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PTR
10.2.5
PTR
10.2.0
评论
评论来自
rodalpho
Proc rate is as follows.
- Renataki’s Soul Charm – 0.62 RealPPM on landing harmful abilities and spells, and melee/ranged abilities and swings. 22 sec ICD.
Sources:
http://us.battle.net/wow/en/forum/topic/7811342046?page=79#1561
http://us.battle.net/wow/en/forum/topic/8197741003
Real PPM (RPPM) description:
http://us.battle.net/wow/en/forum/topic/6893549789#1
评论来自
chechar
possibly new BiS for Combat rogues
评论来自
Sunthburth
"granting xxxx Agility every 2 sec for 20 sec.." is it stacking or what, and what would it stack to?
doesn't seem complete.
评论来自
Virgon
Simple math on average statgain for this trinket:
(1333 x2) = 2666
(2666 x2) = 5332
(3999 x2) = 7998
(5332 x2) = 10664
(6665 x2) = 13330
(7998 x2) = 15996
(9331 x2) = 18662
(10664 x2) = 21328
(11997 x2) = 23994
(13330 x2) = 26660 +
-------------
= 146630-------> /20 = 7331.5 avg agi over 20 sec
RPPM 0.56 ---> Procs avg on every (1 /0.56)*60 = 107.143 Sec
therefor:
146630 /107.143 = 1368.545 avg agi overall
评论来自
Crevan
When this trinket procs, you get two separate buffs on you. The first one is
雷纳塔基之刃
, which indicates that the buff is actually active. The second one is called
刀刃
, and it shows you the number of stacks you currently have.
评论来自
834605
Interesting choice for Druid and possible monk tanks who want to hardcap expertise.
As a hunter I passed this to the druid main-tank since there are trinkets that are more beneficial
评论来自
Virgon
Seeing some verry fluctuating uptimes. Anyone else using this trinket and have any info on uptimes and benefits of this trinket? Starting to think its not a good choice at all for hunters. Or maybe i just have bad luck...
评论来自
NightmareMJ
Very excellent trinket for anyone with a damage over time or snap shot effect abilities( Xuen, Rogue's Bleeds, etc), Granting the highest possible damage to the bleed or summoned bonus. Probably best for druid/rogue/monks, and sub par for Hunter and perhaps Shaman. The expertise is especially nice since not much new agility gear has any expertise on it, Guardian Druids and Brewmaster Monks will appreciate it the most...finally we have an equivalent to all the expertise strength trinkets all the plate tanks have!
评论来自
perculia
Trinkets using the RPPM system were modified yesterday, and Throne of Thunder trinkets got further proc changes:
Traditionally, trinkets and similar proc effects in the game had high proc chances with an internal cooldown (ICD). This made the procs random in theory, but really pretty predictable. You would know that a trinket would proc on the pull and then reliably every 45 sec (or whatever the ICD was).
For 5.2, we made a change to trinkets to make them less predictable and less boring with the RPPM system. Sometimes you can get lucky and get several back to back procs. This feels cool. Sometimes you can also be unlucky, and get long streaks when the trinket just refuses to proc. A trinket that is intended to proc every 1 minute could in theory go 8 minutes or more without activating.
Last night we hotfixed in a change for trinkets that use the RPPM system. Every time your trinket fails to proc, it increases the chance it will proc. Unlucky streaks will be more rare and extremely unlucky streaks should never happen. In addition, we increased the chance for these trinkets to proc on the pull. To top it off, we increased the proc rates of the Agility and Strength trinkets in
雷电王座
by 10% and the Intellect and Spirit trinkets by 5%.
Painfully detailed explanation for theorycrafting:
As usual, you absolutely do not need to know or understand the following in order to use or best take advantage of these procs. This info is just for theorycrafters who want to understand the exact details of the system, so that they can model and simulate it better.
Calculate the proc frequency as normal. Based on that, you can figure out the expected average proc interval. We also now keep track of time since the last successful proc (this is different from the time since last chance to proc), capped at 1000 sec. Multiply the proc chance by MAX(1, 1+((TimeSinceLastSuccessfulProc/AverageProcInterval)-1.5)*3). For example, if a proc has an average proc interval of 45 sec, and it’s been 72 sec since your last successful proc, you’ll get a 1.3x multiplier to your proc chance. If you’ve been out of combat for a few min, and it’s been 5 min since your last successful proc, you’ll get a whopping 16.5x multiplier to your proc chance.
Source:
http://us.battle.net/wow/en/forum/topic/8197741003#1
(##RESPBREAK##)2##DELIM##perculia##DELIM##
评论来自
garangalbreath
The tooltip is actually incorrect, as a hunters Beast Lore can proc this trinket.
评论来自
Tomisu
These trinkets proc two effects.
雷纳塔基之刃
is the timer on the overall proc.
刀刃
is the agility buff that goes up to 10 stacks.
评论来自
Jmandude
Weakauras tracking string(just paste into your weakauras addon ingame interface)
dqtScaGlsKTbI5kfnBiDtPu9ni2jH2lA3IA)IO8tsWWuyCGYqLs0Gfr1WjLoOu4yQQZPeleuTyPuwUkpKKQNs1Ya8Ck(nutvvMSunDj3wr9zcUSW1P0gfHZlISzG2ojPRPK(QucttP(ojQhdshMOrRinEsItscDlsXPfP7jL0Ziv)vr8AskZpF0L8XIUH(xPTsik9h0NP3P35Joumk(4Jf9Kuae0eftOzddrFOd5RdaOVx)dcQzVPdIVq4W2CxDmk(4JIFkoOOotScz9VIazmawq2i7bb1SIWIUmNolRuCMp6MsEfF0RK0g0HAnfEMfl61LkiehF0bTOOgOYmHt3OnqrvSt)RddrhHUnhQg5IU0wy6HQrUOR(uzLSK3EymsHGU1etYY5GWPBnXeJ2afvXoHtplNd6WrL9Wq3AIj2CAr40ZY5ycwBCYcF0BTv6sBHHIIZbHZI(0ivyAXeilFiByByalaail)fcQzVshfl78r)WObF0NTOvkFSyXIoi(cHdBZ9xOszVGUI5koqj0OzJEhNnnBrivRH9KMMTeRCCnSN00E0tLnBypPPzd7jHSPFHqko)ssBqx7HfUWyQqLYEb92Kqvt4W2CxDmk(4JIFkoOiafhuuNIdw07Hrw2twrc8fch2M7eo90oDXqz6z787sfeIZqXpDLt71uMyVmGbO)b0Hb8b0rqiOM9MUkkacAIIjwHaSabyOVbqwGHamiOM1b92Kqvt4W2CxbqqtuuCWIUQu8VhdwK
评论来自
IloveMimiron
The proc is very powerful for timewalking , it builds from up to 180 agility in TBC timewalking to 240 agility in Cata timewalking, definetly worth trying for any agility-based spec .
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链接
小知识
屏幕截图
视频
雷纳塔基的灵魂符咒
物品等级:40
拾取后绑定
装备唯一:雷纳塔基的灵魂符咒(1)
饰品
+6急速
装备:
你的攻击有一定几率获得雷纳塔基之刃,每1秒获得4点敏捷,持续10 sec(每分钟大约触发1.21次)。
需要等级 35
售价:
25
39
83
掉落于: 击碎者金罗克
掉落几率: 5.95%
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