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Mythic+ DPS Rankings - Dragonflight Season 4 Tier List
来自 tettles
[Last Updated]:
2024/05/13
变更日志
补丁:10.2.7
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评分:2/5
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Welcome to Wowhead's DPS Tier List for Dragonflight Season 4 Mythic+ Dungeons, written by Dratnos and Tettles, where we rank DPS from the strongest to weakest based on their Survivability, Utility, and Damage in Patch 10.2.5.
About The Author
This list was created and is maintained by Dratnos and Tettles, raiders in World 22nd <poptart corndoG> and World 26th <Vesper> respectively. You can find them at their Twitch and YouTube channels, as well as their podcast, the Titanforge Podcast, which is hosted on the GG WoW YouTube channel. In addition to this raiding experience, both Dratnos and Tettles have extensive experience doing dungeons at a high level and commentating the MDI, TGP, and Race to World First.
Disclaimers About This Tier List
This tier list is designed to be an interesting discussion of what we think will make certain specs valuable to top Mythic+ teams, but it should not be used to decide which spec you’re going to play or which specs you’ll invite to your groups. It also does not aim to sort classes based
solely
on damage meters but rather on pushing value - which specs will add the most value to a Mythic+ team and what specs will be meta defining. It’s likely that there will be several balance changes over the coming weeks. We will endeavor to update the tier list whenever balance changes occur and as our understanding of the metagame solidifies.
The criteria that we have used to rank these specs has expanded further this season with survivability being so important. Damage, Utility, and Survivability are now all in heavy consideration. Damage will always be very important for DPS specializations as this will allow you to complete the key in a faster timeframe. Additionally, more damage typically leads to less damage taken. Utility in Mythic+ is typically the least important variable, but there is a lot of polarizing utility that will allow dungeons to be completed easier.
嗜血
is a prime example of this, and if you do not have a lust in your group it could be worth taking a "worse" spec in order to get that utility.
Dragonflight DPS Tier List for Mythic+ Season 3
How We Ranked The Specs
We’re defining each tier as follows for DPS:
S:
These are specs that we expect to dominate the metagame, with groups using these specs massively outnumbering those that don’t.
A:
These are great specs that bring fantastic damage profiles for Mythic+s while also providing a healthy combination of utility and survivability. The specs in A-Tier will be quite popular as second and third DPS options for the entire season.
B:
These are good specs that have a minor downside in either the damage, survivability, or utility department. The specs in B-Tier are typically very solid, but we find it unlikely that they will see significant time in a top meta game composition. They are typically going to be the second or third best option for the final slot in a DPS composition.
C:
These are specs that would be surprising to see a copy of in broader dungeon compositions. These specs normally have multiple of either survivability, utility, or damage holding them back making them difficult to excel with at a higher level.
D:
These specs are the toughest to play effectively in dungeons, as even when played very well, they’ll struggle to compete with the top specs in damage. They either have fundamental mechanical problems that make their damage not work well in dungeons, or they suffer from low tuning on the abilities they use in Mythic+.
F:
A spec with horrifying weaknesses that are in immediate need of developer attention and we’d be surprised to see played in many raid compositions at all.
No DPS in this tier.
Filter Buttons
S
A
B
C
D
Patch 10.2.5 Dragonflight DPS Rankings and Explanations
Shadow Priest (S Tier)
Fire Mage (A Tier)
Augmentation Evoker(A Tier)
Frost Mage (A Tier)
Outlaw Rogue (A Tier)
Destruction Warlock (A Tier)
Devastation Evoker (B Tier)
Balance Druid (B Tier)
Demonology Warlock (B Tier)
Arms Warrior (B Tier)
Windwalker Monk (B Tier)
Beast Mastery Hunter (B Tier)
Demonology Warlock (B Tier)
Subtlety Rogue (B Tier)
Retribution Paladin (B Tier)
Assassination Rogue (C Tier)
Marksmanship Hunter (C Tier)
Fury Warrior (C Tier)
Unholy Death Knight (C Tier)
Elemental Shaman (C Tier)
Frost Death Knight (C Tier)
Arcane Mage (C Tier)
Assassination Rogue (C Tier)
Enhancement Shaman (C Tier)
Havoc Demon Hunter (C Tier)
Affliction Warlock (D Tier)
Feral Druid (D Tier)
Survival Hunter (D Tier)
S Tier Specs for M+
S Tier DPS Specializations are an exceptional choice and likely to be seen in world first level keystones. While being on top for this Season, these classes may not hold the top position for the next Season.
Shadow Priest
Shadow Priest is back. With the voting of the Season 2 tier set, caster compositions looking solid, and Shadow doing a lot of damage this seems like the best DPS option.
Most of Shadow Priest being S-Tier comes down to the damage they provide to the dungeon and how they do damage. The priority damage that Shadow brings while also doing an incredible amount of AOE is unmatched.
真言术:韧
and
能量灌注
are heavily desired in M+ as they generate more damage and allow you to live +1 key level than without.
安抚心灵
and
群体驱散
are both situationally very good.
Shadow Priest Class Guide
A Tier Specs for Mythic+
A Tier DPS Specializations are great specs that bring a fantastic damage profile while also providing a healthy combination of utility and survivability.
