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Affliction Warlock DPS Talents & Build Guide - Shadowlands 9.2.5
来自 Xyronic
2022/05/31
变更日志
补丁:9.2.7
爱宠:
评分:4.5/5
(
23
投票)
目录
目录
指南导航
Talents are one of the core character systems in World of Warcraft, giving players the option to customize their character by choosing different abilities.
In this guide, we will explain how all Affliction Warlock talents work and what are the best Affliction Warlock talent builds to use in , including specialized content like Raids and Mythic+. We also highlight all the best uses for each talent, so you can confidently pick the right talent to use for every situation, as well as the best Honor Talents to use while you are enjoying the bonuses from War Mode.
Note that in order to change talents, you must be out of combat and either be in a rested zone, like a major city or inn, or under the effects of
宁心书卷
or
宁心圣典
.
Talents impact many different aspects of your gameplay, including the optimal way to use your abilities. In turn, they also can be dependant on context, with different activities, like Mythic+ and PvP, having different talents preferences from Raiding. You can check more information on those below.
Affliction Warlock Rotation and AbilitiesAffliction Warlock in Mythic+
Affliction Warlock in PvP
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This guide was written by
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Best Affliction Warlock Talents for Shadowlands
Looking for a quick Affliction Warlock build? This is the right one for you! However, if you are looking into something more specific like serious raiding or Mythic+ Dungeons, check other builds below.
The talents below should work equally well with each Covenant. Nothing in our Covenant spells significantly changes how our baseline talents work.
Detailed Affliction Warlock Builds for Shadowlands
The explanation for each choice is given below in the descriptions for all talent options in each tier. Many of these talent builds will have some tiers missing, because these are mostly flavor talents and have little to zero impact on actual damage. They are interchangeable with primary damage specializations as the encounter demands in terms of mitigation and movement.
Raiding
This Affliction Warlock build is focused primarily on single target raids. For variances on talent choices, read the descriptions below.
General Questing
This Affliction Warlock build is focused on Open World Content. Really, you can get by with just about any talent build - just summon a Voidwalker and DoT the world. With this build, you can just put
痛楚
and
腐蚀术
on everything and spam
灾难狂欢
. Easy to do.
Mythic +
This Affliction Warlock build is focused on Mythic+ Content. With Patch 9.1 and the buffs to
腐蚀播种
as well as the new legendary
灵魂衰败之囊
, Affliction has gained a niche in being one of the strongest AoE specs in the game, being able to do massive AOE damage on a low cooldown of 1-minute (for the Legendary effects).
The build below focuses on further increasing your AoE potential, giving you more spread damage potential with
翻腾痛楚
, while also offering serviceable single-target damage for bosses with
鬼影缠身
and
黑暗灵魂:哀难
.
Affliction Warlock Talent Overview for Shadowlands
Tier 1 (Level 15) Talents for Affliction Warlock
夜幕
: Chance on
腐蚀术
damage to make your next
暗影箭
cast instant and do 25% more damage.
吸取灵魂
: Your favorite filler of the past expansions returns. Replaces
暗影箭
, and applies any on-hit effects that
暗影箭
would otherwise apply, including
暗影之拥
. Does double damage on targets below 20% health, and refunds a Soul Shard if you're draining a dying target.
大难临头
: Works just like the Azerite Trait from BfA - Gain a stacking buff that gains one tick for each tick of Agony. Caps at 50 stacks. Your next Drain Life cast's damage is increased by a certain amount, increased by this trait.
吸取灵魂
is the best talent in this row for all situations.
Tier 2 (Level 25) Talents for Affliction Warlock
翻腾痛楚
: A slight change from BfA - Agony now stacks to 18, and a fresh Agony cast starts at 4 stacks. There is potential for this to be used in multi-target situations if they tune DoTs to do more damage, but for now you almost never take this talent.
绝对腐蚀
: Also just like in Legion - Makes
腐蚀术
permanent. In the current state of the game, this talent is completely unbalanced.
生命虹吸
: An extra DoT that heals you for 30% of the damage it deals.
In this talent row, you'll be taking
生命虹吸
in most single target and two target priority damage scenarios without too many adds, and
绝对腐蚀
in every other scenario.
Tier 3 (Level 30) Talents for Affliction Warlock
恶魔皮肤
:
恶魔皮肤
recharges your
灵魂榨取
shield by 0.5% every second, and increases the max
灵魂榨取
shield from 10% maximum hp up to 15%.
爆燃冲刺
:
爆燃冲刺
sacrifices 4% of your health every second and in exchange you gain 50% movement speed. While
爆燃冲刺
is active you can't be slower than 100% of your normal movement speed.
