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Sisters of the Moon Tomb of Sargeras Strategy Guide
来自 FatbossTV
[Last Updated]:
2018/05/12
变更日志
补丁:10.2.5
目录
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指南导航
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This guide provides tips and strategies for defeating the Sisters of the Moon encounter on Normal Difficulty. Changes to the fight for Looking for Raid, Heroic and Mythic difficulties are listed below in their respective sections, including tips and strategies for dealing with the new mechanics introduced in these difficulties.
Sisters of the Moon can be accessed after defeating
Goroth
. Defeating Sisters of the Moon is required to access
The Desolate Host
.
Mythic Sisters of the Moon World Firsts
Loot
Loot starts at 885 on LFR, 900 on Normal, 915 on Heroic, and 930 on Mythic.
Armor:
Cloth:
暮光低语护肩
,
永恒警戒便鞋
Leather:
月怒头盔
,
月火扼杀者
Mail:
消逝辐射护肩
,
无尽联合护腰
Plate:
炫目晨曦胸甲
,
暮色碾压者护手
Ring:
亚萨的扳指
Trinket:
月光圣杯
,
生锈的哨兵奖章
,
阴影月刃
Relics:
Arcane:
弥漫星体微粒
Fire:
虔诚者之怒
Holy:
皎白女士的祝福
Iron:
鲜明星光
Life:
月爪之羽
Quick Tips
Overview
– The Sisters of the Moon are trapped in a fading incorporeal state, bound together and sharing health. Between them they maintain only enough power to sustain the physical form of one of them at a time.
Huntress Kasparian initiates the fight, followed by Captain Yathae Moonstrke at 70% health remaining, and then followed by Priestess Lunaspyre at 40% health remaining.
The floor of the
is a projected moon that changes through the moon phases. At Full Moon and New Moon the
empowers the incorporeal Sisters of the Moon to use
,
, and
.In Mythic difficulty, Astral Purge inflicts raid wide damage when players move to a different side of the moon.
Damage Dealers
–
If targeted by
move to the light side of the moon to clear stacks of
.
If affected by
move to the other side of the moon to trigger
.
Defeat the Moontalon before
becomes lethal.
If
or
stacks get too high, move to the other side of the moon to clear them.
Healers
–
If targeted by
move to the light side of the moon to clear stacks of
.
If affected by
move to the other side of the moon to trigger
.
If
or
stacks get too high, move to the other side of the moon to clear them.
Tanks
–
Position to allow
to hit 3 players to decrease overall tank damage.
If affected by
move to the other side of the moon to trigger
.
Avoid taking too many stacks of
.
If
or
stacks get too high, move to the other side of the moon to clear them.
Encounter Overview
Sisters of the Moon is a three phase encounter which tests the raids ability to deal with mechanics coming from multiple sources simultaneously. Although the fight consists of three bosses which share a health pool, you will only ever fight one boss at a time, as whilst one boss is attack-able the others are in a ghostly form which prevents players from interacting with them. The boss that the raid will be fighting will change each phase. Additionally, players will need to change their positioning within the room to deal with the ever changing
艾露恩之泉
.
The floor will constantly change between phases of the moon throughout the encounter.
艾露恩之泉
The floor of the encounter area will continually change between the phases of the moon.
Whilst standing within the light purple areas of the room, players will receive a stacking debuff called
月光弥漫
, which increases arcane damage taken by 3%.
Whilst standing within the dark purple areas of the room, players will receive a stacking debuff called
阴影弥漫
, which increases shadow damage taken by 3%.
Moving from one coloured area to the other will trigger an
星界净化
and remove any Suffusion stacks.Switching from one coloured area of the room to the other will clear all stacks of suffusion from the player, but will trigger an
星界净化
.
Although this mechanic is mostly passive, as the floor will change and players will be forced to change sides, players will need to trigger
星界净化
to counter some of the bosses abilities.
