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Maw of Souls Dungeon Ability Guide
来自 Wowhead
[Last Updated]:
2018/04/11
变更日志
补丁:7.3.5
目录
评分:
Dungeon Rewards
Ymiron
Harbaron
Helya
World Quests
Ymiron, the Fallen KingHarbaronHelyaMaw of Souls is a max-level dungeon located in the
冥口峭壁
in central
风暴峡湾
. It is available for Level 110 characters in Normal, Heroic, Mythic, and Mythic+ difficulties.
This guide will outline strategies and important role-based responsibilities for each of the 3 bosses in Maw of Souls, as well as some tips on particularly threatening trash mobs.
When running this dungeon in Mythic+, additional affixes will be present on the enemies in the dungeon, affecting the way they behave. The first affix is acquired at Keystone Level 4, the second at Keystone Level 7, and the third at Keystone Level 10. Full details on Keystones and Affixes can be found in the
Mythic+ Guide
.
If you would like to see the best route to complete this dungeon on Mythic+ then you can check the
Maw of Souls Mythic+ Route Guide
.
Rewards
In addition to loot, dungeons play a significant role in profession recipes and questing in Legion.
Completing
噬魂之喉:取回席瓦娜的庇佑
on Mythic difficulty is needed as part of the questline for
以史为镜
.
The following professions send you to this dungeon to proceed with their storyline:
Alchemy:
噬魂之喉:取材冥狱深渊
Blacksmithing:
噬魂之喉:风暴铸就
Jewelcrafting:
噬魂之喉:灵魂的神隐
Several recipes are also looted from this dungeon:
设计图:恐怖之刺
: Heroic Helya
图鉴:祝福晨光垂饰
: Heroic Helya
图样:恐皮上衣
: Mythic Helya
萨格拉斯之血
also has a chance to drop from dungeon bosses.
As part of acquiring the
Class Mount
and
Armor Set
, each class must complete a long quest chain, which includes dungeons. This dungeon is required for the following classes:
Death Knight:
噬魂之喉:亡者之锤
Rogue:
噬魂之喉:古老的维库传说
Warrior:
噬魂之喉:震慑海拉
Note that class hall campaign and profession quests can be completed on Normal, Heroic, and Mythic difficulties, but not in Mythic+ difficulty.
You can complete the achievements
现世现报
,
冥狱好进,船夫难缠
, and
不幸的幽灵
towards
军团英雄的荣耀
which awards
魔羽角鹰兽缰绳
. These can only be completed on Mythic difficulty.
Completing
不幸的幽灵
also rewards the battle pet
拉甘
.
Loot
Loot is increasing in Patch 7.3: ilvl 845 in Normal mode for level 110 players, ilvl 865 on Heroic and ilvl 885 on Mythic.
For Mythic+ Dungeons, loot does not drop per boss. At the end of the dungeon, a special chest will spawn that contains loot from the dungeon, for which the base ilvl increases based on the Mythic Keystone level. The loot is personal, so each player should loot it to see what their reward is. Two pieces of loot are guaranteed and the items will be appropriate to the player's class/spec.
In addition, all loot in Legion is on an ilvl spectrum. Loot has a base ilvl and a progressively smaller chance to appear as a Warforged version, increasing in intervals of +5 ilvls. The maximum cap is ilvl 895. Learn more about loot in the
Early Legion Gearing Guide
.
Dungeon loot can also be found at random on World Quests, including quests that send you into the dungeon, as well as quests to kill random elites.
骨语手套
(cloth hands)
白熊皮腰带
(leather waist)
霜袭腕轮
(cloth wrist)
极北之风
(storm relic)
乌特加德皇家玺戒
(ring)
魔星护肩
(mail shoulder)
碎裂的陨星磨石
(iron relic)
卑微之魂裹腿
(leather legs)
蔑潮战靴
(mail feet)
斯克迪尔胸甲
(plate chest)
陨落诸王之冠
(plate helm)
安格博达的回忆
(melee trinket)
纳格法尔船票
(healing trinket)
阴暗地底皮靴
(leather feet)
海咒斗篷
(cape)
遗弃的冥狱之握
(life relic)
魂织长袍
(cloth chest)
冥世镣铐
(mail wrist)
蔑潮头盔
(mail head)
白熊皮外套
(leather chest)
斯克迪尔护腿
(plate legs)
哈布隆的缆绳
(arcane relic)
灵媒腕甲
(plate wrist)
骨语长裤
(cloth legs)
纳格法尔号船首像
(dps trinket)
落选者的哀嚎
(shadow relic)
适航甲板护手
(mail hands)
黑暗之海护肩
(leather shoulder)
盐壳战靴
(plate feet)
缚雾海拉加尔裹足
(cloth feet)
布雷伽门,冥狱项圈
(neck)
海咒之雾
(frost relic)
淬炼海裔护腿
(mail legs)
永恒折磨腰带
(cloth waist)
海怪皮盔
(leather helm)
平潮腰带
(plate waist)
贪食触须指环
(ring)
Mythic+ Loot and Timer
Maw of Souls Mythic+ Times
KeystoneUpgrade
Time toBeat
TimeRemaining
+1
24:00
0:00
+2
19:12
4:48
+3
14:24
9:36
For Mythic+ Dungeons, loot does not drop per boss. At the end of the dungeon, a special chest will spawn that contains epic items from the dungeon's loot table, for which the base ilvl increases based on the Mythic Keystone level. The loot is personal, so each player should loot it to see what their reward is. Two pieces of loot are guaranteed for the party, and the items will be appropriate to the player's class/spec.
