It sounds like an opportunity to make more money for Blizzard. Sure, people can correct "mistakes", but I'm certain that Blizzard will enjoy the income form more transfers.
I never did quite understand this first anyways - but it does make sense so that there arent many cross-server ninjas.. something that may be more common now that they do this... but I think the benefits of being able to change screw-ups out-weighs the potential risk... plus more money for blizz is always nice to themMaybe they will have enough to upgrade Shadowsong's hardware eh? - Taranik
Makes it pretty easy to change names now without anyone knowing. Transfer out, create a character on the old realm with your old name, then transfer back 3 days later and get a free name change and no one will know who you are. Whereas if you do a name change only, all the friends lists are automatically updated and everyone knows you just changed your name and you're not a different player.
Sounds good to me. I could go for a week change, but 30 days was a little too long. I've often gone to servers with a bunch of friends, only to see them all quit, or go back to alts on the original server and it sucks big time.
A perfect way to use real money to get in-game golds, without using gold-farming networks.By simply buy interessing stuff on a better realm, and go back to initial one.
The problem with the current transfer policy is the lack of a "safety window" of sorts, not the actual cooldown duration.If you could xfer a charater once every 30 days, with the option to pay a small fee (say an additional $5) to return to your previous realm within a few days of xfering, it would be a much better system.All this change does is promote ninjaing and server hopping.
Considering a character transfer costs $25, the scammer could simply buy 3-4k gold from farmers.Plus it's most common for people to first decide upon a character transfer and THEN decide they may as well scam, rather than planning the whole thing out ahead. Organized scamming is usually only done by "professional" farmers/gold sellers.I believe the only reason there's even a cooldown put in place to begin with is due to initial thoughts on not crashing the exchange servers dealing with it. The higher the price and the longer the cooldown, the less people will stress the server.I'm guessing the reason they're changing it now is because they believe they servers could handle an increased amount of character transfer / rename / re-customization activity.
..and nothing still convinces me to pay them $25 for a single transfer.
Given that people have to pay real world money I never did understand why such a long period seemed like a double thing to stop people trading across realms.
For the love of god, this thing should be free.SimpleThey make a @#$% load of cash just by gettin ppl to pay ot play and they want us pay MORE with changing names and transfers?@#$%ing hell they starting be like the banks chargin unfair fees on ppl!>:((
It's not unfair, it puts a lot of stress on the servers being exchanged. Blizzard needs top of the notch hardware for that, so they're making you pay for a service that can cause a lot of problems server-side, possibly shutting the servers down. If they get 1000 people to transfer, that's 25K they have to upgrade their "gear" in case of malfunctions.I my opinion on the service, I would never use it. It doesn't seem to be very reasonable cost-wise. $25 to move to a new server? No thanks, I'll just reroll, its not like I like end game much anyway.