Apart from this, players should not actively worry about switching sides to remove stacks of
月光弥漫
/
阴影弥漫
, as the moving colour on the floor will do this for them.
When the floor becomes entirely Light or Dark, the
艾露恩之泉
will empower, triggering the bosses to use a powerful ability, depending on what phase the encounter happens to be in.
Phase One: The Huntress
Phase One consists of fighting Huntress Kasparian directly, whilst dealing with mechanics from Captain Yathae Moonstrike and Priestess Lunaspyre. Captain Yathae Moonstrike and Priestess Lunaspyre are not susceptible to damage and cannot be targeted during this phase.
The abilities in this phase do not interact heavily with one another, and instead can be dealt with as they are cast on the raid.
Huntress Kasparian
Tanks will need to stand close to one another to share the damage of the
月光战刃
ability.
This cast throws a Glaive at the current tank which will then bounce to two additional targets, inflicting moderate physical damage to each target hit.
The tanks will want to use active mitigation for each
月光战刃
cast to reduce the physical damage taken.
The initial target of
月光战刃
will receive the
无形
debuff, which reduces all healing and absorbtion taken by 75% for 30 seconds.
The
无形
debuff can be removed early by triggering an
星界净化
.
The non-debuffed tank should taunt, whilst the tank afflicted with
无形
should go and trigger an
星界净化
to remove the debuff.
In situations where triggering an
星界净化
is not possible (such as when the room is either all Light or all Dark), the other tank should taunt the boss whilst the tank afflicted with
无形
either waits for the room to change again or waits 30 seconds for the debuff to drop.
Do not stand in the path of the
暮光战刃
!Huntress Kasparian will also mark a player with
暮光战刃
. This causes an arrow to appear out of Huntress Kasparian which faces towards the targeted player.
Moments later a glaive will fly towards the player. Once it reaches the player it will then return in a straight line towards Huntress Kasparian.
All players hit by the glaive will take a moderate burst of shadow damage.
The player who is targeted by
暮光战刃
should move away from other players, to ensure that they are the only person hit by the glaive.
All other players should actively move out of the path of the glaive to reduce overall damage to the raid.
If the targeted player has high stacks of
阴影弥漫
, they may wish to pop a personal damage reduction cooldown to lessen the increased shadow damage of the glaive.
Priestess Lunaspyre
Priestess Lunaspyre will be dealing bursts of moderate arcane damage to random targets throughout the phase with her
明月打击
ability.
This ability cannot be avoided. Instead healers are forced to spot heal players hit by the
明月打击
.
Healers should note that when the raid has high stacks of
月光弥漫
the
明月打击
will be hitting players harder, making raid damage a bit more sporadic.
The Priestess will also apply
月灼
debuffs to players. This debuff deals moderate arcane damage to the player every 2 seconds for 30 seconds.
This debuff can be removed early by triggering an
星界净化
.
Players afflicted with
月灼
should actively try to trigger an
星界净化
to remove this debuff. In situations where triggering an
星界净化
is not possible, players will instead need to wait out the debuff.
Healers need to spot heal any target with
月灼
, paying extra attention to them if the target has high
月光弥漫
stacks.
Captain Yathae Moonstrike
Captain Yathae Moonstrike will be dealing bursts of moderate shadow damage to random targets throughout the phase with her
暗影射击
ability.
Similarly to the Priestess's
明月打击
, this ability cannot be avoided, instead forcing healers to spot heal the players hit by the
暗影射击
.
Healers should once again note that when the raid has high stacks of
阴影弥漫
the
暗影射击
will be hitting players harder, making raid damage a bit more unpredictable.
Move out of the
暮光扫射
zones.The Captain will cause a rain of arrows to fall on the location of a random ranged player when
暮光扫射
is cast.
These arrows deal moderate shadow damage every 1.5 seconds. Nearby players need to move out of the
暮光扫射
zone to avoid this damage.
