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Shadowlands Paladin Leveling Guide & Best Leveling Spec 1-60
来自 Wowhead
[Last Updated]:
2020/11/29
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Welcome to Wowhead's WoW Shadowlands Paladin leveling guide! This WoW Paladin leveling guide is dedicated to teaching beginners how to operate the Paladin, masters of the holy light. We will cover the best Paladin talent builds, ability usage, basic concepts, and gear tips to ensure you reach level 60 quickly.
Playing WoW Classic?
Click here for the Classic Version of the Paladin Leveling Guide!
Leveling has received many changes in Shadowlands, and we have prepared a series of comprehensive guides. Whether you need the basics like experience and mounts, or advanced topics like speed leveling and addons, our detailed leveling guides have you covered! You can check them out in the links below:
Shadowlands Leveling FAQShadowlands Leveling Changes & Level Squish
Chromie Time - How Shadowlands Leveling Works and Zone Expansion Level Ranges
Our class guides are always updated with the latest information based on theorycraft and in-game experience; make sure to check our changelog to this page, by clicking on View Changelog at the top of the page to see the latest updates. If Paladin isn't right for you, use our Guide Navigation menu to the right side of the page to find more class leveling guides for Shadowlands.
Important Changes to Leveling a Paladin in the Shadowlands Pre-Patch
The Shadowlands Covenant system is not being released in pre-patch, so will not be covered here. Players will not have the opportunity to choose a Covenant until their first character reaches level 60 in Shadowlands.
There is a new tab on your spellbook between General and your talent specialization, simply titled "Paladin". These are abilities that are now shared by all Paladins, regardless of what specialization they are in.
New Paladins will not begin in a default spec (Retribution). Until they are allowed to choose a spec at level 10, their abilities are drawn from the general Paladin abilities available to all specializations.
Experienced Paladins will notice some talents have been reworked or rearranged, and may require re-acquiring some talents.
Holy Power has returned as a secondary resource for Holy Paladins!
Best Paladin Leveling Spec in Shadowlands
For a total beginner to the class, although each specialization has strengths and weaknesses, we recommend Protection as the best Paladin leveling spec. Although Protection is a Paladin tanking spec, it is still able to deal heavy amounts of damage with abilities like
复仇者之盾
and
审判
, and has the survivability to withstand punishment from multiple mobs at once. Because Protection is a tank specialization, it also means you can use it to quickly get into dungeons!
If you're intimidated at the prospect of playing a tank, maybe Retribution is a better specialization for you. Retribution is a Paladin's DPS specialization, which allows you to smite enemies with the power of the Light with powerful abilities such as
公正之剑
and
圣殿骑士的裁决
. Retribution does more damage in general than Protection, but in exchange, have less survivability.
The final specialization that Paladins have, Holy, is not recommended for leveling. Although Holy Paladins can deal decent damage with
十字军打击
and
神圣震击
, Holy will not be able to do more damage or survive as many mobs as either Protection or Retribution. However, due to dungeon leveling being a popular option, Holy Paladins are able to benefit from that by using their quick healing queues to chain dungeons over and over.
Choosing a Paladin Specialization
Before level 10 you are just a Paladin with a smattering of Paladin abilities. When you reach level 10 you get to pick a specialization, Holy, Protection or Retribution. Although all three Paladin specializations can be leveled with, we do not recommend going Holy unless you want to level only through healing dungeons.
At level 10 you will select a specialization. You can swap between specializations by opening up the Specialization & Talents tab (or pressing N to open it quickly), choosing the specialization you like, and clicking the Activate button. There is no cost to swapping!
Holy
: Use
十字军打击
and
审判
as you main damage abilities, with
神圣震击
being able to be used to either damage or heal.
圣光闪现
is your main healing spell. At higher levels you will learn more healing spells, like
殉道者之光
to instantly heal someone in exchange for your own health,
黎明之光
to heal many allies at once, and
圣光道标
to have all your heals copied onto a selected target.
Protection
: Use
十字军打击
and
审判
to deal damage, with
复仇者之盾
serving to attack multiple targets. At higher levels you will learn many spells to damage multiple enemies at once, like
正义之锤
, which deals damage to multiple targets if standing in your
奉献
, as well as defensive tank abilities like
炽热防御者
, which can save you from dying!
Retribution
: Use
十字军打击
and
审判
to deal damage and generate Holy Power, and use it on abilities such as
圣殿骑士的裁决
or
神圣风暴
. At higher levels, you will learn powerful abilities like
公正之剑
to generate more Holy Power and
灰烬觉醒
, a powerful ability that deals heavy AOE damage and stuns Undead and Demon targets.
Choosing a Race for Your Paladin in Shadowlands
Choosing your race can be an arduous task, as it defines our character's appearance and is an expensive trait to change. Unlike in the past, Racial Traits don't give players many throughput benefits, most race perks are limited to utility or profession bonuses.
Paladins can choose many races to be, separated in Default Races and Allied Races:
Default Races
are races that are immediately available to be played when you start your WoW account.
Allied Races
are races that are locked behind certain requirements that need to be met before you can create characters belonging to that race.
Each race has different racial abilities and spells, but no races offer an immediate advantage when compared to others, so you can create your Paladin to be whatever race suits your aesthetic best! Paladins can choose from the following races (click on the race names to learn more about them!):
Alliance
Default Races:
人类
矮人
德莱尼
Allied Races:
光铸德莱尼
黑铁矮人
Horde
Default Races:
血精灵
牛头人
Allied Races:
赞达拉巨魔
Best Paladin Leveling Talents in Shadowlands
In this section of the guide, we recommend talent selections for leveling in Shadowlands as a Paladin. Please keep in mind that the selections we list below are merely suggestions, and if you want, you can select different talents that can better suit your gameplay style.
