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Mythrax the Unraveler Uldir Raid Strategy Guide
来自 FatbossTV
[Last Updated]:
2020/02/24
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补丁:10.2.6
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This guide provides tips and strategies for defeating the
拆解者米斯拉克斯
encounter on Normal Difficulty in Uldir. Changes to the fight for the other difficulties are listed below in their respective sections, including tips and strategies for dealing with the new mechanics introduced in these difficulties. The Mythic Guide has moved to its own page which can be found by
clicking here
.
The
拆解者米斯拉克斯
encounter consists of two phases. Phase one has the raid engaging Mythrax directly, whilst phase two, which triggers every 33% health lost, has the raid engaging various adds whilst Mythrax is nearly immune to damage.
拆解者米斯拉克斯
is the seventh boss in Uldir, the first raid in Battle for Azeroth. After defeating
拆解者米斯拉克斯
, players can progress towards the
戈霍恩
encounter.
Mythic Mythrax the Unraveler World Firsts
Loot
For more information on item levels, check out our
Battle for Azeroth Item Level Guide
.
Armor:
Cloth
:
拆解者长袍
Leather
:
黑暗束能兜帽
Mail
:
克拉西斯将军的半身甲
,
湮灭碎裂者
Plate
:
几丁质脊柱肩胄
Ring
:
确信消亡印戒
Trinkets:
夏尔扎克斯的迷蒙之眼
夏尔扎克斯的痉挛触须
Weapons:
2H Strength Sword
:
沃洛尔,坚贞者的流光之刃
1H Strength Sword
:
耀光美德之刃
Intellect Off-hand
:
迫近灭亡法典
Quick Tips
All phases
:
Gather
存续碎片
orbs to remove your
毁灭
stacks, leaving any orbs for players with excessive
毁灭
stacks.
Phase One
:
Spread at least 5 yards apart from one another as to prevent multiple people from getting hit by a single
湮灭之球
.
Displace or attack charmed players to move them from the
湮灭之球
s radius.
Move out of the
湮灭冲击
s path.
Move 40+ yards away from your allies when afflicted with
毁灭迫近
to reduce the incoming raid wide damage it deals upon expiration.
Whenever an area becomes too cluttered with
湮灭之球
s, move as a raid to a more clear area to allow for better movement.
Do not stand in front of the boss, as you may be hit by the
精华撕裂
ability aimed towards the tank.
Phase Two
:
Spread out at the beginning of the phase before stacking in an sphere free location after the two
湮灭之球
s have spawned.
Avoid gathering
存续碎片
s during this phase, as positioning is more important than immediately removing
毁灭
stacks.
Interrupt and cleave down the
疯狂幻象
adds.
Focus damage into the
恩拉其毁灭者
adds whilst interrupting their
虚空齐射
casts.
Avoid the lethal
湮灭光束
coming from Mythrax throughout the phase.
Do not stand within the
湮灭帷幕
around Mythrax.
Tank-Specific Quick Tips
Phase One
:
Face Mythrax into the wall, turned away from the raid, to ensure you are the only person hit by
精华撕裂
.
Taunt off one another after each
精华撕裂
.
Be prepared to move the boss into an area with less
湮灭之球
s.
Phase Two
:
Keep the two
恩拉其毁灭者
adds at least 40 yards apart, with one being tanked near the raid.
Coordinate with teammates to ensure that no
虚空齐射
casts go through.
Healer-Specific Quick Tips
Players will slowly lose maximum health over time, be prepared to keep the raid topped up towards the end of the encounter.
Phase One
:
Heal the
毁灭迫近
afflicted targets as they move away from the group.
Try and remain within the centre of the spread out raid group as to maintain range on all players.
Phase Two
:
Use a healing cooldown to counter the unavoidable damage from
夏尔扎克斯的觉醒
.
拆解者米斯拉克斯
Abilities
毁灭
Several of Mythrax's abilities in both phases will apply
毁灭
to players.
This permanent debuff reduces the players maximum health by 1% per stack and deals a light amount of shadow damage every 3 seconds.
Players need to avoid getting hit by as many abilities as possible to keep their
毁灭
stacks low.
毁灭
stacks cannot be removed via Immunity spells or even player death.
Soak the
存续碎片
orbs to remove
毁灭
stacks.
When
毁灭
is applied, there is a chance that
存续碎片
orbs will spawn near the players location.
These orbs will remain on the ground and can be ran into. Doing so will absorb the
存续碎片
and remove 2 stacks of
毁灭
.
