Vengeance Demon Hunter Artifact Weapon: Aldrachi Warblades – Legion 7.3.2
This section of the Vengeance Demon Hunter guide explains the best possible choices for the Netherlight Crucible , important traits and relic bonuses, and how to progress through your artifact weapon Aldrachi Warblades.
Rotation & Abilities
Equipping the Aldrachi Warblades grants you the ability
, which causes you to carve into the soul of your target, dealing fire damage and immediately shattering Lesser Soul Fragments from your target and more fragments over time.
is a new system added in Patch 7.3. The Crucible allows you further empower your Vengeance Demon Hunter Artifact Weapon, by specializing and increasing the power from your relics. With it, each relic receives a small talent tree that you can select new traits from, depending how many traits your weapon have. Do not worry, however, because with the changes to Artifact Knowledge
, unlocking the full power of the Crucible won't take long. Learn everything about this new system in our
. With the opening of
, it is now possible to obtain
, which increases the potency of your Tier 2 Crucible traits by 50%. It might be a really strong legendary if you are lucky with Netherlight Crucible rolls!
How to pick relics and handle the Crucible
The value of each Relic and Crucible Trait varies based on what you favor more, M+ or Raiding or a mixture. All of the traits are underwhelming for survival. They provide very little survival gain and Ilvl is more valuable.
If all you care about is survivability, then simply go for ilvl.
With the assistance of other Theorycrafters, we have a
that has a calculator to aid you in what to pick for relics and Tier 2 traits. Due to the lack of survival traits, the sheet is aimed at offensive gain.
Below is an example of the spreadsheet recommendations for my character's specific crucible setup. Click on the link to visit the spreadsheet!
You heal for 15% of all FIRE damage you deal. (Only on DH abilities)
Consuming a soul has a chance to proc 5 seconds of Metamorphosis. (increased by Lingering Ordeal)
Damage from Soul Carver and Immolation Aura extend the duration of your Fiery Brand by 0.5 seconds. (Works on Burning Alive spread debuffs. Does not work with Fiery Demise.)
Consuming a soul gives 3% ALL damage reduction for 4 seconds, stacking up to 5 stacks (15% DR) (Any extra souls refresh the debuff and add a stack up to 5)
Increase your parry by 10% for 3 seconds after Activating Demon Spikes. (Does not proc if Demon Spikes is already active)
Increases the duration of Fiery Brand and Fiery Demise by 2.0 sec. (From the baseline 8 up to 10)
Soul Cleave deals additional damage for each Soul Fragment it consumes. This is good in conjunction with Fallout for AoE dps.
Increases Damage/Stamina by 10% and Armor by 20%
Empower Wards increases your Agillity up to 15% for 10 sec, based on magic damage taken while Empower Wards is Active. (1% health loss = 1% Agility. Refreshes every time you take magic damage while Empower Wards is active)
Deal initial Fire damage and additional damage every second for 3 sec. Shattering 2 souls on impact and 1 every sec for the debuff.
Increases Armor by 10%
Increases damage dealt by Soul Cleave by 10%
Increases your chance to parry by 1%.
Increases damage dealt by Immolation Aura by 3%.
Soul Cleave heals for an additional 3%.
Increases maximum health gained from Metamorphosis by an additional 5%.
Fiery Brand puts a second debuff on your target, increasing Fire damage you deal to the target by 40%.
Increases damage dealt by Shear by 3%
Increases damage dealt by Infernal Strike by 5%.
Increases the duration of Metamorphosis by 0.5 sec.
Shear has a 5% increased chance to shatter a Lesser Soul Fragment from your target while you are below 50% health.
Increases maximum health by 1%.
All of the 4 point descriptions is how much you get per point for the Vengeance Demon Hunter Artifact.
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