and
精神鞭笞
: Insanity damage is now increased by 30% in PvP combat.
亡语者
increases the damage of
暗言术:灭
by 10% in PvP combat (was 25%).
Rogue
暗里藏刀
has been redesigned – Each second while
潜行
is active, nearby enemies within 10 yards take an additional 2% damage from you for 10 seconds. Stacks up to 6 times.
午夜帷幕
has been redesigned – Now causes
暗影斗篷
to remove harmful physical effects and increases dodge chance by 100%.
动若脱兔
has been redesigned –
疾跑
has a 50% reduced cooldown and 50% reduced duration.
扰乱幻像
now slows affected enemies by 60% (was 30%).
卸除武装
energy cost reduced to 15 (was 25).
天降杀机
energy cost reduced to 15 (was 25). Damage bonus increased to 15% (was 10%).
Outlaw
伏击
damage increased by 5% in PvP combat.
影袭
damage increased by 5% in PvP combat.
影舞步
damage increased by 5% in PvP combat.
刀锋冲刺
damage increased by 5% in PvP combat.
鬼魅攻击
damage increased by 5% in PvP combat.
恐惧之刃
damage increased by 5% in PvP combat.
精通:左右开弓
damage increased by 5% in PvP combat.
斩击
damage increased by 20% in PvP combat (was 15%).
作战耐力
now increases Stamina by 15% (was 5%) in PvP combat only.
人人有份
duration increased to 12 seconds (was 8 seconds).
局势逆转
duration increased to 12 seconds (was 6 seconds).
Subtlety
扰乱幻像
slow value has been increased to 60% (was 30%).
背刺
damage increased by 30% in PvP combat (was 20%).
幽暗之刃
damage increased by 30% in PvP combat (was 20%).
暗影打击
damage increased by 8% in PvP combat.
刺骨
damage increased by 8% in PvP combat.
影分身
damage reduced by 25% in PvP combat (was reduced by 30%).
窃贼的交易
damage penalty reduced to 6% (was 10%).
Shaman
熔岩爆裂
damage increased by 20% in PvP combat.
变幻之风
is now available to all specializations (was Elemental and Enhancement).
变幻之风
now lasts 18 seconds and can stack up to 3 times.
静电力场图腾
is now available to all specializations (was Elemental and Enhancement).
New Talent:
掘地三尺
–
掘地三尺
beneath the ground, becoming unattackable, removing movement impairing effects, and increasing your movement speed by 50% for 5 seconds. When the effect ends, enemies within 6 yards are knocked in the air and take Physical damage.
has been removed.
has been removed.
Elemental
风暴守护者
increases
闪电箭
damage by 30% for Elemental (was 115%).
Casting
闪电箭
with
能量湍流
causes 1 additional
精通:元素过载
in PvP combat (was 2).
闪电箭
damage increased by 53% for Elemental.
has been removed.
New Talent:
熔火奔腾
- Increases the damage of
闪电箭
,
闪电链
by 25% and
熔岩爆裂
by 40%.
熔岩奔腾
instead reduces the cast time of your next
闪电箭
or by 25%, stacking up to 2 times.
熔火奔腾
also increases the chance for
熔岩奔腾
to trigger by 100%.
Enhancement
has been removed.
has been removed.
嗜血
and
英勇
are no longer on the global cooldown when affected by
萨满之道
.
New Talent:
风暴编织者
– Consuming
漩涡武器
on a damage spell causes your next
治疗之涌
or
治疗链
to gain the full benefits of
漩涡武器
based on the stacks consumed.
The healing bonus from
强化漩涡武器
is reduced by 75% in PvP combat (was 25%).
The healing bonus from
暴怒漩涡
is now reduced by 60% in PvP combat (was 40%).
Restoration
New Talent:
祈雨舞
–
治疗之雨
is now instant, 20% more effective, and costs 30% less mana.
祈雨舞
has been removed.
治疗之涌
healing increased by 6% in PvP combat.
Warlock
施法之环
has been removed.
脆弱灾祸
has been removed.