Whenever possible, players should run into these orbs when they happen to gain
毁灭
stacks. It is highly unlikely that a player will spawn enough
存续碎片
orbs to remove all of the
毁灭
stacks they have just gained, especially if the mechanic that applied the
毁灭
is avoidable.
As an example: If the player is hit by an ability and gains 8
毁灭
, it is likely that they will only spawn 1-3
存续碎片
orbs, leaving them with 2
毁灭
stacks after soaking their orbs.
This means that the
存续碎片
orbs cannot be relied on to cover for players mistakes. Instead they're around to help lessen the impact of
毁灭
, not to remove it completely.
存续碎片
orbs can collected by anybody with
毁灭
stacks, meaning that a player can purposely gain
毁灭
stacks to generate orbs for another player to use.
You may want to utilize this if a key member, such as a tank, happens to gain many
毁灭
stacks early on without the means to remove them.
The raid group can decide to leave all orbs alone to allow that tank to collect them, giving them a large amount of their maximum health back.
That being said, as long as players deal with the encounters mechanics correctly, this situation should not arrise.
Phase One
精华撕裂
On a timer, Mythrax will cast
精华撕裂
towards the tank, dealing a burst of shadow damage and applying multiple stacks of
毁灭
to all players within a 15 yard cone.
The tank should position Mythrax at the side of the encounter space and face him into the wall to ensure that they are the only player hit.
精华撕裂
also applies a debuff which prevents the player from generating any new
存续碎片
s when afflicted by new
毁灭
stacks for 25 seconds.
As
精华撕裂
is cast more frequently than every 25 seconds, the tanks should taunt off of each other after every hit to ensure that
精华撕裂
generates the
存续碎片
s needed to clear the majority of the
毁灭
stacks that is applies.
The tanks may wish to hold off taunting immediately, as to allow the freshly hit tank to gather their
存续碎片
orbs first before the new tank takes up their position.
湮灭之球
Knock your allies out of the
湮灭之球
s!
Throughout the phase, Mythrax will spawn an
湮灭之球
at the location of a random non-tank player.
This orb will charm all players within its area of effect whilst applying
毁灭
to them every 2 seconds.
Players will remain charmed by the orb until they are knocked out of its sphere of influence, either by using displacement effects or by attacking the player, which knocks them back slightly.
Once a player is freed, they will trigger a
粉碎湮灭
which deals a burst of shadow damage to the entire raid.
The entire raid should spread at least 5 yards apart from one another, whilst still remaining within healing range, to minimize the chance of more than one player being charmed by any given
湮灭之球
upon spawning.
As soon as it has spawned, the charmed player should be quickly freed, ideally by using a displacement ability such as
死亡之握
or
平心之环
.
If the group needs to use damage to free the player, a single DPS should be responsible for this, as damage coming from multiple directions will only serve to knock the player around whilst remaining within the spheres radius.
The raid must also make sure that they are healthy enough to take the
粉碎湮灭
damage before they free their ally.
湮灭之球
s do not despawn instantly, instead they linger until the boss transitions back into phase one.
The raid may need to shift from one area of the room to another, if their current area becomes too cluttered with spheres.
That being said, a side of the room should be left relatively clear for phase two, as the entire raid will need a clear area to dodge mechanics in.
Avoid standing in the path of the
湮灭冲击
!
湮灭冲击
Mythrax will face the direction of a randomly selected player and charge up his
湮灭冲击
.
After three seconds, a large straight beam will fly across the encounter space, dealing a burst of shadow damage and applying
毁灭
to anyone caught in its path.
The raid needs to quickly identify which direction Mythrax is facing and then side step the ability. Mythrax will not rotate to follow the movement of the player who he initially targeted the ability at.
If the raid desperately needs
存续碎片
s, for the tank as an example, then this ability is one of the better ways to generate a large amount of them by having multiple raid members stand within it.
毁灭迫近
Mythrax will apply
毁灭迫近
debuffs to two randomly selected non-tank players which each deal minor shadow damage every 2 seconds over 12 seconds.
Move 40+ yards away from the raid when afflicted with
毁灭迫近
!
Upon expiration, the
毁灭迫近
s will explode, applying
毁灭
to all players within 12 yards and dealing a burst of shadow damage to the entire raid. This damage drops of with distance which caps out at 45 yards,
The players afflicted with
毁灭迫近
should move 40+ yards away from the rest of the raid to reduce the incoming raid damage and to ensure that they are the only players who gain the stacks of
毁灭
.
