Feral Quick Start Guide
This Feral guide is intended to answer the simple and common questions asked about the spec. For a more complete picture check the
or the class discords
Rotation & Abilities
Macros & Addons
Changes in Patch 7.2.5
damage has been increased by 30%
now grants 5 energy per combo point spent and increases damage done by finishers by 5%
For Artifact and Legendary changes, check the
sections of the guide.
Below are the most commonly used situational talent builds, for additional information or other reccomendations use the guide found
This Build is primarily focussed around single target damage for raiding,
can be easily swapped for
for more versatility.
This build is focussed around maximising AOE damage for dungeons.
Mastery, Crit and Vers roughly equal
Stats for feral are remarkably equal, for the most part the easiest way to select the best gear for feral is simply to select the highest ilvl gear.
Fresh 110s in Legion can gear up pretty quickly (~880 ilvl) between World Quests, Dauntless and Relinquished Tokens from Nethershards, Heroic Dungeons, and PvP. Give our
Legion Gearing Before Raids
guide a read to learn which avenue of acquiring gear sounds the most interesting for you. Any gear can proc Warforged or Titanforged ilvl gains, so gear from any source can be a huge upgrade for new players.
Legendaries for feral are highly situational and there is no simple answer. The
Feral Gear Guide
contains more detailed explanations of the various legendaries.
Thanks to Artifact Knowledge catch-up mechanisms added in 7.2, you'll be able to empower your artifact fairly quickly even if this is your first 110, acquiring the first three golden traits with little effort.
For Feral Druids the current recommended artifact path is this:
empower your weapon
(requires unlocking the Broken Shore, reaching AK 26, and completing a short questline) you have two options:
You will upgrade the following in this order:
Now you can go one of 2 paths.
If you do mostly raiding and group content you will want to do:
If you do mostly solo content you can do this:
Don't forget to complete the Class Hall questline for the
third Artifact Relic
, which was nerfed in Patch 7.2 to have faster missions and fewer requirements. Acquiring the third relic will greatly increase the item level of your weapon and give you another free trait rank.
The basic single target rotation for feral, visit the
Feral rotation guide
(Talent) before it expires
when it will expire
when it expires (if you selected
if you talented
refreshes to build combo points
(Talent), always use your
before every finisher to get
on cooldown (below 20 energy)
on cooldown synced with
If you have 5 combo points and both
are above 12 seconds
(this won't happen a bunch at lower gear levels).
Below 25% you can replace using
which will refresh
back to 24 seconds.
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