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PTR
10.2.5
PTR
10.2.0
小知识
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评论
评论来自
rhinoloupe
Abilities that benefit from 'Blinded' status:
千拳怒雷破
朗照
夜袭
偷袭
幽灵打击
Abilities that cause 'Blinded' status:
致盲剧毒
召唤黑暗
闪光
眩光
幽魂脊刺
评论来自
Dracomortis
Currently the only pets with Nocturnal Strike that can also cause the blinded status on their own are the
Crow
and the
Gilnean Raven
(both via
Call Darkness
).
评论来自
1045157
Is this spell broken? Even while target is blinded this spell misses more times than not despite the "Always hits if the target is blinded." on the tool tip.
评论来自
daenerys37
If the target is blinded due to Darkness, remember that darkness is a weather effect, and all elementals are immune to weather effects.
评论来自
1012488
Between the slim chance of hitting the target and the long cooldown to try again; this ability was a great motivator to level my Snowy Owl to 20 so I could swap this wasted turn for Predatory Strike. I occassionally used it as an opener on the chance it
might
hit but otherwise avoided it. I'll never use it again with that pet now that he can do better.
评论来自
Boonie01
Before running off to Winterspring to bag yourself a Snowy Owl to use against the fabled Dos-Ryga, be sure to note it's seasonal. It only appears in Winter between November 1st and February 28th.
评论来自
thebmf846
Very odd interaction: as of this posting, the ability will retain it's 100% hit chance to hit the opponent even if you are affected with Blinding Poison which should reduce your hit by 100%
评论来自
Zapph
All moves with 50% chance to miss with various effects similar to this:
Humanoid:
强力一击
- Very high (base 50) damage but causes the user to be stunned if it misses, 3 round cooldown
Dragonkin:
大灾变
&
动荡
- High (base 45) damage with a 1 round cooldown
Mechanical:
毁坏
- Decent (base 40) damage, no cooldown
Magic:
布林顿礼盒
- Above average (base 30) damage, heals user for the same amount instead if it misses, 3 round cooldown, unique to
小布
Elemental:
腹部滑行
-Decent (base 40) damage, always goes first in a
暴风雪
, no cooldown
Magic:
雷象飞击
- Decent (base 40) damage, always goes first in
月光
, no cooldown, unique to
木木
Aquatic:
沐血
- Decent (base 40) damage, 100% hit chance if target is
流血
, 3 round cooldown
Flying:
夜袭
- Decent (base 40) damage, 100% hit chance if target is
Blinded
, 3 round cooldown
Magic:
幽灵打击
- Decent (base 40) damage, 100% hit chance if target is
Blinded
, 3 round cooldown
Flying:
恶臭之球
- Hits 4 times (base 10 damage each), each with a 50% chance to hit, and an additional 0 damage shot with 50% chance to hit that applies a 25% speed debuff to the enemy pet for three rounds if it hits, 1 round cooldown
Critter:
蛋幕
- Hits 4 times (base 8.5 damage each), each with a 50% chance to hit, and applies a debuff on the enemy pet that does very low (base 3) damage per round for 3 rounds (total approx 41 base damage), 1 round cooldown
Elemental:
岩石弹幕
- Hits 4 times (base 8 damage each), each with a 50% chance to hit, and applies a debuff on the enemy pet that does low (base 6) damage per round for 3 rounds (total approx 50 base damage), 2 round cooldown
Beast:
香蕉弹幕
- Hits 4 times (base 7.5 damage each), each with a 50% chance to hit, and applies a debuff on the enemy pet that does very low (base 3) damage per round for 2 rounds (total approx 36 base damage), 1 round cooldown
Moves that have perfect synergy with these, buffing the team's hit chance by 50%:
Critter:
幸运热舞
- No cooldown, lasts 4 rounds, also buffs crit chance by 25%, unique to baby Murloc pets
Critter:
离奇好运
- No cooldown, lasts 4 rounds, also buffs crit chance by 25%, unique to Pig pets
Aquatic:
祈雨舞
- 4 round cooldown, lasts 2 rounds, heals you for average damage (base 20) and also buffs crit chance by 50%
Other hit chance boosting moves (<50%), all with no cooldown:
Flying:
精准
- Lasts 4 rounds, buffs team's hit chance by 25%
Magic:
灵气
- Lasts 9 rounds, buffs team's hit chance by 20%
Flying:
安苏的祝福
- Lasts 4 rounds, buffs your active pet's hit chance and damage by 25%, unique to
恐惧雏鸦
Humanoid:
专注
- Lasts 5 rounds, buffs
only the user's
speed, hit and crit chance by 25%
评论来自
OctopusSandwich
I’ve noticed if the pet walks up and turns to hit their opponent it’s a miss and if it walks straight at their opponent and hits it’s a hit. This has been 100% accurate for me so far.
评论来自
apokryfos
The "Always hits if the target is Blinded." part is actually not accurate. It's more accurate to say "It never misses when the target is Blinded" . Abilities like
Deflection
will still work as normal and will allow you to dodge this attack.
链接
夜袭
夜袭
3轮冷却
50%
命中几率
造成40点Flying伤害。
如果目标被
致盲
,则将必定命中目标。
Vs.
水栖
Vs.
龙类
魔法增益
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