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10.2.7
PTR
10.2.6
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评论来自
5427
Movie:
http://video.google.com/videoplay?docid=1472176373338304255&pr=goog-sl
评论来自
Fungal
Special Abilities
Dragon’s Breath – Same effect as a mage’s, the disorient effect will wipe agro.
Frost Attack – Movement slowed by 50%.
Summon Raging Flames – Immediately after agro’ing Sepethrea she will summon 2 Raging Flames that can not be banished nor feared. They can melee for about 500-700 fire damage, behind them they leave a trail of fire. After about 15-20 seconds they will stop and hellfire, after that they will agro new targets or old. Their agro seems to be random; they never attack the player with Sepethrea’s agro.
Strategy
The room should be cleared before engaging Sepethrea to ensure we have enough room to kite her 2 elementals. As soon as our tank agro’s Sepethrea she will summon her Raging Flames, whoever has agro from the Raging Flames needs to kite them around the room being careful to not pull them through other party members, since they move at such a slow pace it is simple to kite them just be aware of where you are standing.
When Sepethrea casts Dragon’s Breath on the tank it is important to remove the Disorient effect so agro can be reestablished otherwise Sepethrea will begin wreaking havoc on the rest of us.
评论来自
12872
The adds do sometimes attack the main tank, this isnt a prob as you can still kite em easy enough.
She also does an arcane damage knockback that reduces threat significantly, so have dps be ready to run back into taunt range.
评论来自
13378
After you kill her, BE VERY CAREFUL about the hallway that is after her.
It looks empty but it will start spawning mobs ina pseudo event that gives you no warning after you walk so far down it, the elevator will also seal off and not allow you to get back in, no idea if this is a bug or there's another way around.
It really sucks since we were just moving on and never expected it.
评论来自
koaschten
Most stupid fight in Heroic Mode. Spawns 3 adds... lotsa fun if 2 go after your 2 healers...
and did i mention the missing elevator or the bugged gate when you wipe?
评论来自
20347
The fight seems a bit bugged on Heroic.
2 of the 3 adds got fixated on me (Frost-mage), so i spend the entire fight blinking around and refreshing Fire Ward and Ice Barrier constantly. Crazy fight, quite amusing..
评论来自
Neanoa
Most retarded encounter ever. The rewards are SO not worth the trouble for this boss on heroic.
评论来自
15973
While this fight is pretty stupid on heroic, we just did it w/ a holy paladin, shadow priest (in healing gear), prot war, affliction lock and marks hunter. The DPS range aggro the elementals on the pull (behind the tank, in front of healers), then kited the elementals around until they root and do their hellfire - at that point you nuke the boss as hard and as fast as you can. When elementals stop hellfiring, the DPS should resume kiting - around the perimeter of the room - away from the tank / healers.
There's probably a more simple way of doing it - that's just the way that worked for us, there's a TON of kiting going on.
The key to the fight however really seems to be about making sure the elementals are on your DPS and not your healers.
评论来自
koaschten
Some update on the heroic mode encounter.... skip her, do the last boss.
THEN:
- make sure you are standing on the catwalk to the last boss (glass part
- have the person you want to kite the elementals aggro her
- have the tank intervene the kiter/charge the boss + taunt
- kite the elementals to the endboss spot and back
- have the rest kill the boss.
takes a lot of randomness out of the fight ;)
评论来自
35702
Though the strategy of skipping this boss and kiting the adds along the pathway to Pathaleon's room may make things easier, this fight was quite simple when I last tried it even without such a strategy. My group composition was a shadow priest, elemental shaman, mage, warrior, and paladin. It seems like having ranged DPS on this boss certainly makes things easier.
To start the fight, all of the casters (mage/shaman/priest) stood near the wall just around the corner of the stairs in front on the boss. Our paladin stood along the wall directly across from Sepethrea. The warrior pulled, and the adds spawned and aggroed (one on the shaman, one on the mage, and one on the warrior). The mage and I (shaman) ran in a counter-clockwise direction to avoid the adds. The paladin and priest moved onto the platform where the boss was originally standing, giving the warrior space to move in the middle of the room to avoid to AOE fire pulses. When the adds following the mage and me stopped to AOE, we began to cast at the boss. We were usually easily able to cast 3 or 4 spells before continuing to move.
