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PTR
10.2.7
PTR
10.2.6
Beta
Best Brewmaster Monk Talent Tree Builds - Dragonflight 10.2.6
来自 Sinzhu
[Last Updated]:
2024/04/23
变更日志
补丁:10.2.6
目录
评分:4.6/5
(
19
投票)
指南导航
评分:4.6/5
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Here are all the best Brewmaster Monk Talent Tree builds in the for both raids and Mythic+, which includes export links to transfer these builds directly into the game quickly.
For recommended talent builds for each raid boss and Mythic+ dungeon, check out our Raid Pages and
Mythic+ page
Mythic+ Talent BuildsVault of the Incarnates Talent BuildsAberrus Talent BuildsAmirdrassil Talent Builds
S4 Season 4
S4 Cheat Sheet
S4 Mythic+
S4 Vault Tips
S4 Aberrus Tips
S4 Amirdrassil Tips
S4 Talent Builds
S4 Rotation
S4 Support Buffs
S4 Gear
S4 Tier Set Bonus
Overview
Abilities & Talents
Advanced Concepts
Stats
Consumables
Macros & Addons
WeakAuras
Common Terms
Mythic+
Common Questions
Leveling
Simulations
Hotfixes
PvP Overview
PvP Builds
Mage Tower
About the Author
Hey there, I'm
Sinzhu
(Sin, not Shin). I've been a Brewmaster Monk player for the past nine years and help with moderating the
Monk class Discord
while also contributing to the
Peak of Serenity
site. Currently, you can find me raiding with <
grr woof woof bark
> on US-Kil'jaeden.
Feel free to come to me with any questions, comments, or concerns you may have about Brewmasters!
Best Brewmaster Monk Talent Import Codes
Spec
Import Codes
Raid - Standard/Defensive Build
Raid - Advanced/Offensive Build
Mythic+ - Standard Build
Mythic+ - Press the Advantage Build
Leveling/Open World Build
Legacy Content/Speed Build
How to Import Talent Loadouts
Brewmaster Monk Raid Talent Builds
This build sacrifices a bit of overall power to be simpler and safer, making it an ideal build for players learning to play Brewmaster Monk in a raid setting. It's a great setup for players in progression raiding environments looking to maximize survivability, even at the cost of some damage.
]
This build sacrifices a bit of passive defensive power for more active offense. With it, you will use
迎面铁掌
,
反击
, and
幻灭连击
to boost the damage of
猛虎掌
, while also making use of
灼焰炙气
and
玄牛酒
. This build will deal more single-target damage and still be extremely tanky when played well, but it requires more comfort with the spec to achieve its full potential. In particular, you will be punished more heavily for failing to reliably press
幻灭踢
on cooldown.
You can shift points around to pick up
致命之触
as needed, otherwise, for any pure single-target fights or those with limited adds
致命之触
won't do anything. You can drop
猛虎之眼
for a second point in
豪饮四方
if needed.
猛虎之眼
is worth ~1% damage, so not the end of the world to sacrifice, but nice to keep if you can.
]
Legend
Mandatory Talents - You will always take these nodes, regardless of build variant. Unspecified choice nodes are always selected, but their choice may vary with the content or personal preference.
Flex Talents - These nodes will be frequently moved in and out of, acting as locations to place your remaining spare couple of points based on content or preference.
Niche/Utility Talents - You will rarely slot in and out of these nodes, but there can be moments of them being useful.
Unusable Talents - These options will
never
be selected in these builds.
Flex Talents and When to Consider Them
强化滚地翻
- Consider talenting for fights requiring excessive amounts of small, quick movements.
切喉手
- Bring for any encounter where multiple interrupts are necessary.
猛虎之眼
- This is your sole remaining damage-improving class talent when there is room to select it.
魂游天外
- Talent for single-target encounters, or those featuring limited adds that cannot be easily
轮回之触
ed. Its effect is itself rarely used.