Suggested Holy Paladin Leveling Talents in Shadowlands
The talent selection below focuses on a Holy Paladin's healing ability in dungeons, while being able to deal some damage in the process.
Level 15 Talents:
十字军之力
is a strong talent that grants you more
神圣震击
s to heal or damage with whenever you decide to damage targets. Very simple and a must pick.
赋予信仰
is not a bad talent, but it has strictly defensive usage and considering it only heals after a few seconds, you might accidentally heal the target during the duration and simply waste the ability use.
圣光之锤
is not a bad talent pick, granting you some AOE damage and healing for a few seconds.
Level 25 Talents:
神圣棱镜
is a strong talent that both heals allies and damages enemies no matter who you target with it, and definitely a good addition to your kit!
圣光救赎
has limited usefulness, as you will never see any benefits from this talent if your
圣光道标
target never drops below 30% health, and even then, it is a weak absorption shield at best.
圣光审判
is by far the weakest talent of this tier - The healing it does is very weak, and the more melee you have with you, the quicker the healing from this talent is depleted. Avoid at all costs.
Level 30 Talents:
制裁之拳
is a very strong talent option that will significantly decrease the cooldown on
制裁之锤
, as
审判
is used very often in your rotation.
忏悔
is not a bad option, but any damage will break the CC from Repentance.
盲目之光
is also not a terrible option, but suffers from the same limitations as Repentance, as any non-Holy damage will break the CCs.
Level 35 Talents:
骑手
is a simple and effective talent that grants you a second charge of
神圣马驹
, and very effective for movement while leveling.
不败之魂
is not a great talent for leveling, as if you do not use
炽热防御者
or
圣疗术
often, this will be a waste of a talent slot.
律法之则
is a pretty weak talent option, as the range is only really useful for
黎明之光
healing. Almost none of your heals have that short of a range, and you will usually be pretty close to your main healing target (the tank) anyway, so the Mastery range increase is also pretty moot.
Level 40 Talents:
is a strong cooldown that will increase the effectiveness of your heals and damage, and not that bad to use, as you have very limited Holy Power usage as a Holy Paladin.
神圣复仇者
can also be a good choice for dungeons as a Holy Paladin, as this will allow to more efficiently heal your entire group at once with
黎明之光
.
神圣意志
is pretty weak for Holy Paladins, as you will usually not be using Holy Power abilities enough to gain the bonus granted with this ability.
Level 45 Talents:
圣洁怒火
is an incredibly strong talent option that grants you increased duration on
复仇之怒
and reduced cooldown on
神圣震击
while under Avenging Wrath.
复仇十字军
seems like an interesting damage cooldown on paper for Holy Paladins, but as you lose the increased damage and healing from
神圣震击
, the extra heals from your damaging abilities will not add much more to your healing than Avenging Wrath.
深渊惩罚
is a weak talent that requires you to use your Holy Power abilities to gain any benefit from. You will likely not use
荣耀圣令
or
黎明之光
often enough to gain the free
复仇之怒
from this talent at a reasonable rate.
Level 50 Talents:
圣光闪烁
is an incredibly strong talent that multiplies your
神圣震击
damage and healing, and lasts for long enough for you to be able to easily keep it up on multiple targets. A must pick!
信仰道标
is not that interesting of an effect, as you should not have two targets taking so much damage to the point where two beacons are needed at them.
美德道标
would be an interesting talent if Glimmer of Light didn't exist - It won't heal as many people often enough for it to be worth taking over Glimmer.
Suggested Protection Paladin Leveling Talents in Shadowlands
The talent selection below focuses on increasing a Protection Paladin's damage while leveling solo.
Level 15 Talents:
祝福之锤
is the strongest talent in this tier, as it not only is a permanent AOE damage in exchange for
正义之锤
, it decreases damage dealt to you.
神圣之盾
is not a bad talent choice if you plan on doing dungeons, but does not do as much damage as Blessed Hammer for solo leveling.
多面防御
is a passive stat increase, and not a particularly strong one.
Level 25 Talents:
复仇原点
is a really strong talent option that not only grants extra damage in AOE for your
复仇者之盾
, but you also gain an absorption shield every time you use it.
十字军审判
is an interesting single-target option that grants you extra
审判
damage in the long run, but doesn't grant as much of a defensive benefit as First Avenger.
光荣时刻
is not that much of a good option as the cooldown is very long for a marginal benefit at best.
Level 30 Talents:
制裁之拳
is a very strong talent option that will significantly decrease the cooldown on
制裁之锤
, as
审判
is used very often in your rotation.
忏悔
is not a bad option, but any damage will break the CC from Repentance.
盲目之光
is also not a terrible option, but suffers from the same limitations as Repentance, as any non-Holy damage will break the CCs.
Level 35 Talents:
骑手
is a simple and effective talent that grants you a second charge of
神圣马驹
, and very effective for movement while leveling.
不败之魂
is not a great talent for leveling, as if you do not use
炽热防御者
or
圣疗术
often, this will be a waste of a talent slot.
破咒祝福
is a pretty weak talent option, as spell immunity likely won't be much help during leveling - Protection Paladins already have many ways to stop spellcasting from happening, to the point where Spellwarding would never be used.
Level 40 Talents:
神圣意志
is a strong defensive talent option that will help you gain more healing from
荣耀圣令
or damage from
正义盾击
.