As the ability targets random ranged players, ranged players should avoid standing near the boss, as this may cause a
暮光扫射
zone to spawn in melee.
When the
艾露恩之泉
is fully Dark of fully Light, the Captain will cast
灵体射击
.
This will mark a random player within the raid and shine a beam towards them. After 8 seconds the target will take lethal shadow damage that is split between all players within the beam.
The player marked by the
灵体射击
should move to the middle of the room, whilst as many players as possible stand within the beam to help split the damage.
If the raid is coated with high stacks of
阴影弥漫
healers may wish to use a raid cooldown to help mitigate the increased shadow damage.
Help split the damage of the
灵体射击
.
Phase Two: Bow of the Night
Once Huntress Kasparian reaches 70% HP, she will transition into a ghostly form which prevents players from interacting with her. At this moment Captain Yathae Moonstrike will leave her ghostly form and become the boss which the raid has to primarily deal with.
Captain Yathae Moonstrike
The Captain has maintained her
暮光扫射
ability. Ranged players should continue to stay away from melee when this is due to be cast, whilst also avoiding the zone when it spawns.
The Captain has lost the
暗影射击
ability, which has been replaced by
急速射击
.
This will target a random player, dealing moderate shadow damage every 0.5 seconds for 5 seconds.
This player will need significant spot healing from the healers, especially if they happen to have high
阴影弥漫
stacks.
If the player is able to switch which Suffusion stacks they have for the ability, they should actively seek out the Light side of the room to remove any
阴影弥漫
stacks.
Quickly kill Moontalon before its
致命尖叫
deals too much damage!The Captains most significant ability is
召唤月爪
. This will spawn a Moontalon Owl add to fight at her side.
The Moontalon Owl needs to be tanked and has no significant abilities until it reaches 25% health.
At this point the Moontalon will frequently cast
致命尖叫
, which deals high Shadow damage to all nearby players.
Additionally, each subsequent cast deals 25% more damage and this effect stacks.
All DPS should focus down the Moontalon, whilst ensuring that they can burst it down when it reaches low health.
Reducing the amount of
致命尖叫
casts is vital during this phase, as it can deal an extremely high amount of damage to the raid.
Huntress Kasparian
The Huntress maintains her
暮光战刃
ability from phase one. This must be dealt with in the exact same way as before, by ensuring that only the targeted player is hit.
This is slightly more difficult than in previous phases, as the Huntress will be teleporting around the room whilst in her ghostly form.
Players will need to constantly keep an eye on the position of the Huntress, to ensure that they can avoid the
暮光战刃
when it is cast.
The Huntress has lost her
月光战刃
ability, which has been replaced by
鬼灵战刃
.
This throws an unavoidable glaive at a player, which will then bounce to up to 3 nearby targets, dealing low Spellshadow (Arcane/Shadow) damage.
This ability cannot be avoided. Instead healers are forced to spot heal players hit by the
鬼灵战刃
.
Healers should note that when the raid has high stacks of
月光弥漫
or
阴影弥漫
the
鬼灵战刃
will be hitting players harder, making raid damage a bit more sporadic.
Ranged players can attempt to reduce the damage dealt by this ability by spreading out, as this can reduce the number of times the ability bounces.
Priestess Lunaspyre
The Priestess maintains her
月灼
and
明月打击
abilities from phase one. Players must deal with the mechanics in the exact same way as before, by either healing up the damage from the
明月打击
, or by attempting to remove the
月灼
by triggering an
星界净化
.
Remove the damage shield from the Captain when
月蚀之拥
is cast!
The Priestess has gained one new ability,
月蚀之拥
, which will only be cast upon the
艾露恩之泉
empowering - when the room is either fully Dark or fully Light.
This will place a large damage absorption shield on the Captain, as well as coat the raid in individual smaller healing absorption shields.
After 12 seconds all shields will explode, dealing damage equal to their remaining value. The range of damage from the Captains damage absorption shield is 70 yards, whilst the range of damage from each players healing absorption shield is 8 yards.
