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PTR
10.2.7
PTR
10.2.6
Beta
Profession Stat Bonuses at Level 85 (Archive)(已归档)
来自 c0h3n
[Last Updated]:
2012/03/17
补丁:4.3.3
评分:3.6/5
(
6
投票)
Staff note: This guide is outdated but kept up for Archival purposes due to the positive feedback it received when it was relevant.
In this guide, the first set of tabs contain gathering profession bonuses while the second set of tabs contain production professions.
Alternatively, if you prefer to see all professions at once, click here.
Gathering Professions:
草药学
Bonus:
. 480 haste for 20s per 2 min. Passive equivalent 80 haste.
Note: Also a very minor heal (720 to 2160).
Can be used with some cooldowns for more effect, but haste is usually less desirable than primary stats such as strength, agility, or intellect.
采矿
Bonus:
. 120 stamina.
Note: Useful for tanks or PvP. Some tanks, however, choose to focus on mastery or avoidance stats such as dodge or parry.
剥皮
Bonus:
. 80 Crit
Note: Crit is usually less desirable than primary stats such as strength, agility, or intellect.
Production Professions:
炼金术
Bonus:
药剂混合学
. 80 extra strength, agility, intellect, spirit or 120 stamina.
Note: You cannot gain spirit from
战斗合剂
from guild cauldrons (
战斗药锅
or
大号战斗药锅
).
Also gives doubled flask durations, which is more useful if you don't use guild cauldrons, since non-alchemists in your guild will need a new cauldron after the normal flask duration.
While not flasked, the alchemist can use
Flask of Enhancement
to receive 80 strength, agility, or intellect, as this item is non-consumable.
Minor perks: May craft the BoP items
烈性炼金石
,
活泼炼金石
,
活力炼金石
, and
生命炼金石
to make epic trinkets with a socket at skill level 500.
May also specialize in potions (via
), elixirs and flasks (via
), or transmutation (via
). This gives the alchemist a chance to produce bonus product when creating their specialization. Note that you may learn transmutation mastery and unlearn it for 150 gold, then learn any other mastery without having to do the quest by simply talking to the NPC that would give the quest. Some people prefer this method as Primal Might is now easier to obtain than in BC.
锻造
Bonus:
and
. 80 any stat or 120 stamina (100 any stat or 150 stamina with epic gems).
Note: This allows the blacksmith to put 2 extra gems into his gear. This is very flexible as it allows you to gain a bonus in any statistic you choose. This also provides the largest benefit of all professions if you are able to use epic gems.
附魔
Bonus:
,
,
, or
. 80 strength, agility, intellect, or 120 stamina.
工程学
Bonus:
via the tinker
for 10s per minute. Passive equivalent 80 strength, agility, or intellect. Tanks may use
. 1500 armor for 12s per minute. Passive equivalent 300 armor.
Note: Synapse springs tinker tooltip currently broken.
This bonus is in addition to a regular glove enchant.
Cannot be activated with on-use trinkets.
铭文
Bonus:
狮鬃铭文
,
迅钢铭文
,
邪火铭文
, or
大地公主的铭文
. 80 bonus strength, agility, intellect, or 120 stamina.
Note: These inscriptions replace
强效锯缘石铭文
,
强效破裂水晶铭文
,
强效充能磁石铭文
, or
强效不碎石英铭文
to give the bonus listed.
Removes the need to grind
塞拉赞恩
to exalted.
珠宝加工
Bonus: 3 cut versions of
奇美拉之眼
. 81 any stat or 123 stamina (or 51 any stat or 78 stamina, if replacing epic gems).
Note: Very flexible, and the highest bonus possible, although only very marginally, if not replacing epic gems. If replacing epic gems, this actually becomes the weakest bonus.
The downside is this profession bonus can depend on acquiring 3 appropriately colored gem sockets depending on if you choose to pursue socket bonuses. This is usually only a problem when first gearing up in heroic dungeons.
Minor perks: May craft the BoP items
雕像 - 野猪之王
,
雕像 - 恶魔豹
,
雕像 - 宝石毒蛇
,
雕像 - 梦枭
, and
雕像 - 土灵守护者
from smart loot world drops. Completing the quest (technically not crafting) requires some combination of smelted bars, raw rare-quality gems, and sometimes volatile earth. Note that the jewelcrafter must have a talent tree that matches the primary stat on the trinkets. For example shamans may craft the agility, intellect, and spirit trinkets due to enhancement, elemental, and restoration.
制皮
Bonus:
,
, or
. 80 strength, agility, or intellect. Tanks may use
. 195 stamina at the cost of 50 dodge, hit, or expertise.
Note: This embossment replaces wrist enchants (
特效力量
,
敏捷
, or
极效智力
) and the bonus listed is the difference between the enchants.
The best non-leatherworkers enchants to bracers are the previously listed 50 primary stat enchants, which are quite expensive. This saves you the cost of those enchants, which includes two Maelstrom Crystals, Hypnotic Dust, and Volatile Elements.
Tanks will replace
超强躲闪
,
精确
, or
强效急速
. It should be noted that you gain more stamina this way but lose threat or avoidance stats. The item budget gained is the same, as stamina comes 50% higher than other stats.
Enchanting allows healers to gain
优异全能
, but there is no leatherworking-only spirit embossment. Most healers in raid gear prioritize intellect over spirit, anyway.
裁缝
Bonus:
,
, or
.
Note: There is no bonus for tanks.
replaces
强效智力
for spellcasters.
Healers may use
, but as previously noted most healers in raid gear prioritize intellect over spirit.
replaces
强效爆击
, which requires 5 Maelstrom Crystals.