Before returning to the group, the afflicted players should gather any
存续碎片
s that they have spawned as to reduce the amount of
毁灭
stacks they have just gained.
Healers may need to follow these targets as they move away from the group as to make sure they remain healthy enough to survive the damage of the two incoming explosions.
Mythrax will continue to use all of the abilities listed above until he reaches 66% health, at which point he will move to the middle of the encounter space and enter phase two.
Phase Two
Upon entering phase two, several things will happen in quick succession.
Mythrax will cast
夏尔扎克斯的觉醒
. After the 8 second cast has completed, the boss will deal a large burst of shadow damage and apply 10 stacks of
毁灭
to all players.
Although it would be ideal that players stack for this ability, it is key that the entire raid is spread out as two
湮灭之球
s will spawn shortly after the cast.
Players should not hang around to gather the
存续碎片
s they have just spawned, instead the
存续碎片
s should be gathered at the end of the phase.
Players should mark a stack location on the ground as the
夏尔扎克斯的觉醒
is being cast.
Quickly kill the
疯狂幻象
adds!
This spot should be free of all players until after both
湮灭之球
s have spawned, as otherwise the spheres may spawn on the stack point.
The area around this stack point should also be free of any
湮灭之球
s, as the group will likely need to move frequently throughout the phase.
A good location for this stack point is on the direct opposite side of the room that the group was fighting Mythrax in during phase one.
As soon as the spheres have spawned, the raid should rush to stack at this location to cause the
疯狂幻象
adds to spawn in a stacked up manner.
疯狂幻象
adds will spawn near the locations of up to five players.
These immobile adds will spam cast
精神鞭笞
on random players, dealing minor ticking shadow damage and slowing movement speed by 50% over 3 seconds.
These adds cannot be moved in anyway, including the use of displacement abilities.
The group needs to kill these adds off as soon as possible, as the slowing effect of
精神鞭笞
can make dodging mechanics difficult.
After Mythrax finishes his
夏尔扎克斯的觉醒
cast, he will gain a shadowy shield around himself called
湮灭帷幕
, which reduces all incoming damage by 99% whilst dealing damage to anyone who stands within it every 3 seconds.
Players should make sure that they are not stood in the middle of the encounter space, as they will otherwise take this easily avoidable damage.
Example of ideal raid positioning during phase two.
Two
恩拉其毁灭者
adds will spawn, one in the east and another in the west.
Each add needs to be picked up by a tank and kept 40 yards apart from one another as otherwise they will be buffed with
临界炽焰
, increasing their damage dealt and reducing damage taken by 80%.
One add should be brought to the stacked raid group as to allow melee DPS to deal damage to it whilst remaining with the rest of the raid.
The other should be kept away, but within range of ranged DPS who should multi-dot or long-range cleave it if possible.
Once the add with the group has been killed, the other add should be brought in as to allow melee DPS to begin dealing damage to it.
Both adds have access to the
精华撕裂
ability that Mythrax uses during phase one.
Tanks will not be able to drop the
存续碎片
inhibiting debuff before the next
精华撕裂
is cast, causing the tanks to gain high
毁灭
stacks during this phase.
At the end of the phase, the tanks should absorb some of the
存续碎片
s that spawned from the rest of the raid when
夏尔扎克斯的觉醒
was cast.
The DPS should focus their damage into these
恩拉其毁灭者
adds to minimise the amount of
精华撕裂
casts that occur.
The
恩拉其毁灭者
adds will also cast
虚空齐射
, an interruptible spell which deals a moderate burst of shadow damage to the entire raid.
This needs to be interrupted as a high priority, as the extra incoming damage will strain the healers.
Ranged players should interrupt the destroyer that is out of the group, whilst melee rotate their interrupts on the add close to the group.
Avoid standing within the
湮灭光束
!
Aside from spawning more
疯狂幻象
adds in waves throughout the phase, Mythrax will also frequently cast
湮灭光束
.
Mythrax will face a direction and begin to charge up a beam. This can be easily identified by looking at the bosses giant purple orb of energy that it is generating.
The boss will unleash a beam in that direction after a few moments, dealing high shadow damage and applying
毁灭
to players within it every 0.3 seconds.
The group must move from the incoming beam, as even spending a couple seconds within it will cause significant harm.
If it is directed at the stacked raid group, the raid should move as a unit in a single direction, as to ensure that everyone remains close to one another.
