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正式服
PTR
10.2.7
PTR
10.2.6
Beta
Patch 4.0.6 Now Available on Live Servers!
正式服
由
Miyari
发表于
2011/02/08,09:35
Finally!
The much-anticipated
World of Warcraft Client Patch 4.0.6
is now available on live servers, so fire up that Blizzard Downloader and check out our rundown of everything you need to know to survive this latest batch of major changes!
Be sure to check out the complete official patch notes, fully Wowhead linked, or check out the official Blizzard post
here
!
http://www.wowhead.com/patchnotes=4.0.6
I've tweaked the formatting of the patch notes a bit from exactly how Blizzard presents them to provide our readers with a more enjoyable (and legible) experience. You can now easily navigate to a specific section of the patch notes with it's handy new Table of Contents! Be sure to tell us what you think!
We've taken some of the more important changes of mention and made a quick reference for you guys, but you should
definitely
check out the full patch notes! Check out our
Patch 4.0.6 mini guide
after the break!
Class Changes
Check out the full class changes and bugfixes being applied to your favorite (or least favorite) classes!
Click a class name to expand or collapse that specific class' section.
Death Knight
死亡骑士
Talent Calculator
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凋零缠绕
damage has been reduced by roughly 10%.
冰封之韧
now breaks stuns when used, in addition to providing immunity to them.
死疽打击
's absorption effect is now reduced by the target's resilience.
The spell hit bonus previously given by
(Unholy) has been rolled into the Runic Focus passive effect that all death knights possess.
Talent Specializations
Blood
now has 4 charges, up from 3.
赤色天灾
has been redesigned slightly. Instead of a 50/100% chance to make the next
free when
is used on a target with
, the talent now gives a 5/10% chance to provide a free Blood Boil when the death knight lands any melee attack on a Blood Plagued target.
now deals 175% weapon damage plus 15% per disease, up from 120% plus 10% per disease.
now increases the damage of
灵界打击
by 30/60/90%, up from 15/30/45%.
If
灵界打击
is used while a
精通:鲜血护盾
is already active, the new absorb will stack with the old one instead of replacing it.
now applies via
, rather than
.
no longer refunds a Blood Rune when it resets
's cooldown. Instead it makes the next Rune Tap free while Will of the Necropolis is active.
Frost
now also causes
寒冰锁链
to root the target for 1.5/3 seconds.
凛风冲击
now deals 40% less damage to all targets other than the primary target of the spell.
now has a PvP duration of 8 seconds.
冰冻废土之力
now also increases all melee damage by 4/8/12% while wielding a two-handed weapon.
Unholy
Blightcaller (Mastery) has been redesigned and renamed
精通:恐惧之刃
. It increases all Shadow damage by 2.5% per point of mastery.
Dark Transformation now increases pet damage by 80%, down from 100%.
(new talent): While both Unholy Runes are depleted, movement-impairing effects cannot reduce the death knight below 75/100% of normal movement speed.
is now also triggered by
死疽打击
.
The ratio of runic power return from
has been reduced by roughly one third.
now increases strike damage by 12/24/36%, down from 15/30/45%.
符文腐蚀
procs while the aura is already active now add 3 seconds to the existing aura duration, instead of simply refreshing/overwriting the existing aura.
Shadow Infusion now increases pet damage by 8% per stack, down from 10%.
末日突降
is now triggered only from main-hand auto attacks, and is normalized according to weapon speed rather than having a fixed percentage chance.
邪恶之力
(passive) has been reduced to a 5% Strength increase, down from 10%.
has been redesigned. It now grants 10/20/30% additional disease damage.
Glyphs
被烧毁的雕文
(new glyph) raises the minimum healing done by
灵界打击
from 7% to 20% of maximum health, but only while in Unholy or Frost Presence.
被烧毁的雕文
no longer refunds Runic Power when self-healing via
巫妖之躯
.
Runeforging
and
now reduce disarm duration by 60%, up from 50%.
Bug Fixes
Shadow Infusion now increases pet damage by 8% per stack, down from 10%.
is no longer incorrectly increasing
鲜血打击
damage by 10%.
The tooltip for
三战老兵
was giving an incorrect value and has been corrected.
The amount of bonus damage
鲜血打击
was receiving per disease was inconsistent with its tooltip and has been amended.
赤色天灾
will no longer proc if
is not present on the target.
死亡之握
has a minimum range requirement of 8 yards against players, but this was not stated in the tooltip. The tooltip has been updated.
should stay in place while on the Alliance Gunship in
深岩之洲
.
When a character is raised as a ghoul with
复活盟友
, there is no longer a considerable pause after losing control of the ghoul before being returned to the corpse or graveyard.
The
天灾打击
tooltip is now correctly augmented by
.
The shadow portion of
天灾打击
was receiving more than 10% increased damage from
and has been corrected.
The shadow portion of
天灾打击
no longer incorrectly still receives a 13% spell damage increase from
.
Glyph Fixes
The
寒冰锁链
tooltip is now correctly augmented by
被烧毁的雕文
.
被烧毁的雕文
now correctly affects the risen ally's health.