The proc effects are assumed to be about equal to a gain of a static 80 stats.
草药学
Bonus:
. 480 haste for 20s per 2 min. Passive equivalent 80 haste.
Note: Also a very minor heal (720 to 2160).
Can be used with some cooldowns for more effect, but haste is usually less desirable than primary stats such as strength, agility, or intellect.
采矿
Bonus:
. 120 stamina.
Note: Useful for tanks or PvP. Some tanks, however, choose to focus on mastery or avoidance stats such as dodge or parry.
剥皮
Bonus:
. 80 Crit
Note: Crit is usually less desirable than primary stats such as strength, agility, or intellect.
炼金术
Bonus:
药剂混合学
. 80 extra strength, agility, intellect, spirit or 120 stamina.
Note: You cannot gain spirit from
战斗合剂
from guild cauldrons (
战斗药锅
or
大号战斗药锅
).
Also gives doubled flask durations, which is more useful if you don't use guild cauldrons, since non-alchemists in your guild will need a new cauldron after the normal flask duration.
While not flasked, the alchemist can use
Flask of Enhancement
to receive 80 strength, agility, or intellect, as this item is non-consumable.
Minor perks: May craft the BoP items
烈性炼金石
,
活泼炼金石
,
活力炼金石
, and
生命炼金石
to make epic trinkets with a socket at skill level 500.
May also specialize in potions (via
), elixirs and flasks (via
), or transmutation (via
). This gives the alchemist a chance to produce bonus product when creating their specialization. Note that you may learn transmutation mastery and unlearn it for 150 gold, then learn any other mastery without having to do the quest by simply talking to the NPC that would give the quest. Some people prefer this method as Primal Might is now easier to obtain than in BC.
锻造
Bonus:
and
. 80 any stat or 120 stamina (100 any stat or 150 stamina with epic gems).
Note: This allows the blacksmith to put 2 extra gems into his gear. This is very flexible as it allows you to gain a bonus in any statistic you choose. This also provides the largest benefit of all professions if you are able to use epic gems.
附魔
Bonus:
,
,
, or
. 80 strength, agility, intellect, or 120 stamina.
工程学
Bonus:
via the tinker
for 10s per minute. Passive equivalent 80 strength, agility, or intellect. Tanks may use
. 1500 armor for 12s per minute. Passive equivalent 300 armor.
Note: Synapse springs tinker tooltip currently broken.
This bonus is in addition to a regular glove enchant.
Cannot be activated with on-use trinkets.
铭文
Bonus:
狮鬃铭文
,
迅钢铭文
,
邪火铭文
, or
大地公主的铭文
. 80 bonus strength, agility, intellect, or 120 stamina.
Note: These inscriptions replace
强效锯缘石铭文
,
强效破裂水晶铭文
,
强效充能磁石铭文
, or
强效不碎石英铭文
to give the bonus listed.
Removes the need to grind
塞拉赞恩
to exalted.
珠宝加工
Bonus: 3 cut versions of
奇美拉之眼
. 81 any stat or 123 stamina (51 any stat or 78 stamina, if replacing epic gems).
Note: Very flexible, and the highest bonus possible, although only very marginally, if not replacing epic gems. If replacing epic gems, this actually becomes the weakest bonus.
The downside is this profession bonus can depend on acquiring 3 appropriately colored gem sockets depending on if you choose to pursue socket bonuses. This is usually only a problem when first gearing up in heroic dungeons.
Minor perks: May craft the BoP items
雕像 - 野猪之王
,
雕像 - 恶魔豹
,
雕像 - 宝石毒蛇
,
雕像 - 梦枭
, and
雕像 - 土灵守护者
from smart loot world drops. Completing the quest (technically not crafting) requires some combination of smelted bars, raw rare-quality gems, and sometimes volatile earth. Note that the jewelcrafter must have a talent tree that matches the primary stat on the trinkets. For example shamans may craft the agility, intellect, and spirit trinkets due to enhancement, elemental, and restoration.
制皮
Bonus:
,
, or
. 80 strength, agility, or intellect. Tanks may use
. 195 stamina at the cost of 50 dodge, hit, or expertise.
Note: This embossment replaces wrist enchants (
特效力量
,
敏捷
, or
极效智力
) and the bonus listed is the difference between the enchants.
The best non-leatherworkers enchants to bracers are the previously listed 50 primary stat enchants, which are quite expensive. This saves you the cost of those enchants, which includes two Maelstrom Crystals, Hypnotic Dust, and Volatile Elements.
Tanks will replace
超强躲闪
,
精确
, or
强效急速
. It should be noted that you gain more stamina this way but lose threat or avoidance stats. The item budget gained is the same, as stamina comes 50% higher than other stats.
Enchanting allows healers to gain
优异全能
, but there is no leatherworking-only spirit embossment. Most healers in raid gear prioritize intellect over spirit, anyway.
裁缝
Bonus:
,
, or
.
Note: There is no bonus for tanks.
replaces
强效智力
for spellcasters.
Healers may use
, but as previously noted most healers in raid gear prioritize intellect over spirit.
replaces
强效爆击
, which requires 5 Maelstrom Crystals.
The proc effects are assumed to be about equal to a gain of a static 80 stats.
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评论
评论来自
asakawa
Perhaps it would be best to specify this as containing
end game
profession bonuses. I think it's probably fair enough not to list things for every level along the way but would be good to make sure that's reflected in the title.
评论来自
SquireKel
It might be useful to put the professions into tabs so that players can quickly find the information they're looking for, rather than scrolling through the full list. This might also provide the opportunity to expand the content for each profession more, if you were interested in doing so.
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