In addition, if you successfully complete a Mythic+ dungeon within the time allotted, the Keystone that was used to start the attempt will become upgraded by at least 1 level. The faster you clear the content, the larger the upgrade, up to a maximum of 3 levels higher.
If the party upgrades the keystone by more than one level, they will also receive the corresponding number of loot chests.
In 7.2, Maw of Souls will give the following AP token based on the Keystone level. The amount of AP is multipled by your current Artifact Knowledge, which can be found in
this post
:
Keystone 2-3:
次级寻路者的徽记
Keystone 4-6:
次级冒险者的徽记
Keystone 7-9:
次级英雄的徽记
Keystone 10+:
低级勇士的徽记
Method Video
This video strategy guide was made by top raiding guild
<Method>
during the Legion beta.
Ymiron, the Fallen King
Notable Trash Mobs
There are only a few trash packs in the way to Ymiron, but they deal heavy tank damage and should be pulled separately when possible. In all of these trash encounters, the most important thing is for the tanks to face the enemies away from the party.
Barbed Spear damages players within 8 yards
海咒奴隶
s will rush to
挣脱锁链
on an
被奴役的女武神
's cage before engaging the party.
The Slavers will attack the tank with
破裂
, dealing heavy damage to all players standing in line with the tank
带钩长矛
is a very potent spell with several effects
The
带钩长矛
deals damage to all players within 8 yards of the Slaver, and leaves a bleed and slowing effect
The Slaver will also throw a
带钩长矛
at a ranged player, and after 3 seconds, will pull
all
players within 3 yards into the Slaver's position
This applies a 75% movement speed reduction debuff
4 seconds after pulling the ranged player(s) in, the
带钩长矛
will deal moderate damage to the pulled-in players
When the ranged
带钩长矛
goes out, players should move away from its position
Slavers will also throw
漩涡污泥
at random locations near players, dealing light damage to players standing in its area of effect
Stunning the Slaver from range on the pull and bursting him down may prevent him from freeing the Enslaved Shieldmaidens, but in most cases the Slaver will still get the
挣脱锁链
cast off.
Enslaved Shieldmaidens attack the tank with
穿甲
, stacking up a reduced-armor debuff
The Shieldmaidens will also affect all players in front of them with
劈砍灵魂
This ability deals moderate damage and places a healing absorption debuff on all affected targets
Focus on killing the Shieldmaidens first to limit the
穿甲
stacks on the tank.
In Patch 7.2,
死水冲击
can be dispelled which will instantly detonate it. In addition, there is a clear visual circle showing the radius of the detonation.
Final swing of Defiant Strike
海咒护魂者
s also have a frontal cone attack in
挑衅打击
.
The Soulkeepers will march relentlessly forward, sweeping their weapon in front of them
The
挑衅打击
deals three moderate bursts of physical damage to players in the Soulkeeper's path
After these three swipes, the Soulkeeper will smash his weapon into the ground, dealing heavy damage to all players within 7 yards
Tanks should keep the Soulkeepers faced away from the party, and melee should be careful when chasing the Soulkeepers
Soulkeepers also debuff random non-tank players with
死水冲击
When
死水冲击
expires, it deals moderate damage to all players within 8 yards
Debuffed players should move out before the
死水冲击
detonates
刻符者奴隶
s are trivial casters that attack their aggro target with
火焰冲击
, deal weak melee attacks, and cast
照明弹
at players.
照明弹
deals light to moderate damage to all players within 8 yards.
The bridge players must cross to reach Ymiron passes under a flock of
被诅咒的飞鹰
. These birds deal heavy tank damage through their melee attacks and
野蛮撕咬
. Note that, while
野蛮撕咬
doesn't stack, each bird will apply its own individual
野蛮撕咬
. Especially if pulled with other trash, this can lead to tank deaths.
