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Demonology Warlock Rotation Guide - Dragonflight 10. 10.2.6
来自 NotWarlock
[Last Updated]:
2024/03/25
变更日志
补丁:10.2.6
目录
评分:3.9/5
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指南导航
评分:3.9/5
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In this Dragonflight rotation guide, we provide the best Demonology Warlock rotation for all talent builds in both dungeons and raids for .
S3 Season 3
S3 Cheat Sheet
S3 Mythic+
S3 Raid Tips
S3 Talent Builds
S3 Rotation
S3 Support Buffs
S3 Gear
S3 Tier Set Bonus
Overview
Abilities & Talents
Advanced Concepts
Stats
Consumables
Macros & Addons
WeakAuras
Common Terms
Mythic+
Common Questions
Leveling
Simulations
Hotfixes
PvP Overview
PvP Builds
Mage Tower
About the Author
I am known around these parts of the internet by my in-game name of
Not
. I have been playing a Warlock since the start of Cataclysm and have not really deviated from it since. I was the founder/creator of
Lock One Stop Shop
, a website that was made for Warlocks, by Warlocks.
You can catch me online on
Twitter
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Twitch
, and
Youtube
.
Demonology Warlock Rotations in Dragonflight
General Demonology Warlock Opener
Use the ✘
markers next to selected builds and talents to populate the priority list.
恶魔力量
灾怨轰炸
能量虹吸
内心之魔
灵魂打击
末日降临
召唤邪犬
魔典:恶魔卫士
召唤恶魔暴君
魂缚暴君
内爆
断魂斧
Pre-cast
能量虹吸
when you have 2 Wild Imps
Pre-cast
暗影箭
Cast
暗影箭
Cast
灵魂打击
Cast
末日降临
Cast
灾怨轰炸
Cast
召唤恐惧猎犬
Cast
魔典:恶魔卫士
Cast
恶魔之箭
Cast
召唤邪犬
Cast
暗影箭
Cast
古尔丹之手
Cast
恶魔之箭
Cast
古尔丹之手
Cast
召唤恶魔暴君
Cast
恶魔力量
Cast
断魂斧
Nether Portal Demonology Warlock Openers
Demonology Warlock Nether Portal Opener Rotation
Use the ✘
markers next to selected builds and talents to populate the priority list.
恶魔力量
灾怨轰炸
能量虹吸
内心之魔
灵魂打击
末日降临
召唤邪犬
魔典:恶魔卫士
召唤恶魔暴君
魂缚暴君
内爆
断魂斧
Pre-cast
能量虹吸
when you have 2 Wild Imps
Pre-cast
暗影箭
Cast
暗影箭
Cast
灵魂打击
Cast
末日降临
Cast
虚空传送门
Cast
灾怨轰炸
Cast
恶魔之箭
Cast
魔典:恶魔卫士
Cast
召唤邪犬
Cast
暗影箭
Cast
暗影箭
Cast
召唤恐惧猎犬
Cast
恶魔之箭
Cast
古尔丹之手
Cast
暗影箭
Cast
古尔丹之手
Cast
召唤恶魔暴君
Cast
恶魔力量
Cast
断魂斧
Demonology Warlock Spell Priority
Single Target Spell Priority
Use the ✘
markers next to selected builds and talents to populate the priority list.
恶魔力量
灾怨轰炸
能量虹吸
内心之魔
灵魂打击
末日降临
召唤邪犬
魔典:恶魔卫士
断魂斧
Cast
魔典:恶魔卫士
before
召唤恶魔暴君
, delay if necessary
Cast
召唤邪犬
Cast
恶魔力量
Cast
断魂斧
Cast
灾怨轰炸
if the mobs are remaining stationary
Cast
召唤恐惧猎犬
when available
Cast
古尔丹之手
when you have 4-5 Soul Shards
Maintain
末日降临
, when possible ensure to not have 5 Soul Shards when it expires
Cast
恶魔之箭
if you have 2 or more stacks of
恶魔之核
Cast
能量虹吸
when you have 2 or fewer
恶魔之核
Cast
古尔丹之手
with 3 Soul Shards
Cast
灵魂打击
when you have 4 or fewer Soul Shards
Cast
暗影箭
to generate Soul Shards
Demonology Warlock Multi Target Priority
Use the ✘
markers next to selected builds and talents to populate the priority list.
