Frost Mage Artifact: Netherlight Crucible, Traits, Relics
This section of the Frost Mage guide explains the best possible choices for the Netherlight Crucible, important traits and relic bonuses, and how to progress through your artifact weapon Ebonchill. This guide is written and maintained by Malon, who raids with <Omen> on Emerald Dream EU; his lifelong ambition is to have the Warlock class renamed to 'Fuzzy Cuddlebears'. Find him on
mage forums. Updated for the latest patch.
Rotation & Abilities
Macros & Addons
Tips & Tricks
Equipping Ebonchill grants you the ability
, which, after a long cast, deals a massive amount of damage to the enemy and grants
Relics and the Netherlight Crucible
is a new feature in patch 7.3 that allows you to empower your relics with additional traits. It has the power to turn a previously mediocre relic into a good one, if you get lucky with the trait options it randomly rolls. For this reason, it's a good idea to always preview a relic's potential traits before you use it or throw it away. Even relics of significantly lower item level have the potential to be better than those of a higher level with the right traits.
There are three tiers of traits for each relic: the first tier adds five item levels; the second tier is a choice between a light or shadow power; and the third tier is a choice between one of three weapon traits. You can only choose one trait from each tier. In order to fully unlock the Netherlight Crucible you will need to get your artifact up to level 75, but you will earn your first light or shadow trait at artifact level 60 (and then get a new trait every three levels from there). Note that the trait options are randomly rolled for each relic, so if you equip a new relic you will have to choose new traits at the Crucible.
Below we have provided a
ranking of the Netherlight Crucible traits, from best to worst. Frost, like other Mage specs, gets the most value from the damage procs like
. For artifact traits, we recommend prioritising those listed as optimal later in this guide, or simply simming yourself - for example, using the new
Raidbots relic tool
Disclaimer: These values can change slightly based on your legendaries, overall ilevel, and talent choices. These numbers were obtained by simulating the recommended tier 20 gear and talents from this guide, using the default Mythic T20 profile. If you have the knowledge, we recommend simming your own relic options since ilevel value isn't a very precise unit of measurement. This is intended to help you quickly make relic and Crucible decisions, but it can never be 100% accurate for every character. Since these values were generated before the Crucible was unlocked, they are subject to change if it's found out they weren't being simulated properly. In such a case, this guide will be updated.
Single Target Trait Values
Approx. damage increase
Item level value
AoE Damage Traits
are more difficult to rank, since most of their value comes in pure AoE situations. If you spend a lot of time in Mythic+ it can be worthwhile to take these traits, but generally you want to focus on the others since they have value in all situations.
- Grants a passive chance to empower
, doubling their damage.
- Increases the damage of the Water Elemental's Water Bolt by 30%. With
, increases the damage of
increases your Frost damage by 20%.
- A pillar of ice erupts from the location of your Ebonbolt target after one second, dealing heavy damage.
- Increases Frostbolt's critical strike chance (15%).
- Increases Ice Lance's critical damage (4%/8%/12%).
has a chance to generate two
- Increases the damage absorbed by
- Increases Blizzard's critical strike chance (5%/10%/15%).
critical strikes increase the damage of
by 10%, stacking three times.
- When Ice Lance deals damage, you take less damage (2%/4%/6%).
critical strikes reduce the cooldown on
has an additional chance to activate
- Increases Frostbolt's damage (3%/6%/10%).
- Increases maximum
charges by one.
- Increases Flurry's damage (5%/10%/15%).
- Increases Frozen Orb's critical damage (15%/30%/45%).
- Increases Ice Lance's damage to frozen targets (3%/6%/9%/12%).
Recommended build paths
First proceed to
, picking up
on the way:
Then proceed to
Next head to
. Note the supplemental talents picked up en route:
Fill in with
before taking the new 7.2 traits:
Once all traits have been filled, you can start to put points into the original weapon traits that, from 7.2, have more ranks. In order of damage increase these are:
s have few survivability options on their artifacts, with more of a ‘Kill them before they kill you' approach.
is very potent and should be picked up quickly, but the other defensive,
, is not necessary until after picking up the other damage options.
Focus on acquiring relics that benefit the following traits. Learn more about relics in the
Legion Artifact Guide
Feathermane Hunter Pet Guide
Warlords of Draenor Druid Changes
Elementals in Draenor: An In-Depth Guide to Elemental Shaman
Restoration Shaman Overview
Warlords of Draenor Death Knight Changes
The Netherlight Crucible and You
Invasion Points on Argus
Seat of the Triumvirate Dungeon Strategy Guide
The Vindicaar: Matrix Core and Argus Transportation Hub
Argussian Reach Reputation Guide
Warlords of Draenor Follower Guide
Heirloom Collections Guide
Warlords of Draenor Legendary Ring Guide
Hidden Artifact Weapon Appearances and Effects
Draenor Pathfinder: How To Unlock Flying in Draenor
Fire Mage Artifact Challenge
Frost Mage Talents
Fire Mage Talents
Frost Mage Overview
Frost Mage Artifact Challenge
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