Ymiron Tips & Strategy
The
堕落君王伊米隆
encounter is a single-target fight with low to moderate movement requirements. Players may recall having first encountered
伊米隆国王
in
乌特加德之巅
during Wrath of the Lich King; the now-Fallen king uses some similar abilities as he haunts the Maw of Souls.
Ymiron will frequently cast
亡者嚎叫
.
亡者嚎叫
will damage and fear enemies within 12 yards at the end of its 3-second cast
Players should move out of the purple ring during the cast to avoid the damage and fear
The fear effect is dispellable, but most healers can only dispel one player, and should prioritize the tank if any fears go off
北地冰风
will knock the entire party back and deal moderate damage.
Bane will damage players who intercept the Essence of Bane spheresAt approximately 20 seconds into the fight, and every 50 seconds thereafter, Ymiron will cast
灾祸
.
This version of
灾祸
gradually summons shadowy spheres that orbit the boss
If an Essence of
灾祸
sphere collides with a player, it deals heavy damage to that player
The impact also deals light damage to the entire party
Ymiron will summon 14 Essences of
灾祸
over the course of the cast, and these persist for up to x seconds
Players should avoid colliding with Essences of
灾祸
Position so that the knockback from
北地冰风
will not cause you to collide with
灾祸
When Ymiron reaches full mana, he will expend all of it on a
黑暗鞭笞
, dealing extremely heavy magic damage to the tank. Tanks should prepare cooldowns or Active Mitigation abilities that are effective against magic damage for each of the
黑暗鞭笞
attacks, as they are very dangerous.
Most groups use
嗜血
/
英勇
/
时间扭曲
at the start of this encounter.
Run out of Screams of the Dead to avoid fearTank Responsibilities:
Move out of the
亡者嚎叫
area of effect to avoid being feared
Use a cooldown or magic-damage-reducing Active Mitigation abilities for each
黑暗鞭笞
During and after
北地冰风
, avoid striking
灾祸
projectiles as you reposition
Damage-Dealer Responsibilities:
Melee DPS should run out of the
亡者嚎叫
area of effect to avoid being feared
Dodge the
灾祸
projectiles
During and after
北地冰风
, avoid striking
灾祸
projectiles as you reposition
Healer Responsibilities:
Dispel the
亡者嚎叫
fear from players who fail to dodge the mechanic, prioritizing the tank over melee DPS
Tanks will require heavy healing, particularly after
黑暗鞭笞
Use AoE heals or CDs for
北地冰风
Dodge the
灾祸
projectiles, and top up any player who has been struck by
灾祸
Heroic & Mythic Difficulty
On Heroic and Mythic difficulties, Ymiron will cast
亡者复生
, after each
灾祸
.
亡者复生
causes all active Essences of
灾祸
to spawn skeletal
复活的战士
s
When Risen Warriors emerge, they deal moderate damage to players within 3 yards
The skeletons will have a stack of
精力
when summoned, and gain another stack every 6 seconds until they are defeated
Bring Risen Warriors to the tank for quick and efficient AoE damage
The combined tank damage from
黑暗鞭笞
and the melee attacks from a large number of Risen Warriors is likely to be fatal. Players should soak about half of the Essences of
灾祸
to make sure that not too many adds spawn.
Recall that soaking Essence of
灾祸
deals heavy personal damage as well as light party damage
Use a defensive cooldown when you soak the
灾祸
Do not soak them all at once, as the healer may struggle to deal with the damage
When the Risen Warriors spawn, the tank should quickly pick them up, and the party should use AoE stuns or CC to reduce tank damage. Players at range who happen to pull threat on a Risen Warrior should kite it in to the tank, but be mindful of
亡者嚎叫
. Quickly kill the adds to prevent high stacks of
精力
.
Harbaron
After the party defeats Ymiron, one player must click the horn to summon the Naglfar. This will trigger a short cinematic, after which the players will awaken on board the Naglfar, in cages. To escape the cage, simply right-click on the door to the cage, and your character will automatically walk out.
Night Watch Mariners patrol the Naglfar,casting Lantern of DarknessNote that some players may desire to watch the cinematic rather than skip it. It is probably faster to wait for them before pulling the trash, rather than risking wiping, especially if they are in a critical role.
Aboard the Naglfar, players will be confronted with narrow corridors and densely packed mobs.
Use extreme caution with directional AoE abilities such as
弹幕射击
- pulling additional packs can be very deadly. Tanks may wish to bring packs of enemies back into the starting area to avoid accidental pulls.
Notable Trash Mobs
Players will encounter two
浸水的灵魂卫士
s as they escape their prisons.