恶魔力量
灾怨轰炸
能量虹吸
内心之魔
末日降临
灵魂打击
召唤邪犬
魔典:恶魔卫士
内爆
断魂斧
Maintain
末日降临
on as many targets as possible
Cast
魔典:恶魔卫士
before
召唤恶魔暴君
, delay if necessary
Cast
召唤邪犬
if talented into
邪能咒祈
Cast
召唤恐惧猎犬
Cast
魔刃风暴
Cast
恶魔力量
Cast
断魂斧
Cast
灾怨轰炸
if the mobs are remaining stationary
Cast
魔典:恶魔卫士
when you have 4 or fewer Soul Shards
Cast
古尔丹之手
with 4-5 Soul Shards
Cast
内爆
to explode your Wild Imps when there are 2 or more targets
Cast
恶魔之箭
when available
Cast
能量虹吸
when you have 2 or fewer
恶魔之核
Cast
暗影箭
to generate Soul Shards
If you are faced with a situation where you have multiple targets and no priority target, for situations like Raid or M+ trash, and your
召唤恶魔暴君
is on cooldown you should avoid casting
召唤邪犬
unless you are talented into
邪能咒祈
since it offers nothing towards that group of mobs. Rather than cast
召唤邪犬
you should instead use your Soul shards on additional casts of
古尔丹之手
in order to give yourself more opportunities to cast
内爆
. Don't forget to cast
召唤恐惧猎犬
even in AoE situations for additional
恶魔之核
procs which can in turn help spread more Doombrands and create more Doomfiends when using the 10.2 two and four piece bonuses.
内爆
内爆
has a few things to keep in mind when talented since there are efficiencies you can take advantage of:
It is most efficient to cast
内爆
every
two
casts of
古尔丹之手
when you have no procs of
恶魔之核
Or if you have at least 2 procs of
恶魔之核
, you cast
three
古尔丹之手
When talented into
驯犬大师的方略
it is most effective if you cycle through
two
sets of
内爆
casts
To achieve this you should start with 5 Soul Shards and 2 sets of Wild Imps (6 total) before casting
召唤恐惧猎犬
then casting
内爆
to take full advantage
Demonology Warlock Cooldown Usage
召唤恶魔暴君
and
魔典:恶魔卫士
With
召唤恶魔暴君
being our main cooldown you should be putting some thought with when and how it is used. Proper set up for cooldown phases is a fairly large portion of playing Demonology as casting
召唤恶魔暴君
both extends the duration of your current demons by 15s but also gives them a 15% damage buff. That being said, some additional tips you can use to help use this cooldown properly are:
Make sure that your Dreadstalkers from
召唤恐惧猎犬
are active
Make sure that your Felguard from
魔典:恶魔卫士
is active
If talented, make sure that your
召唤邪犬
is active
Pair 1/2 minute trinkets with
魔典:恶魔卫士
and pair 1.5/3 minute trinkets with
召唤恶魔暴君
If talented into
高阶术士的规划
,
召唤恶魔暴君
is available every minute making your trinket usage much simpler as you can use them with every cooldown phase
Strictly speaking,
魔典:恶魔卫士
's usage will depend greatly on encounter length but in general we are following this current rule:
If the encounter lasts 5:00
You hold
召唤恶魔暴君
to sync with
魔典:恶魔卫士
on pull (0s), then at 2:00 and 4:00
If the encounter lasts 5:40
You do not delay
召唤恶魔暴君
and use it every 90s (0:00, 1:30, 3:00, 5:00) but you
DO
delay
魔典:恶魔卫士
to pair with
召唤恶魔暴君
when possible (0:00, 3:00, 5:00)
断魂斧
and
恶魔力量
While it does not appear that these two talents would coincide with each other directly on the surface, they are tied to one another since they both revolve around your Felguard. There are a few things to keep note of with these abilities since some conditions apply.
断魂斧
cannot
be cast if your Felguard is currently under the effect of
恶魔力量
or
魔刃风暴
Because
断魂斧
takes your Felguards weapon, it will not cast either
魔刃风暴
or
军团打击
by default if on autocast. Your Felguard
can however
still cast
灵魂打击
if you are talented into it
With those conditions in place you should try to adhere to the following sequence of casts when dealing with these talents:
Cast
魔刃风暴
as your Felguards first action
Cast
恶魔力量
when
魔刃风暴
is finished, you should not be able to cast
恶魔力量
until your Felguard is done casting
魔刃风暴
Cast
断魂斧
last since you cannot cast the ability while your Felguard is under the effect of
恶魔力量
高阶术士的规划
Changing the cooldown of
召唤恶魔暴君
from a 1.5 minute cooldown to a permanent 1 minute cooldown gives you a more simple cooldown phase to manage since you don't really have to delay or line up other talents, such as
魔典:恶魔卫士
and
召唤邪犬
as much/as often. The best rule of thumb to follow when playing
高阶术士的规划
is:
Line up
魔典:恶魔卫士
with your
召唤恶魔暴君
every time
Delay
召唤邪犬
in order to extend its duration with
召唤恶魔暴君
every time
Advanced Tips for Demonology Warlocks in Dragonflight
Demonology Warlock has a variety of talents that interact very well with each other. Generally speaking you can use these talents in combination with one another to take advantage of certain situations throughout encounters. You should typically aim to use these combinations to help support your current role in the group/raid.