致命之触
- Select for AoE encounters, particularly those with many important adds to defeat.
豪饮四方
- Potentially consider using this in encounters where your raid will be frequently stacked and suffering AoE damage.
反击
/
迎面铁掌
- Taken together, to be used when you wish to go for more damage.
坚定不屈
- Talented as your biggest optional defensive gain under most circumstances, when you feel in need of it.
幻灭连击
- Select once you are comfortable with the rotation and wish to opt for more damage by comboing
猛虎掌
. Other combos, such as
天神酒
, may be rarely useful in areas with heavy Magic damage.
风暴烈酒的珍藏酒桶
- Bring to any AoE encounter or one featuring spread-out add spawns.
Niche/Utility Talents and When to Consider Them
清创生血
- Consider talenting when an encounter features more Poison and Disease dispels than healers can reliably cover on their own.
疾言厉色
- Use on the odd encounter where a boss needs to quickly move out of an area, even at the cost of players potentially losing uptime.
强化轮回之触
- Think of this talent as optional quality of life if you wish to use
轮回之触
as more of a defensive ability in the last 15% of a boss's HP.
疾风步
- Select one or both ranks of this talent on the rare occasion where none of your optional utilities are necessary and you can spare the points.
百折不摧
- Largely an unreliable source of damage reduction, this is almost exclusively talented when you wish to also talent
召唤玄牛雕像
below it.
召唤玄牛雕像
- There may rarely be times where adds need to be kept away from a boss but still tanked; your use of this statue can do this effectively as a third tank, or you can even utilize its AoE
嚎镇八方
effect.
原初观察器
- If you desperately need to channel
禅悟冥想
as an extended cooldown but still need to travel or actively tank, this can be an effective choice.
无常虚妄
- This talent has fairly limited utility in encounters where both you and your cotank are always being attacked by a boss.
Brewmaster Monk Mythic+ Talent Builds
This is widely considered the "standard" Monk Mythic+ talent setup. It is similar in setup and playstyle to a raid build, so it should be familiar for players transitioning from raiding into Mythic+, and is equally useful for Mythic+ players looking to get practice in preparation for raiding. However, due to the more varied experiences and needs of Mythic+, there are a number of notes to make about this build:
Once you have acquired your
Monk Brewmaster 10.2 Class Set 2pc
bonus, you may freely switch between
灼焰炙气
and
龙焰酒
, as the two become largely identical in overall performance. As you continue pushing into higher key levels,
龙焰酒
in particular will likely gain a slight edge due to larger pull sizes and more reliably reaching
重度醉拳
to further buff the damage (and healing) of
火焰之息
.
清创生血
is not always required (you can take a single point in
百折不摧
instead), but be warned that not having it when you
do
need it is can be a colossal mistake. Simply taking it by default is certainly acceptable!
If you are looking for a more advanced experience, you can move the one point of
坚定不屈
in this build to
幻灭连击
.
幻灭连击
is a stronger talent overall for both offense and defense, but it can create additional pressure to press
幻灭踢
on cooldown while also effectively following it up with the appropriate ability.
When it comes to
风之舞
and
躯不坏
, you will want to adjust your decision based upon your own preferences, group strength, and whether or not a given dungeon would benefit from you having an extra damage reduction cooldown. The extra enemy autoattack damage from having reduced dodge throughout a dungeon can certainly add up, but experiencing bursts of damage without a defensive tool can be equally punishing.
Similarly,
玉珑的优雅
and
散魔功
also give you a choice between passive spell damage mitigation and an active defensive cooldown. As magic damage is frequently more threatening to receive, it is generally wise to stick to
散魔功
by default, switching to
玉珑的优雅
in groups where you know enemy casts will be reliably interrupted.
]
This is an entirely separate build for one major talent swap, and that's okay;
顺水推舟
represents a significant shift in the style of play compared to
精序兵戈
, and is worth noting.