The trick to this fight is organization. If you don't organize places for people to path the adds and for people to stand, the fight is very tough when everyone crosses each other. Moving based on instinct was what killed us the first couple of times. Consequently, we found that having any players who DO NOT have adds on them stand on the platform where the boss stands before the pull worked very well. This allowed for the tank to stay in the middle of the room, and for the players with adds on them to run around the outer edge of the room without crossing the tank or the other players.
Also, it is very necessary to pay attention to where the adds will path after they stop to AOE. You will notice that the adds direct themselves toward you and proceed in a straight line, rather than simply following your steps. As is such, it is more effective to kite them in a rectangular fashion than a circle; this allows for time to move easily, and prevents being cornered by adds while kiting. It is very simple to finish this fight even with only one person DPSing the boss and two kiting, although it is very helpful for the kiters to do as much damage as they are allowed.
We did not use and absorb potions or resistance gear. Heroism was very helpful =)
评论来自
16074
A hint for heroics:
When you're clearing the last pack of 4 mobs, in the room, Mind Control at least 1 and keep it MC'd until the end. After you killed the other 3, use the mind controlled NPC to engage Sepethrea. The way we did it, she made all (3) her adds go after 1 person, so we had 4 players left for the boss self.
评论来自
Farmbuyer
I hate this fight. The only healing I can do while moving is Renew, which isn't enough to keep anyone alive. The entire time I'm having to run to avoid the damn adds. This whole encounter blows for a priest.
评论来自
Poposhka
in normal mode we killed calculator first, and then pulled her with a rogue that sprinted down the hall towards the calc. Our druid tank peeled her and kept backing down the hall towards the calculator's home.
This way, the really slow elementals didn't even reach their targets, add to their slowness the hellfire which stops them.
very easy fight
评论来自
7512
The best strat for this boss, In my experiance, for both Heroic and regular Mech, is to skip this boss and kill the Calculator first. Then, have a mage or hunter aggro the boss while the rest of the party is out of LOS, around the bend on the way to the Calculators room.
Sepethrea's adds will have nobody to aggro but the ranged who pulled her. The puller then run back towards the group, while blinking/AoC. Tank grabs aggro on the boss, and the puller continues to kite the adds to the Calculator's room. This is extremely easy, as the mobs stop often to hellfire. In my experiance, by the time the adds are kited all the way to the Calculator's room, the Sepethrea is dead and the mobs despawn. Even if your group doesn't have very much dps, it is very easy to pass by the mobs and begin kiting them back to the group, if necessary.
Hope this helps, really makes the fight a piece of cake.
评论来自
49358
Hunters just make use of misdirect while all the others are relaxing at the home base of calculator. She is a thrash :)
评论来自
47678
Can't kite her across the bridge as of 2.1 :(
评论来自
Uoyredrum
Nearly impossible as of patch 2.1. You can no longer kite her down the hallway to the third boss's room and as such, you have to fight her in her own room. Both she and the elementals move considerably faster than in non-heroic and there's 3 instead of two. It's basically another luck fight now. It's better to just kill Mechano-Lord Capacitus and Pathaleon the Calculator and skip her and do another heroic. The difficulty of the fight is now not worth it at all.
评论来自
54659
Definately not impossible. Downed her about an hour or two ago. You cannot kite her any longer this is true, but you can kite the adds any where. 2 of the adds targeted me (hunter) and so I simply aspect of cheetah down the hall to the calculator's room (still kill him first). W/ 3 adds on heroic it's too hard to kite them all in that room. I don't think u can pull agg on them u just have to identify who has it and that person kite them outside. She still goes down pretty fast. We only had one dps and the tank on her.
评论来自
20710
Definitely much harder in 2.1, but still doable. Make sure you take her down fast, as the Elementals are crazy.
评论来自
29138
It's all about thanking her.
This is how we legitly did it on heroic diff with an average pug. We had bear tank, Priest healer, mage, warlock, ret paladin.
It's imperial that the tank gets ALOT of initial agro on her, really ALOT, (I think the bear tank dpsed her down to like 90% before anyone started any serious dps on her) whenever she bumps him, she reduce his threat. While tanking, the tank should have his back towards a wall. Whenever she bumps the tank, he should feral charge or assist/intervane towards her asap and spam his $hit to get her back. Try vanishing/soul shater/invisibility at like 50-60%, it should help the tank alot getting her back after a bump.
