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Shadowlands Mage Leveling Guide & Best Leveling Spec 1-60
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[Last Updated]:
2022/11/10
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Welcome to Wowhead's WoW Shadowlands Mage leveling guide! This WoW Mage leveling guide is dedicated to teaching beginners how to operate the Mage, masters of burst DPS through Fire, Frost, and Arcane powers. We will cover the best Mage talent builds, ability usage, basic concepts, and gear tips to ensure you reach level 60 quickly.
Playing WoW Classic?
Click here for the Classic Version of the Mage Leveling Guide!
Leveling has received many changes in Shadowlands, and we have prepared a series of comprehensive guides. Whether you need the basics like experience and mounts, or advanced topics like speed leveling and addons, our detailed leveling guides have you covered! You can check them out in the links below:
Shadowlands Leveling FAQShadowlands Leveling Changes & Level Squish
Chromie Time - How Shadowlands Leveling Works and Zone Expansion Level Ranges
Our class guides are always updated with the latest information based on theorycraft and in-game experience; make sure to check our changelog to this page, by clicking on View Changelog at the top of the page to see the latest updates. If Mage isn't right for you, use our Guide Navigation menu to the right side of the page to find more class leveling guides for Shadowlands.
Sincere thanks to
Malon
for his excellent suggestions and feedback for this guide.
Important Changes to Leveling a Mage in the Shadowlands Pre-Patch
The Shadowlands Covenant system is not being released in pre-patch, so will not be covered here. Players will not have the opportunity to choose a Covenant until their first character reaches level 60 in Shadowlands.
There is a new tab on your spellbook between General and your talent specialization, simply titled "Mage". These are abilities that are now shared by all Mages regardless of any specialization they choose.
New Mages will not begin in a default spec (Frost). Until they are allowed to choose a spec at level 10, their abilities are drawn from the general Mage abilities available to all specializations.
Experienced Mages will notice some talents have been reworked or rearranged, and may require re-acquiring some talents.
AoE (Area of Effect) caps are being introduced in the Shadowlands pre-patch, which places a limit on how many targets the ability can hit at once. This affects some Mage abilities.
Best Mage Leveling Spec in Shadowlands
Although each specialization has strengths and weaknesses, we recommend
Frost
as the best Mage leveling spec. Frost Mages have a lot of control from snares and roots and can easily kite mobs while having significant burst damage from using the triple damage component of
冰枪术
to stay healthy.
However, some players have also chosen
Fire
as their choice of best Mage leveling spec, especially once they reach a higher level. However, the only snare that Fire has is
烈焰风暴
while leveling but can cast
灼烧
while moving and
龙息术
for AoE damage and a disorient.
Arcane can be fun, but can be a bit fussy for a beginning player. Managing the Arcane charges and procs and high Mana requirements takes a lot more practice, and is more suitable for an experienced player.
Choosing a Mage Specialization
Mages are primarily damage dealers. The different characteristics that separate the mage specs are the elements they use. Fire, Frost, and Arcane. Frost mages prefer to chill and freeze their foes before shattering them with a giant icicle. Fire throws large fiery boulders at enemies, which will set the target on fire and automatically spread to other enemies. Arcane mages consume large chunks of mana into powerful blasts of damage and arcane missiles before channeling and restoring their mana at a rapid rate.
Before level 10, you are just a Mage with some general abilities. When you reach level 10, you get to pick one of the three specializations: Arcane, Fire, or Frost.
At Level 10, you can change your specialization. You can swap between specializations by opening up the Talents tab, choosing the specialization you like, and clicking the Activate button. There is no cost to swapping!
Arcane
: A range damage spec. Arcane Mages will generate
奥术充能
with
奥术冲击
along with the AoE spell
魔爆术
.
奥术弹幕
consumes all
奥术充能
s. These Arcane Changes affect the damage and effects of your abilities.
奥术飞弹
is a nice way to benefit from high
奥术充能
stacks, and if you are low on mana, you can even use
唤醒
to quickly replenish your mana.
Fire
: A range damage spec. Use
火球术
to generate
炽热连击
procs. Hot Streak procs make
炎爆术
, a powerful Fire spell, instant cast. For more than one enemy use
冲击波
and
活动炸弹
.
火焰冲击
is an instant cast and
燃烧
is a powerful cooldown.
Frost
: A range damage spec with immobilization spells and a water elemental pet. Summon a
召唤水元素
to help you along in your adventures. Your water elemental can also use
冰霜新星
to help immobilize your enemies. Use
冰枪术
as an instant quick burst of damage while your foes are frozen with
冰霜新星
. When
寒冰指
procs,
冰枪术
deals additional damage. Use
暴风雪
for AoE. Frost Mages also get
冰风暴
which deals damage and reduces the target's movement speed. Casting
寒冰箭
has a chance for the next
冰风暴
to proc Winter's Chill, which treats your target as frozen for extra damage.
Choosing a Race for Your Mage in Shadowlands
Choosing your race can be an arduous task, as it defines our character's appearance and is an expensive trait to change. Unlike in the past, Racial Traits don't give players many throughput benefits, most race perks are limited to utility or profession bonuses.
All Alliance races and their Allied races can become Mages. On the Horde side, all except Tauren and Highmountain Tauren can choose the Mage class.
Default Races
are races that are immediately available to be played when you start your WoW account.
Allied Races
are races that are locked behind certain requirements that need to be met before you can create characters belonging to that race.
Each race has different racial abilities and spells, but no races offer an immediate advantage when compared to others, so you can create your Mage to be whatever race suits your aesthetic best! Mages can choose from the following races (click on the race names to learn more about them!):
Alliance
Default Races:
德莱尼
矮人
侏儒
人类
暗夜精灵
熊猫人
狼人
Allied Races:
黑铁矮人
库尔提拉斯人
光铸德莱尼
机械侏儒
虚空精灵
Horde
Defaults Races:
血精灵
地精
兽人
熊猫人
巨魔
亡灵
Allied Races:
玛格汉兽人
夜之子
狐人
赞达拉巨魔
Best Mage Leveling Talents in Shadowlands
Suggested Arcane Leveling Talents in Shadowlands
Arcane's suggested leveling build focuses primarily on passive talents that increase the damage and effectiveness of your Arcane attacks. Included here are a couple utility improvements such as increasing the charges on
冰霜新星
to slow targets and
闪光术
to get away, an improvement on
闪现术
and an important key to Arcane mages' survivability.