Fire Mage
奥术智慧
is a very important buff to have for a wizard heavy meta. With Shadow Priest, Augmentation Evoker, and Destro Warlock looking strong for Season 4, this means that AI is even more valuable. On top of this,
嗜血
is required from somewhere, and Mage seems like the best option to bring Bloodlust. Looking at how you would build a composition have made Mages, and Fire in particular, INCREDIBLY potent, and they now have even more group utility in the form of
群体屏障
. Additionally, the abiltiy to flex between Fire and Frost depending on the dungeon is very valuable.
The upside of Fire Mage is fairly high, but it is pretty much the same as the other 2 mage specs in regards to defensiveness and utility.
寒冰护体
,
强化隐形术
,
操控时间
,
镜像
, and
寒冰屏障
just give mage buttons for every single situation.
灸灼
is a strong addition that is exclusive to Fire Mages.
Fire Mage Class Guide
Augmentation Evoker
Augmentation Evoker is an incredibly polarizing "support" DPS specialization. Augmentation's damage contribution in logs is excellent on top of providing by far the most valuable M+ utilty in the game. With this being the case, we still think it is likely that the spec will occupy a pretty significant meta game position.
The utility provided by Augmentation is unmatched by one singular DPS specialization. On the mob control front,
地壳激变
,
扫尾
, and
飞翼打击
are very good. The survivability provided by Augmentation is where a lot of the power comes from though.
守护巨龙的青睐
is incredibly broken with how much HP you gain from this on a really short CD.
微风
is great versus AOE spells,
双生护卫
gives quite good coverage to those who are lacking cds in a pinch, and
变换流沙
passively grants versatility. Augmentation also allows incredible compositional flexibility with the presence of
守护巨龙之怒
.
Playing with this spec allows your survivability to increase by 1-2 key levels over another spec. In a season that is so heavily reliant on strong defensives, this spec helps cover a LOT of weaknesses. On top of this, the buffing of tanks and healer power makes dungeons feel a lot easier.
Augmentation Evoker Class Guide
Frost Mage
Frost Mage seems to be a likely candidate to be a top tier DPS option this tier. Similarly to Fire, they just fit so well in caster compositions.
奥术智慧
and
嗜血
are the core reasons that Frost is likely to be brought. Additionally, their damage on low target counts is a strength. Their utility of a consistent 60% slow on all the mobs via
刺骨寒风
is very strong, and allows tanks to kite freely.
龙息术
is also a very strong AOE disorient to stop deadly casts. The way they deal damage to priority mobs is also very valuable in Mythic+. It does not make up for the fact that their overall damage is lower than other A-Tier options, but it is a pretty high redeeming quality of Frost Mage. A lot of high end mage players have a lot of good things to say about Frost in particular.
The biggest upside of Frost (and mage in general) is the survivability.
群体屏障
,
寒冰护体
,
强化隐形术
,
操控时间
,
镜像
, and
寒冰屏障
just give mage buttons for every single situation.
Frost Mage Class Guide
Outlaw Rogue
Outlaw Rogue is well known for their utility from a time when
潜伏帷幕
was mandatory. Shroud is certainly less mandatory this season, but can get great value. Outlaw also was a massive winner with the most recent rogue rework. Throughout most of the 10.2 PTR this was the highest DPS in the game. It did receive a few nerfs, however we still expect this to be a very strong damage option for M+. Outlaw Rogue was the best Melee DPS in Season 3, and we expect that to continue going into Season 4. There will be fewer Melee comps that are played in general, but most of them will revolve around Outlaw Rogue.
You could write novels on Outlaw’s utility, and combined with their defensiveness is what propels them into A-Tier.
佯攻
has always been a ridiculous ability, especially when combined with
暗影斗篷
and
闪避
.
萎缩药膏
/
迟钝药膏
is also an incredibly strong choice node.
Outlaw Rogue Class Guide
Destruction Warlock
Destruction is the strongest AOE spec for this patch. A lot of this comes down to the dungeon pool. Dungeons like Algethar Academy, Nokhud, and Azure Vaults allow destro to thrive. The ST damage of Destro is also okay, meaning that this is one of the best casters and 3rd DPS options.
Free, Non-DR, stuns from
渎神魔
and
召唤地狱火
in conjunction with utility from things like
语言诅咒
,
暗影之怒
,
恐惧
for incorporeal, Imp Dispel, and Purge, are all pretty redeeming qualities from Destro. On top of that, the spec is unkillable with
不灭决心
+ 45s cooldown
黑暗契约
. In seasons that survivabilty is paramount, destro is going to look good.
Destruction Warlock Class Guide
B Tier Specs for Mythic+
B Tier DPS Specializations are good specs that significant downside in either the damage, survivability, or utility department. These specs work well when paired with other top tier options.
Devastation Evoker
Players are pretty high on Devastation Evoker this season compared to season's past. The damage the Devastation does is quite high + they bring a
嗜血
effect which is excellent. We think Devastation is unlikely to be as popular as Mage, Warlock and Aug, but think it makes for a great 3rd DPS option in caster compositions.
能量灌注
and their single target damage really shines in M+.