Other pary memebers should kite the adds around the room and dps/heal.
Try surviving as long as possible, it's probable that some people will die, ss the priest, I even Battle Resed the warlock while tanking her.
评论来自
49056
Non-Heroic,
what u need to do is pull her. (charging her will cause adds to go for tank)
Use 4 sunders and 95% health left til DPS'rs attack
this fight is great if u have 2 people who can heal
When the adds come after u RUN! make sure paladin uses Fire Resistance Aura. make sure hunter uses Aspect of the pack.
what we did
We kited her to the left side of the elevator while the mage stood in the corner behind some blocks destroying boss
hunter killed boss on an angle from the bottom left corner to where she spawns.
make the weaker healer (elemental shammie/shadow priest/balance druid/ prot pally) heal the DPSERS. Have the healer healing through out the dungeon to spam-heal tank. make sure that she dies fast. our group:
Lock, Mage, Shammy, Paladin (healer) and prot-warrior (me)
and avoid her elementals trails also they cause chaos
ANOTHER IMPORTANT THING
Don't stand to close to the elementals while they cast Hellfire. if tank dies while she has less then 30% then just have hunter/rogue run with her on their ass. But if the healer dies TANK KITE!
how we did it
Mage spammed ice cause she has some FR
Warlock spammed DoTS and Shadow Bolt while her minion (Felguard) DPSD the boss
Hunter is Complicated he/she needs to nerf boss down and if ur hunter/rogue dies u should re-try unless she below 30%
Paladin just stood back and healed from the edge near mage
WARRIOR IS HARDEST!!
warrior needs to pull and run to side of room. Wait on 5 Sunders and 5% health lose on boss. if all DPS die put on your 2H or DW and DPS boss. if ur Protection spam Devastate over and over while using SS when it is off Cooldown. stay alive at all costs. popping
http://www.wowhead.com/?item=32905
is Permited...
Using last stand works nicely
Using Commanding Shout works nicely.
Nethergon Vapor is new and collected from Trash in Botan, Eye, Arca, Mechan.
She Dropped Stellaris! and the hunter took it.
评论来自
55717
Just got through a Heroic run of Mechanar, didn't take very long.
Setup:
Feral Druid (DPSed at first, ended up Tanking)
Mage
Paladin
Warlock
(me) Fury Warrior
We skipped this boss and headed to Pathaleon, cleared his ramp area (I got the tanking Gem, yeah I'm prot usually), then headed back to Nethermancer.
The strat we used, which worked flawlessly, was to have everyone except the mage stand in the hallway, just on the glass part. This prevents the fire elementals from aggroing these people right off the bat.
The mage pulls Nethermancer, and blinks ahead into the hallway, past the party, while the tank grabs Nethermancer and pulls her back into the main room.
Mage, or any kiting class for that matter, kites all three elementals down the hall to the Calculator's room, and back if necessary.
Dunno what happens when the kiter gets back, as the boss was dead by the time we heard "alright coming back".
Dropped the healing ring (
http://www.wowhead.com/?item=28259
), and another Defender's Tanzanite (
http://www.wowhead.com/?item=30566
), which we gave to the Druid.
Also, we were able to pull this off that easily, while the Druid in question was completely hammered. 14 Bottles, working on the 15th, we were suprised he wasn't having alcohol poisoning.
评论来自
55002
New Trick for 2.1 (she's fixed right?)
She now resets at the bridge where it turns to glass... but when she resets, the fire ele's despawn... SOOOoo...
Beat the last boss, and head back. Have your party just off the glass towards her.
Have a hunter or mage kite her to the glass, she will 'reset' and immediately target one of the party that is still in her fight range.
Proceed to pull her back to her spawn point and kill her as you go. No fire ele's to worry about.
评论来自
45422
What our group did today (2 feral druids, 1 tank, 1 kitty, 1 resto shaman healing, 1 affliction lock and 1 demo lock)
I (affliction lock) started by pulling boss, druid picked it up immediately, I dotted all 3 adds with CoA, Siphon, corruption.
1 add started aggro'd on me, the rest took a few ticks to get onto me, once they were there, they all followed me and I kited to panthelons room and went around in a circle and headed back for boss, by that time she was dead.
Pretty simple.
