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PTR
10.2.7
PTR
10.2.6
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评论来自
477939
new pally healing set. love the 4-part bonus
评论来自
678289
Interesting... not 1 haste stat in the set. Hmmmmmmmm...
For 2 and a half years of WoW I have never used the 4 piece set of any set (from T7 to the present). I never found good enough reasons to use it.
I always wish that the next tier is more enticing, and actually convinces me that I will truly benefit from the full set.
Crossing finger hoping this will be it!
评论来自
Nizqa
Disapointing.... FUGLY! The shoulders look like the woltk model that i had to wear enough back then.
评论来自
tregon75
To those worrying about the model, do not despair! Of course this is just a placeholder. The real model can be seen on MMO-Champion.
Or, in this conveniently linked picture!
Paladin Tier 11
评论来自
703367
Disappointing. Not one piece has haste on it. 3 have critical strike, IMO our worst stat to invest in. By what I have seen over the beta, my primary investment will be in spirit, followed by haste, mastery, then crit (not sure how important intellect will be). We shall see, but as it looks right now, I will be getting equivalent non-set pieces this tier.
评论来自
561250
I actually like the stats on this set. You'll need a ton of rating to get a percentage of haste, and you'll still need a lot to get crit, but, remember, when you do crit, you'll get a bigger mastery shield. Crit works with our mastery very well. If all of your gear has mastery and crit, you'll have less incoming damage for the tank(s) and maybe the dps.
评论来自
610676
This is just depressing. Not a single point of haste. Crit is now near useless since we no longer rely on it for mana regen, and the usefulness of mastery for a Holy Pally is still being debated because: a) the shield is relatively small, and b) will probably be replaced by another shield before it can actually absorb all of the damage it is capable of absorbing. But, we shall see, I suppose.
评论来自
pezz
The only T11 healer four piece that relies on a situational spell. Penance, Riptide, being in a chakra state, and 3 stacks of lifebloom are the triggers for the other healers. So if you're not a holy priest and your tank is tanking something, free spirit, and if you are a holy priest and you're not a total moron, free spirit, but if you're a holy paladin you better hope you're doing a fight where there is no phase at all where you need to spread out (so like, none this tier) to get the full effect of your bonus.
Fortunately though, it's so terribly itemized you don't have to worry about it anyway! Get off-set pieces.
Appropriate off-set pieces are as follows:
chest
,
hands
,
head
,
legs
, and
shoulders
.
The shoulders are the only place where the Tier gear might be more appropriate, but A) you're going to have to reforge either one anyway, and B) for the love of God pass on tier shoulders until people with four piece bonuses that don't suck have them.
The fun thing is none of these pieces drop from anything that is super hard. Council is probably the biggest challenge of all of what you need.
Edit: The bonus is being changed to be pretty much identical to the others in 4.1. There will be a smaller spirit bonus for six seconds every time you press Holy Shock, so the amount of spirit will stay the same (because we could only have 33% uptime with the 4.0 bonus, but it's three times as powerful). This is definitely a buff to this gear.
Still don't take this four piece. Nothing is changing about the awful itemization and until 4.1 actually drops you still have a lousy four piece. Basically what taking this piece means is that you've voluntarily compromised your itemization for this entire tier and only partially compensated that with two questionable bonuses, all so you can have a good bonus on gear with terrible stats for the maybe two month period between 4.1 and 4.2 where you can't replace T11 with tier 12 quality gear that will probably have better itemization, at which point you'll dump all your T11 anyway.
Edit two for great prosperity: When I made this post, the bonus to spirit was three times as big for the duration of Holy Radiance, and Holy Radiance had a talented 30 second cooldown, as opposed to its current 20 second CD.
评论来自
787701
I first posted this on the actual spell page for the T4 bonus, but I thought it applied here so I'm gonna post it here too.