After roughly 1 minute, the boss will lose the
湮灭帷幕
and reenter phase one.
The raid needs to kill off any remaining adds before entering their previous phase one formation in a relatively sphere-free area of the encounter space.
The fight will then continue as normal until 33%, at which point the boss will transition into phase two for the last time.
Raid Finder Difficulty
Aside from numerical changes, in which the boss deals less damage and has less health, there are a few mechanical changes to the Mythrax encounter on Raid Finder difficulty.
The
毁灭迫近
debuffs damage no longer falls off with distance, meaning the player only needs to 12 yards away from allies to minimise the negative elements of this ability.
To compensate for the removal of fall-off damage, the overall damage of this ability has been significantly reduced.
The
恩拉其毁灭者
adds in phase two will no longer cast
精华撕裂
.
This allows tanks to maintain a low amount of
毁灭
stacks throughout the fight, as there will be no point in which they receive unavoidable
毁灭
stacks whilst afflicted with the
精华撕裂
debuff.
Heroic Difficulty
Aside from numerical changes, in which the boss deals more damage and has more health, there is one mechanical change to the Mythrax encounter on Heroic difficulty.
Tanks in this difficulty may wish to spend more time actively seeking
存续碎片
s whilst not tanking the boss.
This is particularly important when transitioning into phase two, as you will not be actively gathering
存续碎片
s during the phase as you need to maintain strict add positioning.
In the last phase one, at 20% health the boss will apply
精华碎裂
to the entire raid.
This debuff prevents all players from generating
存续碎片
s when gaining stacks of
毁灭
.
This raises the tension, as the group must now defeat the boss before becoming overwhelmed by large stacks of
毁灭
.
Groups struggling to defeat the boss during this window may want to save Bloodlust and large damage cooldowns to ensure the boss dies as soon as possible.
Mythic Difficulty
Aside from numerical changes, in which the boss deals more damage and has more health, there are a multiple mechanical changes to the Mythrax encounter on Mythic difficulty.
Our Mythic guides have moved to separate page! Click here to check out the
Mythic Mythrax Strategy Guide
.
Raid Guides for All Specs
Our class writers have written raid information on all specs, covering ideal talent builds and strengths and weaknesses for each spec in a raid environment:
Blood Death Knight Raid Tips
Arcane Mage Raid Tips
Assassination Rogue Raid Tips
Frost Death Knight Raid Tips
Fire Mage Raid Tips
Outlaw Rogue Raid Tips
Unholy Death Knight Raid Tips
Frost Mage Raid Tips
Subtlety Rogue Raid Tips
Havoc Demon Hunter Raid Tips
Brewmaster Monk Raid Tips
Elemental Shaman Raid Tips
Vengeance Demon Hunter Raid Tips
Mistweaver Monk Raid Tips
Enhancement Shaman Raid Tips
Balance Druid Raid Tips
Windwalker Monk Raid Tips
Restoration Shaman Raid Tips
Feral Druid Raid Tips
Holy Paladin Raid Tips
Affliction Warlock Raid Tips
Guardian Druid Raid Tips
Protection Paladin Raid Tips
Demonology Warlock Raid Tips
Restoration Druid Raid Tips
Retribution Paladin Raid Tips
Destruction Warlock Raid Tips
Beast Mastery Hunter Raid Tips
Discipline Priest Raid Tips
Arms Warrior Raid Tips
Marksmanship Hunter Raid Tips
Holy Priest Raid Tips
Fury Warrior Raid Tips
Survival Hunter Raid Tips
Shadow Priest Raid Tips
Protection Warrior Raid Tips
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评论
评论来自
databob1
Looks like a big evil Zoidberg
(Zoidberg voice) My friends I'm starving. Please come let me taste you. WOOP WOOP WOOP WOOP!
评论来自
Earlinwe
It's probably worth mentioning that the way to pull this boss is to jump down around the center of Zul's room. Just make sure that the tanks jump first, to avoid unnecessary deaths.
As far as I know, it is not possible to reset the boss, and then jump in the empty room: reaching the ground will kill you.
评论来自
Jevnaker
to me this a boss who is much less frustrating to be stuck on because the mechanics are way less frustrating than on zulk.
评论来自
Kanariya
LFR differences:
湮灭之球
s immediately despawn when the targeted player is knocked out of the sphere. There are no
疯狂幻象
adds.
存续碎片
remove 5 stacks of
毁灭
per orb.
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