The
吸血鬼之血
tooltip became awkwardly worded after applying
被烧毁的雕文
. We made the words less awkward.
Druid
Talent Calculator
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树皮术
is no longer dispellable.
纠缠根须
now has a PvP duration of 8 seconds.
is now trained at level 78, up from level 3.
休眠
now has a PvP duration of 8 seconds.
damage has been reduced by approximately 20%.
(Bear Form) weapon damage (at level 80+) has been reduced to 235%, down from 300%.
(Cat Form) weapon damage percent (at level 80+) has been increased to 460%, up from 360%.
重殴
damage has been reduced by approximately 20%.
月火术
mana cost has been reduced from 18% to 9%.
骑乘加速
: This guild perk now applies to
旅行形态
and
旅行形态
as well.
now has a PvP duration of 8 seconds.
滋养
is now trained at level 8, down from level 78.
清晰预兆
can no longer trigger from helpful spells (aka heals), unless the Restoration talent
is chosen.
潜行
is no longer broken by enemies using Demoralizing Shout or Demoralizing Roar.
斜掠
damage has been reduced by 10%.
回春术
is now trained at level 3, down from level 8. In addition, its mana cost is now 20% of base mana.
割裂
damage has been reduced by 10%.
Shapeshifts: Entering or leaving a shapeshift no longer cancels root effects. It continues to cancel movement slowing effects.
撕碎
weapon damage percent (at level 80+) has been increased to 450%, up from 350%.
's lockout time has been reduced to 4 seconds, down from 5.
安抚
is now instant cast, down from 1.5 seconds.
Worgen and troll druids now have new art for
旅行形态
.
Talent Specializations
Balance
真菌进化
duration has been increased to 20 seconds, up from 10. In addition, it should now be much more responsive when detonating Wild Mushrooms.
枭兽形态
now grants 15% damage reduction instead of increased armor. In addition, shapeshifting in or out of this form now breaks roots. Note this is not stated in the tooltip.
The
buff duration has been increased to 12 seconds, up from 8 seconds.
will no longer strike targets that are not in combat and will now drop stars at a slightly faster rate.
mana cost has been reduced from 18% to 9%.
(Mastery) benefit from mastery increased by approximately 33%.
mana cost has been reduced by 50%.
野性蘑菇
is now instant cast, down from 0.5 seconds. In addition, the radius of detonation has been increased to 6 yards, up from 3, and damage done increased by 30%.
Feral
狂暴
(instant Mangle proc) now has a new Spell Alert identifier. In addition, Berserk no longer breaks Fear or makes the druid immune to Fear.
Timing on this effect has been improved so that
凶猛撕咬
will immediately refresh
割裂
, rather than be slightly delayed (which gave a chance for the Rip to expire despite being refreshed).
感染伤口
now has a PvP duration of 8 seconds.
粉碎
weapon damage percent has been reduced to 80%, down from 100%.
Restoration
Disentanglement (new specialization): Causes shapeshifting to remove roots in addition to snares.
now also affects
愈合
. In addition, after
化身:生命之树
is no longer active, this talent will only refresh the most recently cast or refreshed
生命绽放
, and will not refresh other copies of Lifebloom.
has been reduced to a 3/6-second increase to
化身:生命之树
's duration, down from 5/10.
no longer affects
迅捷治愈
, but now has a new effect. When the druid has
回春术
on 3 or more targets, the cast time of
滋养
is reduced by 10/20/30%.
精通:相生
(Mastery) benefit from mastery increased by approximately 16%.
Tree of Life duration has been reduced to 25 seconds, down from 30.
野性成长
healing has been increased by 30%, and the cooldown has been reduced to 8 seconds, down from 10.
Glyphs
被烧毁的雕文
redesigned. It now reduces the cast time of
被烧毁的雕文
by 0.2 seconds, rather than making it instant cast.
被烧毁的雕文
now causes the heal-over-time effect to refresh itself on targets at or below 50% health, up from 25%.
被烧毁的雕文
now increases damage done by Wrath by 10% and no longer requires
on the target.
Bug Fixes
Druid forms now have an Archaeology
勘测
animation.
's tooltip now states that spell hit rating is increased only by Spirit gained from items and effects.
Druids can correctly cast
树皮术
while silenced.
野性冲锋
: Cat should always turn the druid around to face the back of the target.
飓风
now remains at the same location it was cast at while on a moving transport.
The mana return effect of
is now consistent with its tooltip.
重殴
and other Feral druid ability tooltips should now show the correct damage.
Druids in
枭兽形态
should now correctly be able to mount.
Rank 1 of
is now reducing the cast time by what it states on the tooltip.
is no longer consumed when casting
纠缠根须
that became instant cast via
被烧毁的雕文
.
The instant
回春术
heal from
should no longer gain bonus healing from haste too soon, and should now correctly benefit from
精通:相生
.
The
厚皮
tooltip should now reflect the new increased values.
The tooltip for
痛击
's bleed effect listed the amount of damage per tick rather than the total damage for the effect. This has been corrected.
Using
追踪人型生物
while in
猎豹形态
should no longer cause loot windows to automatically close the first time they are opened.