They have a couple of drawbacks though. First and foremost, they're very likely to rip threat due to a large amount of upfront damage. This means your tank needs to be aware this is likely and your Dev needs to wait for 3 sunders. The other large drawback is the difficulty to be seen as better than Augmentation. Augmentation since release has been one of the top couple of M+ DPS, and with that remaining the case we think this will hold Devastation back. Spec is still excellent and their damage is solid, but we think it will be under utilized.
Devastation Evoker Class Guide
Balance Druid
Utility wise, Balance Druid is one of the best DPS specs in the game which consistently keeps it high tier due to bringing
台风
,
乌索尔旋风
,
夺魂咆哮
,
日光术
, and
清除腐蚀
. Balance Druid will continue to have strong sustained AOE damage while passable Single Target for M+ scenarios. Additionally, the spec is very tanky versus one shots with
熊形态
.
野性印记
is arguably the best Raid Buff in M+ as it gives 3% damage to all members + 1.5% DR. They fit very solidly into the current M+ meta, and occupy a great position as a 3rd dps option. A lot of these assumptions are based on high level keys, as the spec is significantly worse at low level keys. The biggest advantage of Balance Druid is that your Resto Druid can zone out of the key and play Balance for 5 minutes in the middle of the dungeon.
The only real downside for Balance Druid is that they are susceptible to rot damage more so than many other specs. This allows them to die easier than other specs if piloted incorrectly.
Balance Druid Class Guide
Demonology Warlock
In regards to raw DPS output, Demonology is a solid option and the second best of the Warlock specs. The big thing in favor of Demonology is obviously their survivability.
灵魂榨取
,
不灭决心
,
恶魔皮肤
,
黑暗契约
are incredible survival tools. That coupled with the belief that many groups will be playing with a Priest thus
能量灌注
pushes Demonology to the point where both their damage will be good with strong survivability. The largest downside of Demonology is that Destruction currently looks like it will be a bit stronger damage wise, making it hard to see Demonology truly shine.
The utility that Demonology provides is okay, but not top tier. They have access to things like
治疗石
,
暗影之怒
,
恶魔传送门
, and
灵魂石
as their primary sources of M+ utility. The upside of this utility is that it is mostly passive things gained and require no playing around, but the downside is that most of it is low impact or not super useful in many situations. Ultimately though we believe the DPS from Demonology is good enough to warrant and B-Tier position and fill a 3rd DPS slot.
Demonology Warlock Class Guide
Beast Mastery Hunter
Beast Mastery in Season 4 can do high damage if piloted well. This is especially true on
强韧
. They now have a real cooldown with
荒野的召唤
+
血腥狂乱
which does some real damage in M+. If damage alone was the only thing we were ranking on, BM Hunter would likely be an A-Tier specialization.
HOWEVER, the utility Hunter provides is either redundant or the worst version of other options. On top of this, there are not a lot of compositions that BM Hunter fits very well into. We believe that Beast Mastery (and Hunter in general) severely lacks the utility suite to help elevate the spec. The survivability of the spec is a bit deceptive as they have a lot of HP from
耐力训练
+
春回大地
. This allows them to live higher level keys, but fundamentally they do not make doing a dungeon easier outside of raw DPS.
Beast Mastery Hunter Class Guide
Subtlety Rogue
Subtlety remains a good choice for Mythic plus in Season 4! Overall damage and priority damage are both good, and the Rogue utility suite is powerful. At the end of the day they are still a Rogue, so
潜伏帷幕
,
凿击
,
致盲
,
嫁祸诀窍
, and infinite survivability are all positive qualities that they bring.
Downside of Subtlety is the fact that it generally is worse than Outlaw in a lot of spots. There are some dungeons where we think that Sub will seriously shine in like Azure Vaulits and Algethar Academy. This is largely due to the fact that Sub starts to pull away on burst AOE and large target counts, but these are typically situations that are not the most common. There are a few more of these situations this season, but they're not the dominant playstyle.
TLDR: Great spec, slightly worse than Outlaw.
Subtlety Rogue Class Guide
Retribution Paladin
Ret has some incredibly strong burst on a 1:00 cooldown. This is one of the most highly coveted damage profiles in M+, and their single target is not too bad. With access to defensive options from passive nodes such as
圣化护甲
and
黯淡之光
, Ret Pally is one of the tankiest DPS in the game. Ret is a spec that gained a ton of popularity over the course of the expansion. They are arguably a lot more popular than they are strong. The utility is very good, but the overall damage sometimes can fall a bit behind other options. On top of this they only have the ability to blast Single Target OR AoE and do not get real options to do priority damage. It's a good spec that can occupy a 3rd dps slot if you have a strong Ret player.
The utility that Ret provides is fairly solid with things like
制裁之锤
,
牺牲祝福
,
圣疗术
, and
保护祝福
being mainstays. The ability to have multiple externals on a DPS like
牺牲祝福
and
圣疗术
is strong and feels great to play with when piloted well.
Retribution Paladin Class Guide
Windwalker Monk
This spec is a walking tank with the buttons it has access to.
业报之触
,
壮胆酒
,
躯不坏
, and
散魔功
are all phenomenal defensive buttons and some that Windwalker has access to easily. Many specs are happy to have 2 of these, yet Windwalker has 4. Their utility is also incredible with things like
扫堂腿
and
平心之环
being the main winners.