Level 15 Talents
增效
: When clearcast,
奥术飞弹
fires 1 additional missile.
三之准则
: When you gain your third
奥术充能
, the cost of your next
奥术冲击
or
奥术飞弹
is reduced by 100%.
奥术魔宠
: Summons a Familiar that passively increases your maximum mana by 10% and attack enemies.
Level 25 Talents
时间大师
: Reduces the cooldown of Alter Time by 30 sec. Alter Time resets the cooldown of Blink when you return to your original location..
闪光术
: Changes
闪现术
into a similar teleport ability that is off the Global Cooldown, can be used while casting and can hold two charges.
气流
: Clearcasting allows
奥术飞弹
and
唤醒
to be cast while moving.
Level 30 Talents
咒术洪流
: Passively increases your damage by 4% to 20% which cycles from the minimum to maximum every 10 seconds.
专注魔法
: Increases the target's chance to critically hit with spells by 5% for 30 minutes. When the target critically hits your chance to critically hit with spells is increased by 5%. Cannot be cast on self. Limit 1 target.
能量符文
: Places a small rune on the ground that increases damage by 40% when you stand inside it.
Level 35 Talents
共鸣
: Makes your
奥术弹幕
deal addition damage per target it hits.
奥能回响
: Direct damage you deal to enemies affected by Touch of the Magi, causes an explosion that deals Arcane damage to 8 nearby enemies.
虚空风暴
: Places a Nether Tempest on the target which deals (17.061% of Spell power) Arcane damage over 12 sec to the target and nearby enemies within 10 yards. Limit 1 target. Deals reduced damage to secondary targets. Damage increased by 60% per
奥术充能
.
Level 40 Talents
时空转移
: Causes
奥术弹幕
to slow enemies by 50% and increase your own movement speed by 50%.
寒冰结界
:
冰霜新星
now has 2 charges.
冰霜之环
: Drops a ring of frost around an area. If an enemy enters the ring they are incapacitated for 10 seconds.
Level 45 Talents
回响
: If
魔爆术
hits at least 3 targets, it has a 50% chance to generate an extra
奥术充能
.
奥术宝珠
: Throws an Arcane Orb forwards and grants and
奥术充能
to each enemy it passes through. Grants 1
奥术充能
on cast and every time it deals damage.
超级新星
: Pulses arcane energy around the target enemy or ally, dealing (30% of Spell power) Arcane damage to all enemies within 8 yards, and knocking them upward. A primary enemy target will take 100% increased damage.
Level 50 Talents
超强能量
: Causes
奥术强化
to increase damage by 60% and reduce mana costs by 60%.
时间紊乱
: At any moment, you have a chance to gain Arcane Power for 8 sec, gain
唤醒
for 1 sec, or gain 4
奥术充能
s.
启发
: Arcane damage dealt while above 70% mana is increased by 8%, Mana Regen while below 70% is increased by 20%.
Suggested Fire Leveling Talents in Shadowlands
Fire mages get talents to help with their mobility, which can be a problem for this spec. Early talents improve to a couple quick-casting Fire spells, which also helps with early rotations, and a couple big hitter Active talents round out the build at later levels.
Level 15 Talents
纵火者
: Makes your
火球术
and
炎爆术
always crit when the target is above 90% health.
纵火
: This passive ability has a chance to makes
炎爆术
and
烈焰风暴
not consume the
炽热连击
proc.
灼烧之触
:
灼烧
deals 150% increased damage and is a guaranteed Critical Strike when the target is below 30% health.
Level 25 Talents
炽热之魂
: Using
闪现术
ignites a
烈焰护体
around you.
闪光术
: Changes
闪现术
into a similar teleport ability that is off the Global Cooldown, can be used while casting and can hold two charges.
冲击波
: Deals damage to all enemies around you and slows them by 70%.
Level 30 Talents
咒术洪流
: Passively increases your damage by 4% to 20% which cycles from the minimum to maximum every 10 seconds.
专注魔法
: Increases the target's chance to critically hit with spells by 5% for 30 minutes. When the target critically hits your chance to critically hit with spells is increased by 5%. Cannot be cast on self. Limit 1 target.
能量符文
: Places a small rune on the ground that increases damage by 40% when you stand inside it.
Level 35 Talents
烈焰飞舞
: This passive ability reduces your
火焰冲击
cooldown by 2 seconds, and you can also hold one more charge.
阿莱克丝塔萨之怒
: Causes
龙息术
to always critically strike and now makes it count towards
炽热连击
.
涅槃重生
: Increases Mastery by 2% for each charge of
不死鸟之焰
off cooldown and your direct-damage critical strikes reduce its cooldown by 1 sec.
This tier of talents is well balanced, and any of these three abilities are equally good for leveling. Passives are nice because they're one less button to push, and you have your choice of three good ones here.
Level 40 Talents
狂热之速
: Casting
灼烧
increases your movement speed by 30% for 3 sec.
寒冰结界
:
冰霜新星
now has 2 charges.
冰霜之环
: Drops a ring of frost around an area. If an enemy enters the ring they are incapacitated for 10 seconds.
Level 45 Talents
烈焰之地
: This passive ability makes
烈焰风暴
leave behind a patch of fire that burns enemies would remain inside.
洪荒烈火
:
火球术
applies Conflagration to the target, dealing light Fire damage over 8 sec. Enemies affected by either Conflagration or
精通:点燃
have a 10% chance to flare up and deal light Fire damage to nearby enemies.
活动炸弹
: Puts a small DoT on a target that when it expires, explodes dealing damage to all nearby targets and places a new DoT on all targets hit. This new DoT will explode upon expiration, but cannot spread any further.
Level 50 Talents
薪火
: Reduces the cooldown of
燃烧
by 1 second every time
火球术
,
火焰冲击
,
炎爆术
critically hits.
火焰冲撞
: Consuming
炽热连击
has a 15% chance to make your next non-instant
炎爆术
cast within 15 sec deal 225% additional damage. Maximum 2 charges.