The Guards will roll a
六磅的火药桶
at a random player, detonating for moderate damage when it is intercepted or reaches a wall
Players should spread out while fighting these enemies
The Guards will attack random non-tanks with
灵魂虹吸
, leeching health from the target
灵魂虹吸
is channeled and should be interrupted
They will also affect random targets with
希望诅咒
, decreasing the player's damage done
Classes that can remove Curse effects can dispel this from their allies
Move away from Deceptive StrikeThe
海咒快刀手
s just outside the prison room are prone to pulling additional packs due to
狡诈打击
.
The Swiftblades conjure ghostly copies of themselves that teleport to a player's location
A few seconds later, the Swiftblades' copies will strike, dealing moderate damage to all players within 5 yards
Players should move away or behind these decoys, but be careful not to move into range of another pack of enemies
Seacursed Swiftblades will protect themselves with
深谙水性
, gaining an increased chance to dodge and reflect spell casts
深谙水性
can be dispelled by classes with offensive dispels such as
驱散魔法
and
法术吸取
The Seacursed Swiftblades deal heavy tank damage with
非常邪恶之击
Large packs of
迷雾猎犬
s are accompanied by patrolling
守夜水手
s.
The Shroud Hounds deal heavy tank damage and will attack random ranged players with
隐蔽打击
The party should stack up close together when fighting Shroud Hounds to make AoE more effective
Night Watch Mariners will deal moderate tank damage with
缚灵
The Mariner's
黑暗提灯
deals heavy periodic AoE damage
Healers should use their cooldowns to heal through
黑暗提灯
, especially if players are also fighting Shroud Hounds
Avoid The Grimewalker's Bile BreathThere are two possible paths through the ship, depending upon which of the doors to the top deck is open. The left door is guarded by a mini-boss,
污泥行者
, while the right door is blocked by a few additional trash packs introducing the
海咒雾疗师
. Which of these doors is open is randomly chosen when players begin the instance.
If the door behind The Grimewalker is open, players will have to defeat this mini-boss to continue.
The tank must face The Grimewalker away from the party so that
怨毒吐息
does not affect them
怨毒吐息
leaves behind a stacking Disease that reduces the tank's maximum health
Classes that can remove Diseases should dispel this effect
The Grimewalker frequently knocks nearby players back with
剧毒猛击
This deals moderate damage and creates a pool of
剧毒淤泥
that gradually grows larger
Standing in the
剧毒淤泥
deals light to moderate periodic damage; standing in multiple overlapping
剧毒淤泥
pools can be deadly
The tank must kite The Grimewalker out of these pools, but since space is limited, should keep him close to existing pools so pools will overlap
Interrupt Bone Chilling ScreamIf the right door is open, players may encounter another pack of Shroud Hounds with a Night Watch Mariner, another pair of Waterlogged Soul Guards, and a large pack of trash containing Seacursed Swiftblades,
骷髅战士
s, and a Seacursed Mistmaiden.
The Skeletal Warriors attack the tank with
致死打击
and
断筋
The Seacursed Mistmaiden will attack the tank with
隐蔽之箭
, which will chain to nearby players, dealing light to moderate Shadow damage
Ranged DPS and healers should be more than 15 yards from the tank, to limit the
隐蔽之箭
's chaining potential
The Mistmaiden also casts
灵魂激流
, firing projectiles at both allies and enemies
灵魂激流
will heal the Mistmaiden's allies, and will damage players
Players should interrupt
灵魂激流
when possible
The Seacursed Mistmaiden should be the DPS priority target in these packs
The last set of stairs leading up to the deck of the ship is guarded by two
海拉加尔勇士
s.
These enemies deal only melee damage to the tank
They will buff themselves with
幽灵怒火
, increasing their attack speed for 6 seconds
Tanks should use a CD or save their Active Mitigation abilities for the
幽灵怒火
buffs
About every 18 seconds, the Helarjar Champions will cast
刺骨尖叫
If this spell is successful, it will fear players within 12 yards
The tank and DPS should be prepared to interrupt this cast; since the two Champions will cast at roughly the same time, this can be tricky
刺骨尖叫
's fear effect can be dispelled, but most healers can only dispel one player, and should prioritize dispelling the tank
Harbaron Tips & Strategy
Quickly kill the Soul FragmentsThe
哈布隆
encounter requires moderate movement and fast target-switching, as well as interrupts.
Harbaron will frequently
召唤被禁锢的仆从
near a random ranged player's location.
The
被禁锢的仆从
will begin to cast
虚空裂痕
immediately
虚空裂痕
will deal moderate Shadow damage to all players, increasing by 15% with each cast
The Servitor will continue casting
虚空裂痕
approximately every 6 seconds
Players should interrupt
虚空裂痕
each time it is cast
DPS should switch to the Servitors and kill them quickly
Periodically, Harbaron will choose a random non-tank player and
破碎
their soul.
