4.2 PTR Patch Notes Updated (5/13)
All existing Valor Points in the Currency tab have been converted to Justice Points.
(new achievement): Save all four prisoners before they are sacrificed in Zul'Aman on Heroic difficulty.
Players are once again free to dance in combat (without causing graphic errors). Other animations, such as attacks, will take precedence over dancing. The dance animation will be suppressed until the higher priority animation is complete. Fun has been unnerfed.
Glyph of Ferocious Bite has been redesigned. It now causes Ferocious Bite to heal the caster for 1% of maximum health for each 10 energy used.
has been redesigned. It still reduces the mana cost of Exorcism. However, it no longer has a chance on Holy Shock of making Exorcism free and instant. Instead, it has a 50/100% chance to prevent the Exorcism target from causing critical effe
Patch 4.2 - PTR Build 14107 - Achievements, Spell Changes, Items, and More
Another patch on the PTR just in time for Friday. There's tons of stuff, but the most important thing we have is that we think we've figured out the proc of from our spells in our database.
This is purely speculation and is subject to change, so take it with a grain of salt, but I wouldn't be surprised if we're right.
It looks like you gain an aura () and it duplicates your harmful spells sometimes: . Their damage appears as which is arcane damage.
Other notable finds
WoW's 7th anniversary might have a little more than just a vanity pet or a feat of strength: ! You will most likely be able to change the appearance of your tabard so you aren't stuck wearing the same old one for its benefits.
Pet collectors are going to be very happy with 4.2 it looks like. will introduce the return of from the TCG. There will also be which will reward a new pet: .
Achievement hunters should be happy, too: from achievements for Zul'Aman that should have existed ([achi
Patch 4.2: Tier 12 Armor Sets for Shaman and Warlock
Shaman and Warlock tier 12 were just shared with us this morning--the Shaman set has particularly awesome shoulders! Be sure to check out our previews of
the tier 12 color variations
the official tier 12 previews
from the past few weeks if you're interested.
News Roundup: New Tier Set Bonuses, Holy Paladin Nerfs, and Dancing
Zarhym's been a busy community manager today, posting in threads about everything from dancing to tier 12 set bonuses. If you recall last week,
we datamined the tier 12 set bonuses from the PTR
, and it generated a lot of buzz. Of course, they weren't balanced; some of them were very underwhelming and others were simply overpowered. As such, Blizzard's been looking into it this week and they have some solid revisions to offer already. They can't possibly be the final ones, though--Holy paladins would have a decent set bonus if that were true and you know Blizzard isn't
nice about tier sets for the class! (Kidding. Sort of.)
Other notable threads included a justification for Holy paladin mana changes in 4.2 and a thread about dancing in combat. Because dancing in combat is important.
New Tier Set Bonuses
We've seen a lot of discussion and debate over the new set bonuses. Just so everyone is aware, we're still assessing the set bonuses for tier 12 as we go through more testing and gathering more feedback.
To give you a heads up on what we'r
Patch 4.2: Lord Rhyolith PTR Strategies and Preview
Today on PTR we got some time with the newly renamed
. He's a well-tuned encounter and one we preferred to yesterday's boss,
. Some of his mechanics were refreshing, particularly in the way you actually controlled him, and we managed to test both phases of the fight thoroughly. If you've done
, you'll find some elements from those bosses borrowed and rehashed with
Phase one starts out different from most fights as there is no need to tank him. He ambles around slowly and does not attack directly; instead, the real threat is where he intends to walk. Consequently, you'll need to steer him where you want him to path by attacking his left and right legs--applying DPS to the leg in which direction you want him to turn. We found it best to only have two or three melee on him at most communicating on ventrilo where they wanted him to turn and calling out switches. There is also a bar on the screen the indicates how much in the respective direction Rhyolith will be turning to help you out.