流星
: This ability calls down a Meteor on a location that deals damage when the meteor impacts and leaves burning ground in an area dealing bonus damage to enemies who remain within.
Suggested Frost Leveling Talents in Shadowlands
Most of the Frost talent suggests are aimed at improving the Frost mage's overall damage output, as well as taking the all-important talent
闪光术
, a greatly improved version of
闪现术
.
Level 15 Talents
刺骨冰寒
: Whenever you cast a chilling spell, you gain a stack that increases your damage by 0.5%. Maximum 10 stacks.
孤寂寒冬
: Removes the
召唤水元素
ability but makes most of your own abilities deal 25% more damage.
寒冰新星
: This ability causes a whirl of icy wind around the enemy, dealing moderate Frost damage to the target and light Frost damage to all other enemies within 8 yards, and freezing them in place for 2 sec.
Level 25 Talents
冰川隔离
: A passive ability that causes
寒冰护体
to increase your armor by 200% and you gain a free
寒冰护体
after leaving
寒冰屏障
.
闪光术
: Changes
闪现术
into a similar teleport ability that is off the Global Cooldown, can be used while casting and can hold two charges.
浮冰
: A new spell that when used causes your next Mage spell to be able to be cast while moving.
Level 30 Talents
咒术洪流
: Passively increases your damage by 4% to 20% which cycles from the minimum to maximum every 10 seconds.
专注魔法
: Increases the target's chance to critically hit with spells by 5% for 30 minutes. When the target critically hits your chance to critically hit with spells is increased by 5%. Cannot be cast on self, but it can be cast on your Water Elemental. Limit 1 target.
能量符文
: Places a small rune on the ground that increases damage by 40% when you stand inside it.
Level 35 Talents
冰冻之触
: This passive ability increases the chance to gain
寒冰指
by 20%.
连锁反应
: Your
冰枪术
against frozen targets increase the damage of your Ice Lances by 3% for 10 sec, stacking up to 5 times.
黑冰箭
: This ability launches a bolt of ice at the enemy, dealing heavy Frost damage and granting you
冰冷智慧
.
Level 40 Talents
刺骨寒风
: Makes all your snare effects reduce the target's movement speed by an additional 10%.
寒冰结界
:
冰霜新星
now has 2 charges.
冰霜之环
: Drops a ring of frost around an area. If an enemy enters the ring they are incapacitated for 10 seconds.
Level 45 Talents
冰冻之雨
:
寒冰宝珠
makes
暴风雪
instant cast and increases its damage done by 50% for 12 sec.
碎冰
: Your
冰枪术
and
精通:冰刺
now deal 5% increased damage, and hit a second nearby target for 80% of their damage.
彗星风暴
: This ability calls down a series of 7 icy comets on and around the target that deals moderate Frost damage to all enemies within 6 yds of its impacts.
Level 50 Talents
热能真空
: Increases the duration of
冰冷血脉
by 10 seconds and causes
冰枪术
Shatters to increase the duration of
冰冷血脉
by an additional 1 second.
冰霜射线
: This ability channels an icy beam at the enemy for 5 sec, dealing moderate Frost damage every 1 sec and slowing movement by 60%. Each time Ray of Frost deals damage, its damage and snare increases by 10%. Generates 2 charges of
寒冰指
over its duration.
冰川尖刺
: This ability removes the ability for
冰枪术
to fire
精通:冰刺
passively. When 5 Icicles are present, you may cast this ability to deal massive damage to an enemy plus the damage of all your Icicles.
Best Mage Leveling Rotation in Shadowlands
As you level up while playing WoW, you will automatically learn more abilities. We will detail the order in which you learn your spells and which ones are recommended to use for handling different situations. While all three specs are focused on DPS, they get to the same place in different ways.
Optimal Ability Use While Leveling - All Specializations
The return of
寒冰箭
gives all Mages access to a damaging spell that also slows the mob's initial movement significantly. This is probably the biggest change made by the Mage's spell unpruning.
Make sure to buff yourself and all party members with
奥术智慧
.
Optimal Arcane Mage Ability Use While Leveling
initiate combat with
奥术冲击
to start to gain
奥术充能
s to increase your damage. If there's a particularly tough enemy that hits hard, you can
减速
it or use
寒冰箭
to prevent it from reaching you.
奥术飞弹
deals very high damage efficiently when under the effects of
节能施法
. Don't worry too much about your mana, since you have access to
唤醒
but you can also drink after combat to get it back.
Elite Mobs
: To deal with tougher, elite mobs, you'll want to start with a
棱光护体
to absorb damage and make sure to use
奥术强化
to deal more damage and make your spells cost less mana. Open with
大法师之触
and continue to use it on cooldown if needed; starting at level 46, this will also get you 4
奥术充能
s. You'll want to get to 4
奥术充能
s as soon as possible. Spend all your mana on
奥术冲击
and then
唤醒
to get mana back. You then have another full mana bar to kill the creature, so make sure to control the amount of mana you're spending but using
奥术弹幕
to consume your
奥术充能
s when things are costing too much.
Lots of small mobs
: Instead of using
奥术冲击
, you'll want to cast
魔爆术
which will also generate
奥术充能
s. Past level 34, when you
奥术弹幕
, it will also cleave an additional number of targets based on the number of
奥术充能
s it consumes.
Optimal Fire Mage Ability Use While Leveling
Initiate combat with
火球术
until one critically strikes, then cast
火焰冲击
to score your second consecutive critical strike and proc
炽热连击
. For single target, you can spend this on
炎爆术
, for AoE, you can spend this on
烈焰风暴
. If you need to kite mobs, you can cast
灼烧
while moving and when mobs get close you can
冰霜新星
and
闪现术
away.
Elite Mobs
: To deal with tougher, elite mobs, you'll want to start with a
烈焰护体
to absorb damage and make sure to use
燃烧
to guarantee critical strikes. Once you have your first
炽热连击
, you can cast
炎爆术
and alternate it with
火焰冲击
to chain high damage fire boulders into the Elite. Don't worry about it getting a few hits on you; you can always eat food to heal it up after its dead.
Lots of small mobs
: Instead of spending
炽热连击
on
炎爆术
, you should spent it on
烈焰风暴
to slow all the mobs by 50% and deal AoE damage. Use
龙息术
to disorient them for a short period and if you have access to the level 90 talents,
活动炸弹
does very high AoE damage.
