Guardian Druid Artifact Weapon: Claws of Ursoc – Legion 7.3.2
This section of the Guardian Druid Guide explains the best possible choices for the Netherlight Crucible, important traits and relic bonuses, and how to progress through your artifact weapon Claws of Ursoc. This guide is written by
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Rotation & Abilities
Macros & Addons
Claws of Ursoc
Equipping the Claws of Ursoc grants you the ability
, which, upon activation, reduces all damage you take, while reflecting more than twice the amount of damage received back to attackers.
Relics and the Netherlight Crucible
is a new feature in patch 7.3 that allows you to empower your Guardian Druid Artifact relics with additional traits. It can turn even the weakest relics into viable options depending on how lucky you are with its randomly-rolled traits. Netherlight Crucible traits are randomly selected when a relic is first put into the Crucible, so one
may have completely different traits than another
! You should always preview a relic's potential traits before you use it or throw it away unless it is a significant item level downgrade. Previewing a relic's traits will bind it to your character, so if you are thinking of trading it to a party member, don't preview and lock it to yourself.
The Netherlight Crucible grants a simple 3-tier, branching tree of traits to each of your 3 equipped relics. You must choose one trait from each tier. The first tier is always a 5 item level increase to your weapon. The second tier is a choice between a light or shadow trait. The third tier is a choice between one of three weapon traits, and your available options are affected by which direction you went in the second tier (left vs. right). Your ability to choose traits for your relics is gated by your weapon's Artifact Level.
You must be at Artifact Level 75 to completely customize your weapon at the Netherlight Crucible. At current Artifact Knowledge values, this is expected to take several months. Don't worry, it's something to work toward!
Here is a breakdown of Artifact Level values and trait availability:
At 60, you unlock the second tier of your first relic. At 63, you unlock the second tier of your second relic. At 66, you unlock the second tier of your third relic.
At 69, you unlock the third tier of your first relic. At 72, you unlock the third tier of your second relic. At 75, you unlock the third tier of your third relic. Job's done!
As always the trait choices for tanks become a little bit muddied since no two people will find the same value in the same set of traits. Playing at the highest level of progression is vastly different than someone who is a Heroic raider, who is vastly different again from someone who just does quest or 5 person content. The best I can really do is point out which light/shadow traits are strong either offensively or defensively for the Guardian Druid Artifact. Obviously we still know that
is worth 50+ item levels for DPS (depending on usage of
is around 30 or so.
Tier 2 Traits
Because your choice in Tier 2 affects which traits you can reach in Tier 3, you need to balance both the Tier 2 and Tier 3 bonuses when you make your Tier 2 choice. With the opening of
, it is now possible to obtain
, which increases the potency of your Tier 2 Crucible traits by 50%. It might be a really strong legendary if you are lucky with Netherlight Crucible rolls!
can trigger from
the defensive procs will be pretty consistent, which makes these traits top-tier for Guardians. Obviously both are slightly weaker than
defensively, in exchange for a sizable offensive upside.
is a very strong offensive trait, with a small defensive upside. As far as I can tell the healing procs will not trigger from overhealing, which generally means you'll only get them when they're useful and you have a decent chance to do so.
Most of the shadow traits are generally only eliciit a shrug for Guardians. The exception is
which has the potential to be very strong for Guardians now that is affected by both Haste and Crit, and provides another trigger for
. However as with the light traits, these will definitely require playtesting once they are available.
Tier 3 Traits
Your third row of trait selections will just follow the same selection process as if you were choosing a brand new relic.
are your DPS options, with
being the best defensive option. All of the other traits have generally the same defensive value, so you can pick whatever suits you best.
Recommended Trait Build Paths
You should always go for
as your first golden trait, taking the right hand path:
The second trait you will acquire is
You will then finish with
and the final golden trait, before completing your artifact.
Remember to avoid
for as long as possible.
7.2 Trait Build Path
further in 7.2, purchase the traits in the following order
Remaining artifact power will be spent in
until maxed out.
After empowering weapon
With regard to Guardian Druid Artifact relics for survival you will get the most mileage out of
especially with the T20 bonuses, unless you can find a relic for
. However for DPS there are substantial differences in relic value especially when you include
. The following is an approximation of the value of traits in terms of item level.
is the most valuable trait for DPS. This has only increased in 7.2 thanks to its buff and the addition of
is the next most valuable trait for DPS. Not nearly as valuable as
), but still decent.
Below are the relics that can be found within
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