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PTR
10.2.7
PTR
10.2.6
Beta
评论
评论来自
Pyrotequila
Doesn't seem to be that great really. Depending on your ping to the realm you can end up shooting past the mob or just not triggering at all.
It also
removes your ability to stop manually
It also counts critters as enemies, so occasionally you'll stop mid-flight to stamp on some bugs.
Glyph of Blackout Kick
is the better choice.
评论来自
Starkey
Yeah also noticed it either fly's past the mobs and lands maybe a couple yards and u miss the snare, so decided not too use it anymore, dunno if its intended or not but it was a pain even managed to pull other mobs cause id go flying past the first lot haha
评论来自
cosmeg
Note that this actually removes the ability to stop manually.
评论来自
Giluu007
Aka Glyph of bad game design or Glyph of annoy the player. It will remove your ability to stop manually and also makes you fly past any oponent you wish to hit with it. Made me laugh and cry at the same moment, as Flying serpent kick is worth using in the monks DPS rotation (as a filler). Hope blizz fixes this soon....
评论来自
1066154
I take it having this glyph active it wont stop on stealthed targets? And are people still having issues actually hitting targets?
评论来自
AnrDaemon
This glyph is about as useful as
被烧毁的雕文
...
评论来自
Black700
That Glyph is an ok but I don't think it is good for AoE or something. isn't it?
评论来自
Direlamb
Below mentioned problems still happening in 5.4.2. Tried it around 10 times, and every time sailed right through target without stopping (and they took no AOE damage if more than 8 yards from my final stopping place). Uh Blizz, did you even test this before deploying?
评论来自
Pipkins
I was tempted into taking this when I first started playing my Monk because I was finding it tricky to get the timing right manually, but if you are still thinking about taking this after reading the other comments, here are some other points:
If there is just one add or trash mob in front of your target you will trip over them and be left however far from where you meant to land. As Flying Serpent Kick is useful for quickly traveling to things to interrupt, stun etc. this is quite a pain.
If you let the spell run out it's duration you won't do the AoE, meaning you can safely use it for travel without aggroing any neutrals. Of course, you will trigger the damage every time you use it with this glyph.
Once you've been using Flying Serpent Kick for a little while you get the knack of timing. The range on the AoE is eight yards so it won't matter if you fall short or overshoot your target a little anyroad.
The advantage of this glyph is so small that it doesn't really justify using it in the minor glyph slot over other ones like Water Rolling, which is at least handy on occasion.
评论来自
Jorvalt
I tried testing this out just to see if anything had changed, and my conclusion is NOPE. I tried using flying serpent kick at a Shado-Tien mob and I must have gone about FORTY YARDS past him before the effect triggered.
3D查看
链接
小知识
屏幕截图
视频
被烧毁的雕文
物品等级:1
职业:
武僧
"虽然这张雕文看上去已经被严重烧毁,并且失去了其中蕴含的魔法,但商人也许并不知道这有什么区别……"
最大叠加: 20
售价:
1
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