神圣复仇者
is not a good talent for Protection, as you don't gain that much benefit from using
荣耀圣令
and
正义盾击
super often.
is not a bad talent choice, but can be a bit difficult to use with its Holy Power cost.
Level 45 Talents:
圣洁之地
is a great talent option that increases the size and grants more versatility to your
奉献
with the built-in speed decrease.
守护者之手
is not a bad defensive talent option, but with how easy it is to get enough Holy Power to use
, you will likely not need the extra healing that often.
圣光审判
is a very weak talent option that grants you negligible healing in the long run.
Level 50 Talents:
圣洁怒火
is a great talent option that increases your burst window by giving you a bigger duration on
复仇之怒
.
正义保护者
is a weak talent option simply because you likely won't be spending that much Holy Power to grant you a significant cooldown decrease on either
复仇之怒
or
远古列王守卫
.
决一死战
is very useless while leveling unless you're doing dungeons, as during normal leveling, nobody else will be hitting your mobs but you, making a potential AOE taunt on
圣盾术
useless.
Suggested Retribution Paladin Leveling Talents in Shadowlands
The talent selection below focuses on granting a Retribution Paladin the most effectiveness possible while leveling, and may not be the best selection for dungeons.
Level 15 Talents:
狂热
is a very strong talent that provides you with extra damage by simply using
审判
, which will be used on cooldown regardless of this talent.
正义裁决
can be a bit hard to benefit from, as mobs will likely die too fast for you to be able to benefit from the damage increase on
圣殿骑士的裁决
.
处决宣判
is a weak talent during leveling, as again, mobs are likely to die too fast and even before Execution Sentence lands.
Level 25 Talents:
愤怒之剑
is a strong talent that early on, works as a passive damage increase for
公正之剑
, and gains an added benefit once you learn
战争艺术
.
正义之火
is not that strong of a talent, as
十字军打击
already has a low cooldown to begin with, although the Holy Power reduction can be nice.
苍穹之力
is not that bad of a talent if you're looking for slightly more AOE damage, as the free
神圣风暴
you can proc with this talent has added damage.
Level 30 Talents:
制裁之拳
is a very strong talent option that will significantly decrease the cooldown on
制裁之锤
, as
审判
is used very often in your rotation.
忏悔
is not a bad option, but any damage will break the CC from Repentance.
盲目之光
is also not a terrible option, but suffers from the same limitations as Repentance, as any non-Holy damage will break the CCs.
Level 35 Talents:
骑手
is a simple and effective talent that grants you a second charge of
神圣马驹
, and very effective for movement while leveling.
不败之魂
is not a great talent for leveling, as if you do not use
复仇之盾
or
圣疗术
often, this will be a waste of a talent slot.
以眼还眼
is a pretty weak talent option, as you won't get much damage reduction and also reflect little damage to enemies while it is active.
Level 40 Talents:
神圣意志
is a strong talent option that significantly increases the power of your Holy Power offensive abilities like
圣殿骑士的裁决
and
神圣风暴
.
神圣复仇者
is not that interesting of a talent choice for Retribution Paladins, as this talent makes it easy for you to overcap on Holy Power and miss potential extra
圣殿骑士的裁决
and
神圣风暴
.
is a pretty bad talent for Retribution Paladins, simply because of the Holy Power requirement to use - You are missing a potential burst for a marginal increase at best.
Level 45 Talents:
治疗之手
is a very strong talent option that increases the effectiveness of
荣耀圣令
and reduces the cooldown on
圣疗术
based on missing health when either abilities are used. As those abilities are only to be used in emergency situations, this talent sinergizes well with their utility.
无私治愈
is also a good talent that benefits you in emergency situations, but loses effectiveness if you aren't using
圣光闪现
often, and in emergency situations you will likely be using
荣耀圣令
or
圣疗术
instead.
审判官复仇
is a weak talent because of its Holy Power cost and low base damage, unless you're using it against a stun target. However, if you stun a target, you are better casting a couple
圣光闪现
and healing for more instead of losing all your Holy Power for a measle self-heal.
Level 50 Talents:
最终清算
is an incredibly strong cooldown that not only deals heavy damage and increase the power of your Holy Power abilities, it even grants you a weaker version of it while not used. Definitely a must-pick for leveling!
圣洁怒火
is not a bad talent to take, but not as strong as Final Reckoning, as you must have
复仇之怒
active to receive any benefits from it.
征伐
is an iffy talent to take at best, as you need to build up stacks for the talent to be stronger than it's counterpart
复仇之怒
. If you don't plan your Holy Power usage before using Crusade, you will likely not have a strong Crusade buff for long.
Best Paladin Leveling Rotation in Shadowlands
All three Paladin specializations have really different playstyles due to the nature of serving different roles. In this section of the guide, we go over basic rotations for all three Paladin specializations.
Optimal Holy Paladin Ability Use While Leveling
As we do not recommend using a Holy Paladin to level in Shadowlands unless you're doing dungeon queues, we will only approach Holy Paladins in a dungeon setting.
Dungeons:
Make sure to keep a healing target with
圣光道标
at all times, if not required for a specific situation putting it on the tank should work at all times.
圣光闪现
and
神圣震击
are your main healing abilities and should be used to keep everyone alive, with
黎明之光
being helpful as a Holy Power spender and a way to heal multiple targets. You can help DPS with the offensive portion of Holy Shock,
十字军打击
and
审判
, but you are not required to DPS as a healer - Do it while there's no heavy damage going on, but quickly switch back to healing if your party's health starts going down.
