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The Shattered Halls (Timewalking) Dungeon Strategy Guide
来自 Wowhead
[Last Updated]:
2015/06/26
补丁:6.2.0
目录
评分:
Grand Warlock NethekurseBlood Guard PorungWarbringer O'mroggWarchief Kargath Bladefist
破碎大厅
(Heroic) is a level 70 dungeon found in Hellfire Citadel, in the center of
地狱火半岛
, in the Outlands. While players of level 70+ can access the dungeon in its original form at any time, this dungeon is one of the five Burning Crusade instances available during Timewalking holidays in Patch 6.2. This guide will describe how to complete the dungeon in its Timewalking form.
The entrance is located in central Hellfire Peninsula, and you can also queue up via the Adventure Journal panel.
Loot and Rewards
This instance can be soloed by high-level players outside of Timewalking weekends. However, there are several reasons to queue up for this instance as part of the Timewalking holiday:
Completing 5 Timewalking dungeons in
燃烧的时光之路
rewards
既定命运印记
which is the bonus roll currency for Tier 18 and Mythic Dungeon loot.
The gear earned from Timewalking bosses is ilvl 660, which is better than gear from Heroic Dungeons, Highmaul Normal, and Highmaul LFR.
If you did not run this instance back in the day, Timewalking is a great opportunity to learn more about the instance with friends. Players above level 71 can queue together for this Timewalking instance, so this is a fun way to play with friends that are not max level.
Killing bosses and trash in
破碎大厅
awards reputation with
荣耀堡
/
萨尔玛
.
Several recipes can drop from the instance, which can also be farmed easily on Normal/Heroic:
公式:附魔双手武器 - 野蛮
from
碎手百夫长
图样:法术打击兜帽
from
高阶术士奈瑟库斯
The bosses drop the following loot:
高阶术士奈瑟库斯
:
奈瑟库斯护腕
(cloth wrist)
恶意披风
(agi cape)
永固重盔
(plate helm)
塔拉狩猎束带
(mail waist)
血卫士伯鲁恩
:
杀戮肩甲
(plate shoulders)
迅足之靴
(leather feet)
涌动思维腰带
(mail waist)
烈焰怒火长裤
(cloth legs)
血卫士的狂野项链
(strength neck)
战争使者沃姆罗格
:
世界末日护腕
(mail wrists)
毁灭火槌
(2H mace)
圣灵珠宝长靴
(cloth boots)
天火鹰弓
(bow)
击碎者的胫甲
(plate legs)
酋长卡加斯·刃拳
, the final boss, drops more loot:
Cloth Armor
:
圣徒裹手
,
湮灭手套
Leather Armor
:
废土行者手套
Mail Armor
:
荒芜手套
Plate Armor
:
击碎者的胫甲
,
正义护手
,
公正使者肩铠
Weapons
:
魔血剔骨者
,
太阳神的辉煌徽记
,
光誓之锤
,
节点火炬
Accessories
:
巨人塑像
Return to Table of Contents
Grand Warlock Nethekurse
Notable Trash Mobs:
The Hall of the Fathers is dense with Shattered Hand orcs, and players will encounter the following enemies:
碎手军团士兵
s will
拳击
nearby casters,
激怒
to deal extra damage, and will buff their allies with
戒律光环
影月侍僧
s heal their allies with
治疗祷言
and
真言术:盾
, and will attack with
心灵震爆
碎手争斗者
s will debuff players with
碎手诅咒
, increasing their damage done and their damage taken
碎手撕裂者
s will
顺劈斩
players within 5 yards of the tank, and will knock the tank back with
上钩拳
碎手蛮兵
s will cast
灵界打击
at low health, putting a moderate bleed effect on their current target
S
碎手狙击者
s will fire
火焰射击
,
毒蛇钉刺
, and
蝰蛇钉刺
at their target
影月暗法师
s will cast
火焰之雨
at their location, and will target random players for
恐惧
The
碎手驯犬者
and his two
疯狂的军犬
s deal heavy tank damage while buffed with
狂怒嚎叫
Pick the lock on the door, left, or use thesewer passageway, right, to get to Nethekurse
碎手蛮兵
s,
碎手斥候
, and
邪兽人转化者
s are trivial enemies in these packs that primarily deal melee damage.
The packs in this area are large, and the party should pull carefully to avoid becoming overwhelmed.
