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Maiden of Vigilance Tomb of Sargeras Raid Strategy Guide
来自 FatbossTV
[Last Updated]:
2018/05/12
变更日志
补丁:10.2.6
目录
评分:4.8/5
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8
投票)
指南导航
评分:4.8/5
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This guide provides tips and strategies for defeating the Maiden of Vigilance encounter on Normal Difficulty in Tomb of Sargeras. Changes to the fight for Looking for Raid, Heroic and Mythic difficulties are listed below in their respective sections, including tips and strategies for dealing with the new mechanics introduced in these difficulties.
Maiden of Vigilance is a two phase encounter which requires careful raid positioning to deal with the Infusion debuffs that will be coating the entire raid. Maiden of Vigilance will cycle through her two phases until either she dies or she enrages. Players will need excellent timing to deal with the Unstable soul and high output to meet the rigorous requirements set by her short enrage timer and high raid wide damage.
Maiden of Vigilance is the 7th boss in the
Tomb of Sargeras Raid
; available June 20th on Normal / Heroic, difficulty, June 27th on Mythic, July 25th on LFR.
Mythic Maiden of Vigilance World Firsts
Loot
Loot starts at 885 on LFR, 900 on Normal, 915 on Heroic, and 930 on Mythic.
Cloth:
神圣预兆长裤
,
激荡之谜腰带
Leather:
任性压迫手套
,
Fel-Stippled Legguards
Mail:
弃信之冠
,
Chaos-Calming Wristguards
Plate:
坚定净化者战靴
,
Vambraces of Resolute Justice
Ring:
废弃真理指轮
Trinket:
灭绝引擎
,
重新编译的守护者模块
Relics:
Holy:
恩惠碎片
Fire:
稳定的灭世协议
Storm:
展露的起源
Frost:
催眠病毒
There is also a good chance she will drop her distinctive
戒卫之锤
as a transmog item.
Quick Tips
Damage Dealers
–
Dive into the pit when
is about to expire.
Collect stacks of either
or
by touching Fragments that match your Infusion during Watcher's Wrath.
Quickly break
and interrupt
.
Tanks
–
Dive into the pit when
is about to expire.
Healers
–
Dive into the pit when
is about to expire.
Collect stacks of either
or
by touching Fragments that match your Infusion during Watcher's Wrath.
Damage from
increases with each wave.
Phase One Abilities
During Phase One the raid will have to deal with the bosses hard hitting Hammers abilities, as well as positioning correctly for the
灌注
.
灌注
When
灌注
is cast, half the raid is debuffed with
光明灌注
and the other half with
邪能灌注
.
At the beginning of the fight the
戒卫侍女
will cast
灌注
, which will coat half the raid with
光明灌注
and the other half with
邪能灌注
.
Which debuff players gain seems to be entirely random, apart from the tanks which will always receive opposite
灌注
s from one another.
Both the
邪能灌注
and
光明灌注
will deal a light amount of ticking damage every 3 seconds over the course of its indefinite duration.
If a Fel Infused player takes Holy damage or if a Light Infused player takes fire damage, or if players will opposing
灌注
s stand within 3 yards of one another, they will receive the
动荡的灵魂
debuff.
动荡的灵魂
Players afflicted with
动荡的灵魂
must jump into the large hole in the middle of the encounter area with
at most 1.5 seconds
before expiration. If you jump too early you will fall to your death. If you don't jump at all and you will potentially kill your entire raid.
动荡的灵魂
deals a moderate amount of ticking damage every 2 seconds for 8 seconds.
Once the debuff expires the player will explode, dealing a large burst of damage to the entire raid, whilst knocking up themselves and anyone within 5 yards.
This explosion can be mitigated entirely by using the hole in the centre of the encounter area.
Players falling down the hole will receive
艾格文的结界
, which will stop the explosion from dealing damage to the rest of the raid.
Players afflicted with
动荡的灵魂
need to fall into the hole 1.5 seconds or less before the
动荡的灵魂
expires.
If timed correctly this will cause the
动荡的灵魂
to deal no damage to the raid, and the afflicted player can use the knock up from the explosion to return to the encounter area.
If players enter too early, they will have fallen too far down for the knockback effect of the
动荡的灵魂
to return them to the encounter area. In this situation they will simply fall to their deaths.
Do note that the knock up is also a knock back, so players should face their back towards the edge of the hole to guarantee that they return to the encounter area.
On normal difficulty, players falling in the well will fall slower than usual, allowing more wiggle room to mistime jumping into the well for the
动荡的灵魂
Ideally you will have very few of these
动荡的灵魂
s go out onto the raid, as everyone should avoid their non-matching damage type, however the boss will occasionally apply up to 3 of them on random players when she casts
群体动荡
, so you always need to be prepared to get to the edge of the hole and jump in just as your debuff hits that 1.5 second mark.