Players need to quickly focus damage onto the Captain to remove her shield as soon as possible. Healers should use raid cooldowns to quickly heal off the healing absorption shield from all players.
If the healers are unable to heal off every players shield, the raid should be spread apart 8 yards, as this will remove the splash damage aspect from each explosion.
If the DPS are unable to remove the Captains shield through normal damage, damage increasing cooldowns should be saved and used when the
月蚀之拥
is applied.
Phase Three: Wrath of Elune
Once Captain Yathae Moonstrike reaches 40% HP, she will transition into a ghostly form which prevents players from interacting with her. At this moment Priestess Lunaspyre will leave her ghostly form and become the boss which the raid has to primarily deal with.
Priestess Lunaspyre
The Preistess has maintained her
月灼
ability, which must be dealt with in the same way as Phase One and Two, with players triggering an
星界净化
as soon as possible to remove the debuff, whilst healers keep the debuffed players topped up.
The Priestess has lost her
明月打击
ability, which has been replaced by
月光之火
.
This is a cast directed at the tanks that applies a debuff which deals moderate arcane damage every 2 seconds for 30 seconds. This effect stacks.
The Tanks must alternate who is tanking the Priestess, which will allow their
月光之火
stacks to drop.
The Priestess has gained one new ability in this phase called
月光信标
.
This is a 6 second debuff applied to a random player which deals moderate arcane damage to the player over 6 seconds.
Once the debuff expires it causes the target's location to be bombarded by Lunar Barrage every 1 second for 2 seconds.
This Lunar Barrage deals high arcane damage and silences players who are within the bombardment zone.
Players afflicted with
月光信标
need to move away from the raid to allow the Lunar Barrage zones to spawn in locations that wont harm other players.
During this time healers must spot heal these players, especially if they have high stacks of
月光弥漫
, as the arcane damage will be increased by the debuff.
Captain Yathae Moonstrike
The Captain will now have the same abilites she had in Phase One, minus the
灵体射击
which will not be cast.
Ranged players will still need to be spread out and away from melee for each
暮光扫射
cast, whilst healers spot heal players who are randomly targeted by the
暗影射击
.
Huntress Kasparian
The Huntress will maintain her
暮光战刃
and
鬼灵战刃
abilities from Phase Two, which must be dealt with in the same way.
The Huntress has gained one new ability which will only be cast upon the
艾露恩之泉
empowering - when the room is either fully Dark or fully Light.
This ability is
战刃风暴
. The Huntress will throw a glaive through centre of the room which will then hit the wall and shatter into multiple glaives which will ricochet around the encounter area for a short time.
Any player hit by the glaives will take high Arcane damage.
Players should avoid standing in the centre of the room when this cast is due to come in. Once the glaives have split, players will need to dodge the ricocheting glaives that are flying around the encounter area.
Bloodlust Timing
Bloodlust/Heroism/Timewarp will be most beneficial to the raids damage output on the pull, as all damage dealers have cooldowns and movement requirements are minimal.
However if the raid is struggling to meet the damage requirement of the
月蚀之拥
or
召唤月爪
Owl, bloodlust may be better off used there to burst through that part of the encounter.
Strategy Summary
All Phases:
Players need to move between the Light and Dark sides of the room to either drop their
月光弥漫
or
阴影弥漫
stacks when they are excessively high.
Players may also need to move between the Light and Dark sides of the room to trigger an
星界净化
to counter mechanics.
The
艾露恩之泉
will periodically become empowered, causing one of the bosses to cast a powerful ability.
Phase One: Huntress Kasparian 100%-70%
Tanks will need to stand close to one another to share the damage of the
月光战刃
ability.
The non-debuffed tank should taunt, whilst the tank afflicted with
无形
should go and trigger an
星界净化
to remove the debuff.
