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Best Survival Hunter Talent Tree Builds - Dragonflight 10.2.6
来自 DoolB
[Last Updated]:
2024/04/23
变更日志
补丁:10.2.6
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评分:3.5/5
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评分:3.5/5
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Here are all the best Survival Hunter Talent Tree builds in the for both raids and Mythic+, which includes export links to transfer these builds directly into the game quickly.
For recommended talent builds for each raid boss and Mythic+ dungeon, check out our Raid Pages and
Mythic+ page
Mythic+ Talent BuildsVault of the Incarnates Talent BuildsAberrus Talent BuildsAmirdrassil Talent Builds
S4 Season 4
S4 Cheat Sheet
S4 Mythic+
S4 Vault Tips
S4 Aberrus Tips
S4 Amirdrassil Tips
S4 Talent Builds
S4 Rotation
S4 Support Buffs
S4 Gear
S4 Tier Set Bonus
Overview
Abilities & Talents
Advanced Concepts
Stats
Consumables
Macros & Addons
WeakAuras
Common Terms
Mythic+
Common Questions
Leveling
Simulations
Hotfixes
PvP Overview
PvP Builds
Mage Tower
About the Author
Hello! My name is Doolb and I am a huge fan of Survival. I've been playing WoW since 2006 and have been a huge fan of Survival ever since Legion's pre-patch and we picked up the spear. You can always find me hanging around one of my favorite places on the internet:
Trueshot Lodge
—the best Hunter Discord server around. This guide is a collaborative effort between myself and Thyminde (aka Velratha) and will be frequently updated. Feel free to stop by TSL and ask anything you need!
Best Survival Hunter Talent Import Codes
Spec
Import Codes
Spearhead / Steel Trap Single Target Build
Coordinated Assault / Steel Trap Single Target Build
No CD AoE Build
Coordinated Assault AoE Build
How to Import Talent Loadouts
Survival Hunter Raid Builds
Coordinated Assault
协同进攻
builds play around a 2 minute cooldown primarily focused around enhancing
野火炸弹
and
夺命射击
, and sometimes even turning the latter into a 4-target AoE!. Due to the nature of the abilities that
协同进攻
affects, it is primarily used for AoE damage, but under the right circumstances it can still dish out some decent Single Target damage while also having a fair amount of AoE/cleave available.
Using
燃焰猎梦者的战利品
.
This version was our primary raid build during Season 3, and will still be useful at least until you can pick up your
雷翼劫猎者的伪装
set. This build utilizes
协同进攻
and
协同杀戮
instead of
锐矛之锋
.
协同进攻
still does require close attention as the empowerment gameplay loop needs you to focus on
夺命射击
. You will need to talent into
雄鹰之怒
and actively use it on cooldown for our
燃焰猎梦者的战利品
tier-set bonus.
]
Talent Alternatives
Move a
无情掠夺
talent point to
快速射击
.
Making this change loses you ~0.3% Single Target damage, and slightly weakens the extra passive cleave provided through
雄鹰之怒
but can grant back some extra sustained DPS,
Move a
投弹手
talent point to
快速射击
.
Making this change loses you ~0.2% Single Target damage, it weakens down
协同进攻
burst windows but it can be more intuitive to play with.
Move a
精钢陷阱
talent point to
极地套索
.
Making this change loses you ~0.3% Single Target damage, but removes an extra button from your rotation. It also increases passive AoE slightly, which is why we typically recommend swapping these talents whenever a fight isn't strictly single target.
Using
雷翼劫猎者的伪装
.
Using
协同进攻
with
雷翼劫猎者的伪装
. is generally not recommended outside of AoE or cleave purposes. But it can still be useful to strike a balance between AoE and Single Target. This build in particular is ideal for maximising 2-target priority damage, which can be useful on raid encounters such as Kurog and Council of Dreams.
]
Talent Alternatives
Move a
长矛专注
,
长矛横扫
and a
高度集中
talent point into
雄鹰之怒
and
无情掠夺
.
Making this change gains you ~1% damage, which can help if two targets are equally important. However, this is rarely ever truly the case.