黑暗契约
:
黑暗契约
sacrifices 20% of your demons or your health if you have no demon and grants you a 250% shield of the sacrificed health for 20 seconds. Its cooldown is 1 minute.
This row completely depends on you and what your encounter demands. I typically prefer
爆燃冲刺
to end movement as quickly as possible and get back to casting, and use
黑暗契约
whenever there is a soaking mechanic that is needed.
黑暗契约
is almost required for high-end Mythic+ pushing to deal with potential one-shot mechanics. In addition to these,
恶魔皮肤
is also quite useful for general world content or fights with lots of rot damage.
Tier 4 (Level 35) Talents for Affliction Warlock
腐蚀播种
: Your
腐蚀之种
uses it to embed 2 additional seeds to nearby enemies, 3 total, making Seed of Corruption decent for AoE.
诡异魅影
: Deals aoe damage in a 15 yard radius around the target you place
诡异魅影
on, and healing you for 25% of the damage dealt.
邪恶污染
:
邪恶污染
is a ground targeted AoE DoT that costs a Soul Shard and has a 20-second cooldown.
诡异魅影
on single target or priority damage encounters,
腐蚀播种
in full on AoE situations.
Tier 5 (Level 40) Talents for Affliction Warlock
黑暗之怒
: Reduces
暗影之怒
cooldown by 15 seconds.
死亡缠绕
: Horrifies the enemy and heals you for 20% of your maximum health.
恐惧嚎叫
is back, to the rousing applause of just about nobody. But they needed some randomly ability to throw here after making Demonic circle baseline.
死亡缠绕
is pretty much an auto pick for most situations. It's actually a sleeper strong self heal that works in any situation, with the only drawback being that it's a very short range ability.
Tier 6 (Level 45) Talents for Affliction Warlock
暗影之拥
, former Shadowlands ability turned into a talent in Patch 9.1. Has the same effect as before, increasing your damage by up to 9% for 16 seconds on one target.
鬼影缠身
: Moved down from the level 30 talent row,
鬼影缠身
is largely unchanged. Single target nuke that also increases damage the target takes from your abilities by 10%. Both the cooldown and duration are 15 seconds, so it's possible to keep 100% uptime on the debuff with good GCD management.
牺牲魔典
: Sacrifices your demons and in exchange, it sometimes deal a small amount of shadow damage single target. Also, gives you the main ability of the sacrificed pet.
鬼影缠身
is the clear-cut winner in all situations.
Tier 7 (Level 50) Talents for Affliction Warlock
灵魂导管
: Every
灵魂碎片
you spend has a 15% chance to be refunded.
死亡蔓延
: A small holdover from Legion, creeping death is essentially
永恒蔑视兜帽
's effect, put on all of your DoTs. Your
痛楚
,
腐蚀术
,
生命虹吸
, and
痛苦无常
all deal their entire damage 15% faster.
黑暗灵魂:哀难
: Increases your haste by 30% for 20 seconds, 2 minute cooldown.
黑暗灵魂:哀难
should still be the best talent in almost all situations otherwise.
War Mode for Affliction Warlock
War Mode
is a World PvP system. You are now able to toggle War Mode while in Stormwind or Orgrimmar to gain access to PvP Talents in the outdoor world as well as other bonuses, like increased rewards from World quests and 10% extra experience. The downside is that you will always be in PvP combat mode, with the rewards counterbalancing that risk.
With that in mind, not all talents give the best throughput for your Affliction Warlock. We've selected the best options for you to use while doing outdoor content with this mode turned on. Keep in mind that these are the best options for PvE activities and may differ from those used when fighting other players.
War Mode bonuses may now scale up to 30%, based on how imbalanced is the PvP situation against your faction. On top of that, you will be able to turn off War Mode in any resting area, like smaller cities and inns, allowing you to leave unfavorable situations if you so desire.
魔甲术
- Increases your base health and armor by a significant amount. Being tankier in the open world is always nice.
蔓延痛苦
- Allows you to put your most powerful DoT,
痛苦无常
, on three targets instead of one.
Back to Top
Our Affliction Warlock guides are always updated with the latest information from in-game experience, simulations, and logs; make sure to check our changelog to this page, by clicking on
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评论
评论来自
RaiGuthix
So I have a question about how 2 of these talents/mechanics interact. I might be misunderstanding how these talents actually work so if that's the case please be gentle. With
死亡蔓延
and
绝对腐蚀
, If Absolute makes it permanent (meaning its time is infinite{or indefinite}), what time does Creeping use to calculate Corruption's new/faster speed, or does it even work together since it no longer has a full/set time like Creeping states?