In Patch 7.2, more Soul Fragments are spawned that need to be killed
虚空撕裂
briefly stuns the targeted player
The spell causes multiple Soul Fragments to spawn at the player's location and walk away from the player in opposite directions
The Soul Fragments have very low health and must be killed quickly
The
破碎
ed player will take heavy damage based on the number of Soul Fragments alive
Soul Fragments are the top priority for DPS whenever they are active
破碎
will fade from the player after two minutes or when all existing Soul Fragments are dead
Harbaron will repeatedly cast
空间之镰
, targeted at a random player. This deals moderate damage to all players in a line. Side-step the
空间之镰
to avoid this damage.
Dodge Cosmic Scythe
Tank Responsibilities:
Move Harbaron to the Shackled Servitors so DPS players can cleave
Avoid the
空间之镰
when it is aimed near you
Harbaron's melee attacks are powerful but infrequent, since he casts so often; use Active Mitigation when he is not casting
Summoning a Servitor
Interrupt the Void Snap
Damage-Dealer Responsibilities:
Prioritize Soul Fragments, then Shackled Servitors, then the boss
If targeted by
破碎
, use a damage-reduction cooldown once the stun fades
Interrupt the Shackled Servitor's
虚空裂痕
when possible
Avoid the
空间之镰
when it is aimed near you
Healer Responsibilities:
The player affected by
破碎
will require moderate to heavy healing
If the Shackled Servitor is allowed to channel
虚空裂痕
, use CDs and AoE healing to recover from the damage
If this fight is executed properly there is very little healing, so consider adding some DPS on Harbaron or a Servitor
Avoid the
空间之镰
when it is aimed near you
Heroic & Mythic Difficulty
Move out of Nether RipOn Heroic and Mythic difficulty, Harbaron gains
虚空撕裂
, which he will cast approximately every 15 seconds.
虚空撕裂
tears open the Twisting Nether beneath two random players with each cast
The initial tear will deal heavy damage to players within 4 yards of its target area
The
虚空撕裂
deals moderate damage to players standing in its area of effect, and persists for 30 seconds
Players should stay spread out to avoid inflicting the initial
虚空撕裂
damage on one another, and move out of
虚空撕裂
s that spawn on top op them. The party should avoid standing too near existing
虚空撕裂
s, so that Shackled Servitors and Soul Fragments do not spawn inside the
虚空撕裂
.
Helya
Notable Trash Mobs
Torrent and/or Whirlpool of SoulsThe trash between Harbaron and Helya is tightly packed on the deck of the ship. Players may choose to go down the right or left sides of the boat; both are approximately equal in difficulty and in mob distribution. The trash contains Seacursed Swiftblades, Seacursed Soulkeepers, Seacursed Mistmaidens, and Helarjar Champions, which the party should already be familiar with from earlier encounters.
The entire deck does not have to be cleared, as long as the party is careful not to pull additional packs from the other side of the boat. The most likely way this will happen is if a Helarjar Champion is successful in casting
刺骨尖叫
; interrupting this spell should be the players' top priority.
In addition, this trash introduces the
海拉加尔召雾者
, whose abilities are identical in function to the Seacursed Mistmaiden.
灵魂漩涡
, like
灵魂激流
, will heal nearby enemies and damage players
It should be interrupted, but is of lower priority than
刺骨尖叫
if both a Mistcaller and a Champion are in the same pack
The Mistcaller also uses
隐蔽之箭
Ranged DPS/healers should avoid standing near the tank, to avoid chaining
隐蔽之箭
Skjal projects his image...
Then strikes with Give no Quarter!
Before players may engage Helya, they must defeat
斯卡加尔
, a mini-boss encounter with lots of adds.
Skjal will cast
缚灵
on the tank upon reaching full Energy
The
缚灵
bleed does not stack, but may be frequently refreshed
He will also attack the tank with
双击
, an AoE attack that deals moderate damage to all players in front of him
缚灵
and
双击
generate heavy tank damage
He will periodically choose a non-tank player to target with
绝不留情
Skjal will make a conga line of ghostly clones to that player's position, then appear near the player and whirl around
绝不留情
deals moderate to heavy damage to all players within 8 yards of the targeted player's location
Move away from Skjal's destination to avoid this damage, but be careful not to pull additional trash from the side of the boat your party skipped
Finally, Skjal will cast
衰弱怒吼
every 30 seconds, dealing light party-wide damage and debuffing all players to take increased damage
衰弱怒吼
can be interrupted, or the healer can strategically dispel certain players' debuff
Kill Skeletal Sorcerers before they gainenough Necrotic Infusion stacks to cast Necrotic BarrageApproximately every 10 seconds, Skjal will summon two adds. The adds can be
Skeletal Sorcerer
or
骷髅战士
, two of each or one of both, at random.