Your immediate goal in steering him is to make sure that he stays
BFF Report - Ep 67 - Spiral Knights
Spiral Knights is a recently released java based hack n' slash/dungeon crawler from Three Rings and SEGA. Last time I played a SEGA game was.. a while ago. Initially, I was a bit of a skeptic getting into Spiral Knights, but now.. pfftt I'm still a skeptic, no game is going to change that :P
Patch 4.2: Beth'tilac PTR Strategies and Preview
The PTR was open today for testing on Firelands 10-man and we were able to get some time with
. Unfortunately the US servers got a lot less time with this boss than EU and we only got eight or so attempts in before the server was shut down.
is the spider boss
first previewed by Blizzard
at the end of April. She ended up being a fairly simple fight. Of course, as usual for the PTR, she was untuned and will most likely change in the future. The encounter has two easily defined phases: the first is a kiting phase, the second is a burn phase. For phase one, you split into groups for below her web and on top of it; for phase two, everyone groups up underneath her web and you must kill her before her increasing damage is too high while dealing with a debuff similar to
Overall, it's a fun introductory fight and seems to serve well as a gear check for the zone.
Latest Cataclysm Hotfixes (5/11)
There were several situations on transports or moving objects where players were receiving Movement Enforcement Error messaging, which should now be corrected.
Players using Mobile Guild Chat should no longer sometimes receive error messages incorrectly stating they are not in a guild.
Mail sent from the Auction House should no longer sometimes display incorrect information about the transaction. This also applies to those using the Mobile Auction House.
Parties will no longer disband immediately after all members log out. There is now a 5-minute grace period before the group is disbanded.
Characters who are resurrected by a player on a moving platform should now be transferred to the caster’s world position, rather than the location they were in when the spell was first cast.
Select classes are no longer able to aggro and pull a single enemy NPC from a linked group through various measures of sneakiness.
(Cat) should always properly
4.2 PTR Patch Notes Updated - Firelands Testing Now Available, Many Major Changes!
The 4.2 PTR Patch Notes have been updated with some major changes, including a ton of new class changes and some very interesting general changes to some common game mechanics! Also, someone might want to mention the Blizzard that Hysteria was removed... (sillies!)
changes including buffs to Feral DPS, adjusting Balance DPS rotation / spell triggering and a new Restoration Mastery!
All pets' Aggressive stance has been removed (yay!) and replaced with the Assist stance, which causes the pet to attack the player's target.
healing spells have had their mana costs increased.
Daily and weekly guild experience caps have been increased by 25%.
, a new 10 and 25-player raid, is now available for limited testing!
As always, you can check out the full, Wowhead-linkified PTR patch notes on Wowhead!
Read on for the full 4.2 PTR patch notes update!
News Roundup: Dragonwrath Legendary Staff Clarifications, 4.2 Firelands Preview Updated
Just a small handful of Blizzard posts today, as it's the start of the week and we haven't been completely flooded with new info from the Blues (though there have been many welcome additions in the latest PTR patches, as I'm sure you guys have noticed)! As expected, most of the forum discussion has focused around since it has finally been datamined (with its datamined stats). I'd like to take this moment to remind you guys that (as always)
that has been datamined from the PTR files is subject to change. All of it. Even the things Blizzard says themselves in their patch notes is subject to change. Remember that the Public Test Realms are just that -
realms - and that you may not be seeing the final version of some of these awesome items which are planned to go live. :)
Maingear's New Tier of Gear Contest Final Winners Announced
A huge thanks to everyone who entered our recent
Maingear's New Tier of Gear Contest
for making a great success, and congratulations to all of our winners! We have the final three winners to announce today, including the lucky users walking away with first prize and grand prize and another great daily prize winner!
Our grand prize winner won a decked-out
F131 desktop computer
and better get ready for some hardcore World of Warcraft gaming sessions!
First prize winner won an epic
combo featuring a
Razer Naga™ Epic Mouse
Razer Megalodon™ Headset
Contest winners include:
Druid Tier 12 Preview and Other 3D Models
We have a preview of Druid Tier 12 armor up as well as some more 3D models to share with you from the PTR. Remember to view it in our model viewer through the java option rather than flash if you want to see particle effects and details--this feature recently received an overhaul so they're looking even better than before.
For items, maps, icons and spell changes from this build that hit earlier today, you can
check them out here
Druid Tier 12
其他 ZAM 站点
Final Fantasy XI
© 2018 ZAM Network LLC