Vengeance Demon Hunter Gear Recommendations
This section of the Vengeance Demon Hunter guide covers everything about gear and Artifacts: stat priorities, Artifact Traits and which order to select them, gear recommendations from dungeons and raids, and legendary item rankings. Updated for the latest patch.
Rotation & Abilities
Gear and Stat Prioritization
Demon Hunters are a leather wearing class, with agility as their primary stat.
Crit: Crit increases both damage and healing, as well as giving parry. As all abilities can crit, this has the potential to increase our healing by a large amount, making the stat much more valuable when taking heavy magic damage, as our regular mitigation does not work against this.
Haste: Haste reduces the global cooldown. It also decreases the cooldowns on
. This makes it effective for increasing the uptime of our abilities as well as our Active Mitigation.
Mastery: This stat increases the damage reduction on demon spikes, as well as increasing attack power, which in turn increases both our DPS and our healing done. This is because our healing is dependent on attack power. It gives 1.5x as much Mastery from gear too damage reduction.
Versatility: This is an all around stat. It reduces all damage taken, and increases healing done.
(with tier) Vers > Mastery > Haste > Crit
(without tier) Vers > Mastery > Haste > Crit
M+ Survival: Mastery > Vers > Haste > Crit
DPS: Crit >= Versa >= Mastery >= Haste
Caveats for Surv and DPS
Surv - Mastery to the point in which you do not need anymore DR on DS. Personal Preference. No ratios or percentages to hit.
DPS - All the stats scale off each other, DO NOT go 100% into each one. Follow the prio. No ratios or percentages to hit.
There are no minimums, maximums will be listed once they become reachable. Just get as much stats as you can.
15+ ilvl pretty much always = equip it.
<=10 ilvl look at the itemization of the pieces.
Rings/Necks and Trinkets don't follow this rule outside of big gaps in ilvl
The 2pc is terrible and you won't ever go for it.
The 4pc is good in M+ (as you Soul Cleave much more) however in raid it is more of a small buff that you don't try to go for.
As far as dropping ilvl, don't drop that much ilvl for it. How much is reliant on the pieces and what you currently have equipped. In general, no more than 10-15 ilvl is preffered.
For Tier, there are 6 pieces this time around. Helm/Shoulders/Cloak/Chest/Gloves/Legs. Which one that is BiS for you depends on what else you have. If you get a good drop in a dungeon or a Titanforged version of something else, then it can shift this around. This list is meant purely for only doing raiding as a means of what bosses to coin if you need a particular upgrade.
Here is a list of the priority list of the tier pieces to try and help accomodate the Titanforged system.
Legs > Shoulders > Gloves > Chest > Cape > Mask
BiS Nighthold List
BiS Pre-Raid Lists
: Should be used on cooldown for maximum effectiveness, unless needed as a cooldown before it would come off cd.
: Constantly up Physical Damage Reduction. It's possibly the best defensive trinket for tanks
: High uptime, decent sized Haste Trinket.
: HIGH ILVL only, more effective on ST than AoE, however still strong on AoE
: If you use it at certain points in the fight where you need a massive absorb.
: Decent Stamina trinket, with versatility on use. Becomes great in multi-target fights. Drops from Assault on the Violet Hold.
: Huge amount of secondary stats on a forgiving cooldown. If the interaction with food buffs is meant to be, it can be used for burst survival and dps.
: Only this effective for fights like Krosus/Star Augur
: For Vers for burst survival with some dps. (Gets better with Chest piece)
: Stacks on average to 2 stacks. Is only decent with high ilvl and only on Single Target.
: Decent Vers, doesn't stack. Globs need to be kited until you need them, because they just refresh the duration and don't pandemic.
In some Strategies and Fights, it can have a high uptime, then is it A Tier.
: Requires higher ilvl to be good. Should be used as much as possible.
: Big chunk of all Secondary stats. Good both offensively and defensively
Stat Sticks: With Vers/Mastery. At similar item level; bear in mind higher item level ones are going to be a lot stronger.
: Is not to be used on cooldown. Save up the stacks for a big shield when you need it.
Timewarped Version: Long duration sizable Physical Damage Reduction.
Timewarped Version: Short duration very large Physical Damage Reduction.
: Haste with an Armor proc. Drops from Assault on the Violet Hold.
Rankings for Legendaries
Single Target Damage
Single Target Healing
Raid Survival Rankings
If you can't manage the trinket
As long as you use it properly, defensively
Will be best if used properly
Dungeon Survival/Utility Rankings
(If you need/want the CC from Silence/Chains more often)
NOTE: These rankings are somewhat subjective. They will vary somewhat depending on what you are going for and sometimes based on the fight. For dungeons, group comp/affixes/dungeon all can skew the list somewhat. These are meant for general power rankings for a quick look. In the end it comes to your judgement based on your situation.
: You get 1 charge of Demon Spikes and 1 charge of Empower Wards, both of which would have charged/almost charged all the way by the end of Meta. They aren’t needed during Meta except for very specific niche scenarios. This can be used in dungs for more CC. However it will still be largely considered the worst legendary.