If infused players stick with their own it's unlikely you'll have excessive
动荡的灵魂
debuffs.
To keep the
动荡的灵魂
s to a minimum, you must split the raid into two sides, with one side being Fel Infused and one side being Light Infused.
This reduces the chance of players with non matching
灌注
s going near one another.
As soon as the raid has been Infused, players should run the their
灌注
assigned side as soon as possible.
There is a 5 second grace period after
灌注
is applied, allowing players with opposing
灌注
types to stand on top of one another.
Use this grace period to move quickly to the correct side of the boss.
Hammers
Aside from the
灌注
at the beginning of the phase and the
群体动荡
casts scattered through out the phase, the
戒卫侍女
s main active abilities are her Hammers.
She has two different types of hammer,
造物之锤
and
湮灭之锤
.
造物之锤
solo on a tank.
湮灭之锤
solo on a tank.
Light Infused player dodging a Fel Echo Bolt from Fel Remanence.
Fel Infused player dodging a Light Echo Bolt from Light Remanence.
造物之锤
is always cast first, and deals a burst of physical damage to the tank and an additional burst of Holy damage in a 20 yard cone which is split between all players who are hit.
As this damage is Holy, the Holy Infused tank should take the Hammer, and only players with the
光明灌注
should help share the damage, as otherwise unnecessary
动荡的灵魂
s will trigger.
It is also possible for the tank to face this cast away from anyone else and solo the hit. This reduces overall movement needed by the raid which helps increase output, however it will require a large damage reduction and strong gear to pull off without dying.
The
湮灭之锤
is the second hammer to be cast. This works identically to the
造物之锤
, however it deals Fire damage instead of Holy damage.
As this damage is fire, the Fel Infused tank should take the hammer, and only players with the
邪能灌注
should help share the damage, as otherwise unnecessary
动荡的灵魂
s will trigger.
Much like the
造物之锤
, this hammer is also soloable by the tank. Just make sure that the tank has adequate cooldowns and gear to survive the hit.
45 seconds into the fight, Phase Two will begin.
Phase Two Abilities
During Phase Two, the raid will need to dodge or absorb
精华碎片
orbs whilst dealing enough damage to break through her
泰坦之壁
shield. Once this is achieved you must interrupt her
造物者之怒
and then the boss will transition back into Phase One.
Immediately upon entering Phase Two, the
戒卫侍女
will cast several spells in rapid succession.
She will teleport to the direct opposite side of the room and cast
反冲
.
This will stun players by up to 12 seconds, with the stun duration being lower for players further away from her.
Players must not premove to the otherside of the room before the transition, as otherwise their stun duration will be too high.
Instead players should remain in their Phase One positions to counteract the
反冲
.
Whilst players are stunned, the boss will apply
泰坦之壁
to herself.
This is a large damage absorption shield which also prevents all interrupts whilst it is active.
She'll then immediately channel
造物者之怒
, which will deal ever increasing ticking damage to the entire raid.
Players must break through her shield and interrupt her as soon as possible. If
造物者之怒
deals damage 30 times the boss will cast
终结生命
, which deals lethal damage to the entire raid.
To interrupt
造物者之怒
you must remove her large damage absorption shield.
Soaking an orb that matches you're
灌注
type will give you
造物者之赐
or
恶魔活力
which stacks! Soak the wrong orbs and you'll receive more
动荡的灵魂
debuffs.
The orbs have a very small hit box so you must be right within their waypath. When soaked you'll also buff any other matching players within 5~ yards.
On top of this, the Maiden will send out waves of
精华碎片
orbs that travel around the the edges of the encounter area. There are two different orb types, Creation (Light orbs) and
湮灭之锤
(Fel orbs).
Players that collide with the orbs will absorb them. If the orb matches their
灌注
type, it will give the player and nearby allies either
造物者之赐
or
恶魔活力
, which is a buff that increases damage by 10% and healing by 5% for 20 seconds, stacking up to 10 times.
If the orb doesn't match their
灌注
type, it will trigger an
动荡的灵魂
on the player.
Players want to remain on their
灌注
assigned sides and group up. All incoming orbs that match that groups
灌注
then want to be soaked, preferably with as many players close to it as possible to spread the output increasing buff they provide. All non-matching orbs should be avoided - this is easily achieved by standing on the tramlines between the orbs.
The orbs travel towards players in rows consisting of three randomly coloured orbs.
This may lead to situations where mutliple orbs of the matching
灌注
type come towards the group.
In this situation, players should focus on gathering a single matching orb, rather than trying to gather multiple orbs per row.
After 12 rows of orbs have travelled out from the boss, she will stop spawning them.
At this point players need to focus on removing the
泰坦之壁
. Once this has been achieved the
造物者之怒
should be interrupted and the boss will return to Phase One.