Move out of the path of the
暮光战刃
. The fixated player should minimise movement as to not catch out other players.
月灼
afflicted players need to trigger an
星界净化
to remove the hard hitting dot.
Ranged players should avoid standing in melee when
暮光扫射
is due to come in. When
暮光扫射
is cast, players need to move out of the zone it creates.
When the
艾露恩之泉
is empowered, players need to split the damage of the
灵体射击
beam, whilst the targeted player moves to the middle of the room to allow players to easily group up.
Healers need to spot heal players who are randomly hit by the
明月打击
or the
暗影射击
abilities.
Phase Two: Captain Yathae Moonstrike 70%-40%
Healers must spot heal players targeted by
急速射击
.
急速射击
targets should drop their
阴影弥漫
stacks if possible, to reduce the incoming shadow damage.
The Moontalon Owl needs to be tanked in melee, whilst all DPS focus it down.
Use DPS cooldowns to quickly kill off the Moontalon Owl when it is low health, to prevent
致命尖叫
from dealing excessive damage.
Ranged players should avoid standing in melee when
暮光扫射
is due to come in. When
暮光扫射
is cast, players need to move out of the zone it creates.
Move out of the path of the
暮光战刃
. The fixated player should minimise movement as to not catch out other players.
月灼
afflicted players need to trigger an
星界净化
to remove the hard hitting dot.
When the
艾露恩之泉
is empowered, Quickly damage off the shield applied to the Captain when
月蚀之拥
is cast, whilst healers quickly remove the healing absorption shield on each player in the raid.
Healers need to spot heal players who are randomly hit by the
明月打击
or the
月光战刃
abilities.
Phase Three: Priestess Lunaspyre 40%-0%
The tanks must alternate who is tanking the Priestess to allow their
月光之火
stacks to drop.
Players afflicted with
月光信标
need to move away from the raid to allow the Lunar Barrage zones to spawn in locations that wont harm other players.
Ranged players should avoid standing in melee when
暮光扫射
is due to come in. When
暮光扫射
is cast, players need to move out of the zone it creates.
Move out of the path of the
暮光战刃
. The fixated player should minimise movement as to not catch out other players.
Players should avoid standing in the centre of the room when
战刃风暴
is cast. Once the glaives have split, players will need to dodge the ricocheting glaives that are flying around the encounter area.
Healers need to spot heal players who are randomly hit by the
暗影射击
or the
月光战刃
abilities.
月灼
afflicted players need to trigger an
星界净化
to remove the hard hitting dot.
Role Specific Requirements
All Phases:
Players need to move between the Light and Dark sides of the room to either drop their
月光弥漫
or
阴影弥漫
stacks when they are excessively high.
Players may also need to move between the Light and Dark sides of the room to trigger an
星界净化
to counter mechanics.
Keep the boss in the middle of the encounter area to allow players to freely move around the room.
Phase One:
Tanks will need to stand close to one another to share the damage of the
月光战刃
ability.
The non-debuffed tank should taunt, whilst the tank afflicted with
无形
should go and trigger an
星界净化
to remove the debuff.
Move out of the path of the
暮光战刃
. The fixated player should minimise movement as to not catch out other players.
When the
艾露恩之泉
is empowered, help split the damage of the
灵体射击
beam.
Phase Two:
The Moontalon Owl needs to be tanked in melee, whilst all DPS focus it down.
Move out of the path of the
暮光战刃
. The fixated player should minimise movement as to not catch out other players.
When the
艾露恩之泉
is empowered, help damage off the shield applied to the Captain when
月蚀之拥
is cast.
Phase Three:
Tanks must alternate who is tanking the Priestess to allow their
月光之火
stacks to drop.
Move out of the path of the
暮光战刃
. The fixated player should minimise movement as to not catch out other players.
Move the boss to the side of the room when
战刃风暴
is cast. Once the glaives have split, players will need to dodge the ricocheting glaives that are flying around the encounter area.