Druids should now make the correct laugh and cry emote sounds while in
化身:生命之树
Form.
野性蘑菇
's tooltip now shows the magic school.
Glyph Fixes
被烧毁的雕文
now correctly augments the
凶猛撕咬
tooltip.
Hunter
Talent Calculator
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瞄准射击
weapon damage has been increased to 200%, up from 150%. In addition, the base cast time has been reduced to 2.4 seconds, down from 3.
damage has been increased by 15%.
,
, and
can now be cast while mounted.
Hunters can now use
自动射击
while moving.
Casting
,
扰乱射击
, and
恐吓野兽
now cancel
自动射击
when cast. This is to make it easier to crowd control creatures with Auto Shot while moving enabled.
震荡射击
duration has been increased to 6 seconds, up from 4.
威慑
now provides 100% chance for melee attacks to miss instead of 100% parry chance. This means that attacks that cannot be parried, notably some rogue abilities, can now be prevented by Deterrence, and the hunter will gain the benefit of Deterrence even if disarmed.
尘土云
's cooldown and duration have been modified to make it closer aligned with
(same effect, different pet).
now has a PvP duration of 8 seconds.
杀戮命令
's damage has been increased by 20%.
夺命射击
's attack power scaling has been increased by 50%.
主人的召唤
now has a 35-second cooldown, down from 1 minute, and its range has been increased to 40 yards, up from 25. In addition, the visual effect is more obvious.
now has a PvP duration of 8 seconds.
Talent Specializations
Beast Mastery
now provides a passive 25% bonus to attack power, up from 15%.
Marksmanship
奇美拉射击
's overall damage has been increased by roughly 50%.
(Mastery): Chance for this to trigger per mastery has been increased by approximately 17%.
Survival
damage has been reduced by 15%.
damage has been reduced by 15%.
has been increased to 5/10/15% Stamina, up from 4/8/12%.
(passive) has been reduced to a 10% Agility increase, down from 15%.
Pets
Pets now have 70% of the master's armor, rather than a different value based on which type of pet they are.
页岩兽
now correctly have a special ability (Web Wrap).
(monkey) now properly breaks from damage.
Glyphs
redesigned. It now limits the maximum run speed of the target while
震荡射击
is active.
Bug Fixes
瞄准射击
no longer ignores the Fire! buff when cast by macro.
is now breaking when the hunter's traps deal damage to a target.
奇美拉射击
's particle effect animations should now display correctly.
now properly increases the duration of the
毒蛇钉刺
.
The
spell effect is now cooler than your best collection of green rectangles.
's effect per point of mastery value should now be consistent.
Before shooting, male undead hunters will no longer look away from their targets.
Pet Fixes
Pet families added in Cataclysm should not be missing talents.
Pets should fight all underwater creatures, even if the hunter is out of melee range.
远古狂乱
should not able to affect low-level characters.
远古狂乱
now correctly affects pets.
now provides resistances so that those resistances are not lost if this buff overwrites
遗忘王者祝福
.
Ferocity-category pets in the dog and fox families now have access to the pet talent Charge.
can correctly be learned by land-based hunter pets.
no longer counts toward stun diminishing returns.
Undead hunters now start with
复活宠物
on the action bar.
The pet Spellbook entry for
now shows its rank.
页岩兽
are no longer missing a special ability.
The
甲壳护盾
(
泰罗佩内
) visual has been enlarged and should now be seen when cast.
The tooltip for the armor value in the Character pane should now be showing the correct amount of armor granted to pets.
Mage
Talent Calculator
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奥术弹幕
mana cost has been reduced by 8%.
奥术冲击
mana cost has been reduced by 12%.
The mana costs of
奥术智慧
and
have been reduced by approximately 16%, making them roughly equal to the cost of Mark of the Wild.
法术反制
lockout duration reduced to 7 seconds, down from 8.
火球术
mana cost has been reduced to 9% of base mana.
now ignores critters.
冰风暴
mana cost has been reduced to 9% of base mana.
now reduces the duration of magic effects by 35%, down from 50%.
,
, and
no longer cost mana.
变形术
now has a PvP duration of 8 seconds.
: Radius shrunk to 8 yards, and inner "safe" radius is now 4.7 yards (exactly matching graphic). Dispelling the effect of Ring of Frost will now make the target immune to being refrozen for 3 seconds. If a second Ring of Frost is cast by the same mage while the first is still active (via Cold Snap), the first will now disappear and cease functioning.
When a mage uses the
隐形术
spell, it will now also cause their pet
水元素
to become invisible.
Talent Specializations
Arcane
减速
now has a PvP duration of 8 seconds.
Fire
now allows the mage to cast
灼烧
while moving (regardless of which armor spell is used), and no longer eliminates
's critical strike chance reduction.
(Mastery) benefit per mastery has been increased by 12%.
活动炸弹
mana cost has been reduced by 22%.
Frost
damage done has been reduced by 20%.
can no longer be dispelled and now also increases
冰枪术
damage by 15%.
now only grants 2 base points of mastery (instead of 8), reducing all Frost damage to frozen targets by 15% from previous values. However, Frost Specialization now increases base
寒冰箭
damage by 15%.