评论来自
18932
We spent like 1 hour fighting just this boss, and after many tries we found a way to make this work flawlessly. Like most people have said, everyone except the puller stands on the glass. Where as of 2.1 if puller goes on the glass it will reset. So what you do is.
(Btw group = feral druid, warlock, ret pally, combat rogue and priest)
- Have group except puller on the glass bridge pass the respawn point
- Have puller pull the boss, run along the inner wall of the path leading to the glass bridge
- Now instead of running onto the glass and resetting, what you do is stop right at the end of the path (before the glass bridge) and turn around. You will get hit, and will probably need heals. Anyhow, minor speed increase, pots will help you greatly.
- So anyhow as the puller is running along the wall in the path leading to the bridge, have the tank who is on the glass bridge charge and take boss off the puller.
- So basically the elementals have no one to target except for the puller, and have the puller lead the elementals in the room around in circles, and each time you get close to the path leading to the bridge the healer can come out and drop a few heals on you
- The boss will get 4 manned on the path just before the glass bridge
The only hard part to this is that the puller needs to somehow survive. So pots, and minor speed increase will definitely be vital here.
评论来自
55322
Didn't read every comment... but im pretty sure this hasen't been said, it works perfectly on the normal fight and should work well on the heroic
You skip her and go to last boss (said some where above yes just some details gone)
You kill last boss... loot your stuff blah blah blah congrats
*This only works with a hunter*
Then you have your group stand at the final bosses area..., when you are all ready have your hunter run as far to boss as possible... but still in sight and 100 yards of the tank, at this point hunter should have aspect of cheetah on, then to start it.. Misdirection your tank, run to boss... and shoot as much as you can at her so like aimed shot (if you have time left), arcane and steady shot, this will pull her to your tank she runs fast, very fast actually, so you can't kite her to the tank this way, when your hunter is on your way back tell them to lay a frost trap early, then tell them to lay one when their cooldown is on as far away as possible, this will slow the elementals so you can kill her faster.
This is how i do it with my guild all the time.., its easiest, best and the most effective that i've seen, this way your not worrying about elementals..., if you kill her sorta slow... might have elementals but you can run in to the final bosses Chamber and kite them there, fight the boss in the hallway just outside of his chamber, thats all i can think of... so this has been a message from Dragonempres of Suramar.
Aka Dragon Emperor.
评论来自
60819
I have not tried this and have not done enough research to say this will definitely work but after reading Tyveron and grinninghanis' comment I got the idea that maybe a pet could be used to kite the elementals to the final bosses room. A hunter is needed obviously, he will need a pet and spec him with dash rank 3 (increase movement speed by 80% for 15sec), fire resistance rank 5 (140 fire resistance), and great stamina rank 11 for as much hp as possible.
-have hunter stand in final bosses room and have him set his pet to stay
-hunter then runs back to rest of party who are standing on the glass
-hunter /target Sepethrea from glass
-command pet to attack, make sure dash is off auto cast so pet doesnt waste it on trip to her
-once pet has aggroed her put him on passive and hit dash
-pet will mow run back to final bosses room and elementals will chase him
-have tank taunt Sepethrea off the pet before she reacges glass and tank her at her spawn point or anywhere in that room
If this works you will have all 5 group members on her and a decent amount of time to get her down to 0. I'm not sure how good 140 fire resistance will do against them or if it will even buy you a few sec but either way once the pet gets to final bosses room and elemental get to him he will get wtf owned. I'm pretty sure the time it takes for the elementals to get to the final bosses room own the hunters pet then run back to the rest or the party is enough time to down her. If however its not im pretty sure all the elementals will go for the hunter, in which case he can kite them around her chamber until she is taken down.
评论来自
50249
You can no longer have one person kite all of the elementals as they choose random targets. The fight is a bit more difficult now, especially on heroic. Did it tonight with a feral druid, hunter, paladin, mage, and dps warrior. A basic strategy that works well is:
Have the tank keep her in the center of her room for the most part. The tank will have to move to get out of the path from the elementals or to avoid hellfire. If the tank picks up agro move around the room counter-clockwise and return to the center as soon as possible to minimize the range between you and the healer(s).
Everyone else should heal/dps when they are free to, and kite the elemental that agros them until it casts hellfire. They move slower than normal run speed so everyone can easily kite them.
It takes a while to get her down but following that general strategy should work well. The post by Fungal is still relevent to the fight.