All Phases:
Players need to move between the Light and Dark sides of the room to either drop their
月光弥漫
or
阴影弥漫
stacks when they are excessively high.
Players may also need to move between the Light and Dark sides of the room to trigger an
星界净化
to counter mechanics.
Be prepared to use healing cooldowns for when The
艾露恩之泉
periodically becomes empowered, causing one of the bosses to cast a powerful ability.
Phase One:
Tanks will receive 75% less healing and absorbs when afflicted with
无形
.
Move out of the path of the
暮光战刃
. The fixated player should minimise movement as to not catch out other players.
月灼
afflicted players need to trigger an
星界净化
to remove the hard hitting dot. Keep these players topped up.
Ranged players should avoid standing in melee when
暮光扫射
is due to come in. When
暮光扫射
is cast, players need to move out of the zone it creates.
Split the damage of the
灵体射击
beam, whilst the targeted player moves to the middle of the room to allow players to easily group up.
Spot heal players who are randomly hit by the
明月打击
or the
暗影射击
abilities.
Phase Two:
Focus healing into players targeted by
急速射击
.
急速射击
targets should drop their
阴影弥漫
stacks if possible, to reduce the incoming shadow damage.
When the Moontalon Owl is low health, prepare to out heal the raid wide damage from the
致命尖叫
.
Ranged players should avoid standing in melee when
暮光扫射
is due to come in. When
暮光扫射
is cast, players need to move out of the zone it creates.
Move out of the path of the
暮光战刃
. The fixated player should minimise movement as to not catch out other players.
月灼
afflicted players need to trigger an
星界净化
to remove the hard hitting dot. Keep these players topped up.
When the
艾露恩之泉
is empowered, quickly remove the healing absorption shield on each player in the raid.
Spot heal players who are randomly hit by the
明月打击
or the
月光战刃
abilities.
Phase Three:
月灼
afflicted players need to trigger an
星界净化
to remove the hard hitting dot. Keep these players topped up.
Players afflicted with
月光信标
need to move away from the raid to allow the Lunar Barrage zones to spawn in locations that wont harm other players.
Ranged players should avoid standing in melee when
暮光扫射
is due to come in. When
暮光扫射
is cast, players need to move out of the zone it creates.
Move out of the path of the
暮光战刃
. The fixated player should minimise movement as to not catch out other players.
Players should avoid standing in the centre of the room when
战刃风暴
is cast. Once the glaives have split, players will need to dodge the ricocheting glaives that are flying around the encounter area.
Spot heal players who are randomly hit by the
暗影射击
or the
月光战刃
abilities.
All Phases:
Players need to move between the Light and Dark sides of the room to either drop their
月光弥漫
or
阴影弥漫
stacks when they are excessively high.
Players may also need to move between the Light and Dark sides of the room to trigger an
星界净化
to counter mechanics.
Phase One:
Move out of the path of the
暮光战刃
. The fixated player should minimise movement as to not catch out other players.
月灼
afflicted players need to trigger an
星界净化
to remove the hard hitting dot.
Ranged players should avoid standing in melee when
暮光扫射
is due to come in. When
暮光扫射
is cast, players need to move out of the zone it creates.
Split the damage of the
灵体射击
beam, whilst the targeted player moves to the middle of the room to allow players to easily group up.
Phase Two:
急速射击
targets should drop their
阴影弥漫
stacks if possible, to reduce the incoming shadow damage. This is a good time to use a personal survival cooldown.
Focus on killing the Moontalon Owl and Use DPS cooldowns to quickly kill it when it is low health, to prevent
致命尖叫
from dealing excessive damage.
Ranged players should avoid standing in melee when
暮光扫射
is due to come in. When
暮光扫射
is cast, players need to move out of the zone it creates.
Move out of the path of the
暮光战刃
. The fixated player should minimise movement as to not catch out other players.
月灼
afflicted players need to trigger an
星界净化
to remove the hard hitting dot.