Optimal Protection Ability Use While Leveling
You will want to use
审判
or
复仇者之盾
to pull mobs close to you, and continue using these spells to damage them in conjunction with
十字军打击
and
正义之锤
. Keep
奉献
down and stay on the area at all times to access the AOE aspects of Hammer of the Righteous as well as receive benefits from your Mastery.
Elite Mobs:
For elite mobs, keeping
奉献
is even more important, namely for the defensive benefit. As a Protection Paladin you have multiple ways of lowering damage done to yourself - You can use your Holy Power defensively with
正义盾击
to reduce damage taken or
荣耀圣令
to heal yourself, and use offensive cooldowns like
复仇之怒
to deal more damage. If things get badly, you have big cooldowns you can use to turn the tide, like
圣盾术
,
圣疗术
and even
远古列王守卫
and
炽热防御者
.
Lots of small mobs:
Luckily, a significant portion of a Protection Paladin's damage is AOE, so your rotation won't change much in this aspect. Just make sure to keep
奉献
at all times so your AOE damage continues with
正义之锤
! Protection Paladins are best equipped to deal with multiple mobs at the same time, so you might want to level by doing big pulls often.
Dungeons:
In dungeons, your main function is to keep mobs from hitting your other party members, so do your best to prevent that from happening! Make sure you always have threat on mobs and use
清算之手
to attract mobs do you. If you cannot control certain mobs very quickly,
制裁之锤
will buy you a few seconds with its long stun. Also be mindful of your healer's mana - You, as the tank, will dictate the pacing of the run, so make sure you healer isn't struggling too much to keep you and everyone else alive!
Optimal Retribution Paladin Ability Use While Leveling
You will want to start fights by generating Holy Power with your weaker abilities like
十字军打击
,
审判
and
公正之剑
, and when you have enough Holy Power, use it on
圣殿骑士的裁决
to burst a mob down.
Elite Mobs:
For elite mobs, your rotation will continue as usual, although depending on the situation you might want to forego
圣殿骑士的裁决
by using your Holy Power on
荣耀圣令
to heal yourself up. Make sure to use
复仇之怒
, and if necessary, you have big cooldowns you can use to turn the tide, like
圣盾术
,
圣疗术
or even
复仇之盾
.
Lots of small mobs:
Not much will change with your rotation, except you will spend your Holy Power on
神圣风暴
instead of Templar's Verdict. At higher levels,
灰烬觉醒
is a very strong Holy Power generator that deals damage to all mobs in front of you, so this can be used to dish out some extra damage.
Dungeons:
Make sure to help your team by stunning as many mobs as you can with
制裁之锤
and interrupting spellcasts with
责难
. You might need to help offheal sometimes, but this shouldn't be too much of an issue.
Paladin Dungeon Leveling in Shadowlands
Currently, speed leveling through dungeon boosting is working on the Shadowlands pre-patch PTR. Dungeon boosting is having a max-level character pulling a low-level character through dungeons. This allows people to level a character from 10-50 in about 3 hours.
This may be nerfed prior to release, so do not count on this technique being available unless it is still in place when the pre-patch goes live.
In case this isn't available, or you don't have a max level character to do this for you, here are some general tips about dungeon leveling for Paladins.
Protection or Holy are the specs to go with for dungeon leveling. Dungeon queues are perpetually short of tanks and healers, so you'll find yourself getting a group nearly instantly, instead of having to wait 15 minutes (or longer) for a group as a DPS class.
As a tank in a dungeon, your main job is to ensure mobs are hitting you and not your group, and because of this, you likely dictate the pace of the dungeon. Make sure you don't pull too much to not strain yourself and watch your healer's mana to ensure they don't strain themselves!
If you instead decide to heal a dungeon, your main job is to keep your group healthy. DPSing as a Healing Paladin is nice but you are not expected to do it, DPS while your entire group is safe and not taking heavy amounts of damage, but quickly heal them back up if the need arises.
Retribution Paladins an also be useful in a dungeon leveling setting, just be mindful that you will not be able to get into dungeons super fast due to being a DPS specialization. You will want to quest while waiting for dungeon queues to maximize your leveling time.
Best Weapons and Gear For Leveling a Paladin in WoW Shadowlands
Paladin Heirlooms in Shadowlands
Heirloom gear is a special gear category that scales with your current level, can be created on the fly with the Heirloom menu, and offers set bonuses when multiple heirloom pieces are worn. The heirloom set bonuses are listed below:
2 Pieces:
Rested experience consumed is reduced by 30%.
3 Pieces
: Increases your out-of-combat regeneration in the outdoors, normal dungeons and battlegrounds.
5 Pieces
: Gaining a level triggers Burst of Knowledge, dealing 6546 Holy damage to nearby enemies and granting you 40% $pri for 2 min. Defeating enemies extends this effect, up to an additional 2 min.
6 Pieces
: Rested experience consumed is reduced by 30%.
As of Shadowlands, Heirlooms no longer grant increased experience gains when worn, and the only benefit from wearing them now comes from the fact that they scale with you and the set bonuses, so they are no longer considered that strong or necessary to wear.
For more information on the state of heirlooms in Shadowlands, check our heirloom changes guide.
