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评论来自
Syphex
This will be accessible the 20th (Same date as Emerald Nightmare is accessible)
Before that, gear up, get pots & food, and then set up a group to run with, the faster you clear the more upgrades you get on your keystone.
A key stone will drop once you kill the last boss in a normal mythic.
You cannot get a new keystone unless you complete it within the time limit or you recharge it after a failed run.
You are not able to get a new keystone even if you remove it, and if you remove it that means you won't be able to get a new one until next week. on reset day.
The faster you beat it, the more chests and the higher level the keystone gets.
Pretty much this is how it looks like.
Tuesday, September 20 – The Emerald Nightmare Raid dungeon opens on Normal and Heroic difficulties. Mythic Keystones will begin dropping which will allow increased challenge and rewards from Mythic dungeons.
Tuesday, September 27 – Mythic difficulty for the The Emerald Nightmare Raid dungeon opens. The first wing of Raid Finder difficulty for The Emerald Nightmare opens.
Tuesday, October 11 – Raid Finder Wing 2 of The Emerald Nightmare opens.
Tuesday, October 25 – Raid Finder Wing 3 of The Emerald Nightmare opens.
评论来自
ommaley
I'm pretty sure my Keystone bugged out, when i first got it, it vanished in 30 minutes, it said my instances were rested with it as well but they didn't, is this a bug?
评论来自
Bulo
Keys of Stone
Starting on September 20, the first time you complete a Mythic dungeon each week, you’ll be rewarded with a Mythic Keystone for a specific dungeon, chosen randomly from among all Mythic dungeons to which you have access. Your very first Keystone will enable access to Mythic Level 2, offering both increased difficulty and rewards.
Keystones earned throughout the week will crumble with the weekly raid reset. The item’s tooltip will show how much time remains until this occurs.
We Move Swiftly
To activate your Mythic Keystone, assemble a team of five stalwart heroes, venture to the specified Mythic dungeon, and place the Keystone into the Font of Power just inside. If you don’t interact with the Font, the dungeon will operate in its default Mythic state.
When players activate a Mythic Keystone, a timer begins counting down, and the group has a fixed amount of time to defeat the dungeon’s bosses and a majority of the other enemy forces within the dungeon. Players who are familiar with Challenge Mode dungeons will find that this timer is quite forgiving—its purpose is not to encourage speed runs, but rather to provide a gauge for a well-executed run. Whether or not you beat the time, a chest containing a couple of pieces of loot awaits you at the end of your run.
If you successfully beat the time, your Keystone will be upgraded to a higher level and attuned to a new random dungeon. If you don’t beat the time, your Mythic Keystone is “depleted.” A depleted Keystone can be used to try to beat the timer in the hopes of getting a fresh upgraded Keystone, but runs started with a depleted Keystone will not award loot.
Increasing Challenges
With each increasing level of Mythic difficulty, the health and damage of enemies will increase. In addition, at Levels 4, 7, and 10, new modifiers are introduced that will require players to adapt and evolve to succeed.
Example Keystone modifiers include:
Raging—Non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated.
Bolstering—When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Skittish—Enemies pay far less attention to threat generated by tanks.
Volcanic—While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
These modifiers are visible on each Mythic Keystone, and all Keystones of the appropriate level will have the same modifiers during a given week.
Mythic Keystone Rewards
While creatures do not drop loot normally during a Mythic Keystone run, upon completion of the run, players will find a chest containing two high-quality items for the party. The base item level of these rewards starts at item level 845 for Mythic Level 2, and goes all the way up to item level 865 for a Mythic Level 10.
Please note: the end-of-dungeon reward quality will be capped at a base item level of 850 during the first week of the feature’s availibility, with the full range of rewards unlocking once Mythic raids have opened the following week.
Like most end-game loot in Legion, these items also have a chance to be Warforged or Titanforged, allowing them to potentially scale all the way up to item level 895.
After completing any Mythic Keystone dungeon within the time limit (whether using your own Keystone or someone else’s), a reward chest will be available in your Class Hall the following week. That chest contains a guaranteed piece of gear with a power level reflecting the highest Mythic level you completed during the prior week, up to a maximum of item level 880 for a successful Mythic Level 10 clear. It will also contain a new Mythic Keystone for you, which allows you to jump right back into your weekly Mythic dungeon adventures.
评论来自
captainfox
I ran DHT on Mythic and it gave me a DHT Mythic Keystone... thanks (not). Kinda useless since the dungeon won't reset til next Tuesday and the keystone will expire Tuesday.
评论来自
445685
This macro will allow you to place your keystone on your bars. Mouseover to check it yourself, or run the macro it to get an item link in your first chatbox. No more digging in your bags!
#showtooltip Mythic Keystone
/run for b=0,NUM_BAG_SLOTS do for s= 1, 32, 1 do local name = GetContainerItemLink(b,s); if name and string.find(name, "Mythic Keystone") then print(name) end end end
评论来自
Cleodia
As of 7.2, for those that use the Adibags addon, you will need to disable it to correctly show
Mythic Keystone
in your bags until the addon gets updated.
评论来自
mattfirpo83
Here's a quick spreadsheet I threw together to show M+ Gains. Just enter your current AP level in the yellow box.
https://docs.google.com/spreadsheets/d/1CM0juQOtwHNgq-EWH5jqMfaemZKvJHcGbYkllJp3TfI/edit?usp=sharing
评论来自
eminsk
Video passage 22 key
https://youtu.be/2y63sKG1_Jw
评论来自
BlackSirrah239
I'm not sure what determines the level of your keystone when doing a Mythic+0 as this says you get a level 2 keystone. I got a +9 keystone from doing a +0, and to top it off it was a 3 man run (1 dps, 1 tank, 1 heals). I was very confused as I didn't know that it was possible to get such a high keystone from a +0. Bearing in mind that I am ilevel 945 which may have influenced it, or my previous weeks completed keystones also may have influenced it.
评论来自
AddictedPoi
I just did a mythic Darkheart Thicket (Legion dungeon) and nobody got a
Mythic Keystone
.
I will need to verify this but it seems to me
Legion Keymaster
cannot be completed if the stones do not drop in Legion dungeons.
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链接
小知识
屏幕截图
视频
Mythic Keystone
物品等级:1
拾取后绑定
"[Place within the Font of Power inside the dungeon on Mythic difficulty.]"
指南
Everything About Mythic+ Keystones and Dungeons
Legion Engineering Guide
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