When the
艾露恩之泉
is empowered, quickly damage off the shield applied to the Captain when
月蚀之拥
is cast.
Phase Three:
Players afflicted with
月光信标
need to move away from the raid to allow the Lunar Barrage zones to spawn in locations that wont harm other players.
Ranged players should avoid standing in melee when
暮光扫射
is due to come in. When
暮光扫射
is cast, players need to move out of the zone it creates.
Move out of the path of the
暮光战刃
. The fixated player should minimise movement as to not catch out other players.
Avoid standing in the centre of the room when
战刃风暴
is cast. Once the glaives have split, players will need to dodge the ricocheting glaives that are flying around the encounter area.
月灼
afflicted players need to trigger an
星界净化
to remove the hard hitting dot.
Looking For Raid Difficulty
Aside from Looking For Raid abilities dealing less damage in comparison to Normal abilities, there are no mechanical changes to the fight on Looking For Raid difficulty.
However with overall damage being lower, this allows players to largely ignore the
艾露恩之泉
mechanic, as the damage increase from the Suffusion debuffs doesn't make much of a difference.
Heroic Difficulty
Aside from Heroic Abilities dealing more damage in comparison to Normal abilities, there have been mechanical changes applied to the encounter to make it more challenging.
Throughout the fight, both ghostly bosses in each phase will cast their most powerful ability each time the
艾露恩之泉
is empowered.
During Phase One, players will have to deal with both the
灵体射击
and the
月蚀之拥
spells.
These spells will overlap with one another so the raid will need to be prepared to output more damage and healing for the
月蚀之拥
whilst stacking up to spread the damage of the
灵体射击
.
During Phase Two, players will have to deal with both the
月蚀之拥
and the
战刃风暴
.
These spells will overlap with one another so the raid will need to be prepared to stack to the side of the room for the
月蚀之拥
, making sure they are not in the path of the
战刃风暴
.
During Phase Three, players will have to deal with both the
战刃风暴
and the
灵体射击
spells.
These spells will overlap with one another so the raid will need to be prepared to stack to the side of the room for the
战刃风暴
making sure they are not in the path of the
战刃风暴
.
Mythic Difficulty
Aside from Mythic abilities dealing more damage in comparison to Heroic abilities, there is a mechanical change applied to the encounter to make it more challenging.
When players trigger an
星界净化
by moving from a Light area to a Dark area and vice versa, they will deal a burst of damage to the entire raid and the
星界易伤
debuff will also be applied to the entire raid.
Players must stagger the rate in which they move from the Light areas to Dark areas and vice versa, to allow the
星界易伤
debuff to expire before more players move across the boundary.
Players should form groups of 2-3 members. Each group should then take turns crossing the boundary as it moves across the room, leaving at least 2 seconds between each group to allow the debuff to drop.
Players that need to trigger an
星界净化
to counter abilities, such as the
月灼
and
无形
debuff, need to ensure that they do so at the same time as one of these groups.
This will allow the debuff to continue to drop inbetween each
星界净化
explosion.
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评论
评论来自
Agentkillerlee
Really tough fight, especially phase 2.
评论来自
Chickenbomb
What's considered excessively high?
评论来自
serhatald
As of 23.06.2017, this fight is still buggy. When the phases change, the active boss should go passive and another one should be active, but sometimes none of them becomes active, you end up with 0 active bosses and 3 ghosts staring at you, which in the end results in resetting the fight.
Edit: It got fixed
评论来自
Dyzdaemar
Awful fight. So much going on and due to the barriers surrounding the fight area you cannot get a very good view of what is happening in the arena. If you stand too close to the edge you cant see across the room and if you stand near the middle you risk dropping arrows and/or silence on the tanks. I have been told to flip the camera so it is looking at me for a better view but this sounds even more confusing...
评论来自
Korr
Not puggable at 120 with 20 people I'm afraid :/
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