评论来自
Dreadmure
why
is useful for damage?
评论来自
ricerd
First, hat's off to you for writing such a fantastic guide. Thank you!
11/09/20 UPDATE:
Deathbolt has now become a PVP only talent with Shadowlands making my comment below (posted in Jan.) outdated. As a result, I completely agree that Drain Soul is currently the best talent in that tier for every situation.
However, the Shadowland changes have brought up a few questions.
First, does Dark Coil provide the heal off of raid bosses and their mobs?....If so, then it might make a better choice than Dark Fury for raiding when considering every other class has a better stun overriding DF and the loss of self healing when choosing absolute corruption instead of Siphon Life. The only exception I can think of is when the raid absolutely needs our stun. What do you guys think?
Second, are each of the dots prioritized in the different rotations (opening sequence, Multi-target, AOE) or are you just mentioning that they need to be applied?
My question refers to your explanation of the tier 15 talents. I may just be confused, but this is what I understand you are saying in regard to this tier. First, you state that drain soul is now our go to filler instead of shadow bolt and has become our best overall single target spell. This may be true when comparing it solely with shadow bolt dmg, however we cant think of it like that when Deathbolt is still the best choice for the tier. When we choose Deathbolt we do not have the Drain Soul option, and must stay with Shadowbolt. Since these talents are not mutually exclusive we need to compare the difference in damage increase with Drain Soul over Shadow bolt in a realistic raid scenario and compare that difference to the Deathbolt damage. Whichever is higher is the best choice. Moreover, if blizzard continues with high movement encounters, then Deathbolt will always trump Drain Soul because most of the time given the short duration of our dots we will not be able to finish Drain Soul's cast. This doesnt even count the on use essence and trinkets that must be included into the rotations further shortening the time we will have for a filler. During the last raid tier I didnt have time to cast many shadow bolts (except during bloodlust) even with its short cast time due to my high amount of haste. There were many times that I had to renew dots before casting my first shadowbolt.
Although we all know this, I just want to give a clear picture. We have 1. Haunt (cast time w/15 sec cd) 2. agony (18 sec) 3. corruption (14 sec) 4. siphon life (15 sec) 5. Unstable affliction (cast time w/8 sec cd) Additionally, cd's become even shorter if we want to renew the dots at their current power. 6. Phantom Singularity 7. Dark soul misery 8. Darkglare 9. Deathbolt 10. major essence 11. trinket (instant or cast time) 12. trinket (instant or cast time) and GCD between each spell.
I understand where the devs are coming from by making the tier 15 changes, but they have, yet again, been shortsighted and not thought of the entire picture.
评论来自
messiah77
Tier 5 (Level 40) Talents for Aff Lock
Darkfury: Reduces Shadowfury cooldown by 15 seconds.
Mortal Coil: Horrifies the enemy and heals you for 20% of your maximum health.
Howl of Terror is back, to the rousing applause of just about nobody. But they needed some randomly ability to throw here after making Demonic circle baseline.
Darkfury is pretty much an auto pick.
I have a question regarding the Tier 5 talent choice that you say Darkfury should be an auto pick, yet in every single build whether it's for Raiding, Questing, M+ you have chosen Mortal Coil as the go to talent in this row. Is this an oversight because you are contradicting yourself, personally I think it's Darkfury on both Questing and M+ but for raiding it should Mortal Coil for better survivability and the heal is quite nice.
EDIT: The op has updated this to reflect Mortal Coil being an auto pick for this row.
评论来自
England177
“Sow the Seeds: Your Seed of Corruption uses it to embed 1 additional seeds to nearby enemies, 2 total, making Seed of Corruption decent for AoE. This is slightly nerfed.“
This is actually wrong. With Sow the Seeds you get 2 additional seeds, for a total of 3. This talent is a very good option to take in mythic+ over vial taint.
A Writhe in agony build with sow the seeds is a very strong build. It’s uncapped AOE and with casting seed of corruption so much you don’t need absolute corruption.
评论来自
gibsong
Under Best Affliction talents the Level 40 talent you have Level 40: Demonic Circle Doesn't exist in the Talent tree.
评论来自
tilhi
Tier 6 (Level 45) section needs updating - in 9.1 Summon Darkglare was replaced by Shadow Embrace
评论来自
ZEdglord
Thank you for the guide, but your talents choice explanation is really lacking. You don't say at all why some talents are better than others.
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