RIP Whirlwind :(Fury Warriors are gonna feel this one.All in all, most of these changes seem a little more PvP oriented, which makes my PvE warrior a sad panda.I wonder if Blizz will add anything to compensate for the Fury Warrior's newfound lack of single target abilities? An instant Heroic Strike will not fill the void in my heart :( On a more positive note, Inner Rage seems like fun :D
I love that fury will be able to choose between dual wielding 2handers and 1 handers.Great change and in quite good direction too.
Spamming Gushing Wound in PvP FTW! Can you see the headache coming for flag runners in a random WSG match. Heroic Leaping off the towers in Wintergrasp then hitting Bladestorm!This is goin to be great...
oh wow....now my rogues gonna have to fight warriors for weapons? its bad enough they already roll on ap rings and necks...
Wonder if Bladestorm will be hit by the 50% damage reduction since it acts like a Whirlwind. Besides that, this all looks really awesome and can't wait! And Heroic Leap, FTW!
Still no word on reducing warrior dependence on gear/gear scalability.Son. I am disappoint.
Heroic Leap, eh...ARCANITE REAPER, HOOOOOO!
Damn i'm liking the new abilities like Heroic Leap... I can just see the thousand warriors in AV jumping from the towers.Alliance: ZERG EM!Horde Warriors: HEROIC LEAP, BLADESTORM, GUSHING WOUND! ROFLPWNAlliance: WTF?Horde wins...
id like to remind you all the gushing wound will not refresh after the 3rd stack.more or less its a slightly better rend for pvp, same thing could of be accomplished by buffing rend.
I hate being one of those wingy whiners but I got no choice. Speaking from a PVE perspective, I've thoroughly read through the other class changes and pretty much all I see are positive changes or at least sensible ones. I'm not just a warrior player but my main is warrior and I've gone past the point of irritation to bewilderment at the way Blizzard seem to get off on nerfing warriors. We aren't the best damage dealers, or aoe tanks, or single-target tanks, or even pvpers and paladins have all this with also being able to heal and have bubbles. Wth do we have? About the only cool thing here, is something we were promised in 3.0.I am willing to listen to explanations as to why these nerfs are coming and why warriors aren't allowed to be good at even one thing. So please somebody help me out here?
Wow... I'm not a pro at mechanics, but it sounds to me that this won't bode well with tanks. Or... warriors for that matter. /sigh.
What's with the doomsday talk here? All these changes look great to me.
you are getting rage fixed to where unless you blow it all you dont starve and if you overflow your not wasting damage with the lvl81 passive, your getting a new type of "charge" in the jump. a new bleed that can refresh up to twice if the target moves.