Using
雷翼劫猎者的伪装
.
Using
协同进攻
with
雷翼劫猎者的伪装
. is generally not recommended outside of AoE or cleave purposes. But it can still be useful to strike a balance between AoE and Single Target. This specific build is about as "AoE" as it gets, and as such is only really used in extreme cases such as during the Primal Council encounter from from Vault of the Incarnates.
]
Talent Alternatives
Move a
兽王
talent point to
毒蛇钉刺
and a
锯齿射击
point to
潜藏毒素
.
Making this change loses you ~0.6% AoE damage, but returns ~1.1% Single Target damage. This is typically a better tradeoff unless Single Target damage is practically pointless.
Spearhead
锐矛之锋
builds play around a 90 second cooldown, lining up very well with
死亡飞轮
. Because Spearhead practically only affects single target abilities it is generally considered to be a specialised Single Target cooldown only and is the default cooldown to use with
雷翼劫猎者的伪装
, Ideal for raid encounters! With that being said, it doesn't typically pull ahead THAT far, and other builds can still be plenty viable.
Using
燃焰猎梦者的战利品
.
This can be an alternative build for purely single-target encounters. In most cases this build is ~1% behind in raw power versus a
协同进攻
build when using
燃焰猎梦者的战利品
, however it can better match specific fight timings revolving around a 90 second interval, rather than the standard 2 minutes. We do talent into
雄鹰之怒
even in a pure single target fight, as this is the activator for
狂怒打击
/
Hunter Survival 10.2 Class Set 4pc
.
In this build, when channeling
雄鹰之怒
against a single target, it is best to treat
雄鹰之怒
as if it weren't a channel at all, interrupting it by simply pressing the next ability in your rotation during the channel when the GCD is available again. This will still give you the full duration of the
狂怒打击
/
Hunter Survival 10.2 Class Set 4pc
]
Talent Alternatives
Move a
精钢陷阱
talent point to
极地套索
.
Making this change loses you ~0.3% Single Target damage, but removes an extra button from your rotation. It also increases passive AoE slightly, which is why we typically recommend swapping these talents whenever a fight isn't strictly single target.
using
雷翼劫猎者的伪装
.
This has been the default
锐矛之锋
build of 10.1, and will still serve us well with the return of the Season 1 set bonuses through
雷翼劫猎者的伪装
All of the talents and tier set bonuses double down to maximise
猫鼬撕咬
damage resulting in some chonky
猫鼬撕咬
s. and
锐矛之锋
windows.
]
Talent Alternatives
Move a
极地套索
talent point to
精钢陷阱
.
Making this change gains you ~0.1% Single Target damage, but adds an extra button to your rotation. Because of how Chonky
猫鼬撕咬
is with this build as well as the extra focus gained through
高度集中
we rarely run into the situation where we need
精钢陷阱
to fill the GCD. However, the flipside of this is that it is practically always available to you the moment you exit melee range for a single GCD.
No Cooldown / Sustain Builds
No cooldown / Sustain builds use neither
锐矛之锋
nor
协同进攻
. This seems odd at first glance, Why would you give up a cooldown?
It turns out, not spending 5 or 4 talent points respectively to access the full power of one of these cooldowns actually ends up in a fairly versatile and competitive build, typically only 2% shy of a build using actual cooldowns!
No CD builds offer great flexibility especially when it comes to talenting into extra AoE damage nodes at the cost of some of our weakest passive single target damage nodes. Generally speaking, After picking up
all
your DPS nodes such as
长矛横扫
,
长矛专注
,
战术优势
,
游侠
and
锋锐
you still have 1 point left to toss at essentially anything. Such talents include
雄鹰之怒
,
雄鹰守护
(without giving up
鱼叉猛刺
),
侧翼优势
for a more forgiving rotation, or even
屠戮
, bringing you closer to the AoE version of this build.
Using
燃焰猎梦者的战利品
.
This can be an alternative build for purely single-target encounters while you're still collecting the pieces for
雷翼劫猎者的伪装
. In most cases this build is ~1% behind in raw power versus a
协同进攻
that still utilises
燃焰猎梦者的战利品
.