: Pretty good on AoE. Can be a decent sized heal at full stacks and especially if it crits. This is only the INSTANT damage. Burning Alive is not buffed by this. This works very well with Kirel Narak, Flame Crash and Abyssal Strike. Allowing you to get maximum uses out of it. This will be used more for the heal than the damage.
: It also snapshots Meta buffs. This does not proc Charred Warblades as it isn’t a DH spell, Use it on cd unless you need the absorb as a defensive cooldown. This is buffed by Fiery Demise and splits its damage across everything it hits, so it doesn’t scale well with AoE.
: This is used primarily for the damage, though the leech can be useful in niche situations.
: Easily proccable for us via our sigils and ranged interrupt. The baseline haste and movement speed is ok and the proc feels good when it does happen. This is definitely terrible in raiding and has its niche in dungeons where it can do well. That being said, I consider it one of the middle choices as Haste isn’t “amazing” in dungeons but can work. Allowing maximum uptime in dungeons of 33.3%
: This is looking to be one of the stronger legendaries as well. You can play around the cd and use it as a cooldown or instead of AM. Allowing you to recharge your DS charges or whatever CD you may have used otherwise. This does snapshot Meta if you have meta up at the 30 second mark. It also puts the shield on you at all times and not just during combat. Meaning you can go into the pull with a full shield and close to the 30 second rebuff mark in order to maximize the effectiveness of the buff. Effectively giving you over 1m damage buffer at the start of the fight.
: When used properly, this has potential to be the best survivability legendary. Worst case it can reduce DoT ticks and semi randomly magic damage. Doesn’t change how you play. It mostly acts like a passive reduction. You can hold Immolation Aura for a magic attack, however do not hold it too long, as you do not want to lose casts of Immolation Aura. This is easily one of the best to have in Nighthold, if not the best.
: 15% leech isn’t the greatest, however with the uptime spike with Tier 19 4pc, this ring gets better. Getting this DOES NOT require you to go with Feed the Demon.
: situationally good. They are primarily used for the extra CC via Sigil of Silence, and occasionally Sigil of Chains. They aren’t really used for the damage aspect of Sigil of Flame. Note that it will only reduce the cd on sigils that are on cooldown, so that you can target Sigil of Silence by ONLY casting Sigil of Silence.
: Some synergy with Spirit of the Darkness Flame. In raiding this is just ok defensively, unless there is a fight scenario where the reduced cd lets you line up Fiery Brand with big boss mechanics. In dungeons it is pretty good and works very well with Burning Alive, to keep the 40% Damage reduction up on multiple targets a lot more often. Definitely one of the better ones in dungeons.
A Havoc Legendary that works with our spec. This buffs throw glaive starting with the first hit and subsequently after that. It is a dps increase on 3 or more targets and should be implemented into your rotation. Note that it does get buffed by Razor Spikes, so try to get 2-3 Glaives into each Demon Spikes window.
Havoc Legendary Trinket. Use it on CD for both ST and AoE. Buffed by Fiery Demise and does not proc Charred Warblades.
Finding Gear on Wowhead
From simple recommendations to advanced filters, Wowhead can help you find the gear you want.
is a great way to search for gear if you are new to Wowhead's filtering system.
Choose what item category, gear slot, and class specialization you're interested in, and it will return results for you. You can further narrow it down by source--including gear from LFR and heroic dungeons.
You can find the Item Finder via Tools > Item Finder or Database > Items > Item Finder.
returns personalized gear suggestions for you and shows which content has the most upgrades.
Simply load up the
with you preferred character and it will list gear recommendations in a 20 ilvl range for you. It will also list how many gear upgrades each boss has so you can plan out bonus rolls. Finally, the character planner will perform an audit and let you know if you have any missing enchants, glyphs, or gems.
If you have a character in our
which is great for tracking vanity collections and viewing your character in our 3D modelviewer, you can click on the "Planner" button in the header to access the tool. If you don't, you can just enter your information in at Tools > Character Planner.
Wowhead utilizes a powerful system of item filters to narrow down the gear you need.
, you can enter in some basic options at the top--the name of the item, its item level, the level the players needs to be. The "Usable by" dropdowns cover factions, class, and role.
The dropdown menu right above "Stat Weights" opens to display a variety of advanced options. These cover the following:
General item info such as Added in Expansion/Patch, BoE/BoP, Unique-Equipped, Class-Specific.
Stats: All primary stats, secondary stats, defensive stats, and weapon stats.
Source: All in-game sources, ranging from raid difficulties to the Black Market Auction House to sold by a vendor.
Miscellaneous: Many of these filters are not relevant to equippable gear such as Crafting Reagents and Toys, but you can filter for items that are currently obtainable.
Once you've selected a filter from the menu, click on Apply filter for search results. You can repeat the process to filter for multiple criteria at once--for example, Agility gear that is found in Mythic Foundry.
Over on the right-hand side of the page, you can select a particular Gear Slot or Quality to narrow results even further.
Finally, you can quickly view a subset of items at once using the Database Menus. Head to Database > Items and mouseover the Weapon and Armor options for quick links to gear arranged by armor type and slot.
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