After the first Phase two, each Phase One will last 1:30 min rather than 45 seconds. During this time the boss will Infuse the raid twice. When she does this it will overwrite the previous
灌注
type.
Players need to pay attention to their
灌注
type and move to the correct side of the boss, as it may have changed when the boss recasts
灌注
.
Bloodlust Timing
There are multiple potential times to Bloodlust/Heroism/Timewarp effectively in this fight.
Bloodlusting on pull may be the best, as all DPS cooldowns are available and there is minimal movement during this period.
However, Bloodlusting during the second Phase Two can work well, as two minute cooldowns will allign with this point, and everyone should have high stacks of either
造物者之赐
or
恶魔活力
.
Strategy Summary
Phase One
The raid must separate and stand on opposing sides of the boss depending on their
灌注
type, with
光明灌注
being on one side and
邪能灌注
being on the other
Light Infused players must avoid all fire damage and Fel Infused players must avoid all holy damage to avoid triggering an
动荡的灵魂
Players with
动荡的灵魂
must jump into the hole in the middle of the room as their debuff reaches 1-2 seconds remaining
The Light Infused tank must take the hit from the
造物之锤
and the Fel Infused tank must take the hit from the
湮灭之锤
.
If the tanks are unable to solo a Hammer, players with matching
灌注
types should stack up on the tank to help split the damage
Players must not stand in the Light/Fel Remanence pools, as well as avoid their Light/
邪能回响
bolts that fly out of them as they decay
Phase Two
Do not pre-move to the opposite side of the encounter area as the stun from
反冲
will last longer
Both the Fel and Light infused players should remain on their sides and soak the incoming matching
精华碎片
s, whilst avoiding the non-matching
精华碎片
s
Players must damage the Maiden to remove her
泰坦之壁
. Once this is removed, players must immediately interrupt her
造物者之怒
to return to Phase One
Subsequent Phase Ones
Players must be prepared to switch to the correct
灌注
assigned side when the boss recasts
灌注
Role specific responsibilities
Tanks
The Light Infused tank needs to take the
造物之锤
and the Fel Infused tank needs to take the
湮灭之锤
Save large damage reductions for the
造物之锤
/
湮灭之锤
. If you are able to solo it then you should
If you are unable to solo the hammer then make sure that players with the matching
灌注
type help split the damage with you
Avoid standing in the Light/Fel Remanence pools after the
造物之锤
/
湮灭之锤
During Phase Two, you should help soak matching
精华碎片
Orbs that travel towards you
Healers
Tanks will take heavy damage when
造物之锤
/
湮灭之锤
is cast. If they are not soloing it, be prepared to heal the split damage on the raid
If the tanks are unable to solo a Hammer, players with matching
灌注
types should stack up on the tank to help split the damage
Save large healing cooldowns for Phase Two, as raid damage is high
During Phase Two, you should help soak matching
精华碎片
Orbs that travel towards you
DPS
Light Infused players must avoid all fire damage and Fel Infused players must avoid all holy damage to avoid triggering an
动荡的灵魂
Jump into the hole in the middle of the room as your
动荡的灵魂
debuff reaches 1-2 seconds remaining
If the tanks are unable to solo a Hammer, players with matching
灌注
types should stack up on the tank to help split the damage
During Phase Two, you should help soak matching
精华碎片
Orbs that travel towards you
Damage the Maiden to remove her
泰坦之壁
. Once this is removed, immediately interrupt her
造物者之怒
to return to Phase One
Looking for Raid Difficulty
Aside from abilities dealing less damage on Looking for Raid Difficulty in comparison to Normal Difficulty, there are changes made to the encounter to make the fight easier to deal with.
The
动荡的灵魂
now only deals damage to the afflicted player when it explodes, rather than the entire raid.
This means that you do not need to jump down the hole in the middle of the room on Looking For Raid difficulty.
Additionally, the
泰坦之壁
gained in Phase Two is substantially weaker, removing some of the strain of soaking the
精华碎片
s as damage output is not as important.
Heroic Difficulty
Aside from abilities dealing more damage on Heroic Difficulty in comparison to Normal Difficulty, there are changes made to the encounter to make the fight harder.
Players will not fall slowly whilst within the well, and instead will fall at regular speed.
This requires players to time jumping into the well more carefully when afflicted with
动荡的灵魂
.
The
造物之锤
will also cause a pool of Light Remanence to form underneath the tanks location. This pool deals ticking damage to anyone who stands within it, so nearby players should side step out of it.
The Light Remanence pool will slowly decay, as it does it will send out
光明回响
bolts toward the location of random players.
When these bolts land they will deal a burst of Holy damage to anyone within 4 yards.
Players must move out of these to avoid taking excess damage, especially if afflicted with the
邪能灌注
as the Holy damage will trigger an
动荡的灵魂
.