A number of players at the highest levels of key-pushing take
顺水推舟
instead of
精序兵戈
. It is popular in high-level Mythic+ largely due to the ease of play it somewhat introduces in intense scenarios, as
顺水推舟
is a passive bonus and its alternative is a cooldown whose uptime is more limited in comparison. However, it does require precise management of its buff stacks and their consumption to stay competitive with the overall performance of
精序兵戈
.
To reiterate,
the relative consistency
顺水推舟
grants requires sacrificing potential power spikes and even overall damage that otherwise comes from
精序兵戈
.
Because of this tradeoff, it is a controversial talent setup outside of peak key levels. Giving up the damage you could gain by using
精序兵戈
is not a necessary sacrifice for a lot of players, so don't feel that you should run
顺水推舟
to survive a weekly key.
Beyond this build's most important talent distinction, the following additional notes should be made:
Once you have acquired your
Monk Brewmaster 10.2 Class Set 2pc
bonus, you may freely switch between
灼焰炙气
and
龙焰酒
, as the two become largely identical in overall performance. As you continue pushing into higher key levels,
龙焰酒
in particular will likely gain a slight edge due to larger pull sizes and more reliably reaching
重度醉拳
to further buff the damage (and healing) of
火焰之息
.
清创生血
is not always required (you can take a single point in
百折不摧
instead), but be warned that not having it when you
do
need it is can be a colossal mistake. Simply taking it by default is certainly acceptable!
If you are using
顺水推舟
, you should really prefer
幻灭连击
as well. It's not mandatory, but it is better than 1 point in
坚定不屈
for damage! Be sure to get a
幻灭连击
buff up for every 10-stack
顺水推舟
proc, as the
猛虎掌
damage increase from
幻灭连击
will carry over to a
顺水推舟
-boosted
旭日东升踢
.
When it comes to
风之舞
and
躯不坏
, you will want to adjust your decision based upon your own preferences, group strength, and whether or not a given dungeon would benefit from you having an extra damage reduction cooldown. The extra enemy autoattack damage from having reduced dodge throughout a dungeon can certainly add up, but experiencing bursts of damage without a defensive tool can be equally punishing.
Similarly,
玉珑的优雅
and
散魔功
also give you a choice between passive spell damage mitigation and an active defensive cooldown. As magic damage is frequently more threatening to receive, it is generally wise to stick to
散魔功
by default, switching to
玉珑的优雅
in groups where you know enemy casts will be reliably interrupted.
]
Legend
Mandatory Talents - You will always take these nodes, regardless of build variant. Unspecified choice nodes are always selected, but their choice may vary with the content or personal preference.
Flex Talents - These nodes will be frequently moved in and out of, acting as locations to place your remaining spare couple of points based on content or preference.
Niche/Utility Talents - You will rarely slot in and out of these nodes, but there can be moments of them being useful.
Unusable Talents - These options will
never
be selected in these builds.
Flex Talents and When to Consider Them
清创生血
- If the dungeon you are running features dangerous Poison or Disease effects, this talent represents a powerful piece of added utility, alongside acting as a counter to the
受难
affix. See our dedicated Mythic+ page for a list of which dungeons this applies to in the current season!
猛虎之眼
- This is your sole remaining damage-improving class talent when there is room to select it.
豪饮四方
- Potentially consider using this in dungeons where your group will be frequently stacked and suffering AoE damage. It can be especially strong in melee-heavy compositions.
迎面铁掌
- If you are in need of additional single-target damage or are in an easier key, this is a passive, reliable damage increase to select.
坚定不屈
- Talented as your biggest optional defensive gain under most circumstances, when you feel in need of it.
幻灭连击
- Select once you are comfortable with the rotation and wish to opt for more damage by comboing
猛虎掌
(or
火焰之息
in AoE). Other combos, such as
天神酒
, may be rarely useful in areas with heavy Magic damage.
Niche/Utility Talents and When to Consider Them
疾言厉色
- You may wish to consider using this talent in the odd dungeons where an enemy needs to quickly move out of an area, even at the cost of players potentially losing uptime.