Bug Fixes
奥术强化
now has its tooltip updated when
被烧毁的雕文
is active.
The attachment point of
冰锥术
was too far left and has been adjusted on male troll models.
唤醒
was returning less mana than the tooltip stated it should. This has been corrected.
's tooltip should now state how much damage it will explode for after the
talent is chosen.
Rank 1
is no longer applying a debuff that incorrectly states that it snares its target.
The Hurricane weapon enchant should no longer proc when Polymorph is cast.
tooltips now display the correct information.
was causing
奥术冲击
to yield a string error when
奥术冲击
was reflected. It shouldn't do that.
When
was active,
制造法力宝石
was not becoming an instant cast spell if used to refresh a stack of 2 or less Mana Gems. This has been fixed.
is no longer consumed when
's is cast.
can now be cast and works properly on transports (this includes elevators, trapdoors, etc.).
Glyph Fixes
被烧毁的雕文
should correctly reduce the global cooldown of
闪现术
,
咒术洪流
, and
镜像
to 0.
寒冰护体
's tooltip is now correctly updated by
被烧毁的雕文
.
Paladin
Talent Calculator
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The mana costs of
and
have been increased by approximately 217%, making them roughly equal to the cost of
野性印记
.
十字军打击
weapon damage percent has been increased to 135%, up from 115%.
圣光术
mana cost has been increased by approximately 10%.
now lasts for 9 seconds, down from 15. It grants 4% mana per tick, instead of 2%, for a total of 12% mana, up from 10%.
圣光闪现
mana cost has been increased by approximately 10%.
自律
The duration has been lowered to 1 minute, down from 2.
圣疗术
now causes Forbearance on the target. It used to only cause it when cast on the paladin. This was an old design from when
圣佑术
caused Forbearance and the paladin didn't want to prevent a tank from using their defensive cooldown.
圣疗术
cannot be a critical effect and will not be affected by most abilities which modify healing (such as
圣光道标
). In addition, Lay on Hands is no longer on the global cooldown.
Since only
圣盾术
,
圣疗术
and
保护祝福
cause Forbearance, the tooltips have been adjusted to better explain the mechanic.
mana cost has been increased by approximately 10%.
谴责
no longer counts nearby critters when dividing damage among its targets.
异端裁决
is no longer dispellable.
can now be trained by all paladins at level 54. Existing characters will need to visit their trainer, even if they had talented Rebuke before.
: All single target attacks (including
审判
,
愤怒之锤
,
, and
圣殿骑士的裁决
) can now trigger this seal.
Talent Specializations
Holy
光环掌握
: This ability no longer increases the benefit granted by
十字军光环
.
now has a spell overlay.
heals for 30% less.
Protection
: The chance to not consume Holy Power from this talent now also applies to not consuming the clearcasting effect generated by Divine Purpose.
辩护
no longer allows
制裁之锤
to interrupt stun-immune targets. With
baseline, this functionality is no longer necessary.
Retribution
will no longer cause
清洁术
to remove movement impairing effects from vehicles the paladin is riding.
: The chance for applicable abilities to generate Holy Power has been reduced to 7/15%, down from 20/40%, but instead of generating 1 Holy Power, the next applicable ability used consumes no Holy Power and acts as if the paladin has 3 Holy Power.
神圣风暴
weapon damage percent increased from 80% to 100%.
(Mastery): A percentage of the damage done by
圣殿骑士的裁决
,
十字军打击
, and
神圣风暴
is done as additional Holy damage. This Mastery now grants a 2.1% increase to Holy damage per mastery, down from 2.5%.
忏悔
is no longer broken from damage done by
(
).
The
talent has been replaced with a new passive talent, Sacred Shield. Paladins who had Rebuke before will automatically have Sacred Shield. Sacred When reduced below 30% health, paladins gain the Sacred Shield effect. The Sacred Shield absorbs X damage and increases healing received by 20%. Lasts 15 seconds. This effect cannot occur more than once every 30 seconds. Undispellable.
will no longer trigger twice on each swing with
.
is no longer dispellable.
Glyphs
被烧毁的雕文
now adds 6% mana, for a total of 18% over 9 seconds.
Bug Fixes
The Silence debuff from
复仇者之盾
was using the Dazed visual effect, and its Daze debuff did not have a visible effect. This has been remedied.
The damage bonus from
团契之光
is no longer applied even when the paladin has no paladin auras active.
神圣风暴
no longer incorrectly highlights when
procs.
no longer re-targets whomever it does damage to when it finishes casting.
The healing amount in the buff tooltip for
is now accurate.
正义追击
is now providing Holy Power when the paladin gets stunned by the Fire mage talent
. Conversely,
正义追击
is no longer granting Holy Power when the Paladin is hit by
谴责
.
忏悔
tooltip now states that it does not break Censure damage.
Rank 1 of
圣殿骑士之盾
was reducing the cooldown of
by 45 seconds, which is inconsistent with the scaling of ranks 2 and 3. This has been adjusted.
The tooltip for
indicated that
would generate a charge of Holy Power. This has been fixed.
