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PTR
10.2.7
PTR
10.2.6
Beta
Discipline Priest Adapting to the Pre-Patch Shadowlands 9.0.2
来自 AutomaticJak
[Last Updated]:
2020/01/13
变更日志
补丁:10.2.6
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Welcome to Wowhead's guide to Adapting to Battle for Azeroth's pre-patch guide as a Discipline Priest. Patch 8.0 brings a lot of changes from BFA to the world of Azeroth and this guide is made to make sure you are prepared for all upcoming changes. This guide gives you an overview of all the changes happening with patch 8.0 for Discipline Priest.
This pre-patch page is intended to help you know the changes to Discipline Priest during the pre-patch. Note that during pre-patch, while artifacts
no longer work
, we do not have our
azerite powers
yet, meaning this isn't the final picture for specs in BFA. However, we still retain the powers from legendaries, which will continue working
up to level 115
, creating some interesting situations, as some effects from legendaries
became baseline effects or talents in BFA
.
On our other guide pages, including
Rotations
,
Talents & Builds
, and
Stat Priorities
, you will find detailed recommendations on how to play your Discipline Priest, accounting for the changes shown here, during the 8.0 BFA pre-patch.
Our Discipline Priest guides are always updated with the latest information from in-game experience, simulations, and logs; make sure to check our changelog to this page, by clicking on
View Changelog
at the top of the page. If you are interested in more in-depth Discipline Priest guides for , make sure to browse the
Navigation Bar
below, and our list of
Related Guides
just beneath the
Table of Contents
.
Would you like to quickly find this guide using Discord? You can do it easily using Jeeves Bot! Click
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About the Author
This guide is written and maintained by
Jak
, Healer for
Incarnate
on US-Tichondrius, Author of the
Holy
and
Discipline
Priest Guides.
You can catch Jak on
Twitter
,
Youtube
and streaming on
Twitch
if you want to check out more of his content!
Watch live video from automaticjak on www.twitch.tv
Core Changes from Legion to BFA
Discipline Priests have undergone another expansion worth of changes. The Battle for Azeroth takes away some burst healing with the removal of the artifact weapon (discussed below) but also adds a wealth of new talents that augment Discipline's playstyle. This allows Discipline to provide better spot-healing through more frequent defensive casts of Penance. This, however, does not mean that the Discipline playstyle of weaving in damage to heal is gone, just that there will be more of a choice of how you use your Penance much more so than in Legion. Discipline's heavy utility in damage reduction and absorb effects for individuals and the raid make it an attractive addition to any raid group. The added flexibility that the Pre-Patch has brought will continue the trend of Discipline being a challenging spec to master but extremely powerful when operated correctly.
Artifact Retired
With the artifact being retired, some abilities and passives are being removed or rolled into talents (as listed above). The most notable loss is the removal of the
圣光之怒
ability which offered substantial burst healing on a short cooldown. With this and other changes to the spec, Disc will not be as heavy on burst healing but will still. See the rotation section for the updated breakdown of healing in the pre-patch.
War Mode
Another change from Legion into BFA is the addition of
War Mode
. War Mode is a new World PvP system in the Battle for Azeroth pre-patch, along with the new Honor system and Honor Talents. You are now able to toggle War Mode while in a capital city to gain access to PvP Talents in the outdoor world as well as other bonuses, like increased rewards from World quests and 10% extra experience. The downside is that you will always be in PvP combat mode, with the rewards counterbalancing that risk.
Changes to the Global Cooldown (GCD) for Disc Priests
The Global Cooldown, or GCD, is a short lockout period which controls the rate with which abilities can be used; spells that are on the GCD are unable to be used simultaneously, while only abilities off the GCD can be used at the same time or during that lockout period. The global cooldown starts at 1.0 second for energy resource classes, and 1.5 seconds divided by haste for all others.
In Battle for Azeroth, many abilities which used to be off the GCD are now controlled by it. For Disc Priests the abilities affected by this change are:
全神贯注
1.5s GCD
The Pre-Patch brings some changes to certain abilities that are now added to the Global Cooldown. For Discipline, that means
全神贯注
is given a 1.5 second GCD. This creates a minor annoyance and reduces the number of powerful absorbs that you can put out at any one point in time, but it is not a game-breaking change for Discipline.
Returning Legendary and Artifact Effects
In Battle for Azeroth, many old artifact traits and legendary effects from Legion were turned into talents and baseline abilities. It is known that we will lose our Artifacts
in a future event
. To add to that, Legion legendaries
will stop working at level 116
. To learn more, check out
our full article about returning effects in Battle for Azeroth
.
For Disc Priests the returning effects are:
The artifact trait
Lenience's Reward
has become the talent
仁慈
.
The artifact trait
Sins of the Many
has inspired the talent
诸罪加身
.
The artifact trait
痛苦心智
has been incorporated into
痛苦压制
.
The artifact trait
阴暗面之力
became the new passive
阴暗面之力
and likely inspired the azerite power
暗影深渊
.
普瑞达兹,萨瓦里克的杰作
effect became the new azerite power
回声防护
.
Ability and Spell Changes for Discipline Priests in BFA
New
NEW
幡然悔悟
When you heal with Penance, everyone with your Atonement is healed for (12% of Spell power).
Tier 5 Talent
NEW
仁慈
Atonement reduces damage taken by 0.5%3%.
Tier 7 Talent, formerly artifact trait
NEW
微光屏障
Create a shield on all allies within 40 yards, absorbing damage on each of them for 10 sec.
Tier 7 Talent
NEW
诸罪加身
Your damage is increased by up to 12%, diminishing for each ally affected by your Atonement.
Tier 5 Talent
NEW
绝望祷言
Increases maximum health by 25% for 10 sec, and instantly heals you for 25% of that amount.
NEW
神圣新星
Causes an explosion of holy light around you, dealing (137%20.5% of Spell power) Holy damage to all enemies and (10% of Spell power) healing to all allies within 12 yds.
NEW
精通:优雅
Increases the damage of Penance, the absorption of Power Word: Shield, and the healing of Shadow Mend by 12.0%Your healing and absorption is increased by 10.0% on targets with Atonement..
Name changed from Mastery: Reverence to Mastery: Grace
Changed
身心合一
Power Word: Shield increases your target's movement speed by 40% for 3 sec. Can occur once every 6 sec.
Draws on the power of shadow to heal the target and 4 injured allies within 30 yds for (500%135% of Spell power), but leaves a shell on them that absorbs the next 500%135% of Spell power) * 50 / 100] healing they receive within 6 sec.
Cost changed from 5.0% of base mana to 2.8% of base mana, cooldown changed from None to 12 sec cooldown
命运多舛
After healing a target below 35% health, you deal 20%15% increased damage and 20%15% increased healing for 10 sec.
Removed
REMOVED
意志洞悉
Shields the target with a protective ward for 20 sec, absorbing 92.25 * (1 + Versatility)] damage.
REMOVED
Increases your non-Atonement healing and absorption by 30%20% on targets with Atonement.
REMOVED
Smite's absorption effect is increased by 50%.
REMOVED
Mastery: Absolution
Increases the healing transferred through Atonement by 13.0%.
REMOVED
Plea
A quick, efficient plea to heal an ally for (56.25% of Spell power).
Feedback
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评论
评论来自
Alizee918
Hey Jak,
Big fan here. I love your guides as they have been very useful for me during Legion. Will discipline be getting the fort buff too? Or is that only for holy and shadow?
评论来自
systemspm
No more clarity of will? ☹️
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