评论来自
Gutts
best way to tank her is to hold her in one corner....the rest will have plenty of space to move in.....dont tank her in teh center,,the adds will sorround your tank.
take her to the left corner....then if this get hot..go to teh other corner ,rense and repeat.
评论来自
69116
Haven't tried this fight on heroic yet, but a note to warriors:
As of 7/7/07, this boss can be DISARMED(!) in regular mode. Obviously, the disarm debuff isn't very long, but it gives your hp a break and helps if you're the one who has to flee from the elementals.
评论来自
takZa
We made this, group had SSC gear ^^
Almost impossible..
评论来自
RichoDemus
This fight is really simple with some fire-res gear.
to bad I can count the players with fire-res gear on my left hand :(
评论来自
16470
My group finally got her down for the fist time since the 2.12 Heroic buff.
Group composition:
Holy Paladin (Me)
Prot Paladin (Tank)
Prot/MS Warrior (DPS)
Shadow Priest
Marks Hunter
We had just started skipping her after wiping probably a dozen times in a matter of 2-3 runs, but last night we tried a new strategy. We realized the problem we were having with this fight was not the elementals necessarily, but with Sepethrea's aggro wipes. What was happening was she'd cast dragon's breath, or punt the tank - drop aggro - and then go 1-2 shot one of the DPS'ers.
We put 2 tanks on her (Prot Paladin and Warrior), and the fight went beautifully. She was on one of the 2 tanks the whole fight, and we just dealt with the hellfires as they happened, she went down fairly quick!
By the way the best way we've found to deal with the elementals is to just let them beat on you (they don't actually hit that hard) until they cast hellfire, and then move out of the way. They move so fast in heroic mode, you can't outrun or kite them effectively. This gives you more time to cast longer spells and it also lets you more tightly control the placement of the hellfires.
Good luck everyone!
评论来自
NarayanFR
does anyone else notice that the slowing debuff she puts on someone can't be removed with blessing of freedom ?
评论来自
51610
The whole theme of mechanar seems to be "this is a warlock instance." My heroic group had 2 locks who each enslaved a grenade throwing demon from downstairs and set them loose on her. She died pretty fast with their dps.
So the ultimate strategy would be 3 locks.
评论来自
88591
I'm not sure why people have said there is no consistent way to beat this lady.
Here's her strategy in a nutshell (even before the nerf to heroic mode).
---------------------------------------------------
- Clear halfway down to end boss (or just clear to him fully)
- Have all but your tank stay as far as possible down the hallway before fire mobs evade (by start of glass floor in hallway). Stay on right side of the hall facing entrance.
- Have tank stand about halfway between entrance to hallway . Stand on right side of hall facing entrance. Be in max range of healers but not too far away from the entrance that she evades.
- Puller runs down the hall toward the rest of his group but opposite side of the hall.
Best puller is a hunter with misdirect for the tank. Best tank is a paladin for ranged pulls. It can be done with anyone pulling. The mobs were always slow. Hunter's cheetah, rogue/druid sprint, etc, all fine. But still, anyone can pull as long as its not the tank.
If the fight goes sour, you can run down the hall and they'll all evade.
- On the pull, tank gets sepethrea and other mobs follow the puller to the rest of the group. Its possible that 1 or more can get on the tank if bad luck. The healer just needs to stay on top of things.
- Mobs will stop on the way and start aoe pulsing. That is when the group swoops in to start doing damage.
- When the tank gets boss aggro, everyone beats her down very hard. Rogues dont get aggro if you want to backstab.
- Tank moves her out thru the entrance back into her room. Run along wall with elevator towards the back of the room.
- Fire mobs will trail behind and eventually start aoe pulsing again (remaining still) back in that room.
- Then circle wide in the room and come back the other way toward the long hall and take her up the hall.
- Keep repeating that til she dies. She takes a lot of damage. My group does this with barely any damage from the fire mobs. We rarely even get touched.
----------------------
This method was perfected before the patch to slow down the fire mobs on heroic so it should be easier now.
-
评论来自
142785
This is an easier fight than you are probably making it to be.
Most ppl die from the ads, and not Sepethrea.
Key Points to Success
take a deep breath and calm down
Everyone keeps moving. Cast, run and repeat.
Instant Casts help
Take turns with aggro from elementals, and kite them away from group. The ads will stop and AoE for several seconds and pick a new target. Dps will need to get aggro off of healer and kite.