Heirloom Changes in Shadowlands
Here is a list of recommended heirlooms for Paladin players to level with:
Helm:
抛光的力量头盔
,
抛光后的勇气之盔
or
朴素的光铸头盔
Necklace:
永恒救赎护符
(Holy) or
永恒烬怒护符
(Protection/Retribution) or
堕落者的训练护符
Shoulder:
抛光的力量肩铠
,
擦亮的勇气肩甲
or
朴素的光铸肩铠
Cloak:
上古血月披风
(Holy),
穿旧的岩肤石像鬼斗篷
(Protection/Retribution) or
石头守卫的刃缘披风
/
吉尔尼斯条纹披风
Chest:
抛光的力量胸甲
,
抛光后的勇气胸甲
or
朴素的光铸胸甲
Legs:
抛光的力量腿铠
,
抛光后的勇气腿甲
or
朴素的光铸腿铠
Rings:
第三舰队玺戒
(Holy) /
杉德尔船长的回归指环
(Protection/Retribution) and
海狼之戒
Trinkets:
敏锐的比斯巨兽之眼
/
迅捷的正义之手
and
虚空之触
2H Weapon:
染血的奥金斧
(Retribution)
1H Weapon:
神圣的恩赐之锤
(Holy) /
浸血的斩骨剑
(Protection)
Off-Hand:
风化的观察者盾牌
or
带灼痕的龙人之盾
Although Heirlooms themselves are not as valuable as they once were, the Heirloom mount,
代驾型摩托
, is still very valuable, as it is the only mount you can use until you can actually learn to mount at level 10. You can obtain this mount by completing the achievement
传家宝收藏家
.
Relics of the Past
Relics of the past are a new profession reagent added in Shadowlands. When crafting profession items and adding them to the craft, these items will have their item level and required level changed. All crafting professions can craft Relics of the Past, and these are the Relics of the Past that can be crafted:
故往神器 I
: Set the Item Level to 23 and the Required Level to 15.
故往神器 II
: Set the Item Level to 33 and the Required Level to 25.
故往神器 III
: Set the Item Level to 43 and the Required Level to 35.
故往神器 IV
: Set the Item Level to 56 and the Required Level to 45.
故往神器 V
: Set the Item Level to 100 and the Required Level to 50.
These are not very useful for leveling, as you should be outleveling items fairly quickly through your leveling experience in Shadowlands, but it can be a fun experience to level using items from the past.
Stat Weights while Leveling in Shadowlands
Stat Weights are usually not that important while leveling, as considering the nature of quest rewards, you will almost never be able to gather enough for a specific stat or keep a piece of gear for long enough for looking for stats to a worthy endeavor.
In the case of leveling, a piece with higher item level than the one you have equipped will almost always be better, as pieces with higher item levels will always have more Strength/Intellect and Stamina.
Best Paladin Leveling Professions in Shadowlands
Although there are many professions to choose from, some can give a Paladin a bit of an edge. A good profession combo as a Paladin is
采矿
and
锻造
- Mining allows you to collect ore from several mineral veins available through the world and transform them into bars, and Blacksmithing transforms those bars into equippable pieces of Plate gear. Blacksmithing is especially important for Paladins at maximum level, as you are able to craft the base pieces used for
Level 60 Legendary Armor
with the profession.
Another interesting profession set for Paladins is
草药学
and
炼金术
, where you use the herbs collected from Herbalism and convert them into potions with Alchemy. Potions are a good commodity to have around that can save you from tricky situations, so this is not a bad profession combo for anyone!
If you're looking just to make money, you can pair Mining with one of the other gathering professions,
草药学
or
剥皮
.
附魔
is also an interesting money making profession, as it allows you to disenchant unwanted pieces of gear into reagents used to create powerful armor and weapon enchants.
Best Paladin Questing Path in Shadowlands
In Shadowlands, players will go through a massive level squish, and with it, leveling paths are severely changed. The current level path for Shadowlands goes as follows:
Levels 1-10:
Your race's Starting Area or Exile's Reach
Levels 10-50:
Battle for Azeroth zones or other expansion zones via Chromie Time
Levels 50-60:
Shadowlands Storyline or Threads of Fate
Brand new characters are required to do Exile's Reach for levels 1-10 and Battle for Azeroth for levels 1-50.
There is no innate advantage to level in whatever zones you'd like at levels 1 through 50, the only advantage being you will leave Exile's Reach with a close to full set of Uncommon-quality armor. There are innate advantages to leveling in each expansion - Vanilla is more friendly for those who can't fly, Wrath of the Lich King is very linear, Warlords of Draenor has a lot of treasures and bonus objectives, Legion has access to powerful Artifact weapons, etc.
For levels 50-60, for your first time going through Shadowlands, you are forced to follow the order Bastion > Maldraxxus > Ardenweald > Revendreth, but for subsequent characters, you will be able to choose what zone order you want to go through.
For more information about the Shadowlands leveling changes and level squish, check our guide:
Shadowlands Leveling Changes & Level Squish
Threads of Fate Leveling
Threads of Fate is a new system added in the Shadowlands expansion. The Threads of Fate system allows you to level alts through completion of World Quests, Bonus Objectives, exploring the Shadowlands zones in a non-linear way. This system grants you an early start on Covenant progress and early access to bonuses such as Shadowlands reputations. For more information on the Threads of Fate system, check our guide!
Threads of Fate - Alt Leveling in Shadowlands via Adventure Mode
Shadowlands Paladin Leveling Gameplay Mechanics
Paladins are a Plate based, melee class that uses Intellect or Strength depending on their specialization, that smites their enemies with the power of the Light. Paladins are masters of defense by being one of the classes with the most defensive abilities in the game.