邪能束缚
explosion damage increased by 33%.
New Talent:
小鬼本能
– Taking direct Physical damage reduces the cooldown of
恶魔法阵
by 2 seconds. Cannot occur more than once every 5 seconds.
New Talent:
夺魂
– Fracture the soul of up to 3 target players within 20 yards into the shadows, reducing their damage done by 25% and healing received by 25% for 8 seconds. Souls are fractured up to 16 yards from the player’s location. Players can retrieve their souls to remove this effect. 1 minute cooldown, costs 2 Soul Shards.
Fixed an issue where
邪能束缚
was not correctly receiving some damage modifications.
Affliction
暗影之灾
has been removed.
Demonology
精华汲取
has been removed.
呼唤地狱猎犬
has been removed.
痛中作乐
has been removed.
召唤大师
has been redesigned – Reduces the cast time of your
召唤恐惧猎犬
,
召唤邪犬
, and
召唤恶魔暴君
by 20% and reduces the cooldown of
召唤恐惧猎犬
by 5 seconds.
召唤邪能领主
no longer costs Soul Shards.
邪能顺劈
’s damage increased by 30% and is now cast 50% more frequently.
Destruction
混乱之箭
damage increased by 60% in PvP combat (was 40%).
暗影灼烧
damage increased by 65% in PvP combat (was 50%).
燃烧
damage is no longer reduced by 9% in PvP combat.
精华汲取
has been removed.
火葬
has been removed.
Warrior
战神
damage reduced by 65%. Range increased to 20 yard cone.
弹反
has been redesigned –
法术反射
reflects the next 2 incoming spells cast on you and reflected spells deal 50% extra damage to the attacker. Spell Reflection’s cooldown is increased by 10 seconds.
Fixed an issue where
破胆怒吼
did not have the correct PvP duration when talented into
威吓
.
Arms
决斗
– Characters in a duel are now highlighted for each other.
猛击
damage increased by 48% in PvP combat (was 40%).
Fury
嗜血
damage increased by 6%.
屠宰场
duration is now 20 seconds (was 16).
死亡之愿
now has a 4 second cooldown (was 5 seconds), increases damage dealt and taken by 10%, and health cost increased to 10% (was 5%). Stacks up to 5 times (was 10).
Fixed an issue that prevented
死亡之愿
from affecting sources of damage that were not Warrior ability or auto-attack damage.
无尽之怒
has been redesigned - Movement impairing effects have a chance to grant you
激怒
each second while active. While
激怒
d, loss of control effects have a chance to grant you
鲁莽
for 4 seconds when they fade.
Protection
雷霆打击
duration increased to 4 seconds, now obeys Diminishing Returns and breaks on damage.
剑盾猛攻
has been removed.
盾击
has been redesigned – When
盾牌猛击
is used on targets that are casting, it reduces their damage done by 15% for 8 seconds and the cooldown is instantly reset.
PvP Class Guides
Looking to improve in PvP? We have guides for every spec and class including best talents, rotation, and more. Check out our class guides.
Blood DKFrost DKUnholy DK
Havoc DHVengeance DH
Guardian DruidFeral DruidBalance DruidRestoration Druid
Devastation EvokerPreservation Evoker
BM HunterMM HunterSurvival Hunter
Arcane MageFire MageFrost Mage
Brewmaster MonkMistweaver MonkWindwalker Monk
Holy PaladinProtection PaladinRetribution Paladin
Discipline PriestHoly PriestShadow Priest
Assassination RogueOutlaw RogueSubtlety Rogue
Elemental ShamanEnhancement ShamanRestoration Shaman
Affliction WarlockDemonology WarlockDestruction Warlock
Arms WarriorFury WarriorProtection Warrior
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评论
评论来自
Br227287
Is honor being reset at the start of the season? In shadowlands it wasn't reset each season but I can't find anywhere stating if it is or isn't.
评论来自
xufoxpikmin
why does it take an entire season to fix the
破胆怒吼
bug? I want my rating and time back you useless devs.
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