The door from the Hall of the Fathers to the Throne of the Damned, where Grand Warlock Nethekurse can be found, is locked. Rogues can pick the lock, or players can drop down into The Sewer, to the right of the door, to locate another entrance to Nethekurse's room. The Sewer has a trivial gauntlet of
蠕动的小软泥怪
s with a few higher-health
蠕动的软泥怪
s.
Grand Warlock Nethekurse Tips & Strategy
高阶术士奈瑟库斯
is accompanied by four Fel Orc Converts, on whom he is performing sadistic experiments. Nethekurse will engage immediately after players kill the fourth Fel Orc Convert, or if he is attacked directly.
Dark Spin casts off Shadow BoltsThe Nethekurse encounter requires moderate movement, and will deal heavy party damage for the final 25% of the fight.
Nethekurse will attack tanks with
暗影撞击
, dealing heavy Shadow damage to players within 5 yards of the tank
He will choose a random target and cast
凋零缠绕
, causing the target to flee; this fear is undispellable
He will summon
次级暗影裂隙
s beneath a random player's feet, which will deal heavy
吞噬
damage to any players that stand in it
When Nethekurse reaches 25% health, he will begin a
黑暗之脊
, and will no longer use the above abilities.
黑暗之脊
deals heavy melee damage to players within 5 yards of the boss
He will also hurl
暗影箭
s at ranged players, which deal moderate to heavy Shadow damage
Players should use DPS cooldowns and defensive abilities to end this phase quickly
Lesser Shadow FissureTank's Responsibilities:
Drag Nethekurse away from nearby
次级暗影裂隙
s as they spawn
Chain cooldowns to survive the
黑暗之脊
damage in the final 25% of the fight
Damage-Dealers' Responsibilities:
Move out of the
次级暗影裂隙
s to avoid taking
吞噬
damage
Melee DPS should stay more than 5 yards from the tank to avoid
暗影撞击
Melee DPS should use strong cooldowns to survive the
黑暗之脊
damage at the end of the fight, or move more than 5 yards away
Ranged DPS should use their damage-increasing cooldowns at 25% when Nethekurse begins the
黑暗之脊
Healer's Responsibilities:
Move out of the
次级暗影裂隙
s to avoid taking
吞噬
damage
Heavy AoE healing will be required when Nethekurse begins the
黑暗之脊
at 25% health, until Nethekurse is dead
Return to Table of Contents
Blood Guard Porung
Notable Trash Mobs:
Assassins will Sap and Cheap Shot playersJust outside Nethekurse's chamber, players will encounter
潜行
ed
碎手刺客
s.
The Assassins will
闷棍
and
偷袭
players as they come out of
潜行
They also attack with
减速药膏
and
致伤药膏
The Assassins will deal very heavy damage to non-tank players, so tanks must be quick to pick them up
The Gauntlet of Flame, as hinted at by its name, is a trash gauntlet. The party must fight its way to the room at the end to stop the gauntlet.
碎手狂热者
s will charge down the hallway in pairs, using
断筋
against players
Archers at the end of the hallway will be casting flaming arrows that leave patches of fire on the ground
Players must keep moving, avoiding fire and collecting the Zealots until they reach the end of the hallway
Blood Guard Porung Tips & Strategy
血卫士伯鲁恩
and the two
碎手弓箭手
s are a very simple boss fight. Players should kill the Archers first, while the tank pulls Porung away from the party to avoid splashing his powerful
顺劈斩
onto other players.
The Archers will melee targets if they are within melee range, but will Shoot targets outside of melee range.
Porung's Cleave is very powerfulTank's Responsibilities:
Face Blood Guard Porung away from the party and move away from the Archers to avoid spreading
顺劈斩
to other players
Damage-Dealers' Responsibilities:
Kill the Shadowmoon Archers first, then Blood Guard Porung
Melee DPS should stay more than 5 yards from the tank to avoid
顺劈斩
damage
Healer's Responsibilities:
The tank will require heavy healing after
顺劈斩
Stay more than 5 yards from the tank to avoid taking
顺劈斩
damage
Return to Table of Contents
Warbringer O'mrogg
Notable Trash Mobs:
The Sparring Hall is another densely-packed area containing a number of large packs of Shattered Hand Orcs, often accompanied by Shattered Hand Legionnaires.
碎手勇士
s in the hallway from the Sparring Hall to the Warbringer's Ring will stun tanks with
震荡猛击
, and occasionally interrupt casters with
盾击
. Casters should stay more than 5 yards away from the Champions to avoid this.