Paladins use two resources, Mana and Holy Power. Mana is a slowly regenerating resource that fuels a Holy Paladin's heals and a Protection/Retribution Paladin's utility abilities. Holy Power is a buildable resource used for a Paladin's most devastating abilities or strongest heals.
Using Mana and Holy Power on your Paladin
法力值
is the universal resource for Paladins. All base Paladin spells and abilities use mana. Mana costs for Protection and Retribution are generally low and only really an issue when spamming healing spells. For Holy, different spells have different
法力值
costs, some are more efficient
法力值
-wise than others. Knowing when to use each spell is an essential part of being a healer.
神圣能量
is a secondary resource used by all Paladins. You can accumulate up to a maximum of 5 Holy Power. Holy Power is used for a plethora of powerful abilities and spells for Paladins, like
黎明之光
for Holy,
正义盾击
for Protection,
神圣风暴
and
圣殿骑士的裁决
for Retribution, or
荣耀圣令
and
available for all specializations. On the default UI, Holy Power is displayed as a glyph below your mana bar. The glyph is divided into 5 parts, and each part shining bright with the Light is Holy Power available to use.
Empty Holy Power bar, and 3 Holy Power available to use. The 2 empty spaces below the 3 light-up runes are 2 extra Holy Power runes.
Paladin Auras
In Shadowlands, all Paladin specializations have access to Auras, passive effects that will benefit both the Paladin and the players surrounding him. You can change these Auras at anytime, but you can only keep one Aura active at a time. In addition to these auras, Holy Paladins are able to temporarily bolster the effects of these auras with the cooldown
光环掌握
.
十字军光环
: Increases mounted speed by 20% for all party and raid members with 40 yards.
虔诚光环
: Party and raid members within 40 yards are bolstered by their devotion, reducing damage taken by 3%.
惩戒光环
: When any party or raid member within 40 yards dies, you gain
复仇之怒
for 8 sec.
专注光环
: Interrupt and Silence effects on party and raid members within 40 yards are 30% shorter.
Paladin Utility
Paladin utility comes in the form of various spells to help themselves or their partners as a whole.
保护祝福
can be used to shield an ally from all physical harm, and
自由祝福
can free an ally from all movement impairing effects.
Besides those signature spells, all specializations have access to spells like
制裁之锤
to stun enemies,
圣疗术
to instantly heal an ally for the Paladin's maximum health, and
救赎
to resurrect an ally back from death. Holy Paladins also have
宽恕
to resurrect all dead allies, and
清洁术
to remove all Poison, Disease and Magic effects from an ally.
Paladins are also uniquely equipped to deal with Undead mobs: All Paladins are able to track them on their minimap via
感知亡灵
and fear them (in addition to Demon and Aberration mobs) with
超度邪恶
.
Shadowlands Paladin Class Abilities
Starting Abilities: Exile's Reach
When you first start your Paladin you will only have one ability,
十字军打击
. This ability deals Physical damage to a target and grants you 1 Holy Power.
At level 2, you will learn
正义盾击
, an ability that uses Holy Power to slam a target with your shield.
At level 3, you will learn
审判
, an ability that strikes a target with Holy damage.
At level 4 you will learn your first heal,
圣光闪现
, a quick-casting healing spell.
At level 5, you will learn
制裁之锤
, an ability that stuns a target for a few seconds.
At level 6, you will learn
奉献
, a spell that deals damage to all targets in its area.
At level 7, you will learn
荣耀圣令
, a spell that uses Holy Power to heal a target for heavy amounts.
At level 8, you will learn the second rank of
审判
, which makes your Judgement deal 50% more damage.
At level 9, you will learn
圣疗术
, a long cooldown spell that heals you or a target for 100% of your maximum health.
At level 10, you will have to choose a specialization. You can choose a specialization by pressing N, then selecting one specialization and click on Activate. You will then start learning spells that define the specialization you chose.
If you created an Allied Race Paladin, i.e. Lightforged Draenei, Dark Iron Dwarf or Zandalari Troll, you will start as a level 10 Paladin with all the above abilities learned. You can choose a specialization immediately after logging on your Allied Race character for the first time.
General Paladin Class Abilities
These abilities can be used by all Paladins, no matter their specializations:
圣盾术
(level 10): Grants immunity to all damage and harmful effects for 8 sec. Cannot be used if you have Forbearance. Causes Forbearance for 30 sec.
救赎
(level 13): Brings a dead ally back to life with 35% of maximum health and mana. Cannot be cast when in combat.
清算之手
(level 14): Commands the attention of an enemy target, forcing them to attack you.
神圣马驹
(level 17): Leap atop your Charger for 3 sec, increasing movement speed by 100%. Usable while indoors or in combat.
十字军光环
(level 21, Aura): Increases mounted speed by 20% for all party and raid members with 40 yards.
自由祝福
(level 22): Blesses a party or raid member, granting immunity to movement impairing effects for 8 sec.
超度邪恶
(level 24): The power of the Light compels an Undead, Aberration, or Demon target to flee for up to 40 sec. Damage may break the effect. Only one target can be turned at a time.
虔诚光环
(level 28, Aura): Party and raid members within 40 yards are bolstered by their devotion, reducing damage taken by 3%.
保护祝福
(level 32): Blesses a party or raid member, granting immunity to Physical damage and harmful effects for 10 sec. Cannot be used on a target with Forbearance. Causes Forbearance for 30 sec.
牺牲祝福
(level 32): Blesses a party or raid member, reducing their damage taken by 30%, but you suffer 100% of damage prevented. Last 12 sec, or until transferred damage would cause you to fall below 20% health.