Skeletal Warriors
断筋
and melee the tank
Skeletal Sorcerers fire
死灵箭
at a random target, gaining a stack of
死灵灌注
with each cast
死灵灌注
increases the Sorcerer's damage, and will detonate in a
死灵弹幕
if the Sorcerer reaches 3 stacks
死灵弹幕
deals moderate damage to all players within 30 yards
死灵箭
can be interrupted, and
死灵灌注
can be removed by offensive dispels such as
净化术
Tanks should pick up the adds as quickly as possible and bring them to Skjal so the party can efficiently AoE them down. Players should stay moderately spread out to avoid chaining
绝不留情
damage, and should take care not to pull additional trash. Prioritize interrupting Skjal's
衰弱怒吼
over the Skeletal Sorcerers'
死灵箭
casts.
After defeating Skjal, the party should allow the healer to top everyone off and drink to full mana before jumping down to the bow of the ship to confront Helya.
Helya Tips & Strategy
The
海拉
encounter is a complicated three-phase fight with extremely high movement and awareness requirements. Players will first fight off the tentacles Helya is using to Siege the Naglfar, while Helya slings spells at the party. Once players have defeated 6 tentacles, Helya will Submerge briefly, then rise up from beneath the boat to Breach the bow and engage the players directly.
Players must always be aware of what is happening in the space around them, and must frequently check Helya's facing to avoid deadly mechanics.
Siege Phase (100%-80%):
Helya, two Grasping Tentacles (left, right), and one Destructor Tentacle (middle)During the Siege phase, players do not fight Helya directly, but must kill the
毁灭触须
s and
贪食触须
s that periodically spawn.
The fight starts with one Destructor Tentacle and two Grasping Tentacles
Each time the party kills a tentacle, Helya loses 3.33% health
This phase ends when Helya reaches 80% health, necessitating 6 tentacle kills
An additional Destructor Tentacle will spawn 50 seconds into the fight, and again 35 seconds after
An additional Grasping Tentacle will spawn 40 seconds into the fight, and again 30 seconds later
Grasping Tentacles spawn on the edge of the boat and have no abilities. Destructor Tentacles burst up through the deck and must be tanked.
If there are no players in melee range of the Destructor Tentacle, it will begin to
重击
The
重击
damage increases by 20% each time it occurs, meaning players cannot simply ignore the Destructor Tentacles in appropriate levels of gear
While tanked, the Destructor Tentacle will attack its target with
迅捷割裂
The
迅捷割裂
bleed can stack, resulting in dangerous tank damage if the Destructor Tentacles die too slowly
Avoid Piercing TentaclesPlayers should prioritize the Destructor Tentacles over the Grasping Tentacles, but should multi-DoT when possible.
Additionally, players must avoid the
尖锐触须
s that burst up through the deck of the boat periodically.
The Piercing Tentacles break through the deck in random places
A hole in the deck will appear, and water will splash up from it, a few seconds before the Piercing Tentacle appears
Nearby players are knocked away from the
尖锐触须
as it emerges
3 seconds later, the
尖锐触须
will do a powerful sweep attack, dealing heavy damage to any players within 6 yards and knocking them back
The Piercing Tentacles leave permanent holes in the deck of the ship, through which future Piercing Tentacles are likely to arise
Players should stay away from these holes as much as possible
Falling into the hole will deal moderate
漩涡之水
damage, and stun the player for 2 seconds, as well as throwing the player back up onto the deck
Taint of the Sea should be dispelledThroughout the Siege phase, Helya will also assault the party with two spells:
洪流
, which deals light, random damage to 2 players every 3-5 seconds, and cannot be avoided; and
海洋污染
.
海洋污染
is a Magic debuff that is applied to a ranged DPS or healer every 12 seconds
The debuff lasts 21 seconds and will inflict moderate damage to the targeted player each second
Dispelling the debuff deals a moderate to large amount of damage to that player, and light damage to the entire party
Healers should dispel
海洋污染
immediately, unless the debuffed player will not survive the backlash damage, or unless the party is on extremely low health
If you are targeted by
海洋污染
and are on low health from other damage, use a defensive cooldown so the healer can dispel
Submerge Phase:
Once 6 tentacles have died and Helya has reached 80% health, she will Submerge. During this phase, there is nothing for players to attack; they must simply survive.
The Piercing Tentacles from the Siege phase will continue to attack the ship in this phase, but more frequently
Helya will immediately cast
海洋污染
, even if the ability should be on cooldown, and even if a
海洋污染
debuff is already active
Additionally, players must dodge the
喧闹之水
that bombard the deck of the ship
This Submerge phase lasts for 20 seconds, and will reoccur again periodically during the final phase of the fight (approximately every 90 seconds).