荣耀圣令
no longer resets the swing timer.
Glyph Fixes
The damage-over-time effect of
added by
被烧毁的雕文
is now correctly affected by Exorcism's damage.
The tooltip for
谴责
is now updated to reflect changes when
被烧毁的雕文
is active.
The
被烧毁的雕文
is now updating the tooltip for
黎明之光
.
The
被烧毁的雕文
now requires level 32 to be consistent with when
can be learned from the trainer.
The
被烧毁的雕文
is now updating the tooltip of
圣殿骑士的裁决
.
Priest
Talent Calculator
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The duration of
漂浮术
has been increased to 10 minutes, up from 2.
The mana cost of
真言术:韧
has been reduced by approximately 68%, making it roughly equal to the cost of
野性印记
.
The mana cost of
真言术:盾
has been increased by approximately 31%, but its effect has been increased by 208%.
The mana cost of
恢复
has been reduced by 24%.
The mana cost of
has been reduced by approximately 65%, making it roughly equal to the cost of
野性印记
.
心灵震爆
now does 18% more damage than
心灵尖刺
.
精神控制
now has a PvP duration of 8 seconds.
can now be channeled on friendly targets in addition to enemy targets. In addition, Mind Sear's damage has been increased by roughly 15%.
治疗祷言
effectiveness has been reduced by 15%.
Talent Specializations
Discipline
神圣庇护
: Critical effects from
治疗祷言
now award a bonus amount in addition to the default, always-proc Divine Aegis effect.
专注意志
now procs when the priest is critically hit, in addition to its current effect.
is no longer limited to one target at a time.
痛苦压制
is no longer dispellable.
苦修
mana cost has been increased by 7%, but healing has been increased by 20%.
now occurs when the priest casts
on oneself, rather than
真言术:盾
. In addition, Strength of Soul now also causes the priest to become immune to silence, interrupt, and dispel effects for 2/4 seconds after using Inner Focus.
Holy
will now proc when the priest is critically hit, in addition to its current effect.
states now last 1 minute, up from 30 seconds.
联结治疗
and
now refresh the duration of
恢复
on the target, in addition to the other direct heals.
联结治疗
,
快速治疗
, and
治疗术
can now trigger
.
心灵尖刺
can now trigger
.
圣言术:灵
effectiveness has been increased by 30%.
绝望祷言
now heals the priest for 30% of their total health, up from a very subpar value.
守护之魂
: The absorb/heal from this ability can now never exceed 200% of the maximum health of the target.
now increases the amount of mana regeneration from Spirit while in combat by an additional 15/30%, down from 20/40%.
圣言术:罚
now has a 30-second cooldown, up from 25. In addition, it properly breaks from damage.
's health has been increased by 50% (for PvP purposes).
圣言术
now has Spell Alert and Floating Combat Text feedback support.
can now also proc from
快速治疗
and
治疗术
, and can now also critically hit.
Shadow
' benefit from mastery has been increased by approximately 16%.
吸血鬼的拥抱
now lasts until canceled.
Glyphs
被烧毁的雕文
no longer requires
暗言术:痛
to be on the target.
被烧毁的雕文
has been renamed Glyph of Desperation and now allows
守护之魂
to be cast while stunned, in addition to
痛苦压制
.
被烧毁的雕文
now reduces the cooldown of
心灵惊骇
by 30 seconds, down from 60.
被烧毁的雕文
has been converted into Glyph of Prayer of Mending, which increases the healing done by the first charge of
愈合祷言
by 60%.
Bug Fixes
救赎
now has the correct healing range listed in the tooltip.
rank 1 and 2 tooltips are now consistent with the amount of increased healing.
消散
should no longer allow priests to become permanently invisible when mounting.
消散
correctly reduces the damage dealt by
and
精确瞄准
.
专注意志
rank 1 and 2 tooltips are now consistent with the amount of damage reduced.
圣言术:静
,
快速治疗
,
治疗术
, and
联结治疗
effects are now consistent with their tooltips.
now has correct percentages listed in the tooltip.
now correctly grants healing spells cast by the priest an extra 25% chance to critically hit.
no longer consumes mana after learning
.
now correctly reduces the mana cost of
真言术:障
.
healing now matches its tooltip description.
Undead and blood elf priests are no longer gaining aggro from friendly guards when casting
精神控制
on enemy NPCs.
Unnecessary string errors should no longer occur when casting
真言术:障
.
愈合祷言
will now properly return an error when cast on a target with a more powerful Prayer of Mending active.
's tooltip now has the correct percentages listed.
' tooltip showed a 0% increase in damage and did not give an increase of damage until additional mastery rating was added. This has been corrected.
will no longer fear players that are not flagged for PvP.
is no longer consumed without benefit if it triggers while a
快速治疗
is being cast.
Glyph Fixes
Critical heals from
被烧毁的雕文
properly proc
神圣庇护
.
Rogue
Talent Calculator
|
Forum
致盲
now has a PvP duration of 8 seconds.
备战就绪
now lasts for 20 seconds, down from 30 seconds, but the
战斗洞察
stacking buff lasts 10 seconds, up from 6 seconds.