复仇之怒
(level 37): Call upon the Light to become an avatar of retribution, increasing your damage, healing, and critical strike chance by 20% for 20 sec. Your first Holy Shock, Templar's Verdict or Divine Storm or Word of Glory will critically strike.
惩戒光环
(level 38, Aura): When any party or raid member within 40 yards dies, you gain Avenging Wrath for 8 sec.
复仇之怒
(level 43, Rank 2): Cooldown reduced by 60 sec.
愤怒之锤
(level 46): Hurls a divine hammer that strikes an enemy for moderate Holy damage. Only usable on enemies that have less than 20% health. Generates 1 Holy Power.
牺牲祝福
(level 47, Rank 2): Reduces the damage you take from Blessing of Sacrifice by 25%.
神圣马驹
(level 49, Rank 2): Cooldown reduced by 15 sec.
专注光环
(level 52, Aura): Interrupt and Silence effects on party and raid members within 40 yards are 30% shorter.
感知亡灵
(level 54): Shows the location of all nearby undead on the minimap until cancelled. Only one form of tracking can be active at a time.
惩戒光环
(level 56, Rank 2): Duration increased by 4 sec.
愤怒之锤
(level 58, Rank 2): Hammer of Wrath may be used on any target during Avenging Wrath.
Holy Paladin Class Abilities
These abilities can only be used by Paladins in the Holy specialization:
神圣震击
(level 10): Triggers a burst of Light on the target, dealing moderate Holy damage to an enemy, or moderate healing to an ally. Generates 1 Holy Power.
精通:光明使者
(level 10, Mastery): Increases healing done by up to 12.00%, based on the proximity of your target.
圣光术
(level 11): An efficient spell, healing a friendly target for moderate amounts.
清洁术
(level 12): Cleanses a friendly target, removing all Poison, Disease, and Magic effects.
神圣震击
(level 18, Rank 2): Holy Shock has an additional 30% chance to crit.
圣光道标
(level 19): Wrap a single ally in holy energy, causing your heals on other party or raid members to also heal that ally for 50% of the amount healed.
圣光灌注
(level 23, Passive): Your critical Holy Shocks reduce the cost of your next Flash of Light by 30% or increase the healing of your next Holy Light by 30%.
圣佑术
(level 26): Reduces all damage you take by 20% for 8 sec.
殉道者之光
(level 27): Sacrifice a portion of your own health to instantly heal an ally for (210% of Spell power). You take damage equal to 50% of the healing done. Does not cause your Beacon of Light to be healed. Cannot be cast on yourself.
强效审判
(level 29, Rank 3): Judgment causes the target to take 30% increased damage from your next Crusader Strike or Holy Shock.
光耀强袭
(level 33, Rank 3): Crusader Strike now has 2 charges.
黎明之光
(level 34): Unleashes a wave of holy energy, healing up to 5 injured allies within a 15 yd frontal cone for light amounts.
光环掌握
(level 39): Empowers your chosen aura for 8 sec.
道标照耀
(level 44, Rank 2): Casting Flash of Light or Holy Light on your Beacon of Light grants 1 Holy Power.
宽恕
(level 47): Returns all dead party members to life with 35% of maximum health and mana. Cannot be cast when in combat.
复仇之怒
(level 48, Rank 3): Effects increased by 10%.
Protection Paladin Class Abilities
These abilities can only be used by Paladins in the Protection specialization:
复仇者之盾
(level 10): Hurls your shield at an enemy target, dealing moderate Holy damage, interrupting and silencing the non-Player target for 3 sec and then jumping to 2 additional nearby enemies. Generates 1 Holy Power.
精通:神圣壁垒
(level 10, Mastery): Increases your chance to block melee attacks by 8.0%. Also increases your attack power by 8.0%.
十字军打击
(level 11, Rank 2): Crusader Strike mana cost reduced by 80%.
清毒术
(level 12): Cleanses a friendly target, removing all Poison and Disease effects.
正义之锤
(level 14): Hammers the current target for light Physical damage. While you are standing in your Consecration, Hammer of the Righteous also causes a wave of light that hits all other targets within 8 yds for light Holy damage. Generates 1 Holy Power.
审判
(level 16, Rank 3): Judgment generates 1 Holy Power.
奉献
(level 18, Rank 2): Damage taken is reduced by 5% while inside your Consecration.
精通:神圣壁垒
(level 19, Rank 2): Reduces all damage taken while inside your Consecration, based on your Mastery.
奉献
(level 23, Rank 3): Cooldown reduced by 50%.
责难
(level 27): Interrupts spellcasting and prevents any spell in that school from being cast for 4 sec.
大十字军
(level 27, Passive): When you avoid a melee attack or use Hammer of the Righteous, you have a 15% chance to reset the remaining cooldown on Avenger's Shield.
强效审判
(level 29, Rank 4): Judgment causes the target to take 25% increased damage from your next Holy Power ability.
正义之锤
(level 33, Rank 2): Hammer of the Righteous now has 2 charges.
荣耀圣令
(level 34, Rank 2): When you cast Word of Glory on yourself, it is increased by up to 300% based on your missing health.
远古列王守卫
(level 39): Empowers you with the spirit of ancient kings, reducing all damage you take by 50% for 8 sec.
炽热防御者
(level 42): Reduces all damage you take by 20% for 8 sec. While Ardent Defender is active, the next attack that would otherwise kill you will instead bring you to 20% of your maximum health.
复仇者之盾
(level 44, Rank 3): Avenger's Shield interrupts and silences the main target for 3 sec if it is not a player.