百折不摧
- Largely an unreliable source of damage reduction, this is almost exclusively talented when you wish to also talent
召唤玄牛雕像
below it.
召唤玄牛雕像
- There may rarely be times where adds need to be drawn away but still tanked; your use of this statue can do this effectively as an tank, or you can even utilize its AoE
嚎镇八方
effect when threat is especially an issue. Finally, there can even be the odd bit of unexpected utility involving the manipulation of enemy AI now and then.
气冲九霄
- In lower level or easier keystones, this talent may be used as a convenient form of extra damage, both from its DoT and the increased uptime on
精序兵戈
throughout the dungeon.
Additional Noteworthy Brewmaster Monk Talent Builds
This build is for players who are newer to the specialization, still leveling, or going through basic world content. It features a bit more self-healing and passive options. If you are going into proper endgame content, it is recommended to utilize one of the other builds above instead, though this build can still work for entry-level raiding and Mythic+ in a pinch.
]
This build is aimed at content that is trivial enough for you to be likely defeating any enemies in your path with a single hit. As such, it focuses on selecting as many talents as possible for
mobility, passive damage, and enemy gathering. You can expect to see some talents used here that rarely, if ever, see play in max-level content. Don't forget to bring a
电荷灵敏瓶剂
and all of your speed-increasing gear!
]
Our Brewmaster Monk guides are always updated with the latest information from in-game experience, simulations, and logs; make sure to check our changelog to this page, by clicking on
View Changelog
at the top of the page. If you are interested in more in-depth Brewmaster Monk guides for , make sure to browse the
Navigation Bar
below, and our list of
Related Guides
just beneath the
Table of Contents
.
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评论
评论来自
bwarhammer
Bob and Weave appears to be bugged. I assume it has been nerfed from 10 sec (13sec with Bob and weave) to 7 secs (10secs with Bob and Weave), but Mine is staying at 7 secs even regardless if I select Bob and Weave for my talent.
Just made this Monk recently but this is what I have noticed during testing. Hope this gets fixed or explained.
Thanks in advance and I put in a bug to Blizz in-game
评论来自
zysis
Played monk for many years, I'd always take Healing Elixir over BaW or Dampen. I've found both to be lackluster CDs when it comes to pugging M+ and in general. A 15% heal on a 30 sec CD is crucial in many situations, especially with the need to purify much larger amounts of stagger for celestial brew to give a decent shield. That's just my two cents and I notice a cookie cutters are spiky in M+ and the highest M+ Monks actually use Healing Elixir for likely the same reason I do. Almost 300 days /played as BrM and find Dampen to be a terrible choice.
评论来自
Horsekebab
I'm not sure if Stormstout's Last Keg was not the go-to legendary at the time this guide was written, but the section on Blackout Combo needs an update to reflect that Blackout Kick can be used on cooldown, and still manage to buff every single Keg Smash with it, without wasting any resources.
评论来自
Dregor
For the first build should I drop Bonedust Brew to get the Stormstout's Last Keg talent? It's a fresh 60, no legendary and may not bother so close to DF launch.
评论来自
gleepottz
goodness these builds are bad
评论来自
Mrbionix
What is this build it is so bad why are u taking healing elixir and giving us bone dust brew it pratically does nothing why are you saking to get rid of taunt statue is helps in raid and dungeons like crazy who made this fire them they have never brewmasterd tanked
评论来自
dbgzx
I would recommend updating your builds especially the M+ example! Bob and weave is not a strong choice when comparing it to the alternative which is Black Ox Brew which provides you an on demand reset to two of your biggest defensives while also providing you a full energy top off. There is also a definite use case for swapping Light Brewing for Training of Niuzao which provides a massive mastery gain that contributes to an increase in damage while also offering a contribution to your elusive brawler.
评论来自
stevethepotato
the leveling build has a shaman talent tree in it :(
ty for the fix
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