The reason this spec is in B-Tier is largely due to representation questions. There likely will be a solid composition for them with a Rogue + Warrior, but full melee comps seem a bit worse than casters this season. Windwalker's AOE damage appears to be quite strong, but their Single Target is a little bit behind some of the top meta pics. They're pretty good, but we don't think they'll be overly popular.
Windwalker Monk Class Guide
C Tier Specs for Mythic+
Marksmanship Hunter
Their target cap on AOE is probably the largest detriment to Marksmanship Hunter. If Blizzard designed a dungeon where you pulled 4 mobs every pull, then MM would be very good. Unfortunately a lot of the dungeons in the S4 meta have pretty large pulls at times meaning that MM is a bit worse than some of the alternatives. We do believe a strongly piloted MM Hunter can still be competitive damage wise with other specs, but it won't be top tier damage. Marksmanship also is forced to play with a more physical heavy composition (Warrior + Monk buffs), which we kind of believe will be a bit worse than casters in Season 4.
MM Hunter also is one of the worst specs defensively without a ton of outs at a high level. While BM has a lot more bonus HP compared to other specs, MM does not have this advantage. Any regular one shot type hits make MM susceptible to dying. Hunter, similarly to Warrior, doesn't have awesome dungeon utility. This makes it realtively hard for them to see significant play unless they do a lot of damage.
Marksmanship Hunter Class Guide
Unholy Death Knight
Unholy Death Knight's position was one that has teetered on above average to good the whole expansion. Historically, it does a large amount of damage on super big pulls, which looks great in an aggressively played Black Rook hold or the MDI. This season though they have a more cleave focused tier bonus, which is what we think is going to elevate the Unholy Death Knight position a bit. The tier impacts
亡者魔导师
and allows it to do some pretty serious cleave damage. While we do not believe this will be a heavily utilized top-tier specilization, we think if piloted well Unholy DK can shine heavily. They unfortunately don't do top tier damage, even with
菲莱拉兹,梦境之瞑
and have a hard time finding a composition that suits them perfectly.
The utility and survivability of Unholy certainly helps elevate the unholy kit as a whole.
死亡之握
,
憎恶附肢
,
阴险寒意
, and
反魔法领域
are all pretty decent. Their survivability from
灵界打击
,
反魔法护罩
,
冰封之韧
, and
三战老兵
makes them very sturdy.
Unholy Death Knight Class Guide
Fury Warrior
Fury Warrior’s AOE damage and self healing is incredibly powerful. On top of this, they have some of the stronger AOE burst cooldowns in the game. This could be seen as a curse, as they are also likely to take threat and die. In addition to that, their survivability and self healing from things like
寒光热血
,
胜利在望
, and
狂怒回复
is top notch, in addition to a suite of abilities such as
集结呐喊
,
防御姿态
, and
法术反射
. They also are one of the best specs in the game at killing totem style mobs which is a common trend this season.
There are a couple of issues that Fury Warrior has. Largest issue is the target cap, this doesn't allow Fury to truly excel the way they otherwise could. Another pretty large issue is the lack of a good comp to play. With Arms stocks rising a bunch, this artificially makes fury a bit worse. Another downside of Fury is the cooldown reliance and a lack of real dungeon utility. Warrior is a class that has very few answers to any of the recently added affixes as well, which is something that certainly sucks. On top of that, Fury has very few AOE stops outside of
破胆怒吼
.
Fury Warrior Class Guide
Assassination Rogue
Assassination Rogue is definitely better than it was in 10.0 and 10.1, but we currently do not believe it is the best of the Rogue specs. This is ultimately what lands it in C tier. Other Rogue Specs being better damage wise + having no real way into popular meta compositions make it a rough task to make Assassination meta.
连环屠戮
and applying
锁喉
to many targets is always very potent! Sin ultimately falls behind a bit on higher target count amounts / cleave situations where specs like Outlaw and Sub do not. Sin does have better AOE scaling this season due to
猩红风暴
, but we don't think it is going to be in a spot where Sin is the premiere Rogue spec.
Assassination Rogue Class Guide
Havoc Demon Hunter
Prior to the season 3 nerfs, the damage provided to Havoc Demon Hunter is pretty unmatched in 5 man content. With the pretty consecutive nerfs, havoc stocks fell a bit. This in conjunction with Vengenace occupying a dominate spot over the tank role, this makes havoc's value a bit worse than it otherwise could be. The damage is still awesome, but it has slid to 3rd dps option. Another large question mark for Havoc is what compositions would it be played in? This spec is hard to find a superb spot compositionally, which pushes it into C-Tier.
Combining
疾影
, the passive damage reductions that DH have from
伊利达雷的意志
,
舞刃折光
,
伊利达雷的知识
, their self healing via
灵魂劈裂
, and
黑暗
make Havoc virtually unkillable if played well until the bleeding edge keys. The amount of utility they possess is the only real drawback, but it is hardly a drawback. They have 2 AOE disrupts with
混乱新星
and
悲苦咒符
, so you cannot be too upset to be playing with one.
