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Hans'gar and Franzok (Blackrock Foundry) Strategy Guide
来自 Wowhead
[Last Updated]:
2018/05/12
变更日志
补丁:6.1.0
目录
评分:
Hans'gar and Franzok Strategy Guide
Hans'gar and Franzok
汉斯加尔
&
弗兰佐克
comprise the first encounter of The Black Forge wing of the
黑石铸造厂
raid. Players must battle their way through the trash in the Workshop (entryway of the zone), then ride the elevator to the left of the entrance to get to the Slagmill Press, where Hans'gar and Franzok can be found.
This
黑石铸造厂
raid strategy guide provides an overview of killing
汉斯加尔
&
弗兰佐克
for raid leaders as well as specific tips for tanks, healers, and dps. It also includes information on harmful trash, and screenshots of harmful abilities.
This guide provides an in-depth look at Normal and Heroic difficulties, with summaries of changes in Mythic and Looking for Raid difficulties.
Looking to log a fight and improve your performance? Go to
Warcraft Logs
for logs, advanced fight analysis, replays, and more!
Loot and Rewards
This loot overview helps you plan out your
Seal of Tempered Fate Bonus Rolls
. Check out our
Blast Furnace
database page to filter loot by difficulty as well as by loot specialization.
LFR (655)
Cloth:
生面兜帽
Leather:
缚血者胸甲
,
角斗兄弟的护腕
Mail:
滴血踢击者
Plate:
肘击肩甲
,
护踵战靴
Neck:
无穷耐力项圈
Cape:
焦灼斗篷
Ring:
none
Trinket:
none
Weapons:
none
Normal, Heroic, Mythic (670, 685, 700)
Cloth:
夺目镀金长袍
,
巨泵护肩
Leather:
不屈荣耀束带
Mail:
不竭怒吼胸甲
,
断颈护肩
Plate:
出奇重击护手
,
淬火重盔
Neck:
护椎项圈
Cape:
none
Ring:
六眼指环
,
锐利锋刃指环
Trinket:
无懈合击石板
Weapons:
弗兰佐克的碎颅锤
,
汉斯加尔的铸锤
元素符文
for the
legendary questline
can be obtained while on
元素领主的力量
.
Each
黑石铸造厂
boss, as well as
悬槌堡
bosses, has a unique achievement that counts towards
德拉诺团队的荣耀
. This rewards
踏血小戈隆
.
Hans'gar and Franzok
's special achievement is
万桩丛中过,片叶不沾身
.
There are achievements for killing each
黑石铸造厂
boss, as well as
悬槌堡
bosses, on Mythic difficulty. Killing every boss rewards
史诗级德拉诺团队
, which allows you to place a special monument in your Garrison.
Return to Table of Contents
Notable Trash Mobs
Since Hans'gar and Franzok are the first encounter of a wing, players must pass through the trash in the Workshop to get to him. This trash is shared by the first bosses of each wing, and consists of the following enemy types:
独眼魔搬运工
deals heavy tank damage, and should be faced away from the raid for Slag Breath.
粉碎打击
will damage melee, while
大地践踏
damages the ranged.
Workshop Guardians debuff tanks with
痛苦重伤
, and cast
回旋利刃
that players must move out of.
Iron Flame Binders deal heavy damage with
熔岩爆裂
, sometimes at random targets.
Iron Slag-Shapers channel
炉渣之雨
, dealing very heavy AoE damage to the entire raid. This can be interrupted.
Ironworkers use
投掷战锤
against their threat target, and cast
爆裂矿石
on random targets.
Tanks should pull carefully in this room as the AoE damage is very heavy while either an Ogron Hauler or the Iron Slag-Shapers are alive. Try to avoid pulling other packs with the Hauler, and to pull small packs of the remaining enemies.
Enforcers' Fire BombAs players approach the Slagmill Press they will also encounter
黑石执行者
s and
黑石熔炉专家
s.
Enforcers will detonate
火焰炸弹
s beneath their feet, dealing heavy damage to players who remain in the affected area.
Enforcers also cast
胁迫
, which will reduce the entire raid's damage dealt. The cast is not interruptible, but the Enforcers can be stunned to prevent this.
Forge Specialists have a
撕裂猛击
, which deals heavy damage to players in front of these enemies. Melee DPS should stay behind the Forge Specialists.
Forge Specialists will attack tanks with
痛击
; tanks should use CDs to mitigate the damage.
Return to Table of Contents
Hans'gar and Franzok Tips & Strategy
The Hans'gar and Franzok encounter is a straightforward fight with heavy movement and environmental awareness requirements. Periodically, one boss will exit the encounter area and activate factory machinery, giving players dangerous obstacles to avoid as they continue fighting the other boss. The fight therefore has several stages:
100%-85% health
: Both bosses are together and conveyor belts are stationary.