Optimal Frost Mage Ability Use While Leveling
Make sure to
召唤水元素
to have one with you at all times and have an additional
冰冻术
to keep enemies away from you.
Initiate combat with
寒冰箭
to slow the enemy and if it gets too close, you can
闪现术
or
闪光术
away. Casting
冰霜新星
will give you some distance and also make your next
冰枪术
do triple damage and have a higher chance to critically strike from
碎冰
. When you get
寒冰指
cast
冰枪术
and when you get
冰冷智慧
cast
冰风暴
and past level 48, you'll follow it up with a single
冰枪术
.
Elite Mobs
: To deal with tougher, elite mobs, you'll want to have an
寒冰护体
active to absorb damage and make sure to use
冰冷血脉
for faster casts. Then make sure you use all your
寒冰指
and
冰冷智慧
procs to kill the mob before it kills you. At higher levels, you can also use
寒冰宝珠
for more damage. Don't worry about it getting a few hits on you, you can always eat food to heal it up after its dead.
Lots of small mobs
: Make sure to keep
暴风雪
on cooldown and at level 57, use
寒冰宝珠
to deal AoE damage to all creatures. If you start dropping low on health, you can
冰锥术
to slow all of them by a large amount and
闪现术
away. If you take the
寒冰新星
talent (Level 15), it deals very high AoE burst damage.
Mage Dungeon Leveling in Shadowlands
Currently, speed leveling through dungeon boosting is working on the Shadowlands pre-patch PTR. Dungeon boosting is having a max-level character pulling a low-level character through dungeons. This allows people to level a character from 10-50 in about 3 hours. This may be nerfed prior to release, so do not count on this technique being available unless it is still in place when the pre-patch goes live.
In case this isn't available, or you don't have a max level character to do this for you, here are some general tips about dungeon leveling for mages.
Make sure to provide food and drink through your
造餐术
ability and buff the party with
奥术智慧
. You'll also be the most popular player at the end for casting a handy portal if nobody wants to walk back to the beginning!
Mages have spell-affecting abilities such as
法术反制
and
法术吸取
. Be sure to communicate with your party so you aren't doubling up on spell interrupts.
Mages can also help with crowd control by using the
变形术
ability; again, communicate with your group and follow the puller's direction on picking the best target.
Mages can also
解除诅咒
, a handy spell when facing demonic enemies in particular. Many Mages use addons such as Healbot to track group players who may need to have a Curse removed.
Above all, good dungeon playing Mages know how to avoid getting aggro (the enemy switches its attention from your tank to you). This is very important because getting accidental aggro on dungeon trash is bad enough, but from a boss, this can be instant death -- and dead mages can't DPS. Mages aren't called "glass cannons" for nothing! You may need a threat meter addon such as Omen to help keep you monitor how high you are getting on the enemy's threat meter, and either moderate your damage output or use an ability such as
隐形术
to shed threat. Your tank and your healers will thank you for it.
Best Weapons and Gear for Leveling a Mage in Shadowlands
Mages are a cloth-wearing class and can use a short list of weapons and offhands. Their preferences are not stat specific, but based on the combination of stats, base damage, and extra abilities they can offer. Mages cannot dual wield weapons, but will want an Offhand for extra stats and abilities if they use a one-handed weapon.
One-handed weapons Mages can use include Daggers, 1H Swords, and Wands.
Offhand items come in many visual forms, including short staves, books, lanterns, tankards, and fans. They are not used directly in combat but held as a "stat stick".
Mages may use Staves as their only two-handed weapon choice.
Mage Heirlooms in Shadowlands
Heirloom gear is a special gear category that scales with your current level, can be created on the fly with the Heirloom menu, and offers set bonuses when multiple heirloom pieces are worn. The heirloom set bonuses are listed below:
(2) Set: Rested experience consumed is reduced by 30%.
(3) Set: Increases your out-of-combat regeneration in the outdoors, normal dungeons and battlegrounds.
(4) Set: Gaining a level triggers Burst of Knowledge, dealing Holy damage to nearby enemies and granting you 40% primary stat for 2 minutes. Defeating additional enemies extends this effect, up to 2 additional minutes.
(6) Set: Rested experience consumed is reduced by an additional 30%.
Heirlooms have made a major change with Shadowlands -- the experience bonuses are gone. Instead, there will be set bonuses for wearing up to 6 different types of Heirloom armor pieces. The new set bonus can be obtained from all Heirloom pieces except weapons, shields, and trinkets, so body armor pieces, necklaces, and rings count.
For more information on the state of heirlooms in Shadowlands, check our heirloom changes guide.
Heirloom Changes in Shadowlands
What you will choose depends in large part on what you have available to you.
Here is a list of recommended heirlooms for Mages to play with:
Helm:
破烂的鬼雾面罩
Necklace:
永恒天际项圈
Shoulder:
褴褛的鬼雾衬肩
Cloak:
上古血月披风
Chest:
破烂的鬼雾长袍
Legs:
破烂的鬼雾护腿
Rings:
第三舰队玺戒
,
海狼之戒
Trinkets:
敏锐的比斯巨兽之眼
,
迅捷的正义之手
,
虚空之触
2H Weapons:
高贵的院长之杖
,
高贵的乔丹法杖
Although Heirlooms themselves are not as valuable as they once were, the Heirloom mount,
代驾型摩托
, is still very valuable, as it is one of the only mounts you can use from level 1. You can obtain this mount by completing the achievement
传家宝收藏家
.
Relics of the Past
Relics of the Past are a new profession reagent added in Shadowlands. When crafting profession items and adding them to the craft, these items will have their item level and required level changed. All crafting professions can craft Relics of the Past, and these are the Relics of the Past that can be crafted:
故往神器 I
: Set the Item Level to 23 and the Required Level to 15.
故往神器 II
: Set the Item Level to 33 and the Required Level to 25.
故往神器 III
: Set the Item Level to 43 and the Required Level to 35.
故往神器 IV
: Set the Item Level to 56 and the Required Level to 45.
故往神器 V
: Set the Item Level to 100 and the Required Level to 50.
These are not very useful for leveling, as you should be outleveling items fairly quickly through your leveling experience in Shadowlands, but it can be a fun experience to level using items from the past.