Havoc Demon Hunter Class Guide
Elemental Shaman
We expect Elemental Shaman to be "fine" in most 5-Man content. What this means more or less is their damage is okay, but not great, and does not push them over the top into some higher tiers. They can do decent in low target count situations, but at a certain point you would rather just double up on another high tier option. Single Target for Elemental is not too bad either, but we think Ele will start to fall short in overall dps metrics, which most players care about the most.
The survivability is not bad with things such as
自然守护者
,
星界转移
, and
土元素
, but it isn’t top tier like some of the other higher tier specs. The utility that Elemental Shaman brings is
嗜血
,
撼天雷霆
knock ups,
地震术
knock downs, and
先祖指引
healing. This utility is solid suite, but not top tier either for Mythic+. Overall it doesn't get points deducted for these things, but it doesn't get points added either.
Elemental Shaman Class Guide
Frost Death Knight
Frost Death Knight has been slowly ramping over the course of the expansion. Being able to play a
湮没
focused build over a
冰龙吐息
centric build is paramount for the success in M+. Ultimately though, their damage is not as impressive as some of the other S or A-Tier choices, but can be an okay 3rd DPS option. We do have this in B- mostly due to the fact that we believe that Unholy will outperform Frost by a little bit. Their damage is pretty solid and getting better at the 3-5 target range, but falls off a bit on larger target counts.
Survivability wise, Frost DK is really good, and the spec has long term potential to be pretty good in Mythic+ if it received damage buffs. As it currently stands, it is slightly behind Unholy in Mythic+ but has a decent amount of upsides. These upsides are
死亡之握
,
憎恶附肢
,
致盲冰雨
,
阴险寒意
, and
反魔法领域
are all pretty solid. Their survivability from
灵界打击
,
反魔法护罩
,
冰封之韧
, and
三战老兵
makes them very sturdy.
Frost Death Knight Class Guide
Arms Warrior
Arms is probably the largest swing from Season 3 to Season 4. Arms warriors voted for the Season 2 bonus and it got hefty buffs on top of already being a strong M+ bonus. This allows Arms overall DPS to be some of the highest in the game. We expect them and rogue to pioneer the melee comps. Arms, similar to fury this season is a pretty heavy burst focused spec. The situations in which Arms typically excels is on 2 target cleave keeping up talents like
撕裂
through
横扫攻击
.
The utility of arms is a bit lackluster, but they should be able to keep themselves alive through all of the hardest mechanics. With survivability checks being so common this expansion, this is a mandatory requirement to become a more popular spec.
Arms Warrior Class Guide
C Tier DPS Specializations are specs that would be surprising to see a copy of in broader dungeon compositions. These specs normally have multiple of either survivability, utility, or damage holding them back making them difficult to excel with at a higher level.
Arcane Mage
Damage wise we expect Arcane to be just as powerful as both Frost and Fire. Defensively, Arcane also is quite powerful with similar defensive qualities as Frost Mage and Fire -
棱光护体
,
强化隐形术
,
操控时间
,
镜像
, and
寒冰屏障
are all super strong.
The big downside of Arcane Mage is the way it does damage. Arcane is very cooldown reliant and forced to hard cast many abilities which makes them struggle heavily in the many dungeons that require intense movement. These downsides generally make the Arcane Mage the least desirable Mage specialization for M+ at this current moment. It's difficult to rank because while we think it could be good, it is unlikely to see as much play as the other 2 specs. With it not seeing as much play compared to the other mage specs, we decided that C-Tier is the appropriate ranking relative to representation.
Arcane Mage Class Guide
Enhancement Shaman
Enhancement Shaman is good, but it has a few distinct weaknesses. First and foremost, they don't really have a composition that they fit that well into. The current meta revolves around raid buffs, which Shaman has
风怒图腾
, but it isnt as popular (or strong) as other raid buff options. Enhance's tier is really strong. It buffs the AOE, funnel, and burst damage profiles of the Enhance Shaman and really makes their damage sneaky good. When coupled with
先祖指引
, the shortest kick in
风剪
,
电能图腾
, and
撼天雷霆
knockup, it's a C-Tier choice. If there was a better comp for Enhance it could easily be B-Tier, but without one it's hard to move up.
Enhancement’s big drawback is survivability.
星界转移
is a very strong cooldown, but on fights that have one shot capabilities whenever Shift would be on CD, then Enhance is very vulnerable. You do have access to
幽灵狼
, but going Wolf before a big hit feels awful.
生机盎然
is also good HP wise. Overall though, if you pull around an Enhancement Shaman's priority damage they can do some nasty things.
Enhancement Shaman Class Guide
D Tier Specs for Mythic+
D Tier DPS Specializations are specs that are the toughest to play effectively in dungeons, as even when played very well they’ll struggle to compete with the top specs in damage. They either have fundamental mechanical problems that make their damage not work well in dungeons, or they suffer from low tuning on the abilities they use in Mythic+.
