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PTR
10.2.5
PTR
10.2.0
评论
评论来自
faia
Option for prot/ret to heal some while they sacrifice some damage?
评论来自
440604
Or maybe a smite for palaheal. For they can dps and heal in same time.
评论来自
Histel
This should be
mandatory
in any multiboxing team including at least one Paladin.
Luckily, I got 5 Paladins :)
评论来自
Gorta
This glyph is now available from the daily research
Scroll of Wisdom
.
Here is a full list of the available glyphs:
Priest:
Glyph of Shadow Word: Death
Glyph of Vampiric Embrace
Glyph of Confession
Glyph of the Heavens
Glyph of Holy Ressurection
Glyph of Shadowy Friends
Glyph of the Val'kyr
Warrior:
Glyph of Incite
Glyph of Blazing Trail
Glyph of Burning Anger
Glyph of Crow Feast
Hunter:
Glyph of Black Ice
Glyph of Direction
Glyph of Marking
Paladin:
Glyph of Battle Healer
Glyph of Mass Exorcism
Glyph of Bladed Judgment
Glyph of Falling Avenger
Glyph of Focused Wrath
Glyph of Righteous Retreat
Druid:
Glyph of the Cheetah
Monk:
Glyph of Blackout Kick
Glyph of Breath of Fire
Glyph of Clash
Glyph of Enduring Healing Sphere
Glyph of Expel Harm
Glyph of Guard
Glyph of Honor
Glyph of Jab
Glyph of Mana Tea
Glyph of Rising Tiger Kick
Glyph of Spinning Fire Blossom
Glyph of Spirit Roll
Glyph of Transcendence
Glyph of Water Roll
Glyph of Zen Flight
Edit: And here's the monk part for you guys. It seems they still didn't link glyphs with the research.
评论来自
476166
As a Healer, you won't want this. You'll be doing low enough physical damage that it'll be negligible compared to other glyphs.
评论来自
395060
Unless Holy changes drastically post-85 this will be very useful, IMO. Currently healers of all brands, types, and classes have an easy life, with ridiculous mana regen because of the mana cap. The only time even my 85 Priest or Shammy runs low on mana is when the DPS goes hogwild or the feces hits the fan, giving healers of all sorts more time and mana to take pot-shots at mobs occasionally. Tanks seem to be regening health faster and taking less damage in general.
My 77 healadin is easily in the top four of Damage Done in any instance, usually third. The description on this Glyph says Melee attacks, meaning Crusader Strike and auto-attack should count toward this, but not Holy Shock or Word of Glory.
They nerfed Holy Shock to be more in line with the other spells and abilities instead of the 10k+ it was doing, (also dropping me out of the number one damage delt slot since the 5.04 patch) but that wouldn't affect this glyph anyway. I still think this will be a worthy additiion. A full melee healer you won't be, but it would get rid of minor "Refill the DPS" Heals and let you concentrate on the Tank. It won't let you be a Rift style Justicar, but it edges WoW a bit closer to a non-mindnumbing Button-Spamming Healer. The way instances are presently, i need to spot heal after trash pulls and keep an eye on the tank on bosses only, pretty much. It looks to me like this will even drops the trash healing to almost zero, making me stand on heal buttons only on big bad bosses.
I reserve judgement until I get to use it, but I will give it a try regardless.
EDIT
I have gotten my pally to 85 and I have to agree with the "Not for Healers" stream. Unfortunatly at 85 paladin healing changed completly where I was relegated to standing on the side spamming heals, no longer a battle healer at all. The difference one level made really made me sad. If you can play this type of caster healer, good for you, groups needs them, but i cannot. I only played a Paladin healer over my 85 Shammy or Priest healers because of the melee and the "felt like i was doing somehting" aspect. So.. Shelfing the pally.
The Glyph, past 85, would only hurt since you can no longer melee heal at all. Pre 85 it would have been fun to tinker with, as heals, but maybe Rets can get some use out of it post 85.
评论来自
Gaffa
I was hopping this would be a little like the old Judgement of Light. However, as far as I can see it does nothing. I have it active, I select Seal of Insight... I'm still being healed like normal and my party is getting nothing.
Do others see this? Can anyone confirm it works?
评论来自
GustoGA
This is designed for the
Prot Paladins
especially after the Nerf to
Seal of Truth and Censure now deal 80% less damage for Protection Paladins only
Prot Pallys now run with
not
since the
Vengeance hot fix
.
The use of
& the glyph helps healers, helps them save mana too.
If you are running
Challenge Modes
it's almost required so you can run 1 tank and 4 dps on trash and some bosses.
评论来自
xanous
The healing done by this shows up as Battle Insight
The prot paladin in my raid generates about 7k hps from this glyph (with a decent vengence stack).
评论来自
Axebeard
By using this glyph, the Selfless Healer talent, and Holy Prism or Light's Hammer, you can put out enough healing in retribution spec that, in T14-equivalent gear or better, you can keep a five-man group up through most encounters in heroics. Your big weak spots will be no ability to dispel magic and a lack of targeted, sustained AoE healing, but you can produce very powerful, free Flashes of Light on a regular basis and most fights will end quickly with the extra DPS.
The glyph fires off of Crusader Strike and Templar's Verdict, but does not appear to work with Divine Storm. You'll also want to be very proactive with cooldowns such as Hand of Sacrifice.
评论来自
anubalabeloralon
Nerfed to the ground at 5.4; now it only heals 30% of the normal amount.
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