空的毒药瓶
now has a PvP duration of 8 seconds.
锁喉
now costs 45 Energy, down from 50.
闷棍
now has a PvP duration of 8 seconds.
烟雾弹
now lasts for 5 seconds, down from 10 seconds.
潜行
is no longer broken by enemies using Demoralizing Shout or Demoralizing Roar.
Talent Specializations
Assassination
critical strike bonus now lasts for 15 seconds, up from 10.
Combat
剑刃乱舞
is now a toggle that can be turned off by pressing the button again. In addition, this ability no longer has a fixed duration, but will go on cooldown for 10 seconds after being canceled (similar to Stealth). In addition, Blade Flurry now reduces energy generation by 30% while active, up from 20%.
精通:左右开弓
(Mastery) now provides a chance to deal an attack for 100% of main-hand damage. This attack can trigger
索命强能
.
now also reduces the cooldown of
.
now increases finisher effectiveness by 35% (45% glyphed), up from 20% (30% glyphed).
作战潜能
now increases attack power by 25%, up from 20%.
Subtlety
now reduces the cooldown of
暗影斗篷
by 10/20 seconds, down from 15/30 seconds.
精通:刽子手
(Mastery) has been increased from 2% to 2.5% per point.
洞悉弱点
now grants 35/70% armor reduction, up from 25/50%.
no longer resets the cooldown of
闪避
.
now gives a rogue a 50/100% chance for their own Bleed effects to not break their
凿击
.
暗影步
's cooldown has been increased to 24 seconds, up from 20 seconds.
now grants 30% Agility, up from 25%, and increases
背刺
and
出血
damage by an additional 40%, up from 25%.
Glyphs
被烧毁的雕文
now increases the duration of
锁喉
by 1.5 seconds, down from 2.
Bug Fixes
暗影斗篷
now functions properly to protect the rogue from the following boss and creature abilities: Gravity Well (Terrastra, The Bastion of Twilight), Burning Corruption (Crimsonborne Seer, Grim Batol), Lava Fissure (Slabhide, The Stonecore), Geyser (Lady Naz'jar, Throne of the Tides), Noxious Mire (Naz'jar Sentinel, Throne of the Tides).
装死
was activating by a warlock's
but not working. Chaos Bolt will still trigger
装死
, but will not kill the rogue.
斩击
was showing reduced energy cost at low levels, even though the cost should remain 35 energy. This has been corrected.
佯攻
correctly reduces Quake damage from
摧骨者罗姆欧格
(
黑石岩窟
).
The
buff icon is now correctly displayed for the rogue, and not just for the rogue's party members.
无情
has the correct chance to proc when
毒伤
is used.
Glyph Fixes
剑刃乱舞
's tooltip is now correctly augmented by
被烧毁的雕文
.
The
出血
tooltip is now correctly updated to reflect the bleed effect when
被烧毁的雕文
is applied.
The
tooltip is now augmented by
被烧毁的雕文
.
Shaman
Talent Calculator
|
Forum
治疗链
's effectiveness has been increased by approximately 10%.
procs now deal roughly 20% less damage.
治疗之雨
now has a 40-yard range, up from 30, to be consistent with other shaman heals.
妖术
now has a PvP duration of 8 seconds.
净化术
now dispels a single effect instead of two.
灵魂行者的恩赐
duration has been increased to 15 seconds, up from 10.
战栗图腾
has been redesigned. The totem is now usable under Fear, Charm, or Sleep effects, and pulses much more rapidly, but lasts 6 seconds and has a 1-minute cooldown.
The
proc can now trigger 3 additional attacks, up from 2.
Talent Specializations
Elemental Combat
地震术
damage has been increased by approximately 10%.
(Mastery) procs of
or
can now generate
charges.
熔岩爆裂
's damage has been increased by roughly 10%.
Enhancement
damage now scales from attack power instead of spell power (for Enhancement shaman only).
净化术
no longer has its mana cost reduced by Mental Quickness.
Restoration
no longer fires its heal effect twice when a shaman removes a Magic and a Curse debuff with a single cast.
精通:深度治疗
(Mastery) has been increased to 3% per point, up from 2.5%.
大地之盾
can no longer be dispelled.
治疗波
mana cost has been increased by 10%; healing done has been increased by 20%.
has been redesigned. The totem no longer multiplies the Spirit of those affected by it. It instead gives a flat amount of Spirit equal to 400% of the casting shaman's Spirit, exclusive of short-term Spirit buffs affecting the shaman when the totem is dropped. In addition, its effects are now raid-wide.
Glyphs
被烧毁的雕文
now reduces the cooldown by 10 seconds, down from 15.
Bug Fixes
correctly reduces the damage done by
.
地震术
's mana cost is now correctly reduced by
' clearcasting proc.
properly increases the damage of
地震术
.
Player movement speed cannot be reduced below 100% while in
幽魂之狼
if the player is or has been in an indoor environment.
治疗之雨
shouldn't fail to complete casting if a low-level player or NPC is within its targeted location.
复生
can now correctly be used after
灵魂石
or
复生
has already been used on the shaman during a boss encounter.