Survival Hunter
Survival got completely hosed this season. Without going into it too much, Survival currently will not wear their Season 4 set bonus over their Season 3 set bonus due to tuning issues. This means that survival is playing down 39 ilvls on 4 pieces of gear. The damage just will not be there for a spec playing behind so much gear. #BuffSurvival
They also have the “Hunter'' problem where their utility is non-existent in M+. Survival is MAYBE the best of the hunter specs, but this is a spec that needs real M+ utility to be valuable. They have a non-impactful raid buff for M+, the worst AoE stun in the game, an okay ST stun, Bloodlust, and the worst knockback in the game. This is like a kit that needs 1 or 2 more major tools to help them have a stable position in the future of M+.
Survival Hunter Class Guide
Affliction Warlock
Affliction is a mid range spec that has some pretty defined strengths. The overall damage is not too high, but with a
末日之花
+ Seed of Corruption build it can do some of the strongest burst AoE in the game. The spec struggles to play for multiple damage profiles at once. It can only play for AOE or only play for Single Target. The best specs in the game can do all of it and not lose much, if any, damage. Aff also just seems pretty outclassed by Destro and Demonology this season, which is unfortunate. With all of these problems we think it will be tough to compete versus other top specs in dungeons.
The utility and survivability of Affliction (and warlock in general) is normally valuable enough to be brought.
诅咒增幅
and curses in general are criminally underrated utility.
灵魂榨取
,
不灭决心
,
恶魔皮肤
, and
黑暗契约
are incredible survival tools.
Affliction Warlock Class Guide
Feral Druid
Feral Druid’s AOE damage has gotten a little bit worse as the expansion has gone on. They do not require any catering to when setting up pulls and they are not cooldown reliant. They do consistent, medium damage on AoE, but are slightly worse than some of the B / C tier options. On top of that
野性印记
and
自然的守护
are very strong. They also received a tier bonus which focuses on
野性狂乱
. This is going to help elevate their Single Target damage a little bit in M+ as well, which was lacking a bit this expansion in dungeons.
With Resto Druid seeming to be the most popular healer for the season, this means that Mark of the Wild's value from Feral goes down a bit. This in conjunction with the lack of reliable compositions to fit into make it REALLY tough for feral to succeed. The defensiveness and just lack of high overall damage is another thing that is holding feral back a bit. In most expansions, you would expect
生存本能
,
树皮术
, and
掠食者的迅捷
healing to be enough for 1 spec to have “good survivability.” However, with this expansion the power creep on survivability and the amount of damage some mobs do is very high. They're strong enough to live, but have to be aware with their Bear Form presses.
Feral Druid Class Guide
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评论
评论来自
bpalms
Making an M+ tier list when the M+ season hasn't even started yet. Rating it "SS" for Super Sus.
评论来自
ducanh
Tettles Tierlist MonkaHmm
评论来自
krousey
The utility that Ret provides is fairly solid with things like Hammer of Justice, Blessing of Freedom, Lay on Hands, and Blessing of Protection being mianstays. They did not get any new and cool utility coming into Dragonflight, but the Paladin utility has generally been solid in M+ since inception.
Yea... no new utility for this season... except a battle rez...
评论来自
Captarcher33
The only thing to say about hunters is they are full of unique gimicks and abilitys that are completely useless in every situation.
Fiend Death, Sentinel Owl, Tar Trap, a pet, some ability to move while attacking, who cares?
评论来自
Baltimore
jesus,
I'm writing this after two CDs : the outlaw is so pro .... nerf schedule, or we all reroll....
评论来自
RanceRaptor
What is the point of a tier list when you put 25 specs in 5 tiers? For example, you have Outlaw and Sub rogue in S tier, yet under the subtlety description you talk about how much better outlaw is. What sense does that make? Make a real tier list instead of throwing everything together, because everything is very much not together.
评论来自
TWISTEDBULLET
MM in D Tier, LOL. Yeah Okay....Obviously hasn't played the spec.
评论来自
Inteus82
MM is according to gingi and also since im MM myself , me , VERY good atm. at least a B-tier imo
评论来自
yani9o
People think these lists are only about dps...
yes, hunters deal a crapton of damage pre mythic(+)
but they are also squishy af and bring practically nothing to the table (rage dispell/misdirection which every other hunter doesn't even has skilled...) and their damage falls off more and more the longer the fight goes on compared to others in higher tiers.
or at least that's what they said in their video (and what I experienced while running heroics/m0 as healer and dps).
评论来自
jh6027
These lists are almost always just bad opinions. You get the same ratings almost all the time based on the same biases and lack of experience. Specs popular with the mythic raiders are always at the top whether they should be or not and many other specs are rated with an obvious lack of understanding or experience. Really this is the WoW equivalent of a Enquirer article.
评论来自
ShikikanChan
How can MM be so low? I have been doing all dungeons on 10 already with a friend who plays tank and I was 10-20 ilvl lower than the rest and I either kept up very well, or was top DPS.
My teammates were either bad, or this tier list is for casuals.
评论来自
tomatosaucin
this list is really painful to look at
评论来自
Chroniclz
I read all this and I have serious doubt about those who made such rankings...
评论来自
Eclipsin
I feel that whoever wrote this, in respect to Devastation Evokers, didn't do a deep dive on what they have, as far as survivability and utility. Or, rather, there are some weird biases towards what really sets a class in a particular rank.