Breach Phase:
Corrupted Bellow deals extremely heavy damageto players in the affected areaAt the end of the Submerge phase, Helya will rise up from the ocean and break off the bow of the ship so she can reach the players.
When Helya first emerges, players will be knocked back to the wall and briefly unable to move or react
海洋污染
and Piercing Tentacles will still occur during this phase
喧闹之水
no longer occurs during this phase
Helya will resume casting
洪流
, which is now interruptible, and which will deal heavy party damage if not interrupted
Players should be able to interrupt every
洪流
cast
In addition, Helya gains the
腐化咆哮
ability.
腐化咆哮
is a cone attack, and Helya will aim it in the direction she is facing during the cast
She can attack either the left half, the right half, or the central portion of the deck
The
腐化咆哮
strikes three times in the area, dealing heavy damage with each strike
Players must quickly assess which part of the boat Helya will attack, and move away from it
Be careful of the Piercing Tentacle holes when moving
Helya will concede and slink away when she reaches 70% health remaining. A chest will spawn on the deck for players to loot.
Because the first phase's tentacles are not necessarily always active, it is best to save
嗜血
/
英勇
/
时间扭曲
for when Helya emerges and begins phase 3.
Tank Responsibilities:
During the first phase, quickly move to and pick up the Destructor Tentacle spawns
During and after the Submerged phase, avoid the
喧闹之水
and move away from Piercing Tentacles
While fighting Helya, point her towards one side of the boat so melee DPS can attack from the other side
Interrupt
洪流
when possible
Avoid
腐化咆哮
by watching for Helya's facing and moving to a safe space
Stay in melee range so Wing Buffet is never triggered
Avoid Turbulent WatersDamage-Dealer Responsibilities:
During the first phase, prioritize Destructor Tentacles over Grasping Tentacles, but multi-DoT and cleave when possible
During and after the Submerged phase, avoid the
喧闹之水
and move away from Piercing Tentacles
Interrupt
洪流
when possible
Avoid
腐化咆哮
by watching for Helya's facing and moving to a safe space
Healer Responsibilities:
Dispel
海洋污染
immediately,
unless
the party is on extremely low health
Use raid CDs if multiple players are struck by
腐化咆哮
, or if players are low after a
海洋污染
dispel
Tank damage will be steady, and party damage is spiky, so be prepared to cast quick single-target heals
During and after the Submerged phase, avoid the
喧闹之水
and move away from Piercing Tentacles
Avoid
腐化咆哮
by watching for Helya's facing and moving to a safe space
Heroic & Mythic Difficulty
Move away from Tainted Essenceafter Taint of the Sea is dispelledOn Heroic and Mythic Difficulties, dispelling the
海洋污染
will create a
被污染的精华
at the debuffed player's location.
After 4 seconds, the
被污染的精华
will explode
The
被污染的精华
explosion deals extremely heavy damage to players within 5 yards of it
Healers should still dispel
海洋污染
immediately (barring the entire party being on extremely low health)
Players should move away from nearby
被污染的精华
s
Ranged players should stay away from the melee DPS/tanks so they are not affected by this mechanic
In Patch 7.2,
死水弹幕
casts much faster and more often
In addition, Helya gains
死水弹幕
in the initial phase of the fight.
死水弹幕
has a 10-second cast time
At the end of the cast, Helya will pelt one side of the boat (left or right) with water
死水弹幕
deals heavy to near-fatal damage to any player in its area of effect
The side of the boat she will hit is
based on the hand she is casting with, not her facing
If her right hand is glowy, she will be
facing
the right side of the boat, but she will
cast
on the left side of the boat
Players must move to the opposite side of the boat when they determine which of her hands is glowing/casting
The below screenshots demonstrate what Helya looks like when she is casting each
死水弹幕
possibility, and what the outcome will be.
Helya's Brackwater Barrage is determined by which hand she uses to cast
If she is casting with her right hand, aligned with the left side of the boat
...the Brackwater Barrage will hit the left side of the boat
If she is casting with her left hand, aligned with the right side of the boat
...the Brackwater Barrage will hit the right side of the boat
Just get away from whatever side of the boat her glowy hand is on!
The first
死水弹幕
will occur about 40 seconds into the encounter, and she will cast it again 55 seconds later.
Timing of the tentacle spawns is slightly different on Heroic/Mythic difficulties, but this does not significantly affect the fight or strategy.
World Quests
Occasionally,
瓦拉加尔
and
守望者
World Quests may require players to enter the Maw of Souls. This section of the guide will list all known World Quests in the Maw of Souls, with tips on how to complete them. Since there are thousands of World Quests available, it may take time to fully complete this list. If you know of a quest that isn't listed here, please leave a descriptive comment!