Stat Weights while Leveling in Shadowlands
Stat Weights are usually not that important while leveling, as considering the nature of quest rewards, you will almost never be able to gather enough for a specific stat or keep a piece of gear for long enough for looking for stats to be a worthy endeavor.
In the case of leveling, a piece with higher item level than the one you have equipped will almost always be better, as pieces with higher item levels will always have more Agility and Stamina.
Best Mage Leveling Professions in Shadowlands
If leveling quickly is your goal, your best bet is to go double-gatherer of
草药学
and
采矿
. Both skills give small amounts of experience when you mine a node or pick an herb, and you can sell the results in the Auction House (how well these sell for and for how much depends a great deal on your server economy).
剥皮
is also a gathering profession, but unlike
草药学
and
采矿
, it does not give experience.
The classic profession for a Mage is
裁缝
, which is often paired with
附魔
. In Shadowlands,
裁缝
will make the base items for cloth Legendary items.
炼金术
is also a good profession for Mages, since the ability to make their own potions and flasks helps keep them more self-reliant.
Best Mage Questing Path in Shadowlands
In Shadowlands, players will go through a massive level squish, and with it, leveling paths are severely changed. The current level path for Shadowlands goes as follows:
Levels 1-10:
Your race's Starting Area or Exile's Reach
Levels 10-50:
Battle for Azeroth zones or other expansion zones via Chromie Time
Levels 50-60:
Shadowlands Storyline or Threads of Fate
Brand new characters are required to do Exile's Reach for levels 1-10 and Battle for Azeroth for levels 1-50. There is no innate advantage to level in whatever zones you'd like at levels 1 through 50. The only advantage is that you will leave Exile's Reach with a close to full set of Uncommon-quality armor.
There are innate advantages to leveling in each expansion, but ultimately it will be up to personal preference. But here are some considerations:
The original Azeroth continents of Kalimdor and East Kingdoms offer great variety and nostalgia, with many of the base lore stories that serve as the base of the entire series.
Burning Crusade has some of the best dungeons of the expansions, with interesting variety and not a lot of complicated mechanics.
Wrath of the Lich King offers a linear story that provides much of the basis of events that are coming up in Shadowlands.
Cataclysm is more like a series of vignettes, with each of the five zones offering a different but contained story line.
Pandaria's beauty and humor appeal to those who like a good story, but also enjoy the more lighthearted side of things.
Draenor introduces the Garrison, a player-built development with your own choices of buildings. Its tone is overall much more grim and dark.
Legion offers the artifact weapons and Class Halls, which give interesting developments to your character as a class member.
Battle for Azeroth, as the expansion just prior to Shadowlands, gives the immediate story just prior to Shadowlands, so is a good choice for players who may be returning after a long hiatus and need to get caught up on the lore.
For levels 50-60, for your first time going through Shadowlands, you are forced to follow the order Bastion > Maldraxxus > Ardenweald > Revendreth, but for subsequent characters, you will be able to choose what zone order you want to go through.
For more information about the Shadowlands leveling changes and level squish, check our guide:
Shadowlands Leveling Changes
Threads of Fate Leveling
Threads of Fate is a new system added in the Shadowlands expansion. The Threads of Fate system allows you to level alts through completion of World Quests, Bonus Objectives, exploring the Shadowlands zones in a non-linear way. This system grants you an early start on Covenant progress and early access to bonuses such as Shadowlands reputations. For more information on the Threads of Fate system, check our guide!
Threads of Fate - Alt Leveling in Shadowlands via Adventure Mode
Shadowlands Mage Leveling Gameplay Mechanics
Mages are not only masters of major damage, but also have great utility to offer a group. Mages also need to learn to manage their resources to be effective.
Mage Mana and Arcane Charges
法力值
is the universal resource for Mages, and is shared among most classes in the game. Most Mages spells use mana, ranging from utility spells like
闪现术
and
造餐术
, to offensive abilities such as
寒冰箭
,
火焰冲击
and
冰霜新星
. While Frost and Fire Mages are not able to regenerate mana while in combat, Arcane has the ability to
唤醒
granting them increased mana regeneration in combat. However, outside of combat, all mages can create food by casting
造餐术
which allows them to drink and regenerate mana and health.
奥术充能
is an exclusive Arcane Mage resource.
奥术充能
are generated by casting
奥术冲击
or
魔爆术
, and cap at a maximum of 4. As
奥术充能
charge continue to build, they augment an Arcane Mages abilities to do more damage but also consume more mana per
奥术充能
. When spells are starting to cost too much mana,
奥术弹幕
will consume all
奥术充能
s and deal damage based on how many
奥术充能
were consumed.
Fire and Frost mages have far less issues with mana management -- one reason these specs are recommended for players new to the class. Both classes have excellent methods of regenerating their mana in combat and rarely run dry. Arcane mages, however, often struggle with mana regeneration, evidenced by the fact that they are the only spec that has an ability specifically for regenerating their mana -
唤醒
. Between that and
奥术充能
, they're a little fussier to manage.
On the default UI,
Health Bar in Green, Mana Bar in Blueand 3
奥术充能
s.
Mage Utility
While mages are relatively fragile, they do have some utility to keep them alive. All mages learn
闪现术
at level 16 which allows them to teleport a short distance and get out of harms way,
变形术
at level 8 which allows them to turn certain types of monsters into a harmless sheep,
隐形术
at level 42 allowing the mage to disappear from sight, and
寒冰屏障
which makes the mage immune to all damage but unable to act. At higher levels, Mages are now able to steal enemy buffs through
法术吸取
at level 70, and at level 80, they can alter the flow of time for allies through
时间扭曲
.
Mages are also able to
造餐术
for allies which can be eaten to restore health and mana. Also, mages are able to teleport to major cities and create portals for their partners. More information can be found in the below section.
Mage Teleports and Portals
Mages can teleport to a large number of cities through World of Warcraft. In addition, they are also able to create a portal to these locations that party members can take! Each teleport and portal spell has a base cast time and cannot be cast while in combat.
Teleports are generally easier and in most cases can be learned at a lower level than portals.