Because it doesn't involve using a cooldown there is less room for misplays, but also less room for cooldown minmaxing. The primary benefit of this build would be that it is simply more comfortable to pilot through a raid encounter if neither a 90 second or 120 second cooldown interval fit the encounter particularly well, or if you're unsure.
Because
燃焰猎梦者的战利品
Requires
雄鹰之怒
to activate, you do give up
some
of the versatility that a No CD build typically has, but it is still plenty strong.
]
Talent Alternatives
Move a
精钢陷阱
talent point to
极地套索
.
Making this change loses you ~0.3% Single Target damage, but removes an extra button from your rotation. It also increases passive AoE slightly, which is why we typically recommend swapping these talents whenever a fight isn't strictly single target.
Move a
无情掠夺
talent point to
长矛专注
.
Making this change loses you ~0.5% Single Target damage. And returns a very, very small sustained damage benefit.
Move a
无情掠夺
and a
雄鹰守护
talent point to
鱼叉猛刺
and
接战协定
.
This achieves the same as above and loses a similar amount of damage. It results in more
猫鼬撕咬
damage by having more focus to spend on it. However, maintaining
接战协定
can be quite high maintenance, but constant
鱼叉猛刺
resets can be useful by itself too.
Using
雷翼劫猎者的伪装
.
This is the default No CD build once you have obtained the pieces for
雷翼劫猎者的伪装
. In most cases this build is ~2% behind in raw power versus a
锐矛之锋
that also utilises
雷翼劫猎者的伪装
.
Because it doesn't involve using a cooldown there is less room for misplays, but also less room for cooldown minmaxing. The primary benefit of this build would be that it is simply more comfortable to pilot through a raid encounter if neither a 90 second or 120 second cooldown interval fit the encounter particularly well, or if you're unsure.
This build consists of many nodes that increase your damage by a small amount, most notably the final point that is spent on
侧翼优势
by default for a 0.15% gain (really, just take it out and put the point anywhere you like!). Because of this, you can easily access talent nodes such as
雄鹰守护
or
雄鹰之怒
which can actually end up being a large benefit in some raid encounters.
]
Talent Alternatives
Move a
极地套索
talent point to
精钢陷阱
.
Making this change gains you ~0.1% Single Target damage, but adds an extra button to your rotation. Because of how Chonky
猫鼬撕咬
is with this build as well as the extra focus gained through
高度集中
we rarely run into the situation where we need
精钢陷阱
to fill the GCD. However, the flipside of this is that it is practically always available to you the moment you exit melee range for a single GCD.
Move a
侧翼优势
talent point to
Anywhere
.
Making this change technically loses loses you ~0.1% Single Target damage. And makes the rotation slightly less forgiving on focus management. However, this can help you build into more AoE without making large sacrifices or pick up
雄鹰之怒
or
雄鹰守护
, which can more than make up for the negligible loss.
Survival Hunter M+/AoE Builds
Survival Hunter No CD AoE / M+ Build
This build is surprisingly powerful! Despite lacking a traditional cooldown this only trails behind our cooldown builds by around 1.0-1.5%. Our tier 31 tier set bonus (
狂怒打击
/
Hunter Survival 10.2 Class Set 4pc
)
雄鹰之怒
and
无情掠夺
a very impactful combination. This combo of our old tier-set and
雄鹰之怒
gives you a frequent and exciting window of doing a ton of damage. This build is also very playable with
雷翼劫猎者的伪装
, but may infact be weaker.
Talent Alternatives
Move both
无情掠夺
talent points to
长矛横扫
and
长矛专注
.
Making this change is mostly damage neutral over the course of a dungeon, and weakens down your burst moments during
雄鹰之怒
. However, it returns a small amount of aoe damage through
屠戮
and some single target damage through
猫鼬撕咬
.
Move a
长矛横扫
talent point to
侧翼优势
.
Making this change is mostly damage neutral over the course of a dungeon. The extra resets from
侧翼优势
allow for a slightly more frequent
雄鹰之怒
.
