That top fix reminds me, I need to get into the barn some more. Savage Blood ain't cheep in the primal shop, and the last thing I need is MORE ore filling up my banks to get them...
Really, the ashran changes? So now it takes a few hours to get in, and even longer to do the boring events to get conquest. Way to make a failed pvp area even worse.
Damn it, no faction dailies again? Are they getting high on grinds or something?Well, let's hope for 6.2 then. Though that daily stuff has potential to be fun. Let's see.
Thanks, Bashiok, I love being talked to like I am a little kid.
leave hunters alone... its hard enough to trap people without standing on top of them, make the flight faster and you can nerf the radius to hell and I wont care
Non-mandatory dailies are a welcome addition. I like content (like the apexis dailies) that I can do or not as the mood suits!
I wonder if Blood Elf models will be at this PTR.
The 6.1 Follower Acquisition "Improvements" are pretty useless considering you have a limit of 20 active companions (25 with level 3 Barracks.). Something you will more than easily exceed just by questing through the zones.
I call bs ! The Giant Cauldron is still bugged and I'm unable to complete it. No quest NPC to turn in the quest at there.Tried flying out then back, flying out there with Choluna a second time from Skysea Point, the NElf druid vanishes but nothing more happens.
But QcRoman, there haven't been a restart since the hotfix came, or have I missed one? Seems we all have to have a bit more patience with that quest...
The follower acquisition change is good. But to make it even more effective, they need to up the number of active followers we can have, or make the ones in buildings not count as active.
They should fix the guild dungeon challenge problem before fiddling around with yet more garrison updates...