Teleport Spell
Level Acquired
Portal Spell
Level Acquired
传送:达纳苏斯
11
传送门:达纳苏斯
DARNASSUS
24
传送:埃索达
11
传送门:埃索达
EXODAR
24
传送:铁炉堡
11
传送门:铁炉堡
IRONFORGE
24
传送:暴风城
11
传送门:暴风城
STORMWIND
24
传送:塞拉摩
11
传送门:塞拉摩
THERAMORE
24
传送:奥格瑞玛
11
传送门:奥格瑞玛
ORGRIMMAR
24
传送:银月城
11
传送门:银月城
SILVERMOON
24
传送:雷霆崖
11
传送门:雷霆崖
THUNDER BLUFF
24
传送:幽暗城
11
传送门:幽暗城
UNDERCITY
24
传送:守护者圣殿
11
-
-
传送:斯通纳德
11
传送门:斯通纳德
STONARD
24
传送:沙塔斯
25
SHATTRATH A
传送门:沙塔斯
10
传送:沙塔斯
25
SHATTRATH H
传送门:沙塔斯
10
传送:达拉然 - 诺森德
25
DALARAN NORTHREND
传送门:达拉然 - 诺森德
10
传送:达拉然 - 破碎群岛
11
DALARAN BROKEN ISLES
传送门:达拉然 - 破碎群岛
24
传送:托尔巴拉德
32
TOL BARAD A
传送门:托尔巴拉德
10
传送:托尔巴拉德
32
TOL BARAD H
传送门:托尔巴拉德
10
传送:锦绣谷
11
VALE A
传送门:锦绣谷
24
传送:锦绣谷
11
VALE H
传送门:锦绣谷
24
传送:暴风之盾
11
STORMSHIELD
传送门:暴风之盾
24
传送:战争之矛
11
WARSPEAR
传送门:战争之矛
24
传送:伯拉勒斯
11
BORALUS
传送门:伯拉勒斯
24
传送:达萨罗
11
DAZAR'ALOR
传送门:达萨罗
24
Shadowlands Mage Class Abilities
Starting Abilities: Exile's Reach and 1-10 Zones
The first ability all level 1 Mages receive is
寒冰箭
, a nice pulling spell since it not only does damage, but also slows the target by 50% for 8 seconds.
At level 2, you learn
火焰冲击
, an instant-cast blast of fire to the face! Best used after Frostbolt, since your target will be super annoyed after this.
At level 3, you learn
冰霜新星
, an AoE spell that does frost damage and freezes them in place. Used with great effect when combined with the next available spell,
闪现术
, for putting in distance after they're all stuck to the ground.
At level 4, you learn
闪现术
, which teleports you forward 20 yds or until reaching an obstacle, and frees you from all stuns and bonds. Make sure there is space in front of you that doesn't go into new enemies, into an obstacle, or off a cliff. Can sometimes trip on stairs or small rises in geography. Part 2 of the popular "frost nova and blink" mage kiting method.
At level 5, you learn
造餐术
, which lets you conjure mana food for you and your allies. If casting when you're not in a group, you'll just get a stack for yourself. In a group, it conjures a table, so group members can help themselves!
At level 6, you learn
魔爆术
, causing an explosion that deals reduced damage to all enemies in 10 yards. Not incredibly powerful, but very good for getting rid of large numbers of little swarming mobs
At level 7, you learn
法术反制
, which interrupt's an enemy's spell casting and prevents them from casting another spell from that school of magic for 6 sec.
At level 8, you learn
奥术智慧
, an intellect buff that increases Intellect by 5% for 1 hour. Works for yourself and your entire party or raid.
At level 9, you learn,
缓落术
, which slows falling speed for 30 seconds. Can keep you or your friends from splatting on the ground.
At level 10, you learn
变形术
, which changes enemy beasts, humanoids, and critters into a sheep, which wanders around for 1 minute. Damage breaks this effect. Players who go through Exile's Reach will learn this a bit sooner through a special class quest. Popularly referred to as "sheeping", even though you can learn to Polymorph into many other forms, including cat, turtle, rabbit, etc,
At level 10, you will have to choose a specialization. You can choose a specialization by pressing N, then selecting one specialization and click on Activate. You will then start learning spells that define the specialization you chose.
If you created an Allied Race Mage, i.e. Void Elf, Dark Iron Dwarf, Mechagnome, Nightborne or Vulpera, you will start as a level 10 Mage with all the above abilities learned. You can choose a specialization immediately after logging on your Allied Race character for the first time.
One note about
闪现术
: if you visit a mage trainer, you can learn the passive effect
奥术动能
, which changes your Blink mechanic slightly. Normally, Blink will go in whatever direction you're facing, but with
奥术动能
you can Blink in whatever direction you're moving. This may not seem like a big difference, except it means that with this ability, you can walk backward and Blink behind where you were standing, which has very interesting implications for both kiting and PvP. If you are standing still, you will still Blink in the direction you're facing; it only kicks in if you're moving when you Blink.
This does lead to some new and interesting ways to get into real trouble, but it's an option you can turn on and off at any Mage class trainer.
General Mage Class Abilities
These abilities can be used by
all
Mages, regardless of specialization:
传送
(level 11): Teleports you to a major city.
寒冰屏障
(level 22): Encases you in a block of ice, protecting you from all attacks and damage, but during that time you cannot attack, move, or cast spells. Causes Hypothermia, preventing you from recasting Ice Block for short time.
传送门
(level 24): Creates a portal, teleporting group members that use it to a major city.
解除诅咒
(level 28): Removes all Curses from a friendly target.
隐形术
(level 34): Turns you invisible, reducing threat each second. While invisible, you are untargetable by enemies. Taking any action cancels the effect (although running away works fine). Good for shedding aggro.
法术吸取
(level 39): Steals a beneficial magic effect from the target. Great fun for stealing beneficial buffs and shields off bosses.
镜像
(level 44): Creates 3 copies of you nearby, which cast spells and attack your enemies. While your images are active damage taken is reduced. Taking direct damage will cause one of your images to dissipate.
时间扭曲
(level 49): Warp the flow of time, increasing Haste by 30% for all party and raid members. Allies will be unable to benefit from Bloodlust, Heroism, or Time Warp again for 10 min. Needs coordination in dungeons and raid groups, due to its long benefit cooldown cycle. Save for the big fights!