Let's compare what they put for Frost Mages to Devastation Evokers
'Frost Mage's overall damage may look mediocre at first..." It is incredibly mediocre, but what put it in 'A tier' was not their damage, but their utility. Snares for days and some roots, too. Not every mob can be snared or rooted, so what happens then? They just do mediocre damage and hope they can use their plethora of survival skills to deal with whatever residual damage they might do. Now, this isn't to rag on Frost Mages, they're my favorite spec for Mages and I weep at how their damage compares to their Fire/Arcane counterparts, but it's definitely a misinformation issue if proper research wasn't done.
They failed to talk about Landslide, a long lasting (especially if talented into Forger of Mountains) hall-aoE root, but did talk about Oppressive Roar, which can be coupled with FoM Landslide to keep mobs locked down, more or less, for their entire health pool. Deep Breath can also be talented to add a 3 second stun to mobs, making both of these immensely valuable tools in M+, especially on Fortified weeks.
Oh, and the Permeating Chill talent makes all of your damaging blue spells reduce the targets movement speed by 50% for 3 seconds. Azure Strike, which hits 3 targets, is considered a blue spell, as is Eternity Surge, which hits up to 6 targets. You can easily snare an entire group and keep them permanently snared as an evoker.
Also, as far as self-sustain, it was mentioned two* uses of Obsidian Scales and 'a decent self sustain'. That self sustain heals back 100% of the damage taken over the last 8 seconds and if you really need to help your healer keep you alive, you can talent into Foci of Life, which increases all healing onto you by 20% additionally. But that's not all. Typically, we can pop our Emerald Blossom and Verdant Embrace on ourselves, if we have to, to keep ourselves alive, but if we spec into Scarlet Adaptation, 20% of that healing is 'saved' for our next damaging living flame to increase its damage.
But an insta-cast Living Flame (Burnout Talent) can also be cast on ourselves, or allies, for additional healing.
More Utility: Source of Magic - Excess magic to a friendly healer for 30 minutes. Empowered spells restore .25% mana to the healer per rank of empowered (up to 1.50%), while also, if spec'd into Regenerative Magic, causing 15% of their healing to heal the Evoker when under 50% HP. A passive sort of self-sustain while giving the healer some much needed mana (using both Empowered spells back to back is 3% mana instantly, which is a sizable amount if we compare it to some expensive enchantments.
TL:DR - Devastation Evokers do fantastic burst damage and should be coupled with Execute Classes to burn down mobs hella-fast, as well as having tons of proper utility and self-sustain. I'm not saying they should be S-tier, but they should certainly be A-tier for everything they bring to the table. Not even getting into the smaller movement utility like Rescue, Blessing of the Bronze or Time Spiral.
*Note: you have to spec into two uses, using Obsidian Bulwark.
评论来自
Tonst3r2
MM hunter has more current representation in HIGH keys (top of IO leaderboards) than the entire B tier.
I'm normally very +1 Tettle and Dratnos content but this seems hella sus.
评论来自
Marxman
These tier lists are fairly useless if you aren't going to update them with weekly tuning changes. MM Hunter going from worst to first, as an example.
评论来自
UnaLunaKnits
As you have said, this list or others like it shouldn't make others judge it in such a way that it prevents certain "so-called lacking" toons to be picked for any event. BUT...as always these list will and do cause "head of groups" to not pick lower classes per say anything that is not top tier. This is just yet another reason to judge without knowing what "the player" can do or bring to the fight.
I'm not saying that these list don't have there place but to be used to keep players from enjoying the game is sadly an elitist out-of-touch program. I don't think one person could have possibly played all of the toons and specs to the point of being able to make such a list. Yes, you may have had help. What I find interesting is that even the high tier list are described negatively. To each their own.
If one knows their spec/toon and have played in higher keys and mythic raids with great results then I think that is what would be more helpful knowledge of what can be done than yet another brief lacking knowledge tier list.
Happy WoWing!
评论来自
borntoburn
frost mage tier A? for m+? this is a joke .its the most trash spec in the game.i put it in D
评论来自
dandacan
its very hard to distinguish any differences in class on warcraftlogs
and it gets harder the
higher
you go. So lets go down to a
+2 and see the miniscule differences.
IMO if you can play it good its better to do that than to meta chase, and IMO the only way to make a tier list out of this data is to add utility into the mix.
评论来自
Kanuton
This reminds me of the list in Rolling Stones mag: "the 100 best guitarists of all time". Very biased to vote for it or in this case, made it a ranking. If anything, this should go to Blizzard's WoW designers to review and if needed, edit the specs. At this point, unfortunately, S-Hunter and BM-Hunter will not be invited to raids and Mystic+.
评论来自
EroticMath
It's a bit comical how much work went into this, just for them to not keep it updated and fade into irrelevancy. Quite a few balancing changes have occurred since this was last updated on 12/22/22.
评论来自
Pu3Ho
This Mythic + tier list is made by people who never played 18~22 public keys it seems - REAL PUB KEYS, not premades from stream.
Reality is :
Mage - F tier not matter what spec unless 2700-2800 rio or more.
Hunter - F tier at Forty weeks, they literally die to every puke any mob makes.
DK DPS - F tier due to being worse than any other melee/especially if compared to rogue/dh.