85%-70% health
: Hans'gar leaps out of the encounter area, activating conveyor belts. Players must dodge
炽燃板甲
that travel along the belts.
70%-55% health
: Hans'gar returns to the encounter area and conveyor belts are stationary.
55%-40% health
: Franzok leaps out of the encounter area, activating conveyor belts. Players must dodge Stamping Presses as they crash down from the ceiling to avoid
碾压
damage.
40%-25% health
: Franzok returns to the encounter area and conveyor belts are stationary.
25%-15% health
: Hans'gar again leaves the encounter area to activate the conveyor belts and
炽燃板甲
.
15%-0% health
: Hans'gar returns to the encounter area, but conveyor belts continue to move, and Stamping Presses reoccur.
Dodge the Searing PlatesThe most important part of this fight is avoiding the damage dealt by
炽燃板甲
and
碾压
. Because these phases require heavy movement, healers will be less capable of saving players who take excessive damage. Fortunately, these mechanics occur in predictable patterns.
炽燃板甲
may appear 4 at a time, leaving one lane safe. Five sets will spawn, with the safe lane always being adjacent to the previous set's safe lane. The direction the safe spot moves will not change until the safe spot reaches the outermost lane.
炽燃板甲
may appear 1 at a time, leaving the rest of the room clear. Five plates will spawn, and each time the new plate is in a lane adjacent to the previous plate. The direction the 'danger' spot moves will not change until it reaches the outermost lane.
These two cycles alternate until Hans'gar returns to the encounter area.
The space between conveyor belts stays stationary, and players can stand here to avoid excessive movement. If a single Searing Plate approaches, players can avoid taking damage from it by moving to the far edge of this stationary space. However, it is not safe to stand here if two adjacent Searing Plates are approaching!
Lights indicate Stamping Press locationsThere are many Stamping Press patterns; Wowhead user
Feetus
has created
some animations displaying the patterns Stamping Press can occur in
. However, they are fairly intuitive and well telegraphed. The areas in which Presses will soon land will light up yellow, and players have several seconds to find an unlit space in which to be safe.
Players can avoid Stamping Press damage by standing in the safe space between conveyor belts, as with Searing Plates. The best place to stand during any Stamping Press phases is on the stationary strip between conveyor belts, at the intersection of four conveyor belt "squares".
Certain positions
will never have all four adjacent squares Stamped at the same time, and are the safest spaces to stand.
Besides dodging these environmental effects, players must survive the bosses' abilities.
Stamping Presses deal deadly Pulverize damageBoth bosses will use
泰山压顶
whenever returning from the machinery to their tank. The target of
泰山压顶
will receive a red arrow above their head to indicate this is occuring.
This occurs at the start of the encounter, each time the bosses return from operating machinery, and about every 25 seconds while the boss is operating machinery
The target of
泰山压顶
will receive a
泰山压顶
debuff and a red arrow over their heads.
泰山压顶
affects all targets within 12 yards with
折脊碎椎
, increasing their Physical damage taken.
Non-tank players should attempt to avoid this by staying more than 12 yards away from the tanks.
Following each
泰山压顶
, the raid will be damaged by
余震
; each
余震
ticks twice, and its damage is increased by
折脊碎椎
stacks.
Body Slam targetIn addition to these pre-defined occurrences, Hans'gar will also use
泰山压顶
/
余震
frequently while he is active, leaping multiple times between far-away players.
The targets of this ability do not receive a debuff, but they will display an arrow above their heads.
Players must be aware if they are targeted and move away from others to avoid spreading
折脊碎椎
.
One simple way to control Hans'gar's leap is for ranged to be in two stacks on either side of the boss, ensuring that Hans'gar will always leap to alternating ranged piles.
The targeted player simply moves out to the side to avoid spreading
折脊碎椎
to the others in the stack.
This works for all but the final phase, where Stamping Presses and movement will make this level of organisation very difficult.
Franzok has two abilities he will use whenever he is active:
干扰怒吼
, which will interrupt players who are casting when it finishes, and
碎颅者
, which targets random players in the raid and deals moderate to heavy Physical damage.
碎颅者
targets cannot be predicted, so healers must be prepared to quickly react to this spiky damage.
As players damage Hans'gar and Franzok, they gain Rage, proportional to their missing health. The more Rage a boss has, the more damage his melee attacks will do, and the more dangerous his special attacks will become:
Rage:
0 - 24
25 - 49
50 - 74
75 - 100
碎颅者
targets:
2
3
4
5
干扰怒吼
cast time:
3 sec
2.5 sec
2 sec
1.5 sec
Successive Hans'gar
泰山压顶
s:
2
3
4
5
Finally, whenever one boss leaves the encounter area, the other boss will perform a
断脊背摔
, picking up the tanks and smashing their bodies together. Each tank takes extremely high Physical damage from this ability. Tanks should use a strong survivability cooldown in advance, or call for external CDs in order to survive.