还击
(level 47, Passive): You gain Parry equal to 100% of your Critical Strike from gear.
闪耀之光
(level 48, Passive): Judgment reduces the cost of your next Word of Glory by 1.
Retribution Paladin Class Abilities
These abilities can only be used by Paladins in the Retribution specialization:
圣殿骑士的裁决
(level 10): Unleashes a powerful weapon strike that deals heavy Holy damage to an enemy target.
精通:圣光之手
(level 10, Mastery): Increases Holy damage done by 13.0%.
十字军打击
(level 11, Rank 2): Crusader Strike has no mana cost.
清毒术
(level 12): Cleanses a friendly target, removing all Poison and Disease effects.
审判
(level 16, Rank 3): Judgment generates 1 Holy Power.
妨害之手
(level 18): Burdens an enemy target with the weight of their misdeeds, reducing movement speed by 70% for 10 sec.
公正之剑
(level 19): Pierces an enemy with a blade of light, dealing moderate Physical damage. Generates 1 Holy Power.
神圣风暴
(level 23): Unleashes a whirl of divine energy, dealing moderate Holy damage to up to 5 nearby enemies.
战争艺术
(level 24, Passive): Your auto attacks have a 8% chance to reset the cooldown of Blade of Justice.
复仇之盾
(level 26): Creates a barrier of holy light that absorbs damage for 15 sec. When the shield expires, it bursts to inflict Holy damage equal to the total amount absorbed, divided among all nearby enemies.
责难
(level 27): Interrupts spellcasting and prevents any spell in that school from being cast for 4 sec.
强效审判
(level 29, Rank 4): Judgment causes the target to take 25% increased damage from your next Holy Power ability.
光耀强袭
(level 33, Rank 3): Crusader Strike now has 2 charges.
公正之剑
(level 34, Rank 2): Generates 1 additional Holy Power.
灰烬觉醒
(level 39): Lash out at your enemies, dealing heavy Radiant damage to all enemies within 12 yd in front of you and reducing their movement speed by 50% for 5 sec. Damage reduced on secondary targets. Demon and Undead enemies are also stunned for 5 sec. Generates 3 Holy Power.
战争艺术
(level 48, Rank 2): Art of War has an additional 4% chance to trigger.
Shadowlands Paladin End-Game Guides
As you start getting closer to level 60, you may want to shift your focus from thinking about what is best for leveling your Paladin to best max level options as far as best covenant options, best stats to pursue on your gear, talents, and so on. For that, we've prepared many different guides to guide you in your max level Paladin journey!
Paladin DPS Max Level Guides for Shadowlands
Retribution Paladin Shadowlands Guide
Paladin Tank Max Level Guides for Shadowlands
Protection Paladin Shadowlands Guide
Paladin Healing Max Level Guides for Shadowlands
Holy Paladin Shadowlands Guide
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评论
评论来自
bastillea
A great starter guide!
评论来自
Backaddict
Also remember the class mounts for Paladins (and Warlocks). That could confuse new folks.
评论来自
Xantrik
What mog is that in the static picture? Looks like a gold version of the CM armor.
评论来自
Translokator
Paladin is now extremly boring class for first 20 levels. There's nothing to do. Just Wait for Judge and Crusader Strike. Back in 2.4.3 it was good. You had auras, Seals judges, again seals. You had to know how to combine each Seals with Judges.
评论来自
Naahuc
Hey,
nice guide.
Just a little typo that has sneaked in... You wrote "Warlock" instead of "Paladin" in #players-choices.
评论来自
Cdaw
Holy paladin with correct PvP talents in war mode is quite easy to kill mobs too. Just heal yourself with holy light while dealing AoE damage.
评论来自
mageranger13
Great guide overall, I tend to go templar's verdict more over zeal but meh to each their own. In either case, I'm SOOOO glad ret doesn't revolve around Judgement anymore.
评论来自
cleric670
Why on Azeroth would you recommend Zeal, Crusade, and Justicar's Vengeance for leveling when Righteous Verdict, Word of Glory and Divine Purpose are almost infinitely better.
JV doesn't do enough damage or healing and is a colossal waste of 5 holy power, you can spend DP procs on free WoG that is a massive 75% heal while leveling. Otherwise spend those DP procs on Templars Verdict and couple it with Righteous Verdict for wrecking ball level damage.
评论来自
Zedahr
Although almost a year from the last comment, I'm now playing in a War Mode Retro Pally in 8.2, I have my first talent as Righteous Verdict rather than Zeal. This gives me greater Burst and Sustainable damage. You did not make it apparent in your talent choices for a Retro Pally if they were for PVP or PVE, unless I missed your designation along the way. Gr8 guide and thought process. Learned a lot from your explanations. Keep up your good work!
评论来自
Lanloriel
Righteous Fury has now been removed from the game with more passive threat given to Protection Paladins
评论来自
Lovelyx33
Can anyone help? So recently my character hit level 42 and whenever I kill anything.. I’m hitting it at 50,000 hp for regular moves and I don’t know why... the quests are giving me super low xp as well ever since this started happening. It just started a day ago and it’s getting super annoying because I can’t level up anymore with all of the quests being so low in xp and the things I’m killing are level syncing.. they are all at 30 and I’m a 42
评论来自
sofibo12345
thanks for posting this guide it was very helpful :)
评论来自
Koragi385
Returning WoW player here, and as of Patch 9.1.5, at least. Protection Paladins no longer have access to Crusader Strike.
评论来自
Kobecat
Great guide. I didn't see weapon skills that a Paladin has?
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