Priests - F tier in any spec : SP is completely useless aside of few places where extra dispell is needed and at that warlock does a way better job while providing better dps.
Both healer specs can't even compare with RDRU/Evoker most often then not it feels like 2 meta ones are literally like 50-100% better on average.
Retribution - F tier due to being literally worse than ANY melee in the game, no one sane will ever take retri over other melees if rio/gear is the same.
Tanks : Warrior(Godlike Tier) and DK(S+), eveything else is absolute crap in comparison and doesn't rly matter who you take(not pub DH pref).
评论来自
xxhz
I think enhance should be S-tier, yea it might be a bit squishy but it brings a lot and its damage potential is possibly the best in the game in keys right now. Boomie damage in higher keys is also more than competitive, its probably tied with enhance at the top.
评论来自
dd614
Articles like this have such a negative impact on the M+ scene. People can't get into pugs because pugs only want the S tier classes. Shame on Tettles and Wowhead.
评论来自
ramajuko
Meanwhile I've yet to not be top dam in any key as BM (Yes I have KSM you sweats)
gee gee wowhead
评论来自
Thelady
Not going into details about elite/hardcore groups which are going for some records/times, these tier list for anything are total mistake and only hurt players/playing.
Most important is to have fun in virtual world, relax from (sometimes sad) reality and enjoy this time.
Ppl who are making or follow such lists don't know what fun mean.
As long as bosses are dying, instances/raids are complete without issues and in expected time, class/spec doesn't matter. If someone have fun with exact class/spec why he/she can't play it but is forced by dumb ppl/groups to play something that don't like at all or don't get spot anywhere. Other topic is that someone can have in theory "top tier" class/spec but don't play it well and have less numbers then right played in theory "last places" class/specs. And even if we'll follow it difference between "in theory" 1st place and "in theory" last place is not so huge to remove it from using.
Another topic is that positions on this list week by week are changing, more or less but they are, and at one week something else is on top, while another week it's going lower. So what a point to follow it so much? Make every class, gear it up and play every week something what is on top atm <-- total stupid and no life. Also what spec such tier list count in? Since there is no "one way to go", some points can be spread different and be still available or even better then most are using, some less.
评论来自
Ayvalen
Just a heads up, you have Beastmastery Hunter listed twice on your tier list at 20 and 26.
Edit: out of date comment. Was fixed.
评论来自
Kuxreas
Any decent fire buffs coming or still crap spec for lower keys...
评论来自
Jescker
In my opinion feral druids can deal much more dps than other classes with BiS gear.
评论来自
PentagonX1
Has to be the worst tier list ever
评论来自
Dougal2131
Good ol' Blizz. Always the same classes and specialisations which end up being S and A tier. Seems Fire Magi and Paladin players (Holy and Prot) are sucking a lot of ^&*! at Blizz HQ. I honestly can't remember an expansion where these 2 classes were at the very top of the damage lists.
评论来自
Mauser13
I main frost DK and 9 out of 10 times I top dps on trash pulls and overall, yes single target is a bit lacking but other classes can make up for that. Also the phrase "Additionally, the inability to interact with Incorporeal" is plainly just wrong, in fact DK has one of the best interactions with the affix because (just like priest) we can use Control Undead (you only have to sacrifice Permafrost which is a very minor survivability talent) on the affix and it will actually apply the debuff from the cast to enemies. Unless you can justify putting DK in B because we lack behind in single target even though we top out at the end with AoE/Overall, I think it belongs in A tier atleast.
评论来自
CodisJ1286
There isn't even a writeup explanation for Devastation? Am I missing something?
评论来自
Laziinq
So if Warrior arms C tier and on the 26. place (no flex) how i can run easy +23 keys and still top dps with no problem, im 8 from 10 runs first dps. I dont understand can somebody explain this me please?
评论来自
BeerWolf
Blizz took a big steaming $%^& on Shadow Priests this season, the middle finger, in literally every regard (Mediocre ST, clunky AoE, and nerfed to the ground utility).
A difficult class to excel in just to meet the same dps as other far easier classes...
Seriously no reason to take them.
评论来自
Aetowkek
I know that they are not currenly relevant or important but someone left out the Dev-oker from the current list.
评论来自
Decce
Would be cool if this list got updated with every buff or nerf.
评论来自
ReciTerokkar
A quote from the ret overview:
"It's a good spec that can occupy a 3rd dps slot if you have a strong Ret player."
That really p****d me off as I rare ever am on the third place when it comes to dps, same goes to all the ret pallies I see. Ret pallies are one of the strongest AoE dps specs and provide tons of party utilities.
评论来自
Quaaid
This is so severely out of date it should just be removed. For posterity, Shadow Priest is listed in sole possession of D-Tier and it is dead last on the tier rankings. As of now (March 2024) it is inarguably S-Tier, the only debate is how high up the list it is.
评论来自
Moonstaker
My spec isn't S tier, therefore this guide is bad.
评论来自
Hycore
OK Tettles! Prepare your outdated list 2 months after Season 4
评论来自
hazmaxed
While the changelog indicates that this list has been updated for 10.2.6, several places in the post still say this is for 10.2.5 and Season 3. These should be corrected.
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