Arcane Mage Class Abilities
These abilities can only be used by Mages in the
Arcane
specialization:
奥术弹幕
(level 10): Launches bolts of arcane energy at the enemy target, causing Arcane damage. For each
奥术充能
, deals additional damage
奥术冲击
(level 10): Blasts the target with energy, dealing Arcane damage. Each
奥术充能
increases damage and mana cost, and reduces cast time.
精通:法力专家
(Passive) (level 10): Increases your Mana regeneration rate and maximum Mana.
奥术充能
s increase the damage of Arcane Blast and Arcane Barrage. Increases all other Arcane damage.
减速
(level 12): Reduces the target's movement speed.
奥术飞弹
(level 13): Launches five waves of Arcane Missiles at the enemy, causing Arcane damage.
节能施法
(Passive) (level 14): When spending mana, you have a small chance to gain Clearcasting, making your next Arcane Missiles or Arcane Explosion free and channel faster.
制造法力宝石
(level 17): Conjures a Mana Gem that can be used to instantly restore mana, and holds up to 3 charges. Conjured items disappear if logged out for more than 15 minutes.
爆裂能量
(level 18, Rank 2): Damage increased by 10%.
操控时间
(level 19): Alters the fabric of time, returning you to your current location and health when cast a second time, or after 10 seconds. Effect negated by long distance or death.
棱光护体
(level 21): Shields you with an arcane force, damage and reducing magic damage taken. The duration of harmful Magic effects against you is also reduced.
节能施法
(level 23, Rank 2): When Clearcast, Arcane Missiles fires 1 additional missile.
唤醒
(level 27): Increases your mana regeneration for 6 seconds.
奥术强化
(level 29): Deals more spell damage when active. At higher levels, reduces mana cost.
弧光顺劈
(level 31, Rank 2): For each Arcane Charge, Arcane Barrage hits 1 additional nearby target for 40% damage.
强化节能施法
(level 32, Rank 3): Clearcasting can stack up to 2 additional times.
大法师之触
(level 33): Applies Touch of the Magi to your current target, accumulating damage you deal to the target, and then exploding for that amount of Arcane damage to the target and reduced damage to all nearby enemies.
减速术
(level 38, Rank 2): Reduces the target's movement speed by an additional 10%.
奥术强化
(level 41, Rank 2): Arcane Power reduces your spells cost by 30%.
气定神闲
(level 42): Causes your next 2 Arcane Blasts to be instant cast. Known commonly just as POM.
强化唤醒
(level 43, Rank 2): Evocation's cooldown is reduced by 50%.
大法师之触
(level 46, Rank 2): Touch of the Magi generates 4 Arcane Charges.
强化隐形术
(level 47): Makes you invisible and untargetable for 20 sec, removing all threat. Any action taken cancels this effect. You take reduced damage while invisible and for 3 sec after reappearing.
强化棱光护体
(level 48, Rank 2): Reduces magical damage taken by an additional 5% and duration of harmful Magic effects by 10%.
法力专家
(level 52, Rank 3): Arcane Barrage grants you 2% of your maximum mana per Arcane Charge spent.
气定神闲
(level 54, Rank 2): Arcane Blast can be cast instantly 1 additional time.
奥术强化
(level 56, Rank 3): Duration increased by 5 sec.
Fire Mage Class Abilities
These abilities can only be used by Mages in the
Fire
specialization:
火球术
(level 10): Throws a fiery ball that causes Fire damage.
精通:点燃
(level 10): Your target burns for an additional damage over 9 sec of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast, Meteor, Phoenix Flames and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to 8 nearby enemies.
炎爆术
(level 12): Hurls an immense fiery boulder that causes Fire damage.
灼烧
(level 13): Scorches an enemy for Fire damage. Castable while moving.
炽热连击
(level 14): Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
烈焰风暴
(level 17): Calls down a pillar of fire, burning all enemies within the area for Fire damage and reducing their movement speed.
火焰冲击
(level 18, Rank 2): Fire Blast always deals a critical strike.
不死鸟之焰
(level 19): Hurls a Phoenix that deals Fire damage to the target and reduced damage to other nearby enemies.
烈焰护体
(level 21): Shields you in flame, absorbing damage. Melee attacks against you cause the attacker to take Fire damage.
临界炽焰
(level 23): Your spells have an increased chance to deal a critical strike.
龙息术
(level 27): Enemies in a cone in front of you take Fire damage and are disoriented. Damage will cancel the effect.
燃烧
(level 29): Engulfs you in flames, increasing your spells' critical strike chance and granting you Mastery. Castable while casting other spells.
火焰冲击
(level 32, Rank 3): Fire Blast is now castable while casting other spells.
烟火之术
(level 33, Rank 2): Each time your Fireball fails to critically strike a target, it gains a stacking 10% increased critical strike chance. Effect ends when Fireball critically strikes.
火焰冲击
(level 37, Rank 4): Fire Blast now has 2 charges.
龙息术
(level 38, Rank 2): Cooldown reduced by 2 sec.
火球术
(level 41, Rank 3): Increases Fireball damage by 15%.
灸灼
(level 42): Fatal damage instead brings you to 35% health and then burns you for 28% of your maximum health over 6 sec. While burning, movement slowing effects are suppressed and your movement speed is increased. This effect cannot occur more than once every 5 min.
喷涌怒焰
(level 43, Rank 2): Flamestrike cast time is reduced by 0.5 sec.
太阳之王的召唤
(level 46, Rank 2): Phoenix Flames gains 1 additional charge.
临界炽焰
(level 47, Rank 2): Critical Mass increases your Critical Strike stat from all sources by 10%.
强化烈焰护体
(level 48, Rank 2): Damage increased by 20%.
烈焰风暴
(level 52, Rank 3): Damage increased by 15%.
炎爆术
(level 54, Rank 2): Deals additional Fire damage over 6 sec.
燃烧
(level 56, Rank 2): Duration increased by 2 sec.
操控时间
(level 58): Alters the fabric of time, returning you to your current location and health when cast a second time, or after 10 seconds. Effect negated by long distance or death.
Frost Mage Class Abilities
These abilities can only be used by Mages in the
Frost
specialization:
冰枪术
(level 10): Quickly fling a shard of ice at the target, dealing Frost damage. Damage tripled against frozen targets.