The formula for non-combat regen due to spirit is ((0.001 + ((spirit) x sqrt(int) x 0.003345)) x 5)
For combat regen we have base regen, plus the 50% spirit regen. I checked my base regen as a 85 pally by removing all gear, taking my combat regen shown in game, and subtracting ((0.001 + ((basespirit) x sqrt(baseint) x 0.003345)) x 5). Which was consistent with the regen I had in my gear. I found my base regen to be ~1170 mp5.
So with decent gear it is not hard to say you can get 2250 spirit and 4500 int. I currently have more than that. So, with this amount of spirit/int you get 1170+(((0.001 + ((2250) x sqrt(4500) x 0.003345)) x 5)/2)~2432mp5 as your combat regen.
Now with the proc you gain 1620 spirit, so you have a combat regen of 1170+(((0.001 + ((2250+1620) x sqrt(4500) x 0.003345)) x 5)/2)~3341 mp5.
Now, that means this gives you (3341-2431)=910 mp5 for the 10s Holy Radiance is active. So, with this amount of int you gain a total of 1820 mana from spending ~9370 mana.
Now, this means that this does not gain you any overall mana, mearly offset the cost of one of our only AoE spells. At this gear level it averages to about a 20% decrease in mana cost, and the % decrease would go up as your int levels increase as well, however, because the equation is linear with respect to spirit, your spirit going up or down wouldn't effect the mana gained.
This can be shown by looking at the following equations showing the difference in mp5 with varying lvls of int/spirit
(1 170 + (((0.001 + ((2 250 + 1 620) x sqrt(4 500) x 0.003345)) x 5) / 2)) - (1 170 + (((0.001 + (2 250 x sqrt(4 500) x 0.003345)) x 5) / 2)) ~910=1820 mana gained over 10 sec.
(1 170 + (((0.001 + ((6 000 + 1 620) x sqrt(4 500) x 0.003345)) x 5) / 2)) - (1 170 + (((0.001 + (6 000 x sqrt(4 500) x 0.003345)) x 5) / 2)) ~910=1820 mana gained over 10 sec.
(1170+(((0.001 + ((6000+1620) x sqrt(7000) x 0.003345)) x 5)/2))-(1170+(((0.001 + ((6000) x sqrt(7000) x 0.003345)) x 5)/2))~1133=2266 mana gained over 10 sec.
评论来自
476166
In 4.1, the 4-piece bonus is 540 spirit for 6 seconds from Holy Shock, meaning it will have a near 100% uptime -- way better than the old 4-piece.
But even if you reforge this entire set, you only get 349 haste. That's 2.72 at Level 85 -- and that's horribly pathetic for an entire set. Haste is our best secondary stat by far, but they for whatever reason decided to stick a crap-ton of crit on here, which is one of our worst output stats, and put on no haste whatsoever. Even if you have Plate pieces itemized with haste, gemmed with haste, etc, it still has crappy stats like mastery/crit present, using up that ilevel. They're forcing you to gem and reforge for a stat that should already be present. Shaman, by contrast, have 377 haste embedded into their t11 set, giving them much more flexibility when it comes to customizing their set.
I wouldn't normally say avoid an entire Tier, but this is a terrible set right now. Avoid it like the plague while you can and stick with raid drops.
评论来自
PalaDinka
The shield now stacks but still i say reforge every point of mastery to haste/spirit-
3D查看
链接
钢化碧晶圣铠
钢化碧晶圣铠是T11副本套装. 此套装一共有5件.。[Has set bonuses at 2和4 pieces.]
钢化碧晶肩甲
(
1
)
钢化碧晶腿甲
(
1
)
钢化碧晶头盔
(
1
)
钢化碧晶护手
(
1
)
钢化碧晶胸甲
(
1
)
组合奖励
装备该套装物品越多,角色加成越大。
2件:
使你的圣光术法术爆击几率提高5%。
4件:
使你在施放神圣震击后获得540点智力,持续6 sec。
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