Move a
接战协定
talent point to
侧翼优势
.
Making this change loses you 0.5% damage over the course of a dungeon, but in reality is likely to be damage neutral depending on how aggressively you utilise
接战协定
resets. The extra resets from
侧翼优势
allow for a slightly more frequent
雄鹰之怒
. This also opens up a choice between
雄鹰守护
and
鱼叉猛刺
.
]
Survival Hunter M+/AoE CD Build
Using
雷翼劫猎者的伪装
or
雷翼劫猎者的伪装
.
This build is the normal go-to for high AoE, such as Mythic+, if you don't mind playing with a cooldown.
This build Primarily utilizes cooldowns such as
协同进攻
and
雄鹰之怒
to be able to deal high damage while capitalizing on your enhanced—and frequent—
野火炸弹
and / or
夺命射击
. The build listed below works best with
燃焰猎梦者的战利品
.
Our AoE talents in general are quite versatile, as many of the nodes don't offer incredible power, but can still provide some subtle gameplay changes.
Talent Alternatives
Move a
战术优势
talent point to
猫鼬撕咬
or
无情掠夺
.
Making this change is typically an incredibly tiny DPS loss over the course of a key, but can somewhat control where your damage goes, or the swap can simply be made if you just prefer
猫鼬撕咬
. Taking the extra point in
无情掠夺
puts a little bit of extra "oomph" onto
雄鹰之怒
which can be very helpful on boss encounters with frequent waves of adds.
Move a
接战协定
talent point to
侧翼优势
.
Making this change in theory can lose you a tiny amount of DPS of about ~0.4%, but minmaxing
接战协定
can be very tedious with the incredible amount of resets you can get in a key. This change also opens up the choice between
雄鹰守护
and
鱼叉猛刺
.
Move a
猛禽狩猎
talent point to
投弹手
.
Making this change loses you a small amount of AoE damage, the loss typically varies on pull-size, with the bigger pulls leaning towards favouring
投弹手
. The biggest impact this change makes is switching some AoE damage back into Single Target damage, Albeit by a very small amount of around 1%. This change is generally not worth considering as it doesn't meaningfully change where you ideally use
协同进攻
(it is still just drastically better to use on AoE.) However, if you simply prefer the
投弹手
variant of
协同进攻
, which is less susceptible to mistakes, it performs well enough to consider the swap.
]
Survival Hunter M+/AoE S4 set CD Build
This build is the normal go-to when utilising the season 4 Tier set,
雷翼劫猎者的伪装
.
This build Primarily utilizes cooldowns such as
协同进攻
and
雄鹰之怒
to be able to deal AoE damage while capitalizing on your empowered
猫鼬撕咬
and
屠戮
.
Our AoE talents in general are quite versatile, as many of the nodes don't offer incredible power, but can still provide some subtle gameplay changes.
Talent Alternatives
Move a
长矛横扫
talent point to
侧翼打击
.
Making this change is basically net neutral, but gives you an extra ability to manage. But the leap attached to
侧翼打击
can either be annoying or useful depending on the situation.
Move a
锋锐
talent point to
长矛横扫
.
Making this change is typically a ~0.5% damage loss, but this gap narrows the less crit you maintain. It is worth keeping an eye on this if you stack versatility in extreme amounts.
]
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评论
评论来自
Sarthorius
Dunno why no aspect of the Eagle in there, since it seems even more important now that we tend to use our ST more (with Mongoose Bite), and there most certainly will be fights where you'll have to get off your target(s) for some time (needing to get away from AoE, or to soak stuff for example), and it was one of the big differential from other melee.
评论来自
ZacAttac21
I take it the "Essential AoE" build is for cleave damage in raids?
评论来自
Oldbury
While I won't use it myself as I enjoy the playstyle of Latent build (and ran it during Shadowlands S1 despite being offmeta), I really like the addition of the "comfy" M+ build, and find that the addition of "easy mode" alternatives is something a lot of the WoWhead class guides lack, so big kudos to the writer for including this.
评论来自
Syrox817
Why are the Tyrannical and the Burst AoE builds the exact same?
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