内爆
: As this deals Shadowflame damage you can gain a large advantage in damage by combining this talent alongside with
恐惧奇袭
,
驯犬大师的方略
and
肉食追踪者
. Those talents enable your Dreadstalkers to spread a damage amplifier in AoE.
恶魔之箭
: Similar to Implosion, this deals full Shadowflame damage so you can stack a fair amount of damage through not only
恐惧奇袭
,
驯犬大师的方略
and
肉食追踪者
but also by combining
邪能契约
with
献祭之魂
and
能量虹吸
, further boosting its power.
召唤邪犬
: Since this cooldown is 45s long you should be pairing it with every cast of
召唤恶魔暴君
if you are specced into
恶魔学识术士
, but always casted prior to ensure you take advantage of the 15s extension. If you find yourself in a situation where you are not specced into
恶魔学识术士
, you should cast this ability on cooldown.
During Mythic+ you can, and should, carry over Wild Imps from previous packs when possible. Wild Imps that still have casts available to them after leaving combat will remain by your side for 45s, allowing you to transfer them from one pack to the next without losing their value. Between one old pack of mobs and the next pack of mobs, you should not aim for any specific # of Wild Imps to carry over, simply be aware of how many you have from the previous group to know if you should cast
内爆
right away or if you should go into a new build/spend phase.
Generally speaking, you will want to use your cooldowns as much as possible, as often as possible. For longer cooldowns, such as
召唤恶魔暴君
,
断魂斧
,
魔典:恶魔卫士
and
恶魔力量
, unless you require the burst damage on a specific mob (or mobs), you should be using them on cooldown. A caveat to that is knowing, or better understanding the flow of a dungeon or raid so you can better time your cooldown usage throughout the entire dungeon or raid.
Our Demonology Warlock guides are always updated with the latest information from in-game experience, simulations, and logs; make sure to check our changelog to this page, by clicking on
View Changelog
at the top of the page. If you are interested in more in-depth Demonology Warlock guides for , make sure to browse the
Navigation Bar
below, and our list of
Related Guides
just beneath the
Table of Contents
.
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评论
评论来自
Dgkira
The prepatch for Battle for Azeroth is NOT out yet. There is absolutely no need to update this guide early and make it worthless for everyone. Please change it.
评论来自
barbasol
Is there a limit to how many wild imps can spawn at once? If so, that would help indicate when it's best to cast Implosion.
评论来自
barbasol
What are people doing to tag mobs during WQ and solo content? I don't want to take Doom (and it's not a great choice on something that will die in under 30 sec anyway).
I was doing some old content and the fastest thing was just to run up and attack with my dagger. Not very Warlock-ly.
评论来自
Sinyria
Casting Implosion instantly after casting Hand does not destroy the imps that spawn from that hand.
You essentially implode imps before the hand lands and summons more imps.
With the haste buff from the Azerite trait on implosion, would it be viable to work Implosion into your rotation with every hand cast to maintain a near 100% uptime on that haste buff from the trait even on single target?
评论来自
Krolgosh
Hmm i am not really sure how to handle the haste buff from "explosive potential" during a Demonic Tyrant phase? Should i try to keep it up but if i do so i will decrease the uptime of my imps during this phase.
评论来自
Shootaren
Which spell rotation do I look at if I use Sacrificed Souls and not Demonic Consumption/Nether Portal?
EDIT: it's here, copy whole link
https://lockonestopshop.com/#
!/Demonology/Rotation
评论来自
Shadow12000
Pre-cast Demonbolt
Cast Doom, if talented
Cast Hand of Gul'dan
Cast Demonic Strength or Bilescourge Bombers, if talented
Cast Soul Strike if talented or Shadow Bolt
Cast Implosion
Cast Grimoire: Felguard, if talented
Cast Summon Vilefiend, if talented
Cast Call Dreadstalkers
Build to 3 Soul Shards
Cast Hand of Gul'dan
Build to 3 Soul Shards - Only if under effects of Bloodlust or other similar effect
Cast Hand of Gul'dan - Only if under effects of Bloodlust or other similar effect
Cast Summon Demonic Tyrant
Wait...Demonbolt will cap us at 5, then Hand will bring us down to 2. Bilescourge will bring us from 2 to 0. Shadow Bolt brings us up to 1, then Grim:Fel brings us to 0. How exactly do we Summon Vilefiend afterwards, much less Call Dreadstalkers?