Glyph Fixes
The tooltip for
元素宗师
now updates after applying the
被烧毁的雕文
.
The spell buff icon for
幽魂之狼
now updates when
被烧毁的雕文
is applied.
The spell tooltip for
now updates when
被烧毁的雕文
is applied.
The tooltip for
治疗之泉图腾
now updates to reflect the additional spell resistance benefits granted by
被烧毁的雕文
.
The spell tooltip for
now updates when
被烧毁的雕文
is applied.
Warlock
Talent Calculator
|
Forum
now reduces movement speed by 30%, down from 50%. Its range has been increased to 40 yards, up from 30.
and
no longer cost mana and last until canceled.
吞噬魔法
(Felhunter) cooldown has been increased to 20 seconds, up from 8. Devour is no longer able to be auto-cast.
has been removed from the game.
恐惧
now has a PvP duration of 8 seconds.
has been redesigned. It now surrounds the caster with fel energy, increasing spell power and causing the warlock to be healed for 3% of any single-target spell damage he or she deals.
诱惑
(Succubus) now has a PvP duration of 8 seconds.
Talent Specializations
Affliction
Soul Swap can no longer be dispelled (the aura given to the warlock between swapping).
痛苦无常
's silence effect has been reduced to 3 seconds, down from 5.
Demonology
now increases the healing effect of Fel Armor by 50/100%.
now highlights summoning spells when active.
: Imp redesigned. It now increases the critical strike chance of all non instant cast Destruction spells by 30%, rather than increasing critical strike damage. Duration reduced to 20 seconds.
魔刃风暴
(Felguard) damage has been reduced by 20%.
damage has been reduced by roughly 30%.
no longer increases the radius of
地狱烈焰
, but instead increases the duration of
献祭
by 6 seconds in addition to its existing effect.
精通:恶魔学识大师
(Mastery) benefit from mastery increased by approximately 33%.
Destruction
damage has been reduced by 15%.
精通:混乱能量
(Mastery) benefit from mastery increased by approximately 8%.
now increases Fire and Shadow damage done by 4/8%, rather than 7/15% spell haste. In addition, this talent has been moved to tier-3 Destruction, switching places with Aftermath.
can now proc from
烧尽
in addition to
暗影箭
.
Bug Fixes
Rank 2 of
should no longer have charges consumed when casting
献祭
.
The spell animation for
恶魔法阵
no longer persists through death.
should no longer cause players to pass through the environment at the entrance/exit of Orgrimmar.
cast when under the effects of Soulburn no longer has higher damage than the normal version of Drain Life.
can no longer proc if the warlock does not have the talent.
地狱烈焰
will not proc the
穆拉丁的望远镜
buff without hitting an enemy target.
Warlocks with the
talent who have an active
混乱烙印
on a target should no longer be interrupted while eating or drinking.
should now proc properly from all associated abilities.
火焰之雨
now remains at the same location it was cast at while on a moving transport.
召唤仪式
should no longer yield graphical issues with the created portal.
Casting
during the global cooldown of a Soulburn ability, and while under the effects of another self-buff, was sometimes causing Soulburn abilities to be non-functional. This has been corrected.
The UI fly-out for a warlocks' summoning spells now updates in real time based on the warlock's available mana.
The tooltip for the armor value in the Character pane should now be showing the correct amount of armor granted to pets.
Glyph Fixes
被烧毁的雕文
's tooltip has been updated to the new pet scaling system.
Warrior
Talent Calculator
|
Forum
冲锋
now shares diminishing returns with stun effects.
顺劈斩
damage has been reduced by 20%.
断筋
now has a PvP duration of 8 seconds.
damage has been reduced by 20%.
has been redesigned. It now reduces the cooldown on
and
顺劈斩
by 50% (to 1.5 second) for the next 15 seconds. 1-minute cooldown. It still cannot be used during
. This ability was originally designed to help warriors with rage capping, but the Heroic Strike and rage normalization changes seem to have solved that problem on their own. This new design will still allow warriors to burn off excess rage faster, at their discretion.
鲁莽
now increases special critical strike chance by 50%, down from 100%, but lasts the full 12 seconds instead of allowing only 3 charges.
猛击
weapon damage percent (at level 80+) has been increased from 125% to 145%.
Talent Specializations
Arms
no longer lowers the rage cost of
刺耳怒吼
.
no longer increases the cooldown on
冲锋
, but instead increases the duration of the Charge stun by 2 seconds. In addition, Charge is usable in all stances, however, the talent now causes Charge and Intercept to share a cooldown.
: Instead of granting 10/20/30% damage to the next
致死打击
,
压制
, or
斩杀
, it now grants a 10% buff to any Mortal Strike, Overpower, Slam, or Execute that stacks 1/2/3 times.
致死打击
cost has been reduced by 5 rage.
no longer buffs
or
顺劈斩
. It now buffs
致死打击
,
怒击
,
毁灭打击
,
乘胜追击
and
猛击
.
Fury
In addition to its current effects,
now also causes the next
猛击
to deal 20% more damage.
嗜血
damage has been increased by approximately 30%.