Divine Sheild / Fade / Feign Death / Ice Block etc all work ( i think)
Dragon's breath is dispellable
Play
"Yakkity Yak"
over vent
评论来自
154064
really easy, downed her with 3 others where afk just run from the adds and keep nuking her ;P
评论来自
68342
Play "Yakkity Yak" over vent
Yakety Sax? :)
评论来自
297837
Soloed on heroic as a level 80 feral druid tank. I cleared the entire room first since I would be kiting her around. To be honest, the trash was more difficult than the boss. Feel free to use any cooldowns on the trash (preferably berserk on the multiple person pulls and survival instincts/barkskin/frenzied regen on the robots).
Sepethrea herself was easy. Walk backwards in a circle around the room while spamming mangle and keeping lacerate, FF, and demoralizing roar up. Ignore the elementals, they don't do much damage and when they reach you they stop in place and blow up in place for a while. Just keep kiting her around while dealing damage and she should go down easily.
评论来自
LeviGratton
Just to note to anyone wanting to farm the last boss for an RP item, get the key to Arc or just skip this boss, it is possible to just clear the adds and leave the room without aggroing her.
评论来自
229512
If your lvl 80 and soloing this boss, just keep walking her around the room, when she dies the flamse die too. You can keep away from them pretty easy and she is not that hard.
评论来自
Keseleth
Just soloed her as a lvl 80 feral druid.
Died the first time when I tried it in pure bear form....couldn't do enough damage fast enough.
However, the second time I started the fight in cat form, doing as much damage (mangle, rip, claw) as fast as I could. At about 75% health, I switched to bear, and kited her around the room. Used mainly mangle and maul as bear, plus faerie fire.
Tips for any class attempting solo:
--keep her moving to avoid too much damage from fire and adds.
--when she is not casting, dive in and do a bunch of quick damage, then back off and drag her when she casts again.
评论来自
Balcmeg
Got annihilated by her today on our first run! Wiped everyone except healer and hunter (feign death). Had a quick look on here and followed Fungal's strategy...
Strategy
The room should be cleared before engaging Sepethrea to ensure we have enough room to kite her 2 elementals. As soon as our tank agro’s Sepethrea she will summon her Raging Flames, whoever has agro from the Raging Flames needs to kite them around the room being careful to not pull them through other party members, since they move at such a slow pace it is simple to kite them just be aware of where you are standing.
When Sepethrea casts Dragon’s Breath on the tank it is important to remove the Disorient effect so agro can be reestablished otherwise Sepethrea will begin wreaking havoc on the rest of us.
She almost wiped everyone but the hunter managed to finish her off. It was the best fight I've had so far. Follow the strategy above and hit her hard and fast.
评论来自
whyzzim
She has the same model as
魔导师菲亚琳
3D查看
链接
灵术师塞比瑟蕾
这个 NPC 能在这些地区找到:
能源舰
.
[Encounter Journal]
英雄
史诗
致命
重要
坦克
DPS
治疗
可中断
魔法
诅咒
毒药
疾病
暴怒
龙息术
—灵术师塞比瑟蕾对面前的所有玩家造成火焰伤害,使其陷入迷惑状态,持续3 sec。
冰霜攻击
—灵术师塞比瑟蕾的武器被赋予冰霜的力量,使其每次成功使用近战攻击命中敌人都有一定几率造成冰霜伤害并使目标的移动速度降低,持续8 sec。
奥术冲击
—灵术师塞比瑟蕾用魔法冲击一名玩家,造成奥术伤害,并将其击退,使其威胁值减半。
暴怒的烈焰
—灵术师塞比瑟蕾进入战斗时召唤2个狂怒烈焰。狂怒烈焰无视玩家仇恨,并在短时间内追击一名玩家。
地狱火
—狂怒烈焰用地狱火环绕自己,持续8 sec,每秒对10码范围内的所有玩家造成火焰伤害。燃烧时,狂怒烈焰不能移动或使用任何技能。地狱火效果消失时,狂怒烈焰会选择一个新目标去追逐。
收获
杀死此 NPC 后您可获得:
英雄
250
点
沙塔尔
声望
普通
120
点
沙塔尔
声望
指南
Sun Darter Hatchling: Guide to the Secret Pet
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