评论来自
Liukus
When selecting the Talent options on the Single Target Priority Rotation there's a small oversight in the optimal opener.
By default you'll pre-cast Demonbolt, putting you to 5 shards, then HoG > Dogs > Build to 3 > HoG > (If hasted build to 3 > HoG) > Tyrant.
When selecting the optimal ST talents (namely Summon Vilefiend and Grimoire: Felguard) they get placed before the first HoG, leading you to casting HoG at 3 shards and not 5, making dogs unable to be cast. Ideally we get a proc for instant dogs, but it'd be nice to see in the opener a build to 5 line if either is selected.
Shouldn't be too hard, but would offset all the show=# tags for the section by one or two depending on how you do it.
评论来自
sysasysa
Hi, a guestion for ST opener with Felguard talented.
If I follow the rotation, then I open with DB (5cores), felguard (4), HoG (1) and then I cant call Dreadstalkers if I dont proc the free cast, because I dont have enough cores. Should I switch Dreadstalkers and hog or should I insert a shadowbolt cast in there?
评论来自
daadaadaaren
I think there is an error for the Single Target Opener section. The recommended sequence of hardcast Demonbolt > Grimoire > Vilefiend > Hand does not leave enough shards for the Dreadstalkers next in line
评论来自
Dizzlmawizzl
Hey! I just wanted to mention, that youre ST opener does not work. At the point where I have to cast Dreadstalkers, I have 0 shards so I can only follow the priority, if I get a proc on it.
评论来自
Zebera
The Rotation Helper is a bit off. This is what the opener for NF should look like:
Precast Demonbolt (4 Seconds on Pulltimer)
Soul Rot (if Niya)
Grimoire: Felguard (if talented)
Summon Vilefiend
Build to 5 shards with Shadow Bolt
Call Dreadstalkers
Build to 5 shards if Call Dreadstalkers was not instant cast.
Summon imps with Hand of Gul'dan on 3 shards and demonbolt/shadow bolt to build shards
When Grimoire: Felguard has less than 5 seconds left cast Hand of Gul’dan until 0 shards
Use any stat trinkets
Summon Demonic Tyrant
Use Soul Rot (if Dreamweaver)
Demonic Strength (if selected)
评论来自
bjmurphy
Great guide but I really am having great difficulty understanding the section about How Doom Works. I'm trying to follow along with the logic, but the numbers aren't making sense in my mind. The numbers you are giving for how much time is left on the DOT when you refresh it, and when the next tick will be just don't seem to make sense no matter how I look at it. Is there a way you could explain that section a bit more clearly? Or at least explain it a different way with different words? I've been trying to understand it for quite some time and I simply can't wrap my brain around your examples. Also you don't really make a conclusion from the examples, you just are showing the different pathways of what might happen. What is the significance? How does this affect what I'm supposed to do with when to cast Doom?
Other than this though, this guide is detailed and really excellent, amazing work and thank you!
评论来自
Raugturi
There seems to be a slight disconnect between the rotation and the recommended talent build. The entire opener section for the Nether Portal build says to only do it if you have a specific list of talents, and then the actual talent guide recommended at the same time doesn't have all of those talents. Namely, Summon Vilefiend is supposedly required for the rotation but then not included in the build. Which one is correct?
评论来自
jlabfh755
So updated ST opening rotation for DF as of 12/27/22 should be:
1. Precast Demonbolt (4 Seconds on Pulltimer)
2. Nether Portal
3. Call Dreadstalkers
4. Grimoire: Felguard
5. Summon Vilefiend
6. Use any stat trinkets
7. Summon Demonic Tyrant
8. Demonic Strength
9. Hand of Guldan
10. Power Siphon
Then continue onto normal rotation.
评论来自
orrine
This rotation apparently has a gap - during Nether Portal it's important to use Hand of Gul'Dan every time you have shards regardless of number of them, it's not required to have 3. Also if you have The Expendables talent, use Implosion right when Pitlord is summed - will make it stronger. Additionally when you have Imp Gang Boss that's about to expire, use Implosion to make your demons stronger.
评论来自
ragean12
Hello, I am curious about the cast of Soulburn why is it necessary when it only enhances non combat spells ? Is it to dump shards before the tyrant ?
Thanks you for the answer.
评论来自
eliot22
Your single-target priority list puts "Demonbolt only when you have Demonic Core procs" below shadow bolt. Doesn't that mean that Demonbolt will never be used?
评论来自
polksc33
Summon demonic tyrant is just a fail design.
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