怒击
weapon damage percent (at level 80+) has been increased from 110% to 120%.
鲁莽怒火
bonus has been increased to 20%, up from 15%.
精通:不羁之怒
(Mastery) now grants 5.6% benefit per mastery point, up from 4.7%.
Protection
冲锋
's stun continues to not trigger diminishing returns for Protection warriors who have the
talent.
Glyphs
被烧毁的雕文
has been changed from a 7% reduction to
冲锋
's cooldown, to 1 second off of the cooldown. This change is primarily to clarify the exact cooldown reduction this glyph provides.
Bug Fixes
Warrior abilities which were incorrectly assigned the sound effect for Mangle have been updated.
战斗怒吼
's buff tooltip should not show incorrect values when the recipient is higher level than the warrior.
英勇飞跃
and
雷霆一击
no longer incorrectly scale damage with both Strength and Agility.
passive aura is now properly applying to warriors beginning at level 1.
The Victorious buff can no longer proc before the warrior learns
乘胜追击
.
The wording in the tooltip for
was inconsistent with other abilities and has been updated.
Dungeons & Raids Changes
Level 85 players can now choose any normal dungeon via the Dungeon Finder. Choosing Random Dungeon will still not add
黑石岩窟
or
潮汐王座
into the rotation.
Level-85 dungeon bosses in
托维尔失落之城
,
格瑞姆巴托
, and
起源大厅
now drop 30 Justice Points each when killed.
The daily Random Dungeon reward on normal difficulty has been increased to 140 Justice Points, up from 70.
Players no longer need to discover Cataclysm dungeon entrances in order to access them via the Dungeon Finder.
Patch 4.0.6 brings a massive amount of changes and bugfixes to many dungeon and raid encounters. Check out the
Dungeons & Raids
section of the
4.0.6 Patch Notes
for full details!
Profession Changes
This is
not
a complete list of profession changes in 4.0.6! Some additional, minor profession changes were made that may not be detailed below. Be sure to check out the
Professions
section of the
4.0.6 Patch Notes
for the full details!
Many epic quality items crafted by professions have had their stats modified and now sport a gem socket.
锻造
源质毁灭胸铠
Now has 321 Strength (-20 from 341) and 208 Mastery Rating (-20 from 228)
Now has a Yellow socket with a +10 Strength socket bonus
源质苦痛腰铠
Now has 233 Strength (-20 from 253) and 149 Haste Rating (-20 from 169)
Now has a Yellow socket with a +10 Strength socket bonus
硬化源质束带
Now has 233 Strength (-20 from 253) and 149 Mastery Rating (-20 from 169)
Now has a Blue socket with a +10 Dodge socket bonus
硬化源质胸铠
Now has 321 Strength (-20 from 341) and 208 Parry Rating (-20 from 228)
Now has a Blue socket with a +10 Parry socket bonus
光之源质腰铠
Now has 233 Intellect (-20 from 253) and 149 Spirit (-20 from 169)
Now has a Yellow socket with a +10 Intellect socket bonus
光之源质胸铠
Now has 321 Intellect (-20 from 341) and 208 Critical strike rating (-20 from 228)
Now has a Yellow socket with a +10 Intellect socket bonus
制皮
自然愤怒胸甲
Now has 321 Intellect (-20 from 300) and 221 Mastery Rating (-20 from 241)
Now has a Red socket with a +10 Haste Rating socket bonus
闪电皮带
Now has 233 Intellect (-20 from 253), 149 Spirit (-3 from 152) and 169 Haste Rating (-10 from 179)
Now has a Red socket with a +10 Intellect socket bonus
风暴皮革束带
Now has 233 Intellect (-20 from 253) and 116 Mastery Rating (-20 from 136)
Now has a Red socket with a +10 Intellect socket bonus
暮光之鳞胸甲
Now has 321 Intellect (-20 from 341) and 214 Critical strike rating (-20 from 234)
Now has a Red socket with a +10 Haste Rating socket bonus
炼金术
The number of herbs required to create flasks has been reduced (now 8, was 12) while the Volatile Life needed has been increased (now 8, was 6).
New alchemist stones have been added! These recipes can be trained from the Alchemy trainer.
活泼炼金石
活力炼金石
烈性炼金石
考古学
Many common quality archaeology artifacts have had their sell values drastically increased. You can check out a full table of the new sale prices in
our previous blog
!
附魔
New bracer enchants / recipes have been added! These recipes are not BoP and are world drops from Cataclysm creatures.
敏捷
极效智力
特效力量
超强智力
now increases Intellect by 40, down from 100.
珠宝加工
残酷之大地侵攻钻石
and
混乱之影魂钻石
now requires '3 Red gems' instead of 'more Blue gems than red gems.'
New meta gems / recipes have been added! These recipes are not BoP and are world drops from Cataclysm creatures.
灵巧之影魂钻石
(Agility and 3% critical damage)
反冲之影魂钻石
(Strength and 3% critical damage)
燃烧之影魂钻石
(Intellect and 3% critical damage)
Videos
Worgen and Troll Druids now have new art for
旅行形态
!
New Tree of Life animations have been added!
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