精通:冰刺
(Passive) (level 10): Casting Frostbolt or Flurry grants you an Icicle. Casting Ice Lance causes all Icicles stored to begin launching at the target, each dealing Frost damage. Up to 5 Icicles can be stored. Any excess Icicles gained will be automatically launched.
召唤水元素
(level 12): Summons a Water Elemental to follow and fight for you.
寒冰指
(Passive) (level 13): Frostbolt and Frozen Orb damage have a chance of granting a charge of Fingers of Frost. Fingers of Frost causes your next Ice Lance to deal damage as if the target were frozen. Maximum 2 charges.
暴风雪
(level 14): Ice shards pelt the target area, dealing Frost damage over and reducing movement speed.
碎冰
(Passive) (level 17): Multiplies the critical strike chance of your Frost spells against frozen targets.
冰锥术
(level 18): Targets in a cone in front of you take Frost damage and have movement slowed.
冰风暴
(level 19): Unleash a flurry of ice, striking the target 3 times for Frost damage. Each hit reduces the target's movement speed.
寒冰护体
(level 21): Shields you with ice, absorbing damage. Melee attacks against you reduce the attacker's movement speed.
冰冻术
(Pet Ability) (level 23): Your Water Elemental can now cast Freeze: Blasts enemies with frost, freezing them in place. Damage caused may interrupt the effect.
碎冰
(level 27, Rank 2): Shatter increases your chance to deal a critical strike by an additional 25%.
冰冷血脉
(level 29): Accelerates your spellcasting, granting haste and preventing damage from delaying your spellcasts.
冰冷智慧
(level 32): Frostbolt has a chance to empower your next Flurry to be instant cast and deal increased damage. At level 37, it will also apply Winter's Chill, which causes the target to take damage as if frozen.
冰枪术
(level 33, Rank 2): Increases Ice Lance damage by 10%.
冰冷智慧
(level 37, Rank 2): Brain Freeze causes your next Flurry to apply Winter's Chill to the target. Winter's Chill causes the target to take damage from your spells as if it were frozen.
寒冰宝珠
(level 38): Launches an orb of swirling ice which deals Frost damage to 8 enemies it passes through. Grants 1 charge of Fingers of Frost when it first damages an enemy. Enemies damaged by the Frozen Orb are slowed.
寒冰箭
(level 41, Rank 2): Increases Frostbolt damage by 15%.
急速冷却
(level 42): Resets the cooldown of your Ice Barrier, Frost Nova, Cone of Cold, and Ice Block.
冰锥术
(level 43): Cone of Cold reduces movement speed by an additional 20%.
强化冰霜新星
(level 46, Rank 2): Frost Nova duration is increased by 2 sec.
唤冰者
(level 47, Rank 2): Each time Blizzard deals damage, the cooldown of Frozen Orb is reduced by 0.5 sec.
精通:冰刺
(level 48, Mastery, Rank 2): Increases the damage of Frozen Orb by 15%.
暴风雪
(level 52, Rank 3): Damage increased by 15%.
急速冷却
(level 54, Rank 2): Cooldown reduced by 30 sec.
强化冰冷血脉
(level 56, Rank 2): Duration increased by 3 sec.
操控时间
(level 58): Alters the fabric of time, returning you to your current location and health when cast a second time, or after 10 seconds. Effect negated by long distance or death.
Shadowlands Mage End-Game Guides
As you start getting closer to level 60, you may want to shift your focus from thinking about what is best for leveling your Mage to best max level options as far as best covenant options, best stats to pursue on your gear, talents, and so on. For that, we've prepared many different guides to guide you in your max level Mage journey!
Mage DPS Max Level Guides for Shadowlands
Arcane Mage Guide
Fire Mage Guide
Frost Mage Guide
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评论
评论来自
zagales
Does data support any of the three specs being superior to the others yet? Would love to have an idea in order to level the proper artifact weapon during level cap questing.
评论来自
Acynatic
I think it should be mentioned, for suggested ability use for frost, that Frozen Orb should be used for single-target as well, even on random mobs, as it generates Fingers of Frost. Otherwise, great guide!
评论来自
scrazzy
Mages
are exceptional cloth wearers who can master either
shadow or fel abilities
, dealing ranged damage in all their specializations.
close, really close :))
Choosing a Race
Night Elf hidden in shadowmeld while author typing this guide?
评论来自
Garmheim
Wowhead might want to do some editing. Ebonchill's graphic might better be in the space above the description of Ebonchill rather than Aluneth and, similarly, Aluneth might best be represented above its description rather than the long shot of Teldrassil aflame.
评论来自
decree72
Hm you did not mention gnomes
开阔思维
, my arcane mage gnome likes 5% mana +max.
评论来自
OmnixGT
I play as an Arcane Mage for a while (10-28) since the patch and all I do is using Arcane Missiles because using Arcane Blast is too slow for me and combining Arcane Missiles + Arcane Barrage does the thing. Is it just me or is Arcane Missiles too good? Probably Blizzard is gonna nerf it, so I would recommend Frost or Arcane. Both are still good to go, even with or without heirlooms.
评论来自
Sabinno
Arcane mage leveling talents are broken. Can't see them.
评论来自
Cukhu
No Draenei as Mage to select
评论来自
Rezzelyn
This guide was useless for me. I'm lv102 and currently sitting in Orgrimmar leafing through guide after guide trying to figure out how to jump into Legion content now that BfA has begun. Am I missing the fact that none of the bridges of how to get to these places are mentioned in a guide for noobs? Seems like a pretty important thing to overlook.
评论来自
RaveingWolfie
Portals for Boralus and Teleport are learned at 111 not 110
评论来自
Skarro
Just a small update for your guide, teleport is now learned at level 21, not 11. Everything else looks correct. :)
评论来自
3clips3
Fire is amazing in SL used it ill 50 then Arc came out on top... damage like fire but with the slow is a much steadier option. Frost is a little underpowered.
评论来自
TheTripleagent
Frost is absolutely -not- the best specialization for leveling until like level 37. I don't know where the guidewriter got that idea. Unless you have really well enchanted gear Fire and Frost fall FAR, FAR, FAR behind arcane until like level 40-ish.
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