There will be several Shattered Hand Assassins in the final hallway before Warbringer O'mrogg.
Warbringer O'mrogg Tips & Strategy
Beatdown chooses a random playerThe
战争使者沃姆罗格
encounter is chaotic and frantic. Players are witness to the boss's internal power struggle between his left and right heads. Whenever the left head is briefly winning this power struggle, O'mrogg will
击倒
a random player, and it will be very difficult for the tank to regain threat.
O'mrogg will use the following abilities during the encounter:
雷霆一击
will snare players within 10 yards and slow their attack speed
冲击波
deals moderate to heavy Fire damage to all players within 10 yards
燃烧之槌
will imbue O'mrogg's weapon with flames, causing it to deal heavy Fire damage to his current target and all enemies within 3 yards
O'mrogg will cast
恐惧
, causing all targets within 30 yards to flee
Tank's Responsibilities:
O'mrogg is immune to taunt effects, so tanks must generate threat through attacks
When O'mrogg cedes power to his left head for
击倒
, he will clear your threat, and grant a large amount of threat to a random target
You may re-establish threat by pooling resources and using powerful damaging abilities, as long as the randomly-chosen target does not attack
Blast Wave has a 10-yard radiusDamage-Dealers' Responsibilities:
Melee DPS should stay more than 5 yards from the boss's current target to avoid
燃烧之槌
damage
Ranged DPS should stay more than 30 yards away to avoid the
恐惧
If chosen as the target of
击倒
, use a defensive cooldown and stop attacking the boss so the tank can re-establish threat
Players with threat-clearing abilities such as
假死
or
隐形术
should use them when targeted by
击倒
, but after the tank has a chance to generate some threat
Healer's Responsibilities:
Dispel the tank's
恐惧
The player targeted when O'mrogg casts
击倒
will require heavy healing and any external CDs available to survive
Stay more than 30 yards away to avoid the
恐惧
If chosen as the target of
击倒
, use a defensive cooldown and kite the boss toward the tank
Return to Table of Contents
Warchief Kargath Bladefist
Notable Trash Mobs:
There are no new trash mobs between O'mrogg and Kargath Bladefist. However, the hallway leading towards Kargath is studded with several Shattered Hand Assassins.
Warchief Kargath Bladefist Tips & Strategy
Spread out for Blade DanceThe
酋长卡加斯·刃拳
encounter requires players to spread out around the encounter area and occasionally swap targets onto adds. Party damage will be high near the end of the encounter, and players should use defensive cooldowns or healing potions when necessary.
Kargath will occasionally attack the tank with
两次攻击
for spiky damage
He will
冲锋
a distant player, dealing very heavy damage and stunning that player for 2 seconds
When Kargath begins
刃舞
, he will rush around the room to random players, dealing heavy Physical damage to the target and all players within 15 yards
Approximately 30 seconds into the fight, and every 20 seconds thereafter, Kargath will summon Guards to aid him. These Guards are named after, and have similar abilities to, previous trash mobs.
野蛮的卫兵
s will
激怒
and buff themselves with
嗜血
狂暴卫兵
s will
顺劈斩
, dealing damage to players within 5 yards of their target, and
上钩拳
their target, knocking them back
神射手卫士
s will cast
火焰射击
on their target, and may
驱散射击
a random player
These adds will enter from the hallway the players just came through, and tanks should be sure to pick them up.
Charge deals very heavy damageTank's Responsibilities:
Tank Kargath in the entryway to the Hall of Blades, just in front of the stairs down to the hallway
Quickly pick up the Guards as they enter the encounter area
Damage-Dealers' Responsibilities:
Spread out to avoid spreading the
刃舞
damage
If targeted by
冲锋
during
刃舞
, use a survivability cooldown as the damage will be very high
Kill the Guards unless Kargath is extremely low health
Healer's Responsibilities:
The tank may take randomly spiky damage due to
两次攻击
The party will take heavy damage during
刃舞
Players targeted by
冲锋
will take heavy damage and will need emergency healing, particularly near/during
刃舞
Return to Table of Contents
About the Author:
Dayani mains a
Restoration Shaman
with <Something Wicked> of Whisperwind-US, and has a soft spot for Burning Crusade Heroic Dungeons, where she first learned to play a healer. Outside of WoW, you can find her here:
Twitter:
@healiocentric
Blog:
healiocentric ... a blog that revolves around healing
Feel free to ask questions or provide alternate strategies here or via Twitter.
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Easy guide chain pull like you would any other BC when lvling
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