Return to Table of Contents
Tank Responsibilities
When both bosses are active, tank them close together to enable cleave damage
Use a powerful damage-reduction CD to mitigate
断脊背摔
During the final 15% when both bosses are active, cycle cooldowns to mitigate the bosses' melee attacks
When only one boss is active, tanks should swap the boss after each
泰山压顶
Move bosses away from obstructions such as Stamping Presses or
炽燃板甲
Damage-Dealer Responsibilities
Hans'gar mid-Leap
When both bosses are active, maximize DPS with cleave/multi-DoT abilities
Casters should stop casting or switch to instant-cast spells as Franzok completes his
干扰怒吼
cast
Do not stand too close to the edge of the conveyor belts, to avoid taking
灼热燃烧
damage
When the conveyor belts start to move, DPS may stand between them to remain stationary, but this is not a safe spot between Stamping Presses
Move away from approaching
炽燃板甲
or impending Stamping Presses
Use a personal damage-reduction cooldown or a
治疗滋补剂
if a Searing Plate or Stamping Press is unavoidable
If targeted by
泰山压顶
, move away from other players before the boss leaps to you, to avoid spreading
折脊碎椎
Melee DPS should similarly move away from the tanks when tanks are targeted by
泰山压顶
Healer Responsibilities
Use damage-reduction CDs on the tanks for
断脊背摔
When both bosses are down, both tanks will need substantial healing, particularly for the final 15% of the encounter
The raid will take unavoidable AoE damage each time the bosses use
泰山压顶
or leap
Use throughput CDs during the Stamping Press phases, when Hans'gar's
余震
s will be dealing frequent raid damage and the raid will be moving
Stop casting or switch to instant-cast spells as Franzok completes his
干扰怒吼
cast
Do not stand too close to the edge of the conveyor belts, to avoid taking
灼热燃烧
damage
When the conveyor belts start to move, stand between them to remain stationary, but remember that this is not a safe spot between
炽燃板甲
or Stamping Presses
Move away from approaching
炽燃板甲
or impending Stamping Presses
Use a personal damage-reduction cooldown or a
治疗滋补剂
if a Searing Plate or Stamping Press is unavoidable
If targeted by
泰山压顶
, move away from other players before the boss leaps to you, to avoid spreading
折脊碎椎
When to use Bloodlust/Heroism/Time Warp
Use
嗜血
/
英勇
/
时间扭曲
in the final phase of the encounter, when both bosses are active but players must still dodge Stamping Presses.
Looking For Raid Difficulty
There are no mechanical changes on Looking For Raid difficulty.
Return to Table of Contents
Mythic Difficulty
On Mythic difficulty,
折脊碎椎
also deals a large amount of damage split evenly between all players within 12 yards of the
泰山压顶
target.
While initially the
折脊碎椎
debuff will fall off between
泰山压顶
s, as the fight progresses and Hans'gar begins jumping more frequently, this will not necessarily be the case.
The raid may find it beneficial to split into two groups for soaking alternating
泰山压顶
s, to avoid any players reaching multiple stacks of
折脊碎椎
.
During the final phase of the encounter, the raid may find it easier to have most of the group stacked together, while players who can use immunities to avoid
折脊碎椎
damage can spread out around the room to bait the leaps.
Additionally, players must deal with Smart Stampers during the first, third, and fifth phases of the encounter (every time that both Hans'gar and Franzok are both active, except the final 15%->0% phase, where regular Stamping Presses are active).
Smart Stampers will detect the location of players in the raid and summon a Stamping Press in those areas.
Initially, the Smart Stamper location will glow a dull yellow, with the glow intensifying over 10 seconds until the Stamping Press falls.
This Press stays down, blocking line of sight and movement, for an extremely long time. It is important for players to stick together, minimizing the number of Smart Stampers that spawn, and to move cautiously to adjacent, safe squares.
The raid should split into two groups and coordinate movement so that each group activates the least Smart Stampers possible and all players have room to maneuver and keep the boss in line of sight.
While holding
嗜血
/
英勇
/
时间扭曲
for the final phase of the encounter is still helpful, many raids use
嗜血
/
英勇
/
时间扭曲
during the fourth or fifth phase of the fight - during normal Stamping Presses, or during the final set of Smart Stampers. These two phases are somewhat challenging when combined with the
折脊碎椎
mechanic and getting through them more quickly may enable a raid group to see more of the fight and defeat it. As there is no enrage, completing the final phase with only a portion of the raid alive is viable.