The
湮灭之锤
will spawn a pool of Fel Remenence which will deal ticking fire damage to anyone who stands within it and send out
邪能回响
bolts to the location of random players.
Players must move out of these to avoid taking excess damage, especially if afflicted with the
光明灌注
as the Fire damage will trigger an
动荡的灵魂
.
As the damage of the abilities in the encounter has been increased, this causes strain in two particular areas, the Hammers and the
泰坦之壁
.
As the damage from the Hammers has been increased, under-geared/under-experienced tanks may struggle to solo soak the ability, especially in larger raid sizes. This may mean that you will need to split the damage with the rest of the raid more often than on Normal Mode.
As the damage absorption shield gained through the
泰坦之壁
is substantially larger than on Normal, collecting a large amount
精华碎片
s takes higher priority, as the damage output buff gained from them helps break through the larger shield.
Mythic Difficulty
Aside from abilities dealing more damage on Mythic Difficulty in comparison to Heroic Difficulty, there are two key changes made to the encounter to make the fight harder to deal with.
If an
精华碎片
is not soaked, it will cast
碎片爆发
as it despawns.
This deals a large burst of damage to the entire raid, and applies a nasty dot which lasts 8 seconds.
The
碎片爆发
also applies Ravaged Soul to the raid, which is a permanent debuff which increases damage taken by
碎片爆发
by 25%.
Even a single instance of
碎片爆发
is devastating and can quickly lead to a wipe, so all
精华碎片
orbs must be soaked during Phase Two.
To achieve this, you must have two groups of players per side of the room. One group with
邪能灌注
and the other with
光明灌注
.
These groups must consist of at least 3 players, as 3 orbs of a matching type may travel along that side of the room.
The groups should be separated by a small distance, to ensure that extra
动荡的灵魂
s are not triggered during the phase.
During Phase One, the boss will cast
自动粉碎
.
This will spawn a single
精华碎片
at the feet of a single target with the opposite
灌注
after 3 seconds.
The orb will then chase that player for 10 seconds. If it is not absorbed within these 10 seconds it will trigger a
碎片爆发
.
Players targeted with the orb should kite it over somebody with the matching
灌注
type.
To help achieve this, it is best that both sides of the boss has players of both
灌注
types, so that the kiting player doesn't have to travel a long distance.
These players need to remain separate from one another, to ensure that they do not move on top of each other and trigger extra
动荡的灵魂
s
It is also likely that the boss will have a tight DPS check, as it is late in the instance and is similar to a Patchwerk/Butcher style fight.
Players will most likely need to fully utilise the
精华碎片
damage increase to beat the bosses enrage.
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评论
评论来自
pixagen
The Blood Relic
Tears of the Maiden
is missing from the loot section!
评论来自
kived
Are the Remanences and Echoes heroic/mythic only? Or was the fight bugged last night? Because it certainly wasn't happening for us in normal. The Hammers were cast, we split the damage, and that was that. No Remanance pools or Echoes.
评论来自
MapleWarrior
Is this the Maiden of Virtue's big sister?
评论来自
grekb
It seems that the orbs only give the
造物者之赐
and
恶魔活力
on the player that soaks them, not to the players wihin 15yards. Maybe it is bugged at the moment
评论来自
Kaerfemagsh
so from what i am finding it seems this boss can only be done once the 6 before it are defeated, yet this boss seems easier than most of the others in this place...
评论来自
WinDraE
LFR Chamber of the Avatar release day
:
灌注
will only be casted at the start at Phase 2 and debuffs last until
造物者之怒
is interrupted. Also there is no
造物之锤
or
湮灭之锤
in phase 1. Maiden of Vigilance will cast
群体动荡
more frequently in Phase 1 and target 2 players instead of 3.
评论来自
quizzlefix
LFR quicktips
This is a 1 tank fight. People who fall down the hole without the debuff to bounce them out will die cannot be resurrected (ever!).
If you get a giant red timer above your head, jump down the hole just before the timer for the
动荡的灵魂
debuff expires,
and keep your back to the boss since you'll be thrown out again
When she casts
灌注
, you will get a debuff which is either yellow (holy) or green (fel). The boss will also teleport across the room and as you run to her,
avoid orbs that do not match your colour
. You can pick up orbs that match your colour for a damage boost, but the safest option is to just
stick to the golden lines on the ground and avoid all orbs
.
Pop dps cooldowns as she is channeling
泰坦之壁
to burn through her shield and interrupt her - if she completes the cast you will wipe. Interrupting her will also remove the holy/fel mechanic.
The enrage is 10 minutes.
Bloodlust/Heroism
: best used on the pull, while everyone is alive.
评论来自
Fluclo
For those late to the party, how do you get to
戒卫侍女
, it appears that the route to her is blocked by
萨格拉斯之墓:艾格文之路
which requires you to kill her to get the quest parts needed for it
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