Note that World Quests can be completed on Normal, Heroic, and Mythic difficulties, but not in Mythic+ difficulty.
噬魂之喉:深海威胁
(Valarjar)
The objective of this quest is to slay
魂魔塔格玛
, who can be found below decks in the Naglfar, in place of The Grimewalker mini-boss. To complete this World Quest, players should use the left-hand path through the Naglfar even if the door behind Tagerma is not open.
Expel Shadows damages players near the targeted playerSoulfiend Tagerma is a difficult World Quest boss because she impacts the party long before they even pull her. She will begin to assault players with
灵魂之井
s as soon as they engage the Waterlogged Soul Guards after escaping their cages. Players must dodge these effects while also handling the other trash's mechanics. This can be particularly challenging during the Shroud Hound/Night Watch Mariner pack - healers should be prepared to use their CDs aggressively to keep the party alive.
Once engaged, Soulfiend Tagerma will assault the party with a variety of spells.
Tagerma will
抽取
the tank, healing herself for minor amounts with each tick
At the end of each
抽取
cast, Tagerma targets a random non-tank player with
驱逐暗影
This ability deals light, periodic Shadow damage to all players within 8 yards of the target
灵魂之井
s will constantly form on the ground at players' feet, dealing light damage to players standing within them
Every 20-30 seconds, Tagerma will cast
灵魂的轰鸣
, clearing all existing
灵魂之井
s and firing a projectile at a random player
The
灵魂的轰鸣
deals light Shadow damage to all players within 3 yards
Pull Soulfiend Tagerma back into the previous room in order to avoid accidentally pulling more trash packs. Players should stay spread out to avoid splashing
驱逐暗影
or
灵魂的轰鸣
damage on one another. Move out of the
灵魂之井
s and away from the impact location of
灵魂的轰鸣
when possible.
Players will not receive credit for this quest until Helya is defeated at the end of the dungeon.
噬魂之喉:巨兽归来
(Valarjar)
Move out of Convulsive ShadowsThe objective of this quest is to slay the
逐雾猎犬
, a large Shroud Hound who can be found below decks in the Naglfar, in place of The Grimewalker mini-boss. To complete this World Quest, players should use the left-hand path through the Naglfar even if the door behind Shroudseeker is not open.
Like the Shroud Hounds, Shroudseeker teleports behind random targets with
隐蔽打击
, dealing light damage. He will teleport to each party member in turn before returning to the tank.
Additionally, Shroudseeker will cast
震颤暗影
, a channeled cone attack. This ability deals three bursts of light to moderate Shadow damage to players standing within its narrow, short range of attack. Because Shadowseeker teleports around so much, it can be difficult to predict where the cone will be; players should move out of it quickly to limit incoming damage.
Periodically, Shroudseeker disappears and is replaced by
逐雾猎犬之影
. These two enemies share a single health pool. DoT and debuff effects that players apply to Shroudseeker disappear when he does, and will have to be freshly applied to Shroudseeker's Shadow, and vice versa.
Players will not receive credit for this quest until Helya is defeated at the end of the dungeon.
About the Author:
Dayani mains a
Restoration Shaman
. Outside of WoW, you can find her here:
Twitter:
@healiocentric
Blog:
healiocentric ... a blog that revolves around healing
Feel free to ask questions or provide alternate strategies here or via Twitter.
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评论
评论来自
pidalique
There is also one more Word Quest in Maw of Souls -
Maw of Souls: From Hell's Mouth
.
You should defeat rare parrot
Plaguemaw
, which is located in the left side of
The Hold
of Naglfar and slain Helya.
You will be awarded with 250 reputation with
瓦拉加尔
and Artifact Power once dungeon is cleared.
评论来自
Virles
what class combo is the best here? does DK DPS's even have what it takes?
评论来自
swifty2016
Thanks for this guide
评论来自
phoenixweb
Thanks!
评论来自
Thechieftain
I'm not sure that the info i'm about to share is usefull for you but i found it handy which is you can taunt
被诅咒的飞鹰
if you look up when you are next to bridge. They land on a giant ribs. Saying that because i was thinking they were coming down automaticly and i notice i was doing body pull whole time. 2bird will be there if you rush to bridge another 2 will come with delalet which flies up when you start runing at the start of dungeon. I said i found it handy cus stacking debuff like
崩裂
might occur when you dealing with the giant mob with high damage output. So u might wanna taunt all 4birds finish them then fight with big fella who is patrolling bridge.
评论来自
FaithLightbringr
warriors rejoice, destructor tentacles rapid rupture is spell reflectable !
贡献
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