Return to Table of Contents
About the Author:
Dayani mains a
Restoration Shaman
with <Something Wicked> of Whisperwind-US. Outside of WoW, you can find her here:
Twitter:
@healiocentric
Blog:
healiocentric ... a blog that revolves around healing
Feel free to ask questions or provide alternate strategies here or via Twitter, and check her blog for additional guides.
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评论
评论来自
RanLive
Ze are here to pump *clap* you up!
评论来自
Dayani
From
Rygarius' post on the forums
:
Changes to the encounter that are not conveyed in the current Dungeon Journal, but will be in Patch 6.1
:
Hans’gar and Franzok’s Crippling Suplex ability no longer deals damage based on maximum health of the tank who was picked up. It deals a flat amount of Physical damage to both tanks who are thrown together. (663,500 damage on Raid Finder, 862,550 damage on Normal, 1,127,950 damage on Heroic, and 1,327,000 damage on Mythic)
Known issues that will be fixed in Patch 6.1:
When grabbed by Hans’gar or Franzok in advance of Crippling Suplex, tanks are currently unable to use abilities. They will be able to use abilities while grabbed in 6.1.
I'm uncertain whether the first change is actually live, because of the way the post is worded, but I've changed my description of
断脊背摔
just to say "lots of Physical damage" because basically that's true either way.
The second change is important to note:
tanks currently cannot use CDs while picked up for
断脊背摔
, so the tank who is tanking the boss that is about to leave will need to pop a CD in advance. However, this is unintended behaviour, and whenever 6.1 hits, you'll be able to CD whilst picked up.
评论来自
Darkwraith01
How do you do this fight in a raid group where 50% of the DPS are casters?
评论来自
Herjeee
My whole guild group laughed through the whole encounter. What an amazing fight! :)
评论来自
784432
I went through video I took of the encounter and made this set of images to help people out in recognizing and positioning for these patterns. They're not hard, but knowing what's coming will help you avoid getting smashed.
Here is the set of images, and each one has a description as well:
http://imgur.com/a/hApkJ#0
I've also given them names (Bar bq, Disco, Pyramid, Quads, Weave). People can use those to help remember/reference them or even call them out in raids. Obviously, my names may suck to you and so feel free to call them whatever the hell you want.
The one nice thing to note for Melee and tanks is this: The safest area in the room is right around the center square. If you setup on one of the corners of it, you'll never have to more more than inside of one of the immediate surrounding squares. Probably best to mark a spot and direction to tank and then just move for poptarts and then head back there again. Then dance the smashers.
This fight is so fun though. Big thanks to whoever designed it! <3
评论来自
lankybrit
Awesome guide. We get to do it on LFR soon, and I hope it's as fun as you guys say it is on normal.
评论来自
Foxpaw
We finally got our raid team to do this fight with minimal casualties by
shouting DODGE at them
until they learned.
评论来自
AtlanticGaming
https://www.youtube.com/watch?v=iK4eNi3zr1I
Guide for dodging stampers.
Hans'gar & Franzok Assist addon highly recommended.
评论来自
whyzzim
There's some delay in the animation, so if you move to the stamped rectangle just after the moment the stamp touches the ground, you may still get the damage.
评论来自
Gereid
pulverize phase for Your achievement or mythic kill:
https://www.youtube.com/watch?v=s1pgFuojJ6c
评论来自
1460618
This is how we did the achievement :)
https://www.youtube.com/watch?v=9QGSNt5-Z-U&feature=youtu.be
评论来自
whyzzim
Some kind of cheap strategy: (just beat mythic today)
Let your whole raid stand at the coordinate 48.32 70.09 and you will not be hit by
炽燃板甲
,
碾压
and smart stampers in Mythic. Once get in the exact coordinate, do not move, but feel free to turn (If the boss go too outside it will despawn, as it will happen when someone standing too outside is hit by
泰山压顶
). You can use Leap of Faith,
to put all your raid members in one coordinate. You can also use /range 0.5 to see how close you raid members are to each other. Also, make sure your camera point to right way so you can put down cds like
真言术:障
just under your feet. If tank is too far, pull with hunter pet.
The only problems are the massive damage of
泰山压顶
and the stacks of
折脊碎椎
(Which can stack up to 6 stacks in late phases). You need some group healing cds to deal with those. Good luck!
EDIT:And the get your coordinate macro:
/script x,y = GetPlayerMapPosition("player"); map=GetZoneText(); c1=floor(x*10000)/100;c2=floor(y*10000)/100; print(map .. " : " .. c1 ..",".. c2);
评论来